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/* samples.c -- various functions for the Nyquist sound data type */
/* CHANGE LOG
* --------------------------------------------------------------------
* 28Apr03 dm min->MIN, max->MAX
*/
#include <stdio.h>
#ifndef mips
#include "stdlib.h"
#endif
#include "xlisp.h"
#include "sound.h"
#include "falloc.h"
#include "samples.h"
LVAL s_next = NULL;
LVAL s_send;
void samples_symbols()
{
s_next = xlenter(":NEXT");
s_send = xlenter("SEND");
}
/* snd_from_array -- convert lisp array to sound type */
/**/
sound_type snd_from_array(double t0, double sr, LVAL array)
{
sound_type result;
snd_list_type snd_list;
long total = 0;
if (!vectorp(array)) xlerror("array expected", array);
result = sound_create(NULL, t0, sr, 1.0);
snd_list = result->list;
while (total < getsize(array)) {
long togo = MIN(getsize(array) - total, max_sample_block_len);
sample_block_type block;
int i;
falloc_sample_block(block, "snd_from_array");
snd_list->block = block;
for (i = 0; i < togo; i++) {
LVAL elem = getelement(array, total + i);
sample_type *ptr = block->samples + i;
if (fixp(elem)) *ptr = (sample_type) getfixnum(elem);
else if (floatp(elem)) *ptr = (sample_type) getflonum(elem);
else xlerror("expecting array elem to be number", elem);
}
total += togo;
snd_list->block_len = (short) togo;
snd_list->u.next = snd_list_create(NULL);
snd_list = snd_list->u.next;
}
snd_list->block_len = max_sample_block_len;
snd_list->block = zero_block;
snd_list->logically_stopped = true;
snd_list->u.next = zero_snd_list;
return result;
}
/* snd_length -- count how many samples are in a sound */
/**/
long snd_length(sound_type s, long len)
{
long total = 0;
long blocklen;
s = sound_copy(s);
if (len > s->stop) len = s->stop;
while (total < len) {
sample_block_type sampblock = sound_get_next(s, &blocklen);
if (sampblock == zero_block) break;
total += blocklen;
}
if (total > len) total = len;
sound_unref(s);
return total;
}
/* snd_maxsamp -- compute the maximum value of samples in s */
/**/
double snd_maxsamp(sound_type s)
{
sample_type result = 0.0F;
long blocklen;
s = sound_copy(s);
while (true) {
sample_block_type sampblock = sound_get_next(s, &blocklen);
long i;
sample_block_values_type sbufp = sampblock->samples;
if (sampblock == zero_block || blocklen == 0) {
break;
}
for (i = 0; i < blocklen; i++) {
register sample_type samp = *sbufp++;
if (result < samp) result = samp;
else if (result < -samp) result = -samp;
}
}
return (double) (s->scale * result);
}
/* snd_samples -- convert sound (prefix) to lisp array */
/**/
LVAL snd_samples(sound_type s, long len)
{
LVAL v;
long vx = 0;
long blocklen;
register double scale_factor = s->scale;
len = snd_length(s, len);
s = sound_copy(s);
xlsave1(v);
v = newvector(len);
while (len > 0) {
sample_block_type sampblock = sound_get_next(s, &blocklen);
long togo = MIN(blocklen, len);
long i;
sample_block_values_type sbufp = sampblock->samples;
for (i = 0; i < togo; i++) {
setelement(v, vx++, cvflonum(*sbufp++ * scale_factor));
}
len -= togo;
}
sound_unref(s);
/* restore the stack */
xlpop();
return v;
}
/* NOTE: this code does not properly handle start times that do not
* correspond to the time of the first actual sample
*/
/* NOTE: we need some addtional state to keep track of where we are.
* We'll use the extra field of sound_type; first long is length,
* so second field will be the count of how many samples we've read.
*/
#define CNT extra[1]
#define INDEX extra[2]
#define FIELDS 3
#define SAMPLES list->block->samples
LVAL snd_fetch(sound_type s)
{
if (!s->extra) { /* this is the first call, so fix up s */
s->extra = (long *) malloc(sizeof(long) * FIELDS);
s->extra[0] = sizeof(long) * FIELDS;
s->CNT = s->INDEX = 0;
} else if (s->extra[0] != sizeof(long) * FIELDS) {
xlfail("sound in use by another iterator");
}
if (s->CNT == s->INDEX) {
sound_get_next(s, &(s->CNT));
s->INDEX = 0;
}
if (s->SAMPLES == zero_block->samples) {
return NULL;
}
/* logical stop time is ignored by this code -- to fix this,
* you would need a way to return the logical stop time to
* the caller.
*/
return cvflonum(s->SAMPLES[s->INDEX++] * s->scale);
} /* snd_fetch */
/* snd_fetch_array -- fetch a lisp array of samples */
/*
* storage layout: the extra field points to extra state that we'll use
* extra[0] -> length of extra storage
* extra[1] -> CNT (number of samples in current block)
* extra[2] -> INDEX (current sample index in current block)
* extra[3] -> FILLCNT (how many samples in buffer)
* extra[4] -> TERMCNT (how many samples until termination)
* extra[4 .. 4+len-1] -> samples (stored as floats)
*
* Termination details:
* Return NIL when the sound terminates.
* Termination is defined as the point where all original
* signal samples have been shifted out of the samples buffer
* so that all that's left are zeros from beyond the termination
* point.
* Implementation: when termination is discovered, set TERMCNT
* to the number of samples to be shifted out. TERMCNT is initially
* -1 as a flag that we haven't seen the termination yet.
* Each time samples are shifted, decrement TERMCNT by the shift amount.
* When TERMCNT goes to zero, return NULL.
*/
/* these macros define entries in extra, more macros are defined above */
#define FILLCNT extra[3]
#define TERMCNT extra[4]
#define OFFSET 5
LVAL snd_fetch_array(sound_type s, long len, long step)
{
long i, maxlen, skip, fillptr;
float *samples;
LVAL result;
LVAL rslt_symbol = xlenter("*RSLT*");
setvalue(rslt_symbol, NULL);
if (len < 1) xlfail("len < 1");
if (!s->extra) { /* this is the first call, so fix up s */
s->extra = (long *) malloc(sizeof(long) * (len + OFFSET));
s->extra[0] = sizeof(long) * (len + OFFSET);
s->CNT = s->INDEX = s->FILLCNT = 0;
s->TERMCNT = -1;
maxlen = len;
} else {
maxlen = (s->extra[0] / sizeof(long)) - OFFSET;
if (maxlen < 1) xlfail("sound in use by another iterator");
if (maxlen < len) xlfail("len grew");
}
samples = (float *) &(s->extra[OFFSET]);
/* step 1: refill buffer with samples */
fillptr = s->FILLCNT;
while (fillptr < maxlen) {
if (s->INDEX == s->CNT) {
sound_get_next(s, &(s->CNT));
if (s->SAMPLES == zero_block->samples) {
setvalue(rslt_symbol, cvfixnum(fillptr));
if (s->TERMCNT < 0) s->TERMCNT = fillptr;
}
s->INDEX = 0;
}
samples[fillptr++] = s->SAMPLES[s->INDEX++] * s->scale;
}
s->FILLCNT = fillptr;
/* it is important to test here AFTER filling the buffer, because
* if fillptr WAS 0 when we hit the zero_block, then filling the
* buffer will set TERMCNT to 0.
*/
if (s->TERMCNT == 0) return NULL;
/* logical stop time is ignored by this code -- to fix this,
* you would need a way to return the logical stop time to
* the caller.
*/
/* step 2: construct an array and return it */
xlsave1(result);
result = newvector(len);
for (i = 0; i < len; i++) {
setelement(result, i, cvflonum(samples[i]));
}
/* step 3: shift samples by step */
if (step < 0) xlfail("step < 0");
s->FILLCNT -= step;
if (s->FILLCNT < 0) s->FILLCNT = 0;
for (i = 0; i < s->FILLCNT; i++) {
samples[i] = samples[i + step];
}
if (s->TERMCNT >= 0) {
s->TERMCNT -= step;
if (s->TERMCNT < 0) s->TERMCNT = 0;
}
/* step 4: advance in sound to next sample we need
* (only does work if step > size of buffer)
*/
skip = step - maxlen;
while (skip > 0) {
long remaining = s->CNT - s->INDEX;
if (remaining >= skip) {
s->INDEX += skip;
skip = 0;
} else {
skip -= remaining;
sound_get_next(s, &(s->CNT));
s->INDEX = 0;
}
}
/* restore the stack */
xlpop();
return result;
} /* snd_fetch_array */
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