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#include <QtTest/QtTest>
#include "client/clientInterface.h"
#include "libCommon/attalCommon.h"
#include "libClient/imageTheme.h"
#include "libCommon/define.h"
#include "conf.h"
class TestAttal: public QObject
{
Q_OBJECT
private slots:
void testLord();
void testPlayer();
void testGame();
};
void TestAttal::testLord()
{
useTheme();
DataTheme.init();
GenericLord lord;
GenericLordModel * model = DataTheme.lords.at( 1 );
lord.setId( 1 );
lord.reinit();
QCOMPARE( lord.getCharac( LEVEL ) , 0 );
QCOMPARE( lord.getOwner() , (GenericPlayer *)0 );
QCOMPARE( lord.getId() , 1 );
QCOMPARE( lord.getBaseCharac( MOVE ) , model->getBaseCharac( MOVE ) );
lord.setBaseCharac( MOVE, lord.getCharac( MAXMOVE ) );
lord.decreaseBaseCharac( MOVE, 2 );
QCOMPARE( lord.getBaseCharac( MOVE ) , model->getBaseCharac( MAXMOVE ) -2 );
lord.endTurn();
QCOMPARE( lord.getBaseCharac( MOVE ) , model->getBaseCharac( MAXMOVE ) );
QCOMPARE( ( uint ) lord.getRace() , model->getRace() );
int count = lord.countUnits();
Creature * crea = new Creature();
lord.addCreatures( crea, 10 );
lord.clearUnits();
QCOMPARE( lord.countUnits() , 0 );
lord.setCost( 0, 100);
QCOMPARE( ( int ) lord.getCost(0) ,100 );
lord.setVisible( false );
QCOMPARE( lord.isVisible() ,false );
GenericCell * cell = new GenericCell();
lord.setCell( cell );
QCOMPARE( lord.getCell() ,cell );
QCOMPARE( cell->getLord() ,(GenericLord *)&lord );
lord.removeFromGame();
QCOMPARE( lord.getCell() , (GenericCell * )0 );
QCOMPARE( cell->getLord() ,(GenericLord *)0 );
QCOMPARE( lord.hasMachineType( 0 ) , false );
delete crea;
delete cell;
}
void TestAttal::testPlayer()
{
GenericPlayer player;
QCOMPARE( player.isAlive() , true );
}
void TestAttal::testGame()
{
}
QTEST_MAIN(TestAttal)
#include "testattal.moc"
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