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/****************************************************************
**
** Attal : Lords of Doom
**
** itemSelector.h
** Allow selection of item panels
**
** Version : $Id: itemSelector.h,v 1.3 2003/08/29 13:00:00 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 21/12/2001
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef ITEMSELECTOR_H
#define ITEMSELECTOR_H
// generic include files
// include files for QT
#include <qwidget.h>
#include <qscrollview.h>
// application specific include files
/* ------------------------------
* ItemSelector
* ------------------------------ */
class QComboBox;
class QWidgetStack;
class Cell;
class GameData;
class ItemSelection;
class Screen;
/** comment for the class */
class ItemSelector : public QWidget
{
public:
/** Constructor */
ItemSelector( GameData * data, Screen * screen = 0, const char * name = 0 );
void handleLeftClick( Cell * );
private:
enum ItemType {
ItemTile = 0,
ItemTransition,
ItemDecoration,
ItemBuilding,
ItemBase,
ItemLord,
ItemArtefact,
ItemBonus,
ItemCreature,
ItemTool
};
void init();
QScrollView * view;
QComboBox * _selector;
QWidgetStack * _stack;
GameData * _data;
Screen * _screen;
};
/** Scrollview for ItemSelection objects */
class ItemScroll : public QScrollView
{
public:
ItemScroll( QWidget * parent = 0 );
void addItem( ItemSelection * item );
void handleLeftClick( Cell * );
private:
ItemSelection * _item;
};
#endif // ITEMSELECTOR_H
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