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#ifndef __audioeffectx__
#define __audioeffectx__
//----------------------------------------------------------------------------------------------------------------------------
// VST Plug-Ins SDK
// version 2.0 extension
// (c)1999 Steinberg Soft+Hardware GmbH
//----------------------------------------------------------------------------------------------------------------------------
#ifndef __AudioEffect__
#include "AudioEffect.hpp" // version 1.0 base class AudioEffect
#endif
#ifndef __aeffectx__
#include "aeffectx.h" // version 2.0 'C' extensions and structures
#endif
//----------------------------------------------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------------------------------------------
// AudioEffectX extends AudioEffect with the new features. so you should derive
// your plug from AudioEffectX
//----------------------------------------------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------------------------------------------
class AudioEffectX:public AudioEffect {
public:
AudioEffectX(audioMasterCallback audioMaster, long numPrograms,
long numParams);
virtual ~ AudioEffectX();
virtual long dispatcher(long opCode, long index, long value, void *ptr,
float opt);
// 'host' are methods which go from plug to host, and are usually not overridden
// 'plug' are methods which you may override to implement the according functionality (to host)
//----------------------------------------------------------------------------------------------------------------------------
// events + time
//----------------------------------------------------------------------------------------------------------------------------
// host
virtual void wantEvents(long filter = 1); // filter is currently ignored, midi channel data only (default)
virtual VstTimeInfo *getTimeInfo(long filter);
// returns const VstTimeInfo* (or 0 if not supported)
// filter should contain a mask indicating which fields are requested
// (see valid masks in aeffectx.h), as some items may require extensive
// conversions
virtual long tempoAt(long pos); // returns tempo (in bpm * 10000) at sample frame location <pos>
bool sendVstEventsToHost(VstEvents * events); // true:success
// plug
virtual long processEvents(VstEvents * events) {
return 0;
} // wants no more...else return 1!
// VstEvents and VstMidiEvents are declared in aeffectx.h//----------------------------------------------------------------------------------------------------------------------------// parameters and programs//----------------------------------------------------------------------------------------------------------------------------// host
virtual long getNumAutomatableParameters();
virtual long getParameterQuantization(); // returns the integer value for +1.0 representation,
// or 1 if full single float precision is maintained
// in automation. parameter index in <value> (-1: all, any)
// plug
virtual bool canParameterBeAutomated(long index) {
return true;
}
virtual bool string2parameter(long index, char *text) {
return false;
} // note: implies setParameter. text==0 is to be
// expected to check the capability (returns true).
virtual float getChannelParameter(long channel, long index) {
return 0;
}
virtual long getNumCategories() {
return 1L;
}
virtual bool getProgramNameIndexed(long category, long index,
char *text) {
return false;
}
virtual bool copyProgram(long destination) {
return false;
}
//----------------------------------------------------------------------------------------------------------------------------
// connections, configuration
//----------------------------------------------------------------------------------------------------------------------------
// host
virtual bool ioChanged(); // tell host numInputs and/or numOutputs and/or numParameters has changed
virtual bool needIdle(); // plug needs idle calls (outside its editor window)
virtual bool sizeWindow(long width, long height);
virtual double updateSampleRate(); // gets and returns sample rate from host (may issue setSampleRate() )
virtual long updateBlockSize(); // same for block size
virtual long getInputLatency();
virtual long getOutputLatency();
virtual AEffect *getPreviousPlug(long input); // input can be -1 in which case the first found is returned
virtual AEffect *getNextPlug(long output); // output can be -1 in which case the first found is returned
// plug
virtual void inputConnected(long index, bool state) {
} // input at <index> has been (dis-)connected,
virtual void outputConnected(long index, bool state) {
} // same as input; state == true: connected
virtual bool getInputProperties(long index,
VstPinProperties * properties) {
return false;
}
virtual bool getOutputProperties(long index,
VstPinProperties * properties) {
return false;
}
virtual VstPlugCategory getPlugCategory() {
if (cEffect.flags & effFlagsIsSynth)
return kPlugCategSynth;
return kPlugCategUnknown;
}
//----------------------------------------------------------------------------------------------------------------------------
// realtime
//----------------------------------------------------------------------------------------------------------------------------
// host
virtual long willProcessReplacing(); // returns 0: not implemented, 1: replacing, 2: accumulating
virtual long getCurrentProcessLevel(); // returns: 0: not supported,
// 1: currently in user thread (gui)
// 2: currently in audio thread or irq (where process is called)
// 3: currently in 'sequencer' thread or irq (midi, timer etc)
// 4: currently offline processing and thus in user thread
// other: not defined, but probably pre-empting user thread.
virtual long getAutomationState(); // returns 0: not supported, 1: off, 2:read, 3:write, 4:read/write
virtual void wantAsyncOperation(bool state = true); // notify host that we want to operate asynchronously.
// process() will return immedeately; host will poll getCurrentPosition
// to see if data are available in time.
virtual void hasExternalBuffer(bool state = true); // external dsp, may have their own output buffe (32 bit float)
// host then requests this via effGetDestinationBuffer
// plug
virtual long reportCurrentPosition() {
return 0;
} // for external dsp, see wantAsyncOperation ()
virtual float *reportDestinationBuffer() {
return 0;
} // for external dsp (dma option)
//----------------------------------------------------------------------------------------------------------------------------
// offline
//----------------------------------------------------------------------------------------------------------------------------
// host
virtual bool offlineRead(VstOfflineTask * offline,
VstOfflineOption option, bool readSource =
true);
virtual bool offlineWrite(VstOfflineTask * offline,
VstOfflineOption option);
virtual bool offlineStart(VstAudioFile * ptr, long numAudioFiles,
long numNewAudioFiles);
virtual long offlineGetCurrentPass();
virtual long offlineGetCurrentMetaPass();
// plug
virtual bool offlineNotify(VstAudioFile * ptr, long numAudioFiles,
bool start) {
return false;
}
virtual bool offlinePrepare(VstOfflineTask * offline, long count) {
return false;
}
virtual bool offlineRun(VstOfflineTask * offline, long count) {
return false;
}
virtual long offlineGetNumPasses() {
return 0;
}
virtual long offlineGetNumMetaPasses() {
return 0;
}
//----------------------------------------------------------------------------------------------------------------------------
// other
//----------------------------------------------------------------------------------------------------------------------------
// host
virtual void setOutputSamplerate(float samplerate);
virtual bool getSpeakerArrangement(VstSpeakerArrangement * pluginInput,
VstSpeakerArrangement *
pluginOutput);
virtual bool getHostVendorString(char *text); // fills <text> with a string identifying the vendor (max 64 char)
virtual bool getHostProductString(char *text); // fills <text> with a string with product name (max 64 char)
virtual long getHostVendorVersion(); // returns vendor-specific version
virtual long hostVendorSpecific(long lArg1, long lArg2, void *ptrArg, float floatArg); // no definition
virtual long canHostDo(char *text); // see 'hostCanDos' in audioeffectx.cpp
// returns 0: don't know (default), 1: yes, -1: no
virtual void isSynth(bool state = true); // will call wantEvents if true
virtual void noTail(bool state = true); // true: tells host we produce no output when silence comes in
// enables host to omit process() when no data are present
// on any one input.
virtual long getHostLanguage(); // returns VstHostLanguage
virtual void *openWindow(VstWindow *); // create new window
virtual bool closeWindow(VstWindow *); // close a newly created window
virtual void *getDirectory(); // get the plug's directory, FSSpec on mac, else char*
virtual bool updateDisplay(); // something has changed, update 'multi-fx' display
// returns true if supported
// plug
virtual bool processVariableIo(VstVariableIo * varIo) {
return false;
}
virtual bool setSpeakerArrangement(VstSpeakerArrangement * pluginInput,
VstSpeakerArrangement *
pluginOutput) {
return false;
}
virtual void setBlockSizeAndSampleRate(long blockSize, float sampleRate) {
this->blockSize = blockSize;
this->sampleRate = sampleRate;
}
virtual bool setBypass(bool onOff) {
return false;
} // for 'soft-bypass; process() still called
virtual bool getEffectName(char *name) {
return false;
} // name max 32 char
virtual bool getErrorText(char *text) {
return false;
} // max 256 char
virtual bool getVendorString(char *text) {
return false;
} // fill text with a string identifying the vendor (max 64 char)
virtual bool getProductString(char *text) {
return false;
} // fill text with a string identifying the product name (max 64 char) // fills <ptr> with a string with product name (max 64 char)
virtual long getVendorVersion() {
return 0;
} // return vendor-specific version
virtual long vendorSpecific(long lArg, long lArg2, void *ptrArg,
float floatArg) {
return 0;
}
// no definition, vendor specific handling
virtual long canDo(char *text) {
return 0;
} // see 'plugCanDos' in audioeffectx.cpp. return values:
// 0: don't know (default), 1: yes, -1: no
virtual void *getIcon() {
return 0;
} // not yet defined
virtual bool setViewPosition(long x, long y) {
return false;
}
virtual long getGetTailSize() {
return 0;
}
virtual long fxIdle() {
return 0;
}
virtual bool getParameterProperties(long index,
VstParameterProperties * p) {
return false;
}
virtual bool keysRequired() {
return false;
} // version 1 plugs will return true
virtual long getVstVersion() {
return 2;
}
};
#endif
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