1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
|
// ScripterCallback.cpp :
//
// A loadable module that connects a windows named pipe
// to a registered service function that is able to
// process a single command at a time.
//
// The service function is provided by the application
// and not by libscript. mod_script_pipe was developed for
// Audacity. Because it forwards commands
// rather than handling them itself it can be used in
// other projects too.
//
// Enabling other programs to connect to Audacity via a pipe is a potential
// security risk. Use at your own risk.
#include <wx/wx.h>
#include "ScripterCallback.h"
//#include "../lib_widget_extra/ShuttleGuiBase.h"
#include "../../src/Audacity.h"
#include "../../src/ShuttleGui.h"
/*
There are several functions that can be used in a GUI module.
//#define versionFnName "GetVersionString"
If the version is wrong, the module will be rejected.
That is it will be loaded and then unloaded.
//#define ModuleDispatchName "ModuleDispatch"
The most useful function. See the example in this
file. It has several cases/options in it.
//#define scriptFnName "RegScriptServerFunc"
This function is run from a non gui thread. It was originally
created for the benefit of mod-script-pipe.
//#define mainPanelFnName "MainPanelFunc"
This function is the hijacking function, to take over Audacity
and replace the main project window with our own wxFrame.
*/
// HACK!
// This must match the enum in LoadModules.h
// We do NOT include LoadModules.h, because we want
// this DLL to be usable with programs other than Audacity.
// (More work required for this to be possible -
// we need new header files that just define the interface).
typedef enum
{
ModuleInitialize,
ModuleTerminate,
AppInitialized,
AppQuiting,
ProjectInitialized,
ProjectClosing,
MenusRebuilt
} ModuleDispatchTypes;
extern void PipeServer();
typedef SCRIPT_PIPE_DLL_IMPORT int (*tpExecScriptServerFunc)( wxString * pIn, wxString * pOut);
static tpExecScriptServerFunc pScriptServerFn=NULL;
extern "C" {
SCRIPT_PIPE_DLL_API wxChar * GetVersionString()
{
// Make sure that this version of the module requires the version
// of Audacity it is built with.
// For now the versions must match exactly for Audacity to
// agree to load the module.
return AUDACITY_VERSION_STRING;
}
extern int SCRIPT_PIPE_DLL_API ModuleDispatch(ModuleDispatchTypes type);
// ModuleDispatch
// is called by Audacity to initialize/terminmate the module,
// and ask if it has anything for the menus.
// We don't (yet) do anything in this, since we have a special function for the scripter
// all we need to do is return 1.
int ModuleDispatch(ModuleDispatchTypes type){
switch (type){
case AppInitialized:{
}
break;
case AppQuiting: {
}
break;
case ProjectInitialized:
case MenusRebuilt: {
}
break;
default:
break;
}
return 1;
}
// And here is our special registration function.
int SCRIPT_PIPE_DLL_API RegScriptServerFunc( tpExecScriptServerFunc pFn )
{
if( pFn )
{
pScriptServerFn = pFn;
PipeServer();
}
return 4;
}
wxString Str2;
wxArrayString aStr;
unsigned int currentLine;
size_t currentPosition;
// Send the received command to Audacity and build an array of response lines.
// The response lines can be retrieved by calling DoSrvMore repeatedly.
int DoSrv(char *pIn)
{
wxString Str1(pIn, wxConvISO8859_1);
Str1.Replace( wxT("\r"), wxT(""));
Str1.Replace( wxT("\n"), wxT(""));
Str2 = wxEmptyString;
(*pScriptServerFn)( &Str1 , &Str2);
Str2 += wxT('\n');
size_t outputLength = Str2.Length();
aStr.Clear();
size_t iStart = 0;
size_t i;
for(i = 0; i < outputLength; ++i)
{
if( Str2[i] == wxT('\n') )
{
aStr.Add( Str2.Mid( iStart, i-iStart) + wxT("\n") );
iStart = i+1;
}
}
currentLine = 0;
currentPosition = 0;
return 1;
}
size_t smin(size_t a, size_t b) { return a < b ? a : b; }
// Write up to nMax characters of the prepared (by DoSrv) response lines.
// Returns the number of characters sent, including null.
// Zero returned if and only if there's nothing else to send.
int DoSrvMore(char *pOut, size_t nMax)
{
wxASSERT(currentLine >= 0);
wxASSERT(currentPosition >= 0);
size_t totalLines = aStr.GetCount();
while (currentLine < totalLines)
{
wxString lineString = aStr[currentLine];
size_t lineLength = lineString.Length();
size_t charsLeftInLine = lineLength - currentPosition;
wxASSERT(charsLeftInLine >= 0);
if (charsLeftInLine == 0)
{
// Move to next line
++currentLine;
currentPosition = 0;
}
else
{
// Write as much of the rest of the line as will fit in the buffer
size_t charsToWrite = smin(charsLeftInLine, nMax - 1);
memcpy(pOut,
lineString.Mid(currentPosition,
currentPosition + charsToWrite).mb_str(),
charsToWrite);
pOut[charsToWrite] = '\0';
currentPosition += charsToWrite;
// Need to cast to prevent compiler warnings
int charsWritten = static_cast<int>(charsToWrite + 1);
// (Check cast was safe)
wxASSERT(static_cast<size_t>(charsWritten) == charsToWrite + 1);
return charsWritten;
}
}
return 0;
}
} // End extern "C"
|