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/****************************************************************
**
** Attal : Lords of Doom
**
** widget.h
** a set of widget used in Attal
**
** Version : $Id: widget.h,v 1.11 2007/10/15 22:11:15 lusum Exp $
**
** Author(s) : Cyrille Verrier - Sardi Carlo
**
** Date : 29/08/2000
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#ifndef WIDGET_H
#define WIDGET_H
// generic include files
// include files for QT
#include <QFrame>
#include <QDialog>
#include <QLabel>
#include <QMouseEvent>
#include <QPainter>
#include <QPixmap>
// application specific includes
#include "libCommon/skill.h"
class AttalButton;
class GenericFightUnit;
class GenericLord;
class GenericBase;
class GenericBuilding;
class GenericEvent;
class GenericMapCreature;
class QVBoxLayout;
/** ------------------------------
* PopupMessage
** ------------------------------ */
class PopupMessage : public QLabel
{
public:
/** constructor */
PopupMessage( QWidget * parent = 0, const char * name = 0 );
protected:
void mouseReleaseEvent( QMouseEvent * event );
};
/* ------------------------------
* Label
* ------------------------------ */
/**
* A Label
* display a popup when right button is pressed
*
* this is an abstract class !!
*
*/
class Label : public QLabel
{
Q_OBJECT
public:
/** Constructor */
Label( QWidget * parent = 0, const char * name = 0 );
/** sets the text of the popup */
void setPopupText( QString text ) { _popupText = text; }
/** Clears the label */
virtual void clear();
signals:
/** Signal when Label is clicked */
void sig_clicked();
protected:
/** Subclass must implement this function */
virtual void showPopup( QPoint p );
/** Right button event for popup menus */
virtual void mousePressEvent( QMouseEvent *e );
virtual void mouseReleaseEvent( QMouseEvent * event );
PopupMessage * _popup;
QString _popupText;
};
/* ------------------------------
* Icon
* ------------------------------ */
/**
* An Icon is a Label but
* it has a fixed size
* used to display a pixmap
*
*/
class Icon : public Label
{
public:
/** Construct an Icon */
Icon( QWidget * parent = 0, const char * name = 0 );
};
/** ------------------------------
* IconArtefact
** ------------------------------ */
class IconArtefact : public Icon
{
public:
/* Constructor */
IconArtefact( QWidget * parent = 0, const char * name = 0 );
/** Sets type of icon */
void setType( int type );
/** Clears the icon */
void clear();
protected:
virtual void showPopup( QPoint p );
//virtual void mouseReleaseEvent( QMouseEvent * event );
private:
int _type;
};
/* ------------------------------
* InfoLabel
* ------------------------------ */
/**
* InfoLabel display informations
* contains an Icon and a Label
* must be reimplmented
*
*/
class InfoLabel : public QFrame
{
public:
/** Constructor */
InfoLabel( QWidget * parent, const char * name = 0 );
/** Set text to this InfoLabel */
void setText( QString text );
protected:
Icon * _icon ;
Label * _label ;
};
/* ------------------------------
* InfoLabelSkill
* ------------------------------ */
/**
* InfoLabelSkill display informations about skills
*
*/
class InfoLabelSkill : public InfoLabel
{
public:
/** Constructor */
InfoLabelSkill( QWidget * parent, const char * name = 0 );
/** Set skill type and level to this Label */
void setSkill( SkillModel::SkillType type, int level );
protected:
void drawContents( QPainter * ) ;
private:
QPixmap _pixmap;
QString _label;
};
/** ------------------------------
* Sentence
** ------------------------------ */
class Sentence : public QLabel
{
public:
/** Constructor */
Sentence( QWidget * parent = 0, const char * name = 0 );
};
/** ------------------------------
* ResourceIcon
** ------------------------------ */
class ResourceIcon : public QWidget
{
Q_OBJECT
public:
/** Constructor */
ResourceIcon( QWidget * parent = 0, const char * name = 0 );
/** Set num of the ressource for this Icon */
void setResource( int num );
/** Set value to the Icon */
void setValue( QString text ) {
_value->setText( text );
}
/** Clear datas */
void clear();
signals:
/** Signal when clicked */
void sig_clicked();
private:
Icon * _icon;
QLabel * _value;
};
/** Label for displaying ressources */
class ResourceLabel : public QWidget
{
public:
/** Constructor */
ResourceLabel( QWidget * parent = 0, const char * name = 0 );
/** Sets the ressources of this label */
void setResource( int num );
/** Sets the number of ressources */
void setNumber( int nb );
protected:
QLabel * _icon, * _label;
};
/** ------------------------------
* AttalPopup
** ------------------------------ */
class AttalPopup : public QFrame
{
public:
enum PopupType {
PT_NONE,
PT_LORD,
PT_BASE,
PT_BUILD,
PT_EVENT,
PT_FIGHTUNIT,
PT_CREA
};
/** Constructor */
AttalPopup( QWidget * parent = 0 );
void setType( PopupType type = PT_NONE );
/** Sets the unit of the popup */
void setUnit( GenericFightUnit * unit );
/** Sets the lord of the popup */
void setLord( GenericLord * lord );
void setBuilding( GenericBuilding * build );
void setCreature( GenericMapCreature * crea );
void setEvent( GenericEvent * event );
void setBase( GenericBase * base );
/** Update info */
void update();
protected:
PopupType _type;
private:
GenericFightUnit * _unit;
GenericLord * _lord;
GenericBuilding * _build;
GenericBase * _base;
GenericEvent * _event;
GenericMapCreature * _crea;
QLabel * _labParams;
};
/** ------------------------------
* AttalMessage
** ------------------------------ */
/** Dialog for displaying message*/
class AttalMessage : public QDialog
{
public:
/** Constructor */
AttalMessage( QWidget * parent = 0, bool ok = true );
/** Adds text to the dialog */
void addText( QString text );
/** Adds pixmap to the dialog */
void addPixmap( QPixmap * pixmap );
protected:
QVBoxLayout * _layout;
bool _ok;
};
#endif // WIDGET_H
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