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/*!********************************************************************
*
Audacity: A Digital Audio Editor
BreakpadConfigurer.cpp
Vitaly Sverchinsky
**********************************************************************/
#include "BreakpadConfigurer.h"
#if defined(WIN32)
#include "internal/win32/CrashReportContext.h"
#else
#include "internal/unix/CrashReportContext.h"
#endif
BreakpadConfigurer& BreakpadConfigurer::SetDatabasePathUTF8(const std::string& pathUTF8)
{
mDatabasePathUTF8 = pathUTF8;
return *this;
}
BreakpadConfigurer& BreakpadConfigurer::SetReportURL(const std::string& reportURL)
{
mReportURL = reportURL;
return *this;
}
BreakpadConfigurer& BreakpadConfigurer::SetParameters(const std::map<std::string, std::string>& parameters)
{
mParameters = parameters;
return *this;
}
BreakpadConfigurer& BreakpadConfigurer::SetSenderPathUTF8(const std::string& pathUTF8)
{
mSenderPathUTF8 = pathUTF8;
return *this;
}
void BreakpadConfigurer::Start()
{
static CrashReportContext context{};
bool ok = context.SetSenderPathUTF8(mSenderPathUTF8);
ok = ok && context.SetReportURL(mReportURL);
ok = ok && context.SetParameters(mParameters);
if (ok)
context.StartHandler(mDatabasePathUTF8);
}
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