File: libServer.pro

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attal 1.0~rc2-2
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  • sloc: cpp: 55,101; sh: 267; ansic: 100; makefile: 54
file content (50 lines) | stat: -rw-r--r-- 1,029 bytes parent folder | download
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TEMPLATE = lib

include( ../config.pro )
INCLUDEPATH += ..
LIBS += -L..
unix:LIBS += -lAttalCommon
win32:LIBS += -lAttalCommon9

VERSION = 10.0.0

SOURCES += attalServer.cpp
SOURCES += playingTroops.cpp
SOURCES += fightEngine.cpp
SOURCES += loadGame.cpp
SOURCES += engine.cpp
SOURCES += questionManager.cpp
SOURCES += tavernManager.cpp
SOURCES += scenarioDescription.cpp
SOURCES += fightAnalyst.cpp

HEADERS += attalServer.h
HEADERS += playingTroops.h
HEADERS += fightEngine.h
HEADERS += loadGame.h
HEADERS += engine.h
HEADERS += questionManager.h
HEADERS += tavernManager.h
HEADERS += scenarioDescription.h
HEADERS += fightAnalyst.h

TRANSLATIONS += ../i18n/de/attal_libserver_de.ts
TRANSLATIONS += ../i18n/fr/attal_libserver_fr.ts
TRANSLATIONS += ../i18n/ru/attal_libserver_ru.ts
TRANSLATIONS += ../i18n/it/attal_libserver_it.ts

DESTDIR = ..

OBJECTS_DIR=./obj
MOC_DIR=./moc

TARGET = AttalServer

unix {
	target.path = $${ATT_LIB_PREFIX}
	INSTALLS += target
}

#The following line was inserted by qt3to4
QT +=  xml network