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/****************************************************************
**
** Attal : Lords of Doom
**
** template.cpp
** this is a template for all .cpp files
**
** Version : $Id: fightSettingsDialog.cpp,v 1.6 2007/03/21 12:08:32 lusum Exp $
**
** Author(s) : Pascal Audoux
**
** Date : 05/01/2002
**
** Licence :
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2, or (at your option)
** any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
****************************************************************/
#include "fightSettingsDialog.h"
// generic include files
// include files for QT
#include <QCheckBox>
#include <QLayout>
#include <QPushButton>
#include <QVBoxLayout>
// application specific include files
#include "libCommon/attalSettings.h"
#include "libClient/attalButton.h"
#include "libClient/gui.h"
#include "libClient/askWidget.h"
/** add comments here */
FightSettingsDialog::FightSettingsDialog( QWidget* parent )
:QDialog ( parent )
{
setWindowTitle(tr("Settings"));
_animationCheckBox = new QCheckBox( tr ( "Animation" ), this );
connect( _animationCheckBox, SIGNAL ( clicked () ), this, SLOT ( slot_animationCheckBoxClicked () ) );
_animationSpeed = new AskInt( tr( "Animation Speed" ), this );
_animationSpeed->setMinValue( 1 );
_animationSpeed->setValue( 6 );
_animationSpeed->setMaxValue( 10 );
_cellsCheckBox = new QCheckBox ( tr ( "Show cells" ), this );
AttalButton * okButton = new AttalButton( this, AttalButton::BT_OK );
connect( okButton, SIGNAL ( pressed ( ) ), this, SLOT ( slot_okButtonClicked ()) );
QVBoxLayout* layout = new QVBoxLayout ( this );
layout->setMargin ( 15 );
layout->addWidget ( _animationCheckBox, 1 , Qt::AlignHCenter );
layout->addWidget ( _animationSpeed, 1, Qt::AlignHCenter );
layout->addWidget ( _cellsCheckBox, 1, Qt::AlignHCenter );
layout->setSpacing ( 10 );
layout->addWidget( okButton, 1 , Qt::AlignHCenter );
layout->activate();
AttalSettings::FightSettings fsettings = AttalSettings::getInstance()->getFightSettings();
_animationSpeed->setEnabled( fsettings.isAnimationEnabled );
_animationSpeed->setValue( fsettings.animationSpeed );
_animationCheckBox->setChecked( fsettings.isAnimationEnabled );
_cellsCheckBox->setChecked( fsettings.areCellsVisible );
FIXEDSIZE( this );
}
void FightSettingsDialog::slot_okButtonClicked()
{
accept();
}
void FightSettingsDialog::slot_cancelButtonClicked()
{
QDialog::reject();
}
void FightSettingsDialog::accept ()
{
AttalSettings::FightSettings fsettings;
fsettings.isAnimationEnabled = _animationCheckBox->isChecked();
fsettings.animationSpeed = _animationSpeed->getValue();
fsettings.areCellsVisible = _cellsCheckBox->isChecked();
AttalSettings::getInstance()->setFightSettings( fsettings );
QDialog::accept();
}
void FightSettingsDialog::slot_animationCheckBoxClicked()
{
_animationSpeed->setEnabled( _animationCheckBox->isChecked() );
}
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