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/****************************************************************
**
** Attal : Lords of Doom
**
** template.cpp
** this is a template for all .cpp files
**
** Version : $Id: fightSettingsDialog.cpp,v 1.1 2003/12/09 20:06:37 tribunal2 Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 05/01/2002
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
// generic include files
// include files for QT
#include <qcheckbox.h>
#include <qlayout.h>
#include <qpushbutton.h>
// application specific include files
#include "fightSettingsDialog.h"
#include "libCommon/attalSettings.h"
#include "libClient/gui.h"
#include "libClient/askWidget.h"
/** add comments here */
FightSettingsDialog::FightSettingsDialog( QWidget* parent )
:QDialog ( parent )
{
AnimationCheckBox = new QCheckBox ( tr ( "Animation" ), this );
connect ( AnimationCheckBox, SIGNAL ( clicked () ), this, SLOT ( slot_animationCheckBoxClicked () ) );
AnimationSpeed = new AskInt ( tr( "Animation Speed" ), this );
AnimationSpeed->setMinValue ( 1 );
AnimationSpeed->setMaxValue ( 10 );
CellsCheckBox = new QCheckBox ( tr ( "Show cells" ), this );
QPushButton * okButton = new QPushButton( this );
okButton->setText( tr( "Ok" ) );
connect ( okButton, SIGNAL ( pressed ( ) ), this, SLOT ( slot_okButtonClicked ()) );
QVBoxLayout* layout = new QVBoxLayout ( this );
layout->setMargin ( 15 );
layout->addWidget ( AnimationCheckBox, 1 , Qt::AlignHCenter );
layout->addWidget ( AnimationSpeed, 1, Qt::AlignHCenter );
layout->addWidget ( CellsCheckBox, 1, Qt::AlignHCenter );
layout->setSpacing ( 10 );
layout->addWidget( okButton, 1 , Qt::AlignHCenter );
layout->activate();
FightSettings fsettings = AttalSettings::getFightSettings ();
AnimationSpeed->setEnabled ( fsettings.IsAnimationEnabled );
AnimationSpeed->setValue ( fsettings.AnimationSpeed );
AnimationCheckBox->setChecked ( fsettings.IsAnimationEnabled );
CellsCheckBox->setChecked ( fsettings.AreCellsVisible );
FIXEDSIZE (this);
}
void FightSettingsDialog::slot_okButtonClicked()
{
accept ();
}
void FightSettingsDialog::slot_cancelButtonClicked()
{
QDialog::reject ();
}
void FightSettingsDialog::accept ()
{
FightSettings fsettings;
fsettings.IsAnimationEnabled = AnimationCheckBox->isChecked ();
fsettings.AnimationSpeed = AnimationSpeed->getValue ();
fsettings.AreCellsVisible = CellsCheckBox->isChecked ();
AttalSettings::setFightSettings ( fsettings );
QDialog::accept ();
}
void FightSettingsDialog::slot_animationCheckBoxClicked()
{
AnimationSpeed->setEnabled ( AnimationCheckBox->isChecked () );
}
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