File: EffectInterface.cpp

package info (click to toggle)
audacity 3.2.4%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 106,704 kB
  • sloc: cpp: 277,038; ansic: 73,623; lisp: 7,761; python: 3,305; sh: 2,715; perl: 821; xml: 275; makefile: 119
file content (270 lines) | stat: -rw-r--r-- 5,221 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
/*!********************************************************************

  Audacity: A Digital Audio Editor

  @file EffectInterface.cpp

**********************************************************************/
#include "EffectInterface.h"
#include <wx/tokenzr.h>
#include <wx/window.h>

const RegistryPath &EffectSettingsExtra::DurationKey()
{
   static wxString key("LastUsedDuration");
   return key;
}

EffectSettingsAccess::~EffectSettingsAccess() = default;

SimpleEffectSettingsAccess::~SimpleEffectSettingsAccess() = default;

EffectOutputs::~EffectOutputs() = default;

EffectSettingsAccess::Message::~Message() = default;

const EffectSettings &SimpleEffectSettingsAccess::Get()
{
   return mSettings;
}

void SimpleEffectSettingsAccess::Set(EffectSettings &&settings,
   std::unique_ptr<Message>)
{
   mSettings = std::move(settings);
}

void SimpleEffectSettingsAccess::Set(std::unique_ptr<Message>)
{
}

void SimpleEffectSettingsAccess::Flush()
{
}

bool SimpleEffectSettingsAccess::IsSameAs(
   const EffectSettingsAccess &other) const
{
   if (auto pOther =
      dynamic_cast<const SimpleEffectSettingsAccess*>(&other))
      return &this->mSettings == &pOther->mSettings;
   return false;
}

Identifier EffectDefinitionInterface::GetSquashedName(const Identifier &ident)
{
   // Get rid of leading and trailing white space
   auto name = ident.GET();
   name.Trim(true).Trim(false);

   if (name.empty())
      return {};

   wxStringTokenizer st(name, wxT(" "));
   wxString id;

   // CamelCase the name
   while (st.HasMoreTokens()) {
      wxString tok = st.GetNextToken();
      id += tok.Left(1).MakeUpper() + tok.Mid(1).MakeLower();
   }

   return id;
}

EffectDefinitionInterface::~EffectDefinitionInterface() = default;

EffectType EffectDefinitionInterface::GetClassification() const
{
   return GetType();
}

bool EffectDefinitionInterface::EnablesDebug() const
{
   return false;
}

ManualPageID EffectDefinitionInterface::ManualPage() const
{
   return {};
}

FilePath EffectDefinitionInterface::HelpPage() const
{
   return {};
}

bool EffectDefinitionInterface::IsHiddenFromMenus() const
{
   return false;
}

EffectSettingsManager::~EffectSettingsManager() = default;

bool EffectSettingsManager::VisitSettings(
   SettingsVisitor &, EffectSettings &)
{
   return false;
}

bool EffectSettingsManager::VisitSettings(
   ConstSettingsVisitor &, const EffectSettings &) const
{
   return false;
}

auto EffectSettingsManager::MakeSettings() const -> EffectSettings
{
   return {};
}

auto EffectSettingsManager::MakeOutputs() const
   -> std::unique_ptr<EffectOutputs>
{
   return nullptr;
}

bool EffectSettingsManager::CopySettingsContents(
   const EffectSettings &, EffectSettings &) const
{
   return true;
}

EffectInstance::~EffectInstance() = default;

bool EffectInstance::Init()
{
   return true;
}

bool EffectInstance::RealtimeInitialize(EffectSettings &, double)
{
   return false;
}

bool EffectInstance::RealtimeAddProcessor(
   EffectSettings &, EffectOutputs *, unsigned, float)
{
   return true;
}

bool EffectInstance::RealtimeSuspend()
{
   return true;
}

bool EffectInstance::RealtimeResume()
{
   return true;
}

auto EffectInstance::MakeMessage() const -> std::unique_ptr<Message>
{
   return nullptr;
}

bool EffectInstance::UsesMessages() const noexcept
{
   return false;
}

bool EffectInstance::RealtimeProcessStart(MessagePackage &)
{
   return true;
}

size_t EffectInstance::RealtimeProcess(size_t, EffectSettings &,
   const float *const *, float *const *, size_t)
{
   return 0;
}

bool EffectInstance::RealtimeProcessEnd(EffectSettings &) noexcept
{
   return true;
}

bool EffectInstance::RealtimeFinalize(EffectSettings &) noexcept
{
   return true;
}

size_t EffectInstance::GetTailSize() const
{
   return 0;
}

auto EffectInstance::GetLatency(const EffectSettings &, double) const
   -> SampleCount
{
   return 0;
}

EffectInstanceEx::~EffectInstanceEx() = default;

EffectInstanceWithBlockSize::~EffectInstanceWithBlockSize() = default;

size_t EffectInstanceWithBlockSize::GetBlockSize() const
{
   return mBlockSize;
}

size_t EffectInstanceWithBlockSize::SetBlockSize(size_t maxBlockSize)
{
   return (mBlockSize = maxBlockSize);
}

EffectInstanceFactory::~EffectInstanceFactory() = default;

EffectUIValidator::EffectUIValidator(
   EffectUIClientInterface &effect, EffectSettingsAccess &access)
   : mEffect{effect}
   , mAccess{access}
{}

EffectUIValidator::~EffectUIValidator() = default;

bool EffectUIValidator::UpdateUI()
{
   return true;
}

bool EffectUIValidator::IsGraphicalUI()
{
   return false;
}

void EffectUIValidator::Disconnect()
{
}

void EffectUIValidator::OnClose()
{
   if (!mUIClosed)
   {
      mEffect.CloseUI();
      mUIClosed = true;
   }
}

EffectUIClientInterface::~EffectUIClientInterface() = default;

const RegistryPath &CurrentSettingsGroup()
{
   static RegistryPath id{ "CurrentSettings" };
   return id;
}

const RegistryPath &FactoryDefaultsGroup()
{
   static RegistryPath id{ "FactoryDefaults" };
   return id;
}

RegistryPath UserPresetsGroup(const RegistryPath & name)
{
   RegistryPath group = wxT("UserPresets");
   if (!name.empty())
      group += wxCONFIG_PATH_SEPARATOR + name;
   return group;
}