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//-----------------------------------------------------------------------------
// VST Plug-Ins SDK
// User interface framework for VST plugins
//
// Version 1.0
//
// First version : Wolfgang Kundrus
// Added Motif/Windows version : Yvan Grabit 01.98
// Added Mac version : Charlie Steinberg 02.98
// Added BeOS version : Georges-Edouard Berenger 05.99
//
// (c)1999 Steinberg Soft+Hardware GmbH
//-----------------------------------------------------------------------------
#ifndef __vstgui__
#define __vstgui__
// define global defines
#if WIN32
#define WINDOWS 1
#elif SGI | SUN
#define MOTIF 1
#elif __MWERKS__
#define MAC 1
#endif
#ifndef __AEffEditor__
#include "AEffEditor.hpp"
#endif
//----------------------------------------------------
#if WINDOWS
#include <windows.h>
//----------------------------------------------------
#elif MOTIF
#include <X11/Xlib.h>
#include <X11/Intrinsic.h>
#ifdef NOBOOL
#ifndef bool
typedef short bool;
#endif
#ifndef false
static const bool false = 0;
#endif
#ifndef true
static const bool true = 1;
#endif
#endif
// definition of struct for XPixmap resources
struct CResTableEntry {
int id;
char **xpm;
};
typedef CResTableEntry CResTable[];
extern CResTable xpmResources;
//----------------------------------------------------
#elif MAC
#include <Quickdraw.h>
class CCashedPict;
//----------------------------------------------------
#elif BEOS
#include <View.h>
class PlugView;
class BBitmap;
class BResources;
#endif
//----------------------------------------------------
//----------------------------------------------------
class CFrame;
class CDrawContext;
class COffscreenContext;
class CControl;
class CBitmap;
//-----------------------------------------------------------------------------
// AEffGUIEditor Declaration
//-----------------------------------------------------------------------------
class AEffGUIEditor:public AEffEditor {
public:AEffGUIEditor(AudioEffect * effect);
virtual ~ AEffGUIEditor();
virtual void setParameter(long index, float value) {
postUpdate();
} virtual long getRect(ERect ** rect);
virtual long open(void *ptr);
virtual void idle();
virtual void draw(ERect * rect);
#if MAC
virtual long mouse(long x, long y);
#endif
// get the current time (in ms)
long getTicks();
// feedback to appli.
void doIdleStuff();
// get the effect attached to this editor
AudioEffect *getEffect() {
return effect;
}
//---------------------------------------
protected:
ERect rect;
CFrame *frame;
unsigned long lLastTicks;
private:
short sInControlLoop;
};
//-----------------------------------------------------------------------------
// Structure CRect
//-----------------------------------------------------------------------------
struct CRect {
CRect(long left = 0, long top = 0, long right = 0, long bottom = 0)
:left(left), top(top), right(right), bottom(bottom) {
} CRect(const CRect & r)
:left(r.left), top(r.top), right(r.right), bottom(r.bottom) {
}
CRect & operator()(long left, long top, long right, long bottom) {
if (left < right)
this->left = left, this->right = right;
else
this->left = right, this->right = left;
if (top < bottom)
this->top = top, this->bottom = bottom;
else
this->top = bottom, this->bottom = top;
return *this;
}
long left;
long top;
long right;
long bottom;
inline long width() {
return right - left;
}
inline long height() {
return bottom - top;
}
void offset(long x, long y) {
left += x;
right += x;
top += y;
bottom += y;
}
};
//-----------------------------------------------------------------------------
// Structure CPoint
//-----------------------------------------------------------------------------
struct CPoint {
CPoint(long h = 0, long v = 0):h(h), v(v) {
} CPoint & operator() (long h, long v) {
this->h = h;
this->v = v;
return *this;
}
bool isInside(CRect & r) {
return h >= r.left && h <= r.right && v >= r.top && v <= r.bottom;
}
long h;
long v;
};
//-----------------------------------------------------------------------------
// Structure CColor
//-----------------------------------------------------------------------------
struct CColor {
CColor & operator() (unsigned char red,
unsigned char green,
unsigned char blue, unsigned char unused) {
this->red = red;
this->green = green;
this->blue = blue;
this->unused = unused;
return *this;
} CColor & operator = (CColor newColor) {
red = newColor.red;
green = newColor.green;
blue = newColor.blue;
unused = newColor.unused;
return *this;
}
bool operator != (CColor newColor) {
return (red != newColor.red ||
green != newColor.green || blue != newColor.blue);
}
bool operator == (CColor newColor) {
return (red == newColor.red &&
green == newColor.green && blue == newColor.blue);
}
unsigned char red;
unsigned char green;
unsigned char blue;
unsigned char unused;
};
// define some basic colors
static CColor kTransparentCColor = { 255, 255, 255, 0 };
static CColor kBlackCColor = { 0, 0, 0, 0 };
static CColor kWhiteCColor = { 255, 255, 255, 0 };
static CColor kGreyCColor = { 127, 127, 127, 0 };
static CColor kRedCColor = { 255, 0, 0, 0 };
static CColor kGreenCColor = { 0, 255, 0, 0 };
static CColor kBlueCColor = { 0, 0, 255, 0 };
static CColor kYellowCColor = { 255, 255, 0, 0 };
static CColor kCyanCColor = { 255, 0, 255, 0 };
static CColor kMagentaCColor = { 0, 255, 255, 0 };
//-----------------------------------------------------------------------------
//-----------
// Font type
//-----------
enum CFont {
kSystemFont = 0,
kNormalFontVeryBig,
kNormalFontBig,
kNormalFont,
kNormalFontSmall,
kNormalFontVerySmall,
kSymbolFont,
kNumStandardFonts
};
//-----------
// Line style
//-----------
enum CLineStyle {
kLineSolid = 0,
kLineOnOffDash
};
//----------------------------
// Text alignment (Horizontal)
//----------------------------
enum CHoriTxtAlign {
kLeftText = 0,
kCenterText,
kRightText
};
//----------------------------
// Buttons Type (+modifiers)
//----------------------------
enum CButton {
kLButton = 1,
kMButton = 2,
kRButton = 4,
kShift = 8,
kControl = 16,
kAlt = 32,
kApple = 64
};
//-----------------------------------------------------------------------------
// CDrawContext Declaration
//-----------------------------------------------------------------------------
class CDrawContext {
public:
CDrawContext(CFrame * frame, void *systemContext, void *window = 0);
virtual ~ CDrawContext();
void moveTo(CPoint & point);
void lineTo(CPoint & point);
void polyLine(CPoint * point, int numberOfPoints);
void fillPolygon(CPoint * point, int numberOfPoints);
void drawRect(CRect & rect);
void fillRect(CRect & rect);
void drawArc(CRect & rect, CPoint & point1, CPoint & point2);
void fillArc(CRect & rect, CPoint & point1, CPoint & point2);
void drawEllipse(CRect & rect);
void fillEllipse(CRect & rect);
void drawPoint(CPoint & point, CColor color);
void setLineStyle(CLineStyle style);
CLineStyle getLineStyle() {
return lineStyle;
} void setLineWidth(int width);
int getLineWidth() {
return frameWidth;
}
void setFillColor(CColor color);
CColor getFillColor() {
return fillColor;
}
void setFrameColor(CColor color);
CColor getFrameColor() {
return frameColor;
}
void setFontColor(CColor color);
CColor getFontColor() {
return fontColor;
}
void setFont(CFont fontID, const int size = 0);
void drawString(const char *string, CRect & rect, const short opaque =
false, const CHoriTxtAlign hAlign = kCenterText);
int getMouseButtons();
void getMouseLocation(CPoint & point);
#if MOTIF
int getIndexColor(CColor color);
Colormap getColormap();
Visual *getVisual();
unsigned int getDepth();
static int nbNewColor;
#endif
void *getWindow() {
return window;
}
void setWindow(void *ptr) {
window = ptr;
}
void getLoc(CPoint & where) {
where = penLoc;
}
//-------------------------------------------
protected:
friend class CBitmap;
friend class COffscreenContext;
void *getSystemContext() {
return systemContext;
}
void *systemContext;
void *window;
CFrame *frame;
int fontSize;
CColor fontColor;
CPoint penLoc;
int frameWidth;
CColor frameColor;
CColor fillColor;
CLineStyle lineStyle;
#if WINDOWS
void *brush;
void *pen;
void *font;
void *oldbrush;
void *oldpen;
void *oldfont;
int iPenStyle;
#elif MAC
FontInfo fontInfoStruct;
Pattern fillPattern;
#elif MOTIF
Display *display;
XFontStruct *fontInfoStruct;
CFont fontInfoId;
#elif BEOS
BView *plugView;
BFont font;
void lineFromTo(CPoint & cstart, CPoint & cend);
#endif
};
//-----------------------------------------------------------------------------
// COffscreenContext Declaration
//-----------------------------------------------------------------------------
class COffscreenContext:public CDrawContext {
public:
COffscreenContext(CDrawContext * context, CBitmap * bitmap);
COffscreenContext(CFrame * frame, long width, long height,
const CColor backgroundColor = kBlackCColor);
virtual ~ COffscreenContext();
void transfert(CDrawContext * context, CRect destRect,
CPoint srcOffset = CPoint(0, 0));
inline int getWidth() {
return width;
} inline int getHeight() {
return height;
}
//-------------------------------------------
protected:
bool destroyPixmap;
CBitmap *bitmap;
long height;
long width;
CColor backgroundColor;
#if MOTIF
Display *xdisplay;
#elif BEOS
BBitmap *offscreenBitmap;
#endif
};
//-----------------------------------------------------------------------------
// CBitmap Declaration
//-----------------------------------------------------------------------------
class CBitmap {
public:
CBitmap(int resourceID);
CBitmap(CFrame & frame, int width, int height);
~CBitmap();
void draw(CDrawContext *, CRect & rect, const CPoint & offset =
CPoint(0, 0));
void drawTransparent(CDrawContext * context, CRect & rect,
const CPoint & offset = CPoint(0, 0));
inline int getWidth() {
return width;
} inline int getHeight() {
return height;
}
void forget();
void remember();
void *getHandle() {
return handle;
}
#if BEOS
static void closeResource();
#endif
//-------------------------------------------
protected:
int resourceID;
void *handle;
void *mask;
int width;
int height;
int nbReference;
#if MOTIF
void *createPixmapFromXpm(CDrawContext * context);
char **dataXpm;
Display *xdisplay;
#elif MAC
CCashedPict *pPict;
#elif BEOS
static BResources *resourceFile;
BBitmap *bbitmap;
bool transparencySet;
#endif
};
//-----------------------------------------------------------------------------
// CView Declaration
//-----------------------------------------------------------------------------
class CView {
public:
CView(CRect & size);
virtual ~ CView();
void redraw();
virtual void draw(CDrawContext * context);
virtual void mouse(CDrawContext * context, CPoint & where);
virtual void update(CDrawContext * context);
virtual void looseFocus();
virtual void takeFocus();
virtual void setTempOffscreen(COffscreenContext * tempOffscr);
int getHeight() {
return size.height();
} int getWidth() {
return size.width();
}
CFrame *getParent() {
return parent;
}
//-------------------------------------------
protected:
friend class CControl;
friend class CFrame;
CRect size;
CFrame *parent;
COffscreenContext *tempOffscreen;
};
//-----------------------------------------------------------------------------
// CFrame Declaration
//-----------------------------------------------------------------------------
class CFrame:public CView {
public:
CFrame(CRect & size, void *systemWindow, AEffGUIEditor * editor);
CFrame(CRect & size, char *title, AEffGUIEditor * editor,
const int style = 0);
~CFrame();
bool open(CPoint * point = 0);
bool close();
bool isOpen() {
return openFlag;
} void draw(CDrawContext * context);
void draw(CView * view = 0);
void mouse(CDrawContext * context, CPoint & where);
void update(CDrawContext * context);
void idle();
void doIdleStuff() {
if (editor)
editor->doIdleStuff();
}
bool getPosition(int &x, int &y);
bool setSize(int width, int height);
bool getSize(CRect * size);
void setBackground(CBitmap * background);
CBitmap *getBackground() {
return background;
}
virtual bool addView(CView * view);
virtual bool removeView(CView * view);
int setModalView(CView * view);
#if WINDOWS
void *getSystemWindow() {
return hwnd;
}
#elif BEOS
void *getSystemWindow() {
return plugView;
}
#else
void *getSystemWindow() {
return systemWindow;
}
#endif
AEffGUIEditor *getEditor() {
return editor;
}
void setEditView(CView * view) {
editView = view;
}
CView *getEditView() {
return editView;
}
#if MOTIF
Colormap getColormap() {
return colormap;
}
Visual *getVisual() {
return visual;
}
unsigned int getDepth() {
return depth;
}
Display *getDisplay() {
return display;
}
Window getWindow() {
return window;
}
void freeGc();
Region region;
GC gc;
GC getGC() {
return gc;
}
#else
void *getGC() {
return 0;
}
#endif
//-------------------------------------------
protected:
bool initFrame(void *systemWin);
AEffGUIEditor *editor;
void *systemWindow;
CBitmap *background;
int viewCount;
int maxViews;
CView **views;
CView *modalView;
CView *editView;
bool firstDraw;
bool openFlag;
#if WINDOWS
void *hwnd;
friend LONG WINAPI WindowProc(HWND hwnd, UINT message, WPARAM wParam,
LPARAM lParam);
#elif MOTIF
Colormap colormap;
Display *display;
Visual *visual;
Window window;
unsigned int depth;
friend void _destroyCallback(Widget, XtPointer, XtPointer);
#elif BEOS
PlugView *plugView;
#endif
//-------------------------------------------
private:
bool addedWindow;
void *vstWindow;
};
// include the control object
#ifndef __vstcontrols__
#include "vstcontrols.h"
#endif
//-End--------------------------------------
#endif
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