File: Compressor.h

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audacity 0.98-3
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/**********************************************************************

  Audacity: A Digital Audio Editor

  FilterFade.h

  Dominic Mazzoni

**********************************************************************/

#ifndef __FILTER_COMPRESSOR__
#define __FILTER_COMPRESSOR__

#include <wx/string.h>

#include "WaveTrack.h"
#include "Filter.h"

class FilterCompressor:public Filter {

 private:
   int increment;
   int how_far;
   int max_region;

 public:
    virtual bool Prepare(WaveTrack * t, double t0, double t1,
                         sampleCount total);
   virtual wxString GetFilterName() {
      return wxString("Compressor...");
   } virtual int MaxBlockLen() {
      return 65536;
   }
   virtual void DoIt(sampleType * src, sampleType * dst,
                     sampleCount total, sampleCount x, sampleCount len);
};

#endif
#endif