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/****************************************************************
**
** Attal : Lords of Doom
**
** fightMapView.cpp
** subclass of QCanvasSprite that handles mouse event ...
**
** Version : $Id: fightMapView.h,v 1.1.1.1 2003/06/15 19:02:04 audoux Exp $
**
** Author(s) : Pascal Audoux - Cyrille Verrier
**
** Date : 17/10/2000
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef FIGHTMAPVIEW_H
#define FIGHTMAPVIEW_H
// generic include files
// include files for QT
#include <qcanvas.h>
// application specific includes
#include "libFight/fightMap.h"
#include "libFight/fightCell.h"
/* ------------------------------
* FightMapView
* ------------------------------ */
/** subclass of QCanvasView that handles mouse event ... */
class FightMapView : public QCanvasView
{
Q_OBJECT
public:
/** Constructor */
FightMapView( FightMap * map, QWidget * parent = 0, const char * name = 0, WFlags f = 0 );
/** Destructor */
~FightMapView() {
logDD("Destruction de FightMapView");
}
signals:
/** Indicates where the mousw has been moved */
void sig_mouseMoved( FightCell * cell );
/** Indicates where the mouse has been presses with right button */
void sig_mouseRightPressed( FightCell * cell );
/** Indicates where the mouse has been presses with left button */
void sig_mouseLeftPressed( FightCell * cell );
/** Indicated that the mouse has been released */
void sig_mouseReleased();
protected:
/** reimplemented : handles mouse event */
void contentsMouseMoveEvent ( QMouseEvent *e );
void contentsMouseReleaseEvent( QMouseEvent *e );
void contentsMousePressEvent( QMouseEvent *e );
bool _press;
};
#endif // FIGHTMAPVIEW_H
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