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/****************************************************************
**
** Attal : Lords of Doom
**
** campaignEditor.cpp
** main file for the campaign editor
**
** Version : $Id: campaignEditor.cpp,v 1.2 2004/08/22 13:52:59 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 20/08/2004
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
// include files for QT
#include <qapplication.h>
#include <qstring.h>
#include <qtextcodec.h>
#include <qtranslator.h>
// application specific includes
#include "campaignEditor/campaignInterface.h"
#include "libCommon/log.h"
#include "libClient/gui.h"
#include "conf.h"
QString IMAGE_PATH( IMAGE_DEFAULT_PATH );
QString MUSIC_PATH( MUSIC_DEFAULT_PATH );
QString SOUND_PATH( SOUND_DEFAULT_PATH );
QString DATA_PATH( DATA_DEFAULT_PATH );
QString CAMPAIGN_PATH( CAMPAIGN_DEFAULT_PATH );
QString SCENARIO_PATH( SCENARIO_DEFAULT_PATH );
QString THEME( THEME_DEFAULT );
int main( int argc, char **argv )
{
QApplication app( argc, argv );
QTranslator translator( 0 );
translator.load( QString("scenario_editor_") + QTextCodec::locale(), "." );
app.installTranslator( &translator );
for( int i = 1; i < argc; i++ ) {
if ( strcmp( argv[i], "-theme" ) == 0 ) {
i++;
if( i < argc ) {
THEME = QString( argv[i] );
}
}
}
useTheme();
CampaignInterface edit;
app.setMainWidget( &edit );
edit.show();
return app.exec();
}
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