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/**********************************************************************
Audacity: A Digital Audio Editor
Project.cpp
Dominic Mazzoni
In Audacity, the main window you work in is called a project.
AudacityProjects can contain an arbitrary number of tracks of many
different types, but if a project contains just one or two
tracks then it can be saved in standard formats like WAV or AIFF.
This window is the one that contains the menu bar (except on
the Mac).
**********************************************************************/
#ifdef __WXMAC__
#include <Files.h>
void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ;
#endif
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/app.h>
#include <wx/dc.h>
#include <wx/dcmemory.h>
#include <wx/string.h>
#endif
#ifndef __WXMAC__
#include <wx/dragimag.h>
#endif
#include <wx/filedlg.h>
#include <wx/msgdlg.h>
#include <wx/textfile.h>
#include "Audacity.h"
#include "AColor.h"
#include "APalette.h"
#include "AudioIO.h"
#include "FreqWindow.h"
#include "Import.h"
#include "LabelTrack.h"
#include "Mix.h"
#include "NoteTrack.h"
#include "Prefs.h"
#include "Project.h"
#include "Tags.h"
#include "Track.h"
#include "TrackPanel.h"
#include "WaveTrack.h"
#include "effects/Effect.h"
TrackList *AudacityProject::msClipboard = new TrackList();
AudacityProject *AudacityProject::msClipProject = NULL;
double AudacityProject::msClipLen = 0.0;
#ifdef __WXMAC__
const int sbarSpaceWidth = 15;
const int sbarControlWidth = 16;
const int sbarExtraLen = 1;
#endif
#ifdef __WXMSW__
const int sbarSpaceWidth = 16;
const int sbarControlWidth = 16;
const int sbarExtraLen = 0;
#endif
#ifdef __WXGTK__
const int sbarSpaceWidth = 15;
const int sbarControlWidth = 15;
const int sbarExtraLen = 0;
#endif
#if defined(__WXGTK__) || defined(__WXMOTIF__)
#include "xpm/AudacityLogo.xpm"
#endif
int gAudacityDocNum = 0;
AProjectArray gAudacityProjects;
AudacityProject *gActiveProject;
AudacityProject *GetActiveProject()
{
return gActiveProject;
}
void SetActiveProject(AudacityProject * project)
{
gActiveProject = project;
wxTheApp->SetTopWindow(project);
}
AudacityProject *CreateNewAudacityProject(wxWindow * parentWindow)
{
wxPoint where;
where.x = 10;
where.y = 10;
int width = 600;
int height = 400;
if (gWindowedPalette) {
where.y += 75;
height -= 75;
}
#ifdef __WXMAC__
where.y += 50;
#endif
#ifdef __WXGTK__
height += 20;
#endif
where.x += gAudacityDocNum * 25;
where.y += gAudacityDocNum * 25;
AudacityProject *p = new AudacityProject(parentWindow, -1,
where, wxSize(width, height));
p->Show(true);
gAudacityDocNum = (gAudacityDocNum + 1) % 10;
SetActiveProject(p);
return p;
}
void RedrawAllProjects()
{
int len = gAudacityProjects.Count();
for (int i = 0; i < len; i++)
gAudacityProjects[i]->RedrawProject();
}
enum {
FirstID = 1000,
// Window controls
HSBarID,
VSBarID,
TrackPanelID
};
#define AUDACITY_MENUS_ENUM
#include "Menus.h"
#undef AUDACITY_MENUS_ENUM
BEGIN_EVENT_TABLE(AudacityProject, wxFrame)
EVT_MOUSE_EVENTS(AudacityProject::OnMouseEvent)
EVT_PAINT(AudacityProject::OnPaint)
EVT_CLOSE(AudacityProject::OnCloseWindow)
EVT_SIZE(AudacityProject::OnSize)
EVT_ACTIVATE(AudacityProject::OnActivate)
EVT_COMMAND_SCROLL(HSBarID, AudacityProject::OnScroll)
EVT_DROP_FILES(AudacityProject::OnDropFiles)
EVT_COMMAND_SCROLL(VSBarID, AudacityProject::OnScroll)
#define AUDACITY_MENUS_EVENT_TABLE
#include "Menus.h"
#undef AUDACITY_MENUS_EVENT_TABLE
END_EVENT_TABLE()
AudacityProject::AudacityProject(wxWindow * parent, wxWindowID id,
const wxPoint & pos,
const wxSize & size):
wxFrame(parent,
id,
"Audacity",
pos,
size),
mDirty(false),
mTrackPanel(NULL),
mAPalette(NULL),
mRate((double) gPrefs->Read("/SamplingRate/DefaultProjectSampleRate",
44100)),
mDrag(NULL),
mAutoScrolling(false)
{
//
// Create track list
//
mTracks = new TrackList();
mLastSavedTracks = NULL;
//
// Initialize view info (shared with TrackPanel)
//
// Selection
mViewInfo.sel0 = 0.0;
mViewInfo.sel1 = 0.0;
// Horizontal scrollbar
mViewInfo.total = 1.0;
mViewInfo.screen = 1.0;
mViewInfo.h = 0.0;
mViewInfo.zoom = 44100.0 / 512.0;
mViewInfo.lastZoom = mViewInfo.zoom;
// Vertical scrollbar
mViewInfo.vpos = 0;
mViewInfo.scrollStep = 16;
mViewInfo.sbarH = 0;
mViewInfo.sbarScreen = 1;
mViewInfo.sbarTotal = 1;
mMenuBar = NULL;
CreateMenuBar();
#ifdef __WXMAC__
// Work around a Mac OS 8.6 bug
wxActivateEvent activateEvt;
this->OnActivate(activateEvt);
#endif
int left = 0, top = 0, width, height;
GetClientSize(&width, &height);
//
// Create the Palette (if we're not using a windowed palette)
//
if (!gWindowedPalette) {
int h = GetAPaletteHeight();
int ptop = 0;
#ifdef __WXMSW__
ptop++;
#endif
mAPalette = new APalette(this, 0,
wxPoint(10, ptop), wxSize(width - 10, h));
top += h + 1 + ptop;
height -= h + 1 + ptop;
}
//
// Create the status bar
//
int sh = GetStatusHeight();
mStatus = new AStatus(this, 0,
wxPoint(0, height - sh),
wxSize(width, sh), mRate, this);
height -= sh;
mStatus->SetField("Welcome to Audacity version "
AUDACITY_VERSION_STRING, 0);
//
// Create the TrackPanel and the scrollbars
//
mTrackPanel = new TrackPanel(this, TrackPanelID,
wxPoint(left, top),
wxSize(width - sbarSpaceWidth,
height - sbarSpaceWidth), mTracks,
&mViewInfo, this);
int hoffset = mTrackPanel->GetLeftOffset() - 1;
int voffset = mTrackPanel->GetRulerHeight();
#ifdef __WXMAC__
width++;
height++;
#endif
mHsbar =
new wxScrollBar(this, HSBarID,
wxPoint(hoffset, top + height - sbarSpaceWidth),
wxSize(width - hoffset - sbarSpaceWidth +
sbarExtraLen, sbarControlWidth),
wxSB_HORIZONTAL);
mVsbar =
new wxScrollBar(this, VSBarID,
wxPoint(width - sbarSpaceWidth, top + voffset),
wxSize(sbarControlWidth,
height - sbarSpaceWidth - voffset +
sbarExtraLen), wxSB_VERTICAL);
InitialState();
FixScrollbars();
//
// Set the Icon
//
// loads either the XPM or the windows resource, depending on the platform
#ifndef __WXMAC__
wxIcon ic(wxICON(AudacityLogo));
SetIcon(ic);
#endif
// Min size, max size
SetSizeHints(250, 200, 20000, 20000);
// Create tags object
mTags = new Tags();
// Accept drag 'n' drop files
#ifdef __WXMSW__
DragAcceptFiles(true);
#endif
gAudacityProjects.Add(this);
}
AudacityProject::~AudacityProject()
{
if (gAudioIO->IsBusy() && gAudioIO->GetProject()==this)
gAudioIO->HardStop();
delete mTags;
mTracks->Clear(true);
delete mTracks;
gAudacityProjects.Remove(this);
if (gAudacityProjects.IsEmpty())
QuitAudacity();
if (gActiveProject == this) {
// Find a new active project
if (gAudacityProjects.Count() > 0)
gActiveProject = gAudacityProjects[0];
else
gActiveProject = NULL;
}
}
void AudacityProject::RedrawProject()
{
FixScrollbars();
mTrackPanel->Refresh(false);
}
DirManager *AudacityProject::GetDirManager()
{
return &mDirManager;
}
Tags *AudacityProject::GetTags()
{
return mTags;
}
wxString AudacityProject::GetName()
{
wxString n = mName;
return n;
}
double AudacityProject::GetRate()
{
return mRate;
}
void AudacityProject::AS_SetRate(double rate)
{
mRate = rate;
}
double AudacityProject::GetSel0()
{
return mViewInfo.sel0;
}
double AudacityProject::GetSel1()
{
return mViewInfo.sel1;
}
TrackList *AudacityProject::GetTracks()
{
return mTracks;
}
APalette *AudacityProject::GetAPalette()
{
if (mAPalette)
return mAPalette;
else
return &(gAPaletteFrame->mPalette);
}
void AudacityProject::FinishAutoScroll()
{
// Set a flag so we don't have to generate two update events
mAutoScrolling = true;
// Call our Scroll method which updates our ViewInfo variables
// to reflect the positions of the scrollbars
wxScrollEvent *dummy = new wxScrollEvent();
OnScroll(*dummy);
delete dummy;
mAutoScrolling = false;
}
void AudacityProject::OnScrollLeft()
{
int pos = mHsbar->GetThumbPosition();
int max = mHsbar->GetRange() - mHsbar->GetThumbSize();
if (pos > 0) {
mHsbar->SetThumbPosition(pos - 1);
FinishAutoScroll();
}
}
void AudacityProject::OnScrollRight()
{
int pos = mHsbar->GetThumbPosition();
int max = mHsbar->GetRange() - mHsbar->GetThumbSize();
if (pos < max) {
int newPos;
#ifdef __WXGTK__
// work around a bug in wxGTK, can't scroll one to the
// right by updating the thumb position.
newPos = pos+2;
#else
newPos = pos+1;
#endif
mHsbar->SetThumbPosition(newPos);
FinishAutoScroll();
}
}
void AudacityProject::FixScrollbars()
{
bool rescroll = false;
int totalHeight = (mTracks->GetHeight() + 32);
int panelWidth, panelHeight;
mTrackPanel->GetTracksUsableArea(&panelWidth, &panelHeight);
mViewInfo.total = mTracks->GetMaxLen() + 1.0;
mViewInfo.screen = ((double) panelWidth) / mViewInfo.zoom;
if (mViewInfo.h > mViewInfo.total - mViewInfo.screen) {
mViewInfo.h = mViewInfo.total - mViewInfo.screen;
rescroll = true;
}
if (mViewInfo.h < 0.0) {
mViewInfo.h = 0.0;
rescroll = true;
}
mViewInfo.sbarTotal = (int) (mViewInfo.total * mViewInfo.zoom)
/ mViewInfo.scrollStep;
mViewInfo.sbarScreen = (int) (mViewInfo.screen * mViewInfo.zoom)
/ mViewInfo.scrollStep;
mViewInfo.sbarH = (int) (mViewInfo.h * mViewInfo.zoom)
/ mViewInfo.scrollStep;
mViewInfo.vpos = mVsbar->GetThumbPosition() * mViewInfo.scrollStep;
if (mViewInfo.vpos >= totalHeight)
mViewInfo.vpos = totalHeight - 1;
if (mViewInfo.vpos < 0)
mViewInfo.vpos = 0;
#ifdef __WXGTK__
mHsbar->Show(mViewInfo.screen < mViewInfo.total);
mVsbar->Show(panelHeight < totalHeight);
#else
mHsbar->Enable(mViewInfo.screen < mViewInfo.total);
mVsbar->Enable(panelHeight < totalHeight);
#endif
if (panelHeight >= totalHeight && mViewInfo.vpos != 0) {
mViewInfo.vpos = 0;
mTrackPanel->Refresh();
//REDRAW(trackPanel);
//REDRAW(rulerPanel);
rescroll = false;
}
if (mViewInfo.screen >= mViewInfo.total && mViewInfo.sbarH != 0) {
mViewInfo.sbarH = 0;
mTrackPanel->Refresh();
//REDRAW(trackPanel);
//REDRAW(rulerPanel);
rescroll = false;
}
mHsbar->SetScrollbar(mViewInfo.sbarH, mViewInfo.sbarScreen,
mViewInfo.sbarTotal, mViewInfo.sbarScreen, TRUE);
mVsbar->SetScrollbar(mViewInfo.vpos / mViewInfo.scrollStep,
panelHeight / mViewInfo.scrollStep,
totalHeight / mViewInfo.scrollStep,
panelHeight / mViewInfo.scrollStep, TRUE);
mViewInfo.lastZoom = mViewInfo.zoom;
if (rescroll && mViewInfo.screen < mViewInfo.total) {
mTrackPanel->Refresh();
//REDRAW(trackPanel);
//REDRAW(rulerPanel);
}
}
void AudacityProject::HandleResize()
{
if (mTrackPanel) {
int left = 0, top = 0;
int width, height;
GetClientSize(&width, &height);
if (!gWindowedPalette) {
int h = GetAPaletteHeight();
int ptop = 0;
#ifdef __WXMSW__
ptop++;
#endif
mAPalette->SetSize(10, ptop, width - 10, h);
top += h + 1 + ptop;
height -= h + 1 + ptop;
}
int sh = GetStatusHeight();
mStatus->SetSize(0, top + height - sh, width, sh);
height -= sh;
mTrackPanel->SetSize(left, top,
width - sbarSpaceWidth,
height - sbarSpaceWidth);
int hoffset = mTrackPanel->GetLeftOffset() - 1;
int voffset = mTrackPanel->GetRulerHeight();
mHsbar->SetSize(hoffset, top + height - sbarSpaceWidth,
width - hoffset - sbarSpaceWidth + sbarExtraLen,
sbarControlWidth);
mVsbar->SetSize(width - sbarSpaceWidth, top + voffset - sbarExtraLen,
sbarControlWidth,
height - sbarSpaceWidth - voffset +
2 * sbarExtraLen);
FixScrollbars();
}
}
void AudacityProject::OnSize(wxSizeEvent & event)
{
HandleResize();
}
void AudacityProject::OnScroll(wxScrollEvent & event)
{
int hlast = mViewInfo.sbarH;
int vlast = mViewInfo.vpos;
int hoffset = 0;
int voffset = 0;
mViewInfo.sbarH = mHsbar->GetThumbPosition();
if (mViewInfo.sbarH != hlast) {
mViewInfo.h =
(mViewInfo.sbarH * mViewInfo.scrollStep) / mViewInfo.zoom;
if (mViewInfo.h > mViewInfo.total - mViewInfo.screen)
mViewInfo.h = mViewInfo.total - mViewInfo.screen;
if (mViewInfo.h < 0.0)
mViewInfo.h = 0.0;
hoffset = (mViewInfo.sbarH - hlast) * mViewInfo.scrollStep;
}
mViewInfo.vpos = mVsbar->GetThumbPosition() * mViewInfo.scrollStep;
voffset = mViewInfo.vpos - vlast;
/*
TODO: add back fast scrolling code
// Track panel is updated either way, but it is smart and only redraws
// what is needed
trackPanel->FastScroll(-hoffset, -voffset);
// Ruler panel updated if we scroll horizontally
if (hoffset) {
REDRAW(rulerPanel);
}
*/
SetActiveProject(this);
if (!mAutoScrolling) {
mTrackPanel->Refresh(false);
#ifdef __WXMAC__
mTrackPanel->MacUpdateImmediately();
#endif
}
}
bool AudacityProject::ProcessEvent(wxEvent & event)
{
int numEffects = Effect::GetNumEffects();
if (event.GetEventType() == wxEVT_COMMAND_MENU_SELECTED &&
event.GetId() >= FirstEffectID &&
event.GetId() < FirstEffectID + numEffects) {
TrackListIterator iter(mTracks);
VTrack *t = iter.First();
int count = 0;
while (t) {
if (t->selected && t->GetKind() == (VTrack::Wave))
count++;
t = iter.Next();
}
if (count == 0 || mViewInfo.sel0 == mViewInfo.sel1) {
wxMessageBox("No audio data is selected.");
return true;
}
Effect *f = Effect::GetEffect(event.GetId() - FirstEffectID);
if (f->DoEffect(this, mTracks, mViewInfo.sel0, mViewInfo.sel1)) {
PushState();
FixScrollbars();
mTrackPanel->Refresh(false);
}
else {
// TODO: undo the effect if necessary?
}
// This indicates we handled the event.
return true;
}
return wxFrame::ProcessEvent(event);
}
void AudacityProject::OnPaint(wxPaintEvent & event)
{
// Draw a colored strip on the right and bottom edges of
// the window to fill in the small area not covered by
// the TrackPanel or the scrollbars.
wxPaintDC dc(this);
int width, height;
GetClientSize(&width, &height);
AColor::Medium(&dc, false);
int top = 0;
if (!gWindowedPalette) {
int h = GetAPaletteHeight();
#ifdef __WXMSW__
h++;
#endif
top += h + 1;
height -= h + 1;
}
int sh = GetStatusHeight();
height -= sh;
wxRect r;
r.x = width - sbarSpaceWidth;
r.y = 0;
r.width = sbarSpaceWidth;
r.height = height;
dc.DrawRectangle(r);
// If we're displaying the palette inside the window,
// draw little bumps to the left of the palette to
// indicate it's grabable
if (!gWindowedPalette) {
int h = GetAPaletteHeight();
r.x = 0;
r.y = 0;
r.width = 10;
r.height = h;
dc.DrawRectangle(r);
int i;
AColor::Light(&dc, false);
for (i = h / 2 - 20; i < h / 2 + 20; i += 4)
dc.DrawLine(3, i, 6, i);
AColor::Dark(&dc, false);
for (i = h / 2 - 19; i < h / 2 + 21; i += 4)
dc.DrawLine(3, i, 6, i);
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(9, 0, 9, h);
#ifdef __WXMSW__
dc.DrawLine(0, 0, width, 0);
dc.DrawLine(0, 0, 0, h);
#endif
dc.DrawLine(0, h, width, h);
}
// Fill in space on sides of scrollbars
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(width - sbarSpaceWidth, top,
width - sbarSpaceWidth, top + height - sbarSpaceWidth + 1);
dc.DrawLine(0, top + height - sbarSpaceWidth,
width - sbarSpaceWidth, top + height - sbarSpaceWidth);
wxRect f;
f.x = 0;
f.y = top + height - sbarSpaceWidth + 1;
f.width = mTrackPanel->GetLeftOffset() - 2;
f.height = sbarSpaceWidth - 2;
AColor::Medium(&dc, false);
dc.DrawRectangle(f);
AColor::Bevel(dc, true, f);
}
void AudacityProject::OnActivate(wxActivateEvent & event)
{
SetActiveProject(this);
event.Skip();
}
void AudacityProject::ShowPalette()
{
if (!mAPalette) {
int h = GetAPaletteHeight();
int width, height;
GetSize(&width, &height);
mAPalette = new APalette(this, 52,
wxPoint(10, 0), wxSize(width - 10, h));
}
HandleResize();
}
void AudacityProject::HidePalette()
{
if (mAPalette) {
delete mAPalette;
mAPalette = NULL;
}
HandleResize();
}
void AudacityProject::OnMouseEvent(wxMouseEvent & event)
{
if(event.ButtonDown())
SetActiveProject(this);
wxPoint hotspot;
hotspot.x = event.m_x;
hotspot.y = event.m_y;
wxPoint mouse = ClientToScreen(hotspot);
if (event.ButtonDown() && !mDrag &&
!gWindowedPalette &&
event.m_x < 10 && event.m_y < GetAPaletteHeight()) {
int width, height;
mAPalette->GetSize(&width, &height);
#ifdef __WXMAC__
/*
Point startPt;
startPt.h = hotspot.x;
startPt.v = hotspot.y;
Rect limitRect, slopRect, r;
SetRect(&limitRect, -32767,-32767,32767,32767);
SetRect(&slopRect, -32767,-32767,32767,32767);
SetRect(&r, 10, 0, 10+width, height);
int axis = noConstraint;
RgnHandle theRgn = NewRgn();
RectRgn(theRgn, &r);
int result = DragGrayRgn(theRgn, startPt, &limitRect, &slopRect, axis, NULL);
if (result == 0x80008000)
return;
mouse -= hotspot;
mouse.x += (short)(result & 0xFFFF);
mouse.y += (short)((result & 0xFFFF0000)>>16);
ShowWindowedPalette(&mouse);
*/
#else
wxClientDC dc(this);
wxBitmap *bitmap = new wxBitmap(width, height);
wxMemoryDC *memDC = new wxMemoryDC();
memDC->SelectObject(*bitmap);
memDC->Blit(0, 0, width, height, &dc, 10, 0);
delete memDC;
mDrag = new wxDragImage(*bitmap);
delete bitmap;
mDrag->BeginDrag(hotspot, this, true);
mDrag->Move(mouse);
mDrag->Show();
mPaletteHotspot = hotspot;
#endif
}
#ifndef __WXMAC__
if (event.Dragging() && mDrag) {
mDrag->Move(mouse);
}
if (event.ButtonUp() && mDrag) {
mDrag->Hide();
mDrag->EndDrag();
delete mDrag;
mDrag = NULL;
mouse -= mPaletteHotspot;
ShowWindowedPalette(&mouse);
}
#endif
}
void AudacityProject::OnClose(wxCommandEvent & event)
{
Destroy();
}
void AudacityProject::OnCloseWindow(wxCloseEvent & event)
{
Destroy();
}
void AudacityProject::OnDropFiles(wxDropFilesEvent & event)
{
int numFiles = event.GetNumberOfFiles();
if (numFiles > 0) {
wxString *files = event.GetFiles();
int i;
for(i=0; i<numFiles; i++)
Import(files[i]);
}
}
void AudacityProject::OpenFile(wxString fileName)
{
if (mDirty || !mTracks->IsEmpty()) {
AudacityProject *project = CreateNewAudacityProject(gParentWindow);
project->OpenFile(fileName);
}
// We want to open projects using wxTextFile, but if it's NOT a project
// file (but actually a WAV file, for example), then wxTextFile will spin
// for a long time searching for line breaks. So, we look for our
// signature at the beginning of the file first:
bool isProjectFile;
wxString firstLine = "AudacityProject";
char temp[16];
if (!::wxFileExists(fileName)) {
wxMessageBox("Couldn't open " + mFileName);
return;
}
// Make sure it isn't already open
int numProjects = gAudacityProjects.Count();
for (int i = 0; i < numProjects; i++)
if (gAudacityProjects[i]->mFileName == fileName) {
wxMessageBox("That project is already open in another window.");
return;
}
wxFile ff(fileName);
if (!ff.IsOpened()) {
wxMessageBox("Couldn't open " + mFileName);
return;
}
ff.Read(temp, 15);
temp[15] = 0;
isProjectFile = (firstLine == temp);
ff.Close();
if (!isProjectFile) {
// Try opening it as any other form of audio
Import(fileName);
return;
}
wxTextFile f;
f.Open(fileName);
if (!f.IsOpened()) {
wxMessageBox("Couldn't open " + mFileName);
return;
}
mFileName = fileName;
mName = wxFileNameFromPath(mFileName);
SetTitle(mName);
///
/// Parse project file
///
wxString projName;
wxString projPath;
wxString version;
long longVpos;
f.GetFirstLine(); // This should say "AudacityProject"
if (f.GetNextLine() != "Version")
goto openFileError;
version = f.GetNextLine();
if (version != AUDACITY_FILE_FORMAT_VERSION) {
wxMessageBox("This project was saved by a different version of "
"Audacity and is no longer supported.");
return;
}
if (f.GetNextLine() != "projName")
goto openFileError;
projName = f.GetNextLine();
projPath = wxPathOnly(mFileName);
if (!mDirManager.SetProject(projPath, projName, false))
return;
if (f.GetNextLine() != "sel0")
goto openFileError;
if (!(f.GetNextLine().ToDouble(&mViewInfo.sel0)))
goto openFileError;
if (f.GetNextLine() != "sel1")
goto openFileError;
if (!(f.GetNextLine().ToDouble(&mViewInfo.sel1)))
goto openFileError;
if (f.GetNextLine() != "vpos")
goto openFileError;
if (!(f.GetNextLine().ToLong(&longVpos)))
goto openFileError;
mViewInfo.vpos = longVpos;
if (f.GetNextLine() != "h")
goto openFileError;
if (!(f.GetNextLine().ToDouble(&mViewInfo.h)))
goto openFileError;
if (f.GetNextLine() != "zoom")
goto openFileError;
if (!(f.GetNextLine().ToDouble(&mViewInfo.zoom)))
goto openFileError;
if (version != "0.9") {
if (f.GetNextLine() != "rate")
goto openFileError;
if (!(f.GetNextLine().ToDouble(&mRate)))
goto openFileError;
mStatus->SetRate(mRate);
}
mTracks->Clear();
mTracks->Load(&f, &mDirManager);
// By making a duplicate set of pointers to the existing blocks
// on disk, we add one to their reference count, guaranteeing
// that their reference counts will never reach zero and thus
// the version saved on disk will be preserved until the
// user selects Save().
if (1) {
VTrack *t;
TrackListIterator iter(mTracks);
mLastSavedTracks = new TrackList();
t = iter.First();
while (t) {
mLastSavedTracks->Add(t->Duplicate());
t = iter.Next();
}
}
f.Close();
InitialState();
FixScrollbars();
mTrackPanel->Refresh(false);
return;
openFileError:
wxMessageBox(wxString::
Format("Error reading Audacity Project %s in line %d",
(const char *) mFileName, f.GetCurrentLine()));
f.Close();
return;
}
void AudacityProject::Import(wxString fileName)
{
WaveTrack **newTracks;
int numTracks;
numTracks =::Import(this, fileName, &newTracks);
if (numTracks <= 0)
return;
SelectNone();
bool initiallyEmpty = mTracks->IsEmpty();
bool rateWarning = false;
double newRate;
for (int i = 0; i < numTracks; i++) {
if (i == 0)
newRate = newTracks[i]->rate;
if (newTracks[i]->rate != mRate)
rateWarning = true;
mTracks->Add(newTracks[i]);
newTracks[i]->selected = true;
}
delete[]newTracks;
if (initiallyEmpty) {
mRate = newRate;
mStatus->SetRate(mRate);
} else if (rateWarning) {
wxMessageBox("Warning: your file has multiple sampling rates. "
"Audacity will ignore any track which is not at "
"the same sampling rate as the project.");
}
PushState();
ZoomFit();
mTrackPanel->Refresh(false);
if (initiallyEmpty) {
mName =::TrackNameFromFileName(fileName);
mFileName =::wxPathOnly(fileName) + wxFILE_SEP_PATH + mName;
SetTitle(mName);
}
}
void AudacityProject::Save(bool overwrite /* = true */ ,
bool fromSaveAs /* = false */ )
{
if (!fromSaveAs && mDirManager.GetProjectName() == "") {
SaveAs();
return;
}
//
// Always save a backup of the original project file
//
wxString safetyFileName = "";
if (wxFileExists(mFileName)) {
#ifdef __WXGTK__
safetyFileName = mFileName + "~";
#else
safetyFileName = mFileName + ".bak";
#endif
if (wxFileExists(safetyFileName))
wxRemoveFile(safetyFileName);
wxRename(mFileName, safetyFileName);
}
wxString project = mFileName;
if (project.Len() > 4 && project.Mid(project.Len() - 4) == ".aup")
project = project.Mid(0, project.Len() - 4);
wxString projName = wxFileNameFromPath(project) + "_data";
wxString projPath = wxPathOnly(project);
// We are about to move files from the current directory to
// the new directory. We need to make sure files that belonged
// to the last saved project don't get erased, so we "lock" them.
// (Otherwise the new project would be fine, but the old one would
// be empty of all of its files.)
// Lock all blocks in all tracks of the last saved version
if (mLastSavedTracks && !overwrite) {
TrackListIterator iter(mLastSavedTracks);
VTrack *t = iter.First();
while (t) {
if (t->GetKind() == VTrack::Wave)
((WaveTrack *) t)->Lock();
t = iter.Next();
}
}
// This renames the project directory, and moves or copies
// all of our block files over
bool success = mDirManager.SetProject(projPath, projName, !overwrite);
// Unlock all blocks in all tracks of the last saved version
if (mLastSavedTracks && !overwrite) {
TrackListIterator iter(mLastSavedTracks);
VTrack *t = iter.First();
while (t) {
if (t->GetKind() == VTrack::Wave)
((WaveTrack *) t)->Unlock();
t = iter.Next();
}
}
if (!success) {
wxMessageBox(wxString::
Format
("Could not save project. "
"Perhaps %s is not writeable,\n"
"or the disk is full.",
(const char *) project));
if (safetyFileName)
wxRename(safetyFileName, mFileName);
return;
}
wxTextFile f(mFileName);
#ifdef __WXMAC__
wxFile *temp = new wxFile();
temp->Create(mFileName);
delete temp;
#else
f.Create();
#endif
f.Open();
if (!f.IsOpened()) {
wxMessageBox("Couldn't write to " + mFileName);
if (safetyFileName)
wxRename(safetyFileName, mFileName);
return;
}
f.AddLine("AudacityProject");
f.AddLine("Version");
f.AddLine(AUDACITY_FILE_FORMAT_VERSION);
f.AddLine("projName");
f.AddLine(projName);
f.AddLine("sel0");
f.AddLine(wxString::Format("%g", mViewInfo.sel0));
f.AddLine("sel1");
f.AddLine(wxString::Format("%g", mViewInfo.sel1));
f.AddLine("vpos");
f.AddLine(wxString::Format("%d", mViewInfo.vpos));
f.AddLine("h");
f.AddLine(wxString::Format("%g", mViewInfo.h));
f.AddLine("zoom");
f.AddLine(wxString::Format("%g", mViewInfo.zoom));
f.AddLine("rate");
f.AddLine(wxString::Format("%g", mRate));
f.AddLine("BeginTracks");
mTracks->Save(&f, overwrite);
#ifdef __WXMAC__
f.Write(wxTextFileType_Mac);
#else
f.Write();
#endif
f.Close();
#ifdef __WXMAC__
FSSpec spec;
wxMacFilename2FSSpec(mFileName, &spec);
FInfo finfo;
if (FSpGetFInfo(&spec, &finfo) == noErr) {
finfo.fdType = AUDACITY_PROJECT_TYPE;
finfo.fdCreator = AUDACITY_CREATOR;
FSpSetFInfo(&spec, &finfo);
}
#endif
if (mLastSavedTracks) {
mLastSavedTracks->Clear(true);
delete mLastSavedTracks;
}
mLastSavedTracks = new TrackList();
TrackListIterator iter(mTracks);
VTrack *t = iter.First();
while (t) {
mLastSavedTracks->Add(t->Duplicate());
t = iter.Next();
}
mStatus->SetField(wxString::Format("Saved %s",
(const char *) mFileName), 0);
}
void AudacityProject::SaveAs()
{
wxString fName;
wxString path, baseName, extension;
::wxSplitPath(mFileName, &path, &baseName, &extension);
extension = "aup";
fName = baseName + "." + extension;
fName = wxFileSelector("Save Project As:",
path,
fName,
"",
"Audacity projects (*.aup)|*.aup", wxSAVE, this);
if (fName == "")
return;
if (fName == ".aup") {
wxMessageBox("You must name the file!");
return;
}
::wxSplitPath(fName, &path, &baseName, &extension);
extension = "aup";
mName = baseName + "." + extension;
mFileName = path + wxFILE_SEP_PATH + mName;
SetTitle(baseName);
Save(false, true);
}
//
// Zoom methods
//
void AudacityProject::ZoomFit()
{
double len = mTracks->GetMaxLen();
if (len <= 0.0)
return;
int w, h;
mTrackPanel->GetTracksUsableArea(&w, &h);
w -= 10;
mViewInfo.zoom = w / len;
FixScrollbars();
mTrackPanel->Refresh(false);
}
//
// Undo/History methods
//
void AudacityProject::InitialState()
{
mUndoManager.ClearStates();
PushState(false);
}
void AudacityProject::PushState(bool makeDirty /* = true */ )
{
TrackList *l = new TrackList(mTracks);
mUndoManager.PushState(l, mViewInfo.sel0, mViewInfo.sel1);
delete l;
if (makeDirty)
mDirty = true;
}
void AudacityProject::PopState(TrackList * l)
{
mTracks->Clear(true);
TrackListIterator iter(l);
VTrack *t = iter.First();
while (t) {
// printf("Popping track with %d samples\n",
// ((WaveTrack *)t)->numSamples);
// ((WaveTrack *)t)->Debug();
VTrack *copy = t->Duplicate();
mTracks->Add(copy);
t = iter.Next();
}
}
//
// Clipboard methods
//
void AudacityProject::ClearClipboard()
{
TrackListIterator iter(msClipboard);
VTrack *n = iter.First();
while (n) {
delete n;
n = iter.Next();
}
msClipLen = 0.0;
msClipProject = NULL;
msClipboard->Clear();
}
void AudacityProject::Clear()
{
TrackListIterator iter(mTracks);
VTrack *n = iter.First();
while (n) {
if (n->selected)
n->Clear(mViewInfo.sel0, mViewInfo.sel1);
n = iter.Next();
}
mViewInfo.sel1 = mViewInfo.sel0;
PushState();
FixScrollbars();
mTrackPanel->Refresh(false);
}
void AudacityProject::SelectNone()
{
TrackListIterator iter(mTracks);
VTrack *t = iter.First();
while (t) {
t->selected = false;
t = iter.Next();
}
mTrackPanel->Refresh(false);
}
// TrackPanel callback method
void AudacityProject::TP_DisplayStatusMessage(const char *msg,
int fieldNum)
{
mStatus->SetField(msg, fieldNum);
}
// TrackPanel callback method
int AudacityProject::TP_GetCurrentTool()
{
return GetAPalette()->GetCurrentTool();
}
// TrackPanel callback method
void AudacityProject::TP_OnPlayKey()
{
APalette *palette = GetAPalette();
if (gAudioIO->IsBusy()) {
palette->OnStop();
palette->SetPlay(false);
palette->SetStop(true);
} else {
palette->OnPlay();
palette->SetPlay(true);
palette->SetStop(false);
}
}
// TrackPanel callback method
void AudacityProject::TP_PushState()
{
PushState();
}
// TrackPanel callback method
void AudacityProject::TP_ScrollLeft()
{
OnScrollLeft();
}
// TrackPanel callback method
void AudacityProject::TP_ScrollRight()
{
OnScrollRight();
}
// TrackPanel callback method
void AudacityProject::TP_RedrawScrollbars()
{
FixScrollbars();
}
// TrackPanel callback method
void AudacityProject::TP_HasMouse()
{
// This is unneccesary, I think, because it already gets done in our own ::OnMouseEvent
//SetActiveProject(this);
//mTrackPanel->SetFocus();
}
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