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/****************************************************************
**
** Attal : Lords of Doom
**
** sectionDecoration.h
** section for specifying decorations
**
** Version : $Id: sectionDecoration.h,v 1.5 2004/12/18 12:22:37 audoux Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 02/06/2001
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef SECTIONDECORATION_H
#define SECTIONDECORATION_H
// generic include files
// include files for QT
#include <qwidget.h>
// application specific include files
#include "sectionWidget.h"
class DecorationEffect;
/* ------------------------------
* SectionDecoration
* ------------------------------ */
class SectionDecoration : public GenericSection
{
Q_OBJECT
public:
/** Constructor */
SectionDecoration( QWidget * parent = 0, const char * name = 0 );
/** Selects the first item */
void selectFirst();
/** Selects the previous item */
void selectPrevious();
/** Selects the next item */
void selectNext();
/** Selects the last item */
void selectLast();
/** Creates new item */
void selectNew();
/** Deletes current item */
void selectDel();
/** Clears the section */
void clear();
/** Initialize the section */
void init();
/** Saves the data */
void save();
public slots:
void slot_firstItem();
void slot_previousItem();
void slot_nextItem();
void slot_lastItem();
void slot_newItem();
void slot_delItem();
private:
AskString * _name, * _info;
AskCombo * _moveEffect, * _technicEffect;
AskPixmap * _image;
DecorationEffect * _decorationEffect;
SelectionWidget * _selectItem;
uint _num;
uint _numItem;
};
#endif // SECTIONDECORATION_H
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