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/**********************************************************************
Audacity: A Digital Audio Editor
AVUtilFunctionLoader.cpp
Dmitry Vedenko
**********************************************************************/
#include "AVUtilFunctionsLoader.h"
#include <wx/dynlib.h>
#include "AVUtilFunctions.h"
#include "impl/DynamicLibraryHelpers.h"
bool LoadAVUtilFunctions(
const wxDynamicLibrary& lib, AVUtilFunctions& functions)
{
RESOLVE(av_malloc);
RESOLVE(av_free);
RESOLVE(av_strdup);
RESOLVE(av_dict_free);
RESOLVE(av_dict_get);
RESOLVE(av_dict_set);
RESOLVE(av_dict_copy);
RESOLVE(av_get_bytes_per_sample);
RESOLVE(av_log_set_callback);
RESOLVE(av_log_default_callback);
RESOLVE(av_fifo_alloc);
RESOLVE(av_fifo_generic_read);
RESOLVE(av_fifo_realloc2);
RESOLVE(av_fifo_free);
RESOLVE(av_fifo_size);
RESOLVE(av_fifo_generic_write);
RESOLVE(av_rescale_q);
RESOLVE(av_frame_alloc);
RESOLVE(av_frame_free);
RESOLVE(av_samples_get_buffer_size);
RESOLVE(av_get_default_channel_layout);
RESOLVE(av_strerror);
RESOLVE(av_get_channel_layout_nb_channels);
return GetAVVersion(lib, "avutil_version", functions.AVUtilVersion);
}
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