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/*!********************************************************************
Audacity: A Digital Audio Editor
@file NetworkManager.h
@brief Declare a class for performing HTTP requests.
Dmitry Vedenko
**********************************************************************/
#pragma once
#include <memory>
#include <string>
#include "NetworkManagerApi.h"
namespace audacity
{
namespace network_manager
{
class Request;
class IResponse;
class IResponseFactory;
class MultipartData;
using ResponsePtr = std::shared_ptr<IResponse>;
class NETWORK_MANAGER_API NetworkManager final
{
NetworkManager ();
~NetworkManager ();
public:
static NetworkManager& GetInstance();
static void Terminate ();
ResponsePtr doGet(const Request& request);
ResponsePtr doHead(const Request& request);
ResponsePtr doDelete(const Request& request);
ResponsePtr doPost(const Request& request, const void* data, size_t size);
ResponsePtr doPost(const Request& request, std::unique_ptr<MultipartData> form);
ResponsePtr doPut(const Request& request, const void* data, size_t size);
ResponsePtr doPut(const Request& request, std::unique_ptr<MultipartData> form);
ResponsePtr doPatch(const Request& request, const void* data, size_t size);
void setProxy (const std::string& proxy);
private:
std::unique_ptr<IResponseFactory> mResponseFactory;
};
}
}
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