File: chest.cpp

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/****************************************************************
**
** Attal : Lords of Doom
**
** chest.cpp
** Displays chests on map
**
** Version : $Id: chest.cpp,v 1.8 2007/05/13 17:15:21 lusum Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 29/08/2003
**
** Licence :
**	This program is free software; you can redistribute it and/or modify
**   	it under the terms of the GNU General Public License as published by
**     	the Free Software Foundation; either version 2, or (at your option)
**      any later version.
**
**	This program is distributed in the hope that it will be useful,
** 	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
****************************************************************/

#include "chest.h"

// generic include files
// include files for QT
// application specific include files

// generic include files
// include files for QT
// application specific include files
#include "conf.h"

#include "libCommon/genericCell.h"
#include "libCommon/log.h"
#include "libCommon/dataTheme.h"

#include "libClient/imageTheme.h"
#include "libClient/lord.h"

const int Chest::RTTI = Type;

Chest::Chest( QGraphicsScene * canvas )
	:AttalSprite( ImageTheme.chest, canvas )
{
       setFrame( 0 );
       setZValue( CAN_ARTEFACT );
}

void Chest::setCell( GenericCell * cell )
{
	TRACE("Chest::setCell");
	setPos( cell->getCol() * DataTheme.tiles.getWidth() , (cell->getRow() + 1) * DataTheme.tiles.getHeight() - boundingRect().height() );
}

void Chest::setupChest()
{
}

int Chest::type() const
{
	// Enable the use of qgraphicsitem_cast with this item.
	return Type;
}