File: vstcontrols.h

package info (click to toggle)
audacity 0.98-3
  • links: PTS
  • area: main
  • in suites: woody
  • size: 2,896 kB
  • ctags: 4,089
  • sloc: cpp: 26,099; ansic: 4,961; sh: 2,465; makefile: 156; perl: 23
file content (626 lines) | stat: -rwxr-xr-x 18,103 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
//-----------------------------------------------------------------------------
// VST Plug-Ins SDK
// Simple user interface framework for VST plugins
// Standard control objects
//
// Version 1.0
//
// First version       : Wolfgang Kundrus
// Added new objects   : Michael Schmidt          08.97
// Added new objects   : Yvan Grabit              01.98
//
// (c)1999 Steinberg Soft+Hardware GmbH
//-----------------------------------------------------------------------------

#ifndef __vstcontrols__
#define __vstcontrols__

#ifndef __vstgui__
#include "vstgui.h"
#endif

//------------------
// defines
//------------------
#ifndef kPI
#define kPI 3.14159265358979323846
#endif

#ifndef k2PI
#define k2PI 6.28318530717958647692
#endif

#ifndef kPI_2
#define kPI_2 1.57079632679489661923f
#endif
#ifndef kPI_4
#define kPI_4 0.78539816339744830962
#endif

#ifndef kE
#define kE 2.7182818284590452354
#endif

#ifndef kLN2
#define kLN2 0.69314718055994530942
#endif


//------------------
// CControlEnum type
//------------------
enum CControlEnum {
   kHorizontal = 1 << 0,
   kVertical = 1 << 1,
   kShadowText = 1 << 2,
   kLeft = 1 << 3,
   kRight = 1 << 4,
   kTop = 1 << 5,
   kBottom = 1 << 6,
   k3DIn = 1 << 7,
   k3DOut = 1 << 8,
   kPopupStyle = 1 << 9,
   kCheckStyle = 1 << 10
};

//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CControlListener {
 public:
   virtual void valueChanged(CDrawContext * context, CControl * control) =
       0;
};

//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CControl:public CView {
 public:
   CControl(CRect & size, CControlListener * listener, int tag);
    virtual ~ CControl();

   virtual void draw(CDrawContext * context) = 0;
   virtual void update(CDrawContext * context);
   virtual void doIdleStuff() {
      if (parent)
         parent->doIdleStuff();
   } virtual void setValue(float val) {
      value = val;
   }
   virtual float getValue() {
      return value;
   };

   virtual void setMin(float val) {
      vmin = val;
   }
   virtual float getMin() {
      return vmin;
   }
   virtual void setMax(float val) {
      vmax = val;
   }
   virtual float getMax() {
      return vmax;
   }

   virtual void setOldValue(float val) {
      oldValue = val;
   }
   virtual float getOldValue(void) {
      return oldValue;
   }
   virtual void setDefaultValue(float val) {
      defaultValue = val;
   }
   virtual float getDefaultValue(void) {
      return defaultValue;
   }

   inline int getTag() {
      return tag;
   }

   virtual void setMouseEnabled(bool bEnable = true) {
      bMouseEnabled = bEnable;
   }
   virtual bool getMouseEnabled() {
      return bMouseEnabled;
   }

 protected:
   CControlListener * listener;
   long tag;
   bool dirty;
   bool bMouseEnabled;
   float oldValue;
   float defaultValue;
   float value;
   float vmin;
   float vmax;
   float step;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class COnOffButton:public CControl {
 public:
   COnOffButton(CRect & size, CControlListener * listener, int tag,
                CBitmap * handle);
    virtual ~ COnOffButton();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CBitmap * handle;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CParamDisplay:public CControl {
 public:
   CParamDisplay(CRect & size, CBitmap * background = 0, int style = 0);
    virtual ~ CParamDisplay();

   virtual void setFont(CFont fontID);
   virtual void setFontColor(CColor color);
   virtual void setBackColor(CColor color);
   virtual void setFrameColor(CColor color);
   virtual void setShadowColor(CColor color);

   virtual void setHoriAlign(CHoriTxtAlign hAlign);
   virtual void setBackOffset(CPoint & offset);
   virtual void
       setStringConvert(void (*stringConvert) (float value, char *string));

   virtual void draw(CDrawContext * context);

 protected:
   void drawText(CDrawContext * context, char *string, CBitmap * newBack =
                 0);

   CHoriTxtAlign horiTxtAlign;
   int style;

   CFont fontID;
   CColor fontColor;
   CColor backColor;
   CColor frameColor;
   CColor shadowColor;
   CPoint offset;

   CBitmap *background;

 private:
   void (*stringConvert) (float value, char *string);
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CTextEdit:public CParamDisplay {
 public:
   CTextEdit(CRect & size, CControlListener * listener, int tag,
             const char *txt = 0, CBitmap * background = 0, int style = 0);
   ~CTextEdit();

   virtual void setText(char *txt);
   virtual void getText(char *txt);

   virtual void draw(CDrawContext * context);
   virtual void mouse(CDrawContext * context, CPoint & where);

   virtual void
       setTextEditConvert(void (*stringConvert)
                          (char *input, char *string));

   virtual void takeFocus();
   virtual void looseFocus();

 protected:
   void *platformControl;
   void *platformFont;
   char text[256];

 private:
   void (*stringConvert) (char *input, char *string);
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
#define MAX_ENTRY 128
class COptionMenu:public CParamDisplay {
 public:
   COptionMenu(CRect & size, CControlListener * listener, int tag,
               CBitmap * background = 0, CBitmap * bgWhenClick = 0,
               int style = 0);
   ~COptionMenu();

   virtual bool addEntry(char *txt, int index = -1);
   virtual int getCurrent(char *txt = 0);
   virtual bool setCurrent(int index);
   virtual bool getEntry(int index, char *txt);
   virtual bool removeEntry(int index);
   virtual bool removeAllEntry();
   virtual int getNbEntries() {
      return nbEntries;
   } virtual void draw(CDrawContext * context);
   virtual void mouse(CDrawContext * context, CPoint & where);

   virtual void takeFocus();
   virtual void looseFocus();

#if MOTIF
   void setCurrentSelected(void *itemSelected);
#endif

 protected:
   void *platformControl;
   char *entry[MAX_ENTRY];

#if MOTIF
   void *itemWidget[MAX_ENTRY];
#endif

   int nbEntries;
   int currentIndex;
   CBitmap *bgWhenClick;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CKnob:public CControl {
 public:
   CKnob(CRect & size, CControlListener * listener, int tag,
         CBitmap * background, CBitmap * handle, CPoint & offset);
    virtual ~ CKnob();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

   virtual void valueToPoint(CPoint & point);
   virtual float valueFromPoint(CPoint & point);

   virtual void setBackground(CBitmap * background);
   virtual CBitmap *getBackground() {
      return background;
 } protected:
   int inset;
   CBitmap *background;
   CBitmap *handle;
   CPoint offset;
};

//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CAnimKnob:public CKnob {
 public:
   CAnimKnob(CRect & size, CControlListener * listener, int tag, int subPixmaps,        // number of subPixmaps
             int heightOfOneImage,      // pixel
             CBitmap * handle, CPoint & offset);
    virtual ~ CAnimKnob();

   virtual void draw(CDrawContext *);

 protected:
   int subPixmaps;              // number of subPixmaps
   int heightOfOneImage;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CVerticalSwitch:public CControl {
 public:
   CVerticalSwitch(CRect & size, CControlListener * listener, int tag, int subPixmaps,  // number of subPixmaps
                   int heightOfOneImage,        // pixel
                   int iMaxPositions, CBitmap * handle, CPoint & offset);
    virtual ~ CVerticalSwitch();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CBitmap * handle;
   CPoint offset;
   int subPixmaps;              // number of subPixmaps
   int heightOfOneImage;
   int iMaxPositions;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CHorizontalSwitch:public CControl {
 public:
   CHorizontalSwitch(CRect & size, CControlListener * listener, int tag, int subPixmaps,        // number of subPixmaps
                     int heightOfOneImage,      // pixel
                     int iMaxPositions, CBitmap * handle, CPoint & offset);
    virtual ~ CHorizontalSwitch();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CBitmap * handle;
   CPoint offset;
   int subPixmaps;              // number of subPixmaps
   int heightOfOneImage;
   int iMaxPositions;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CRockerSwitch:public CControl {
 public:
   CRockerSwitch(CRect & size, CControlListener * listener, int tag, int heightOfOneImage,      // pixel
                 CBitmap * handle, CPoint & offset);
    virtual ~ CRockerSwitch();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CBitmap * handle;
   CPoint offset;
   int heightOfOneImage;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CMovieBitmap:public CControl {
 public:
   CMovieBitmap(CRect & size, CControlListener * listener, int tag, int subPixmaps,     // number of subPixmaps
                int heightOfOneImage,   // pixel
                CBitmap * handle, CPoint & offset);
    virtual ~ CMovieBitmap();

   virtual void draw(CDrawContext *);

 protected:
    CBitmap * handle;
   CPoint offset;
   int subPixmaps;              // number of subPixmaps
   int heightOfOneImage;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CMovieButton:public CControl {
 public:
   CMovieButton(CRect & size, CControlListener * listener, int tag, int heightOfOneImage,       // pixel
                CBitmap * handle, CPoint & offset);
    virtual ~ CMovieButton();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CBitmap * handle;
   CPoint offset;
   int heightOfOneImage;
   float buttonState;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// displays bitmaps within a (child-) window
class CAutoAnimation:public CControl {
 public:
   CAutoAnimation(CRect & size, CControlListener * listener, int tag, int subPixmaps,   // number of subPixmaps...
                  int heightOfOneImage, // pixel
                  CBitmap * handle, CPoint & offset);
    virtual ~ CAutoAnimation();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

   virtual void openWindow(void);
   virtual void closeWindow(void);

   virtual void nextPixmap(void);
   virtual void previousPixmap(void);

   bool isWindowOpened() {
      return windowOpened;
 } protected:
    CBitmap * handle;
   CPoint offset;

   int subPixmaps;
   int heightOfOneImage;

   bool windowOpened;
   int totalHeightOfBitmap;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Vertical Slider
class CVerticalSlider:public CControl {
 public:
   CVerticalSlider(CRect & size, CControlListener * listener, int tag, int iMinYPos,    // min Y position in pixel
                   int iMaxYPos,        // max Y position in pixel
                   CBitmap * handle,    // bitmap slider
                   CBitmap * background,        // bitmap background
                   CPoint & offset, int style = kBottom);       // style (kBottom, kTop))

    virtual ~ CVerticalSlider();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

   virtual void setDrawTransparentHandle(bool val) {
      drawTransparentEnabled = val;
   } virtual void setOffsetHandle(CPoint & val) {
      offsetHandle = val;
   }

 protected:
   CBitmap * handle;
   CBitmap *background;

   int widthOfSlider;           // size of the handle-slider
   int heightOfSlider;

   CPoint offset;
   CPoint offsetHandle;

   int iMinYPos;                // min Y position in pixel
   int iMaxYPos;                // max Y position in pixel
   int style;

   int actualYPos;
   bool drawTransparentEnabled;

   int minTmp;
   int maxTmp;
   int widthControl;
   int heightControl;
};

//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Horizontal Slider
class CHorizontalSlider:public CControl {
 public:
   CHorizontalSlider(CRect & size, CControlListener * listener, int tag, int iMinXPos,  // min X position in pixel
                     int iMaxXPos,      // max X position in pixel
                     CBitmap * handle,  // bitmap slider
                     CBitmap * background,      // bitmap background        
                     CPoint & offset, int style = kRight);      // style (kRight, kLeft));

    virtual ~ CHorizontalSlider();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

   virtual void setDrawTransparentHandle(bool val) {
      drawTransparentEnabled = val;
   } virtual void setOffsetHandle(CPoint & val) {
      offsetHandle = val;
   }

 protected:
   CBitmap * handle;
   CBitmap *background;

   int widthOfSlider;           // size of the handle-slider
   int heightOfSlider;

   CPoint offset;
   CPoint offsetHandle;

   int iMinXPos;                // min X position in pixel
   int iMaxXPos;                // max X position in pixel
   int style;

   int actualXPos;
   bool drawTransparentEnabled;

   int minTmp;
   int maxTmp;
   int widthControl;
   int heightControl;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// special display with custom numbers (0...9)
class CSpecialDigit:public CControl {
 public:
   CSpecialDigit(CRect & size, CControlListener * listener, int tag,    // tag identifier
                 long dwPos,    // actual value
                 int iNumbers,  // amount of numbers (max 7)
                 int *xpos,     // array of all XPOS
                 int *ypos,     // array of all YPOS
                 int width,     // width of ONE number
                 int height,    // height of ONE number
                 CBitmap * handle);     // bitmap numbers
    virtual ~ CSpecialDigit();

   virtual void draw(CDrawContext *);

   virtual float getNormValue(void);

 protected:
    CBitmap * handle;
   int iNumbers;                // amount of numbers
   int xpos[7];                 // array of all XPOS, max 7 possible
   int ypos[7];                 // array of all YPOS, max 7 possible
   int width;                   // width  of ONE number
   int height;                  // height of ONE number
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CKickButton:public CControl {
 public:
   CKickButton(CRect & size, CControlListener * listener, int tag, int heightOfOneImage,        // pixel
               CBitmap * handle, CPoint & offset);
    virtual ~ CKickButton();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CBitmap * handle;
   CPoint offset;
   int heightOfOneImage;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CSplashScreen:public CControl {
 public:
   CSplashScreen(CRect & size, CControlListener * listener, int tag,
                 CBitmap * handle, CRect & toDisplay, CPoint & offset);
    virtual ~ CSplashScreen();

   virtual void draw(CDrawContext *);
   virtual void mouse(CDrawContext * context, CPoint & where);

 protected:
    CRect toDisplay;
   CRect keepSize;
   CBitmap *handle;
   CPoint offset;
};


//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class CVuMeter:public CControl {
 public:
   CVuMeter(CRect & size, CBitmap * onBitmap, CBitmap * offBitmap,
            int nbLed, const int style = kVertical);
    virtual ~ CVuMeter();

   virtual void setDecreaseStepValue(float value) {
      decreaseValue = value;
   } virtual void draw(CDrawContext * context);

 protected:
   CBitmap * onBitmap;
   CBitmap *offBitmap;
   int nbLed;
   int style;
   float decreaseValue;

   CRect rectOn;
   CRect rectOff;
};

#endif