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/****************************************************************
**
** Attal : Lords of Doom
**
** warMachine.h
** Manages war machines (first aid, balist...)
**
** Version : $Id: warMachine.h,v 1.3 2004/09/17 19:23:35 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 27/11/2002
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef WARMACHINE_H
#define WARMACHINE_H
// generic include files
// include files for QT
#include <qptrlist.h>
#include <qstring.h>
#include <qxml.h>
// application specific include files
class QTextStream;
/** ------------------------------
* WarMachine
** ------------------------------ */
class WarMachine
{
public:
enum MachineType {
WM_HEAL = 0,
WM_AMMO,
WM_BALIST, // XXX: we should find another name for 'stg that can kill enemy units'
WM_CATAPULT // XXX: another name for 'stg that can destroy walls and defenses' ?
};
/** Constructor */
WarMachine();
int getId() { return _id; }
void setId( int id ) { _id = id; }
MachineType getType() { return _type; }
void setType( MachineType type ) { _type = type; }
QString getName() { return _name; }
void setName( QString name ) { _name = name; }
int getParam( uint num );
void addParam( int val );
void save( QTextStream & ts, int indent );
protected:
int _id;
MachineType _type;
QString _name;
QPtrList<int> _params;
};
class WarMachineList : public QPtrList<WarMachine>
{
public:
WarMachineList();
bool init();
bool save();
};
class WarMachineHandler : public QXmlDefaultHandler
{
public:
WarMachineHandler( WarMachineList * list );
/** Return the error protocol if parsing failed */
QString errorProtocol() { return _errorProt; }
/** Before starting parsing */
bool startDocument();
/** Define Start elements and associated actions */
bool startElement( const QString& namespaceURI, const QString& localName, const QString& qName, const QXmlAttributes& atts );
/** Define End elements and associated actions */
bool endElement( const QString& namespaceURI, const QString& localName, const QString& qName );
/** Define what to do of characters */
bool characters( const QString& ch );
/** Error function */
bool fatalError( const QXmlParseException& exception );
protected:
QString _errorProt;
WarMachineList * _list;
WarMachine * _machine;
enum State {
StateInit,
StateDocument,
StateMachine,
StateType,
StateParam
};
State _state;
};
#endif // WARMACHINE_H
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