1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744
|
# If you want built-in precompiled header support
# then make sure you have cmake 3.16 or higher.
#
# Minimum required is 3.15 due to use of multiple values in
# generator expressions.
cmake_minimum_required( VERSION 3.15 )
# If building with GNU compiler, then must be 4.9 or later.
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND
CMAKE_CXX_COMPILER_VERSION VERSION_LESS "4.9")
message(FATAL_ERROR "Audacity requires at least GCC 4.9")
endif ()
if( EXISTS "${CMAKE_SOURCE_DIR}/cmake-proxies/cmake-modules/Variables.cmake" )
include( "${CMAKE_SOURCE_DIR}/cmake-proxies/cmake-modules/Variables.cmake" )
endif()
# We only do alpha builds, beta builds, and release versions.
# Most of the time we're in development, so AUDACITY_BUILD_LEVEL should be
# defined to 0.
# Its value may be more than 0 for pre-release "Beta" builds that differ only
# in the welcome screen, and hiding of some development menu commands, but
# still link to the alpha manual online.
# Set this value to 0 for alpha, 1 for beta, 2 for release builds
if( NOT DEFINED AUDACITY_BUILD_LEVEL )
set( AUDACITY_BUILD_LEVEL 0 CACHE STRING "0 for alpha, 1 for beta, 2 for release builds" )
endif()
# The Audacity version
# Increment as appropriate after release of a new version, and set back
# AUDACITY_BUILD_LEVEL to 0
set( AUDACITY_VERSION 3 )
set( AUDACITY_RELEASE 7 )
set( AUDACITY_REVISION 3 )
set( AUDACITY_MODLEVEL 0 )
string( TIMESTAMP __TDATE__ "%Y%m%d" )
if( AUDACITY_BUILD_LEVEL EQUAL 0 )
set( AUDACITY_SUFFIX "-alpha-${__TDATE__}" )
elseif( AUDACITY_BUILD_LEVEL EQUAL 1 )
set( AUDACITY_SUFFIX "-beta-${__TDATE__}" )
else()
set( AUDACITY_SUFFIX "" )
endif()
# Don't allow in-source builds...no real reason, just
# keeping those source trees nice and tidy. :-)
# (This can be removed if it becomes an issue.)
if( "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}" )
message( FATAL_ERROR
"In-source builds not allowed.\n"
"Create a new directory and run cmake from there, i.e.:\n"
" mkdir build\n"
" cd build\n"
" cmake ..\n"
"You will need to delete CMakeCache.txt and CMakeFiles from this directory to clean up."
)
endif()
# Just a couple of convenience variables
set( topdir "${CMAKE_SOURCE_DIR}" )
set( libsrc "${topdir}/lib-src" )
# Default build type is Debug
if( NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES )
set( CMAKE_BUILD_TYPE "Debug" )
endif()
# Ignore COMPILE_DEFINITIONS_<Config> properties
cmake_policy( SET CMP0043 NEW )
# Link libraries by full path even in implicit directories.
cmake_policy( SET CMP0060 NEW )
# ``INTERPROCEDURAL_OPTIMIZATION`` is enforced when enabled.
cmake_policy( SET CMP0069 NEW )
# ``FindOpenGL`` prefers GLVND by default when available.
cmake_policy( SET CMP0072 NEW )
# Include file check macros honor ``CMAKE_REQUIRED_LIBRARIES``.
cmake_policy( SET CMP0075 NEW )
# Definitions that must happen before the project() command
if( APPLE )
# CMAKE_HOST_SYSTEM_PROCESSOR is empty before the project() command
execute_process(
COMMAND uname -m
OUTPUT_VARIABLE HOST_SYSTEM_PROCESSOR
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set( MACOS_ARCHITECTURE "${HOST_SYSTEM_PROCESSOR}" CACHE STRING "Target architecture for macOS builds. One of x86_64/arm64" )
if( MACOS_ARCHITECTURE STREQUAL "x86_64" )
set( MIN_MACOS_VERSION 10.9 )
set( TARGET_MACOS_VERSION 10.13 )
set( CMAKE_OSX_ARCHITECTURES x86_64 CACHE INTERNAL "" )
elseif( MACOS_ARCHITECTURE STREQUAL "arm64" )
set( MIN_MACOS_VERSION 10.13 )
set( TARGET_MACOS_VERSION 10.13 )
set( CMAKE_OSX_ARCHITECTURES arm64 CACHE INTERNAL "" )
else()
message( FATAL_ERROR "MACOS_ARCHITECTURE must be x86_64 or arm64")
endif()
# Generate schema files
set( CMAKE_XCODE_GENERATE_SCHEME ON )
# Define the OSX compatibility parameters
set( CMAKE_OSX_DEPLOYMENT_TARGET ${MIN_MACOS_VERSION} CACHE INTERNAL "" )
set( CMAKE_OSX_SYSROOT macosx CACHE INTERNAL "" )
# This prevents a link error when building with the 10.9 or older SDKs
set( CMAKE_XCODE_ATTRIBUTE_CLANG_LINK_OBJC_RUNTIME OFF )
# Shouldn't cmake do this???
string( APPEND CMAKE_CXX_FLAGS " -stdlib=libc++" )
endif()
# Add our module path
# CMAKE_BINARY_DIR is required for Conan to work
set( AUDACITY_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake-proxies/cmake-modules")
set( CMAKE_MODULE_PATH
${AUDACITY_MODULE_PATH}
${CMAKE_MODULE_PATH}
)
set( CMAKE_PREFIX_PATH
"${CMAKE_BINARY_DIR}/generators"
${CMAKE_PREFIX_PATH}
)
# This "is a good thing" but greatly increases link time on Linux
#set( CMAKE_INTERPROCEDURAL_OPTIMIZATION ON )
#set( CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON )
#set( CMAKE_INTERPROCEDURAL_OPTIMIZATION_DEBUG OFF )
# Set the required C++ standard
set( CMAKE_CXX_STANDARD 17 )
set( CMAKE_CXX_STANDARD_REQUIRED ON )
# Use ccache if available
find_program( CCACHE_PROGRAM ccache )
mark_as_advanced( FORCE CCACHE_PROGRAM )
if( CCACHE_PROGRAM )
set_property( GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}" )
endif()
# Define option() prefix
set( _OPT "audacity_" )
# Our very own project
project( Audacity )
if( APPLE )
# XCode 14 no longer allows building unsigned binaries.
# So for the XCode 14 `-` is passed as the code sign identity, which stands for
# local signing. `--deep` is passed, because 3d party libraries are copied unsigned.
# XCODE_VERSION is defined only after the project() command
if (XCODE_VERSION VERSION_LESS 14)
set( CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "" CACHE INTERNAL "" )
else()
set( CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "-" CACHE INTERNAL "" )
set( CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep -o linker-signed --timestamp" CACHE INTERNAL "")
endif()
# Xcode 15 breaks compatibility with macOS vesions older than 12
# https://developer.apple.com/documentation/xcode-release-notes/xcode-15-release-notes#Linking
if (XCODE_VERSION VERSION_GREATER_EQUAL 15)
# link_libraries is guaranteed to set the flag for all
# linker invocations
link_libraries("-Wl,-ld_classic")
endif()
endif()
# Load our functions/macros
include( AudacityFunctions )
set_from_env(AUDACITY_ARCH_LABEL) # e.g. x86_64
cmd_option( ${_OPT}crashreport_backend
"Crashreport engine [crashpad (default), breakpad]"
"crashpad"
STRINGS "crashpad" "breakpad")
cmd_option( ${_OPT}bundle_gplv3
"Bundle GPLv3 license instead of GPLv2 with the resulting binary."
On)
# Allow user to globally set the library preference
cmd_option( ${_OPT}conan_enabled
"Use Conan package manager for 3d party dependencies"
On
)
cmd_option( ${_OPT}conan_allow_prebuilt_binaries
"Allow using the compiled dependencies from the cache or remotes"
On
)
cmd_option( ${_OPT}conan_force_build_dependencies
"Force Conan to rebuild the dependencies every time"
Off
)
set( ${_OPT}conan_host_profile ""
CACHE PATH "Use conan host profile located at the specified path, instead of the detected one")
set( ${_OPT}conan_build_profile ""
CACHE PATH "Use conan build profile located at the specified path, instead of the detected one")
set( ${_OPT}conan_download_cache ""
CACHE PATH "Use conan download cache located at the specified path")
# Allow user to globally set the library preference
cmd_option( ${_OPT}lib_preference
"Library preference [system (if available), local]"
"local"
STRINGS "system" "local"
)
# Special mode, that will force dependencies to the packages provided by system unless they were set to local explicitly.
cmd_option( ${_OPT}obey_system_dependencies
"Use system packages to satisfy dependencies"
Off
)
cmd_option( ${_OPT}has_networking
"Build networking features into Audacity"
Off)
cmd_option( ${_OPT}has_url_schemes_support
"Build custom URL schemes support into Audacity"
Off)
include( CMakeDependentOption )
cmake_dependent_option(
${_OPT}has_tests
"Enables automated testing support"
On
"${_OPT}conan_enabled"
Off
)
cmake_dependent_option(
${_OPT}has_audiocom_upload
"Enables uploading of Audacity recordings to Audio.com"
Off
"${_OPT}has_networking"
Off
)
cmake_dependent_option(
${_OPT}has_updates_check
"Build updates checking features into Audacity"
On
"${_OPT}has_networking"
Off
)
option(${_OPT}has_vst3
"Enable support for VST3 plug-ins in Audacity"
On
)
# Python is used for the manual and (possibly) message catalogs
find_package( Python3 )
if( Python3_FOUND )
set( PYTHON "${Python3_EXECUTABLE}" )
elseif( CMAKE_SYSTEM_NAME MATCHES "Windows" )
# This is an odd case now, as Conan requires Python as well
nuget_package( pkgdir "python3" "3.7.7" )
file( TO_NATIVE_PATH "${pkgdir}/tools/python.exe" PYTHON )
endif()
# Pull all the modules we'll need
include( CheckCXXCompilerFlag )
include( CheckIncludeFile )
include( CheckIncludeFiles )
include( CheckLibraryExists )
include( CheckSymbolExists )
include( CheckTypeSize )
include( CMakeDetermineASM_NASMCompiler )
include( CMakePushCheckState )
include( GNUInstallDirs )
include( TestBigEndian )
set_from_env(SENTRY_DSN_KEY)
set_from_env(SENTRY_HOST)
set_from_env(SENTRY_PROJECT)
set_from_env(CRASH_REPORT_URL)
option(
${_OPT}has_whats_new
"Show \"What's New\" dialog on startup"
On
)
cmake_dependent_option(
${_OPT}has_crashreports
"Enables crash reporting for Audacity"
On
"${_OPT}has_networking;DEFINED CRASH_REPORT_URL"
Off
)
cmake_dependent_option(
${_OPT}has_sentry_reporting
"Build support for sending errors to Sentry"
On
"${_OPT}has_networking;DEFINED SENTRY_DSN_KEY;DEFINED SENTRY_HOST;DEFINED SENTRY_PROJECT"
Off
)
# Determine 32-bit or 64-bit target
if( CMAKE_C_COMPILER_ID MATCHES "MSVC" AND CMAKE_VS_PLATFORM_NAME MATCHES "Win64|x64" )
set( IS_64BIT ON )
elseif( NOT CMAKE_SIZEOF_VOID_P STREQUAL "4" )
set( IS_64BIT ON )
endif()
message( STATUS "Build Info:" )
message( STATUS " Host System: ${CMAKE_HOST_SYSTEM}" )
message( STATUS " Host System Name: ${CMAKE_HOST_SYSTEM_NAME}" )
message( STATUS " Host System Processor: ${CMAKE_HOST_SYSTEM_PROCESSOR}" )
message( STATUS " Host System Version: ${CMAKE_HOST_SYSTEM_VERSION}" )
if( IS_64BIT )
message( STATUS " Host System Architecture: 64-bit" )
else()
message( STATUS " Host System Architecture: 32-bit" )
endif()
message( STATUS )
message( STATUS " Compiler: ${CMAKE_CXX_COMPILER}" )
message( STATUS " Compiler Version: ${CMAKE_CXX_COMPILER_VERSION}" )
message( STATUS " Compiler Standard: ${CMAKE_CXX_STANDARD}" )
message( STATUS " Compiler Standard Required: ${CMAKE_CXX_STANDARD_REQUIRED}" )
message( STATUS " Compiler Extensions: ${CMAKE_CXX_EXTENSIONS}" )
message( STATUS )
if( CMAKE_GENERATOR MATCHES "Visual Studio" )
message( STATUS " MSVC Version: ${MSVC_VERSION}" )
message( STATUS " MSVC Toolset: ${MSVC_TOOLSET_VERSION}" )
message( STATUS )
elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
if( CMAKE_GENERATOR MATCHES "Xcode" )
message( STATUS " Xcode Version: ${XCODE_VERSION}" )
endif()
message( STATUS " MacOS SDK: ${CMAKE_OSX_SYSROOT}" )
message( STATUS )
if(${_OPT}has_crashreports)
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf-with-dsym")
endif()
endif()
# Try to get the current commit information
set( GIT_COMMIT_SHORT "unknown" )
set( GIT_COMMIT_LONG "unknown" )
set( GIT_COMMIT_TIME "unknown" )
find_package( Git QUIET )
if( GIT_FOUND )
execute_process(
COMMAND
${GIT_EXECUTABLE} show -s "--format=%h;%H;%cd"
WORKING_DIRECTORY
${topdir}
OUTPUT_VARIABLE
git_output
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
if( git_output )
list( GET git_output 0 GIT_COMMIT_SHORT )
list( GET git_output 1 GIT_COMMIT_LONG )
list( GET git_output 2 GIT_COMMIT_TIME )
file(WRITE
"${CMAKE_BINARY_DIR}/Variables.cmake"
"set( AUDACITY_BUILD_LEVEL ${AUDACITY_BUILD_LEVEL} )\nset( AUDACITY_REV_LONG \"${GIT_COMMIT_LONG}\" )\nset( AUDACITY_REV_TIME \"${GIT_COMMIT_TIME}\" )\n"
)
endif()
endif()
message( STATUS " Current Commit: ${GIT_COMMIT_SHORT}" )
message( STATUS )
# Organize subdirectories/targets into folders for the IDEs
set_property( GLOBAL PROPERTY USE_FOLDERS ON )
if( CMAKE_GENERATOR MATCHES "Visual Studio" )
# Make sure Audacity is the startup project
set_directory_properties(
PROPERTIES
VS_STARTUP_PROJECT "${CMAKE_PROJECT_NAME}"
)
# Build using multiple processors
foreach( config ${CMAKE_CONFIGURATION_TYPES} )
string( TOUPPER "${config}" config )
string( APPEND CMAKE_C_FLAGS_${config} " /MP" )
string( APPEND CMAKE_CXX_FLAGS_${config} " /MP" )
endforeach()
# Define system library information, but we'll do the install
set( CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP YES )
set( CMAKE_INSTALL_UCRT_LIBRARIES NO )
set( CMAKE_INSTALL_MFC_LIBRARIES NO )
set( CMAKE_INSTALL_OPENMP_LIBRARIES NO )
include( InstallRequiredSystemLibraries )
endif()
# Where the final product is stored
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR} )
# Define the non-install and executable paths
if( CMAKE_CONFIGURATION_TYPES )
set( _DESTDIR "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}" )
else()
set( _DESTDIR "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_BUILD_TYPE}" )
endif()
set( _DEST "${_DESTDIR}" )
set( INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}" )
set( _LIBDIR "${CMAKE_INSTALL_LIBDIR}" )
set( _DATADIR "${CMAKE_INSTALL_DATADIR}" )
set( _PKGLIB "${_LIBDIR}/audacity" )
set( _PKGMODULE "${_PKGLIB}/modules" )
set( _PKGDATA "${_DATADIR}/audacity/" )
set( _MANDIR "${CMAKE_INSTALL_MANDIR}" )
set( _MODDIR "${_PKGLIB}/modules" )
set( _EXEDIR "${CMAKE_INSTALL_BINDIR}" )
# Setup RPATH handling
set( CMAKE_BUILD_RPATH "$ORIGIN/../${_PKGLIB}" )
set( CMAKE_BUILD_WITH_INSTALL_RPATH FALSE )
set( CMAKE_INSTALL_RPATH "$ORIGIN/../${_PKGLIB}" )
set( CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE )
# Adjust them for the Mac
if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
set( _APPDIR "Audacity.app/Contents" )
set( _DEST "${_DESTDIR}/${_APPDIR}" )
set( _EXEDIR "${_APPDIR}/MacOS" )
set( _MODDIR "${_APPDIR}/modules" )
set( _PKGLIB "${_APPDIR}/Frameworks" )
set( CMAKE_MACOSX_RPATH OFF )
set( CMAKE_INSTALL_RPATH "@loader_path/../Frameworks" )
set( CMAKE_BUILD_WITH_INSTALL_NAME_DIR ON)
set( CMAKE_INSTALL_NAME_DIR "@loader_path/../Frameworks" )
set( CMAKE_BUILD_WITH_INSTALL_RPATH ON )
elseif( WIN32 )
set( _EXEDIR "" )
set( _PKGLIB "" )
set( _MODDIR "modules" )
endif()
if( ${_OPT}has_vst3 AND CMAKE_CXX_COMPILER_ID MATCHES "GNU" )
#VST3 module_linux.cpp uses c++ fs features
#Once compiler minimum version is upgraded to 9.1+
#we don't need this option any more
list( APPEND CMAKE_REQUIRED_LIBRARIES -lstdc++fs )
endif()
# Add the math library (if found) to the list of required libraries
check_library_exists( m pow "" HAVE_LIBM )
if( HAVE_LIBM )
list( APPEND CMAKE_REQUIRED_LIBRARIES -lm )
endif()
check_library_exists( atomic __atomic_fetch_add_4 "" HAVE_LIBATOMIC )
if( HAVE_LIBATOMIC )
list( APPEND CMAKE_REQUIRED_LIBRARIES -latomic )
endif()
# Add the dynamic linker library (if needed) to the list of required libraries
list( APPEND CMAKE_REQUIRED_LIBRARIES ${CMAKE_DL_LIBS} )
# Make sure they're used during the link steps
set( CMAKE_LINK_INTERFACE_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} )
# Various common checks whose results are used by the different targets
test_big_endian( WORDS_BIGENDIAN )
# Check for compiler flags
set( MMX_FLAG "" CACHE INTERNAL "" )
set( SSE_FLAG "" CACHE INTERNAL "" )
if( CMAKE_CXX_COMPILER_ID MATCHES "AppleClang|Clang|GNU" )
check_cxx_compiler_flag( "-mmmx" HAVE_MMX )
if( HAVE_MMX AND NOT IS_64BIT )
set( MMX_FLAG "-mmmx" CACHE INTERNAL "" )
endif()
check_cxx_compiler_flag( "-msse" HAVE_SSE )
if( HAVE_SSE AND NOT IS_64BIT )
set( SSE_FLAG "-msse" CACHE INTERNAL "" )
endif()
check_cxx_compiler_flag( "-msse2" HAVE_SSE2 )
if( HAVE_SSE2 AND NOT IS_64BIT )
set( SSE_FLAG "-msse2" CACHE INTERNAL "" )
endif()
elseif( CMAKE_CXX_COMPILER_ID MATCHES "MSVC" )
set( HAVE_MMX ON )
set( HAVE_SSE ON )
set( HAVE_SSE2 ON )
if( NOT IS_64BIT )
set( SSE_FLAG "/arch:SSE2" )
endif()
# Windows 11 SDK has a bug in winnt.h header, which breaks RC invocation
# https://issueexplorer.com/issue/microsoft/Windows-Dev-Performance/98
# TODO: We need to check if we are building for ARM64 here
if( IS_64BIT )
set(CMAKE_RC_FLAGS "/D_AMD64_")
else()
set(CMAKE_RC_FLAGS "/D_X86_")
endif()
endif()
check_include_files( "float.h;stdarg.h;stdlib.h;string.h" STDC_HEADERS )
check_include_file( "assert.h" HAVE_ASSERT_H )
check_include_file( "fenv.h" HAVE_FENV_H )
check_include_file( "inttypes.h" HAVE_INTTYPES_H )
if( CMAKE_SYSTEM_NAME MATCHES "FreeBSD" OR CMAKE_SYSTEM_NAME MATCHES "OpenBSD" )
check_include_file( "stdlib.h" HAVE_MALLOC_H )
else()
check_include_file( "malloc.h" HAVE_MALLOC_H )
endif()
check_include_file( "memory.h" HAVE_MEMORY_H )
check_include_file( "stdbool.h" HAVE_STDBOOL_H )
check_include_file( "stdint.h" HAVE_STDINT_H )
check_include_file( "stdlib.h" HAVE_STDLIB_H )
check_include_file( "string.h" HAVE_STRING_H )
check_include_file( "strings.h" HAVE_STRINGS_H )
check_include_file( "unistd.h" HAVE_UNISTD_H )
check_include_file( "sys/stat.h" HAVE_SYS_STAT_H )
check_include_file( "sys/types.h" HAVE_SYS_TYPES_H )
check_include_file( "dlfcn.h" HAVE_DLFCN_H )
check_symbol_exists( fileno "stdio.h" HAVE_FILENO )
check_symbol_exists( flock "sys/file.h" HAVE_FLOCK )
check_symbol_exists( gmtime "time.h" HAVE_GMTIME )
check_symbol_exists( gmtime_r "time.h" HAVE_GMTIME_R )
check_symbol_exists( lrint "math.h" HAVE_LRINT )
check_symbol_exists( lrintf "math.h" HAVE_LRINTF )
check_symbol_exists( lstat "sys/stat.h" HAVE_LSTAT )
check_symbol_exists( mlock "sys/mman.h" HAVE_MLOCK )
check_symbol_exists( posix_fadvise "fcntl.h" HAVE_POSIX_FADVISE )
check_symbol_exists( posix_memalign "stdlib.h" HAVE_POSIX_MEMALIGN )
check_type_size( "short" SIZEOF_SHORT LANGUAGE C )
check_type_size( "int" SIZEOF_INT LANGUAGE C )
check_type_size( "long" SIZEOF_LONG LANGUAGE C )
check_type_size( "float" SIZEOF_FLOAT LANGUAGE C )
# We'll be using it if it's available
find_package( PkgConfig QUIET )
# Mostly just to make the CMP0072 policy happy
find_package( OpenGL QUIET )
# Precreate the lib and lib64 directories so we can make then the same
if( NOT EXISTS "${CMAKE_BINARY_DIR}/lib" )
file( MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/lib" )
endif()
# Only create on systems that need it, effectively excluding Windows where links
# may not work due to insufficient privileges
if( NOT CMAKE_INSTALL_LIBDIR STREQUAL "lib" AND NOT EXISTS "${CMAKE_BINARY_DIR}/lib64" )
file( CREATE_LINK "${CMAKE_BINARY_DIR}/lib" "${CMAKE_BINARY_DIR}/lib64" SYMBOLIC )
endif()
# Define Audacity's name
if( CMAKE_SYSTEM_NAME MATCHES "Darwin|Windows" )
set( AUDACITY_NAME "Audacity" )
else()
set( AUDACITY_NAME "audacity" )
endif()
# Create short and full version strings
set( AUDACITY_DIST_VERSION ${AUDACITY_VERSION}.${AUDACITY_RELEASE}.${AUDACITY_REVISION} )
set( AUDACITY_INFO_VERSION ${AUDACITY_VERSION}.${AUDACITY_RELEASE}.${AUDACITY_REVISION}.${AUDACITY_MODLEVEL} )
include( AudacityDependencies )
include( AudacityTesting )
# define EXPERIMENTAL flags
# Do this before consistency checks for added third-party libraries
include( "src/Experimental.cmake" )
cmd_option( ${_OPT}use_ffmpeg
"Use ffmpeg library [loaded, off]"
"loaded"
STRINGS "loaded" "off"
)
if( ${_OPT}use_ffmpeg )
set(USE_FFMPEG Yes)
endif()
# Add our children
add_subdirectory( "cmake-proxies" )
# This libraries have 3d party dependencies.
# Moreover, portmixer is only available as a part of
# Audacity source tree now.
cmd_option( ${_OPT}use_portmixer "Build PortMixer support into Audacity" On)
if( ${_OPT}use_portmixer )
set(USE_PORTMIXER Yes)
add_subdirectory( "lib-src/portmixer" )
endif()
cmd_option( ${_OPT}use_nyquist "Build Nyquist support into Audacity" On)
if( ${_OPT}use_nyquist )
set(USE_NYQUIST Yes)
add_subdirectory( "lib-src/libnyquist" )
endif()
add_subdirectory( "help" )
if(${_OPT}has_crashreports)
add_subdirectory( "crashreporter" )
endif()
# Detect, which version of FileDialog to use for
# We always assume that GTK is used on platforms other than Windows and macOS,
# as there is no other implementation available now
if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
set( wxIS_MAC on )
elseif( CMAKE_SYSTEM_NAME MATCHES "Windows" )
set ( wxIS_WIN on )
else()
set ( wxIS_GTK on)
endif()
# Handle Ladspa option
cmd_option(
${_OPT}use_ladspa
"Use LADSPA plug-in support [on, off]"
ON
)
set( USE_LADSPA ${${_OPT}use_ladspa} CACHE INTERNAL "" )
# Handle Audio Units option
if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
cmd_option(
${_OPT}use_audio_units
"Use Audio Units plug-in support [on, off]"
ON
)
set( USE_AUDIO_UNITS ${${_OPT}use_audio_units} CACHE INTERNAL "" )
endif()
add_subdirectory( "images" )
add_subdirectory( "libraries" )
add_subdirectory( "locale" )
add_subdirectory( "src" )
add_subdirectory( "modules" )
add_subdirectory( "nyquist" )
add_subdirectory( "plug-ins" )
add_subdirectory( "tests/journals" )
# Generate config file
if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
configure_file( src/audacity_config.h.in src/private/configwin.h )
elseif( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
set( HAVE_VISIBILITY 1 )
configure_file( src/audacity_config.h.in src/private/configmac.h )
else()
set( HAVE_VISIBILITY 1 )
configure_file( src/audacity_config.h.in src/private/configunix.h )
endif()
# Generate a picture of module dependencies
string( JOIN "\n" GRAPH_EDGES ${GRAPH_EDGES} )
# Choose edge attributes making it easy to hover at either end of edge
# and see a tooltip describing the edge, in svg image
file( WRITE "${CMAKE_CURRENT_BINARY_DIR}/modules.dot" "digraph {
graph [rankdir=LR newrank=true] edge [dir=both,arrowtail=inv] \n"
"${GRAPH_SUBGRAPHS}\n"
"${GRAPH_EDGES}"
"\n}\n"
)
execute_process( COMMAND
dot -O -Tsvg "${CMAKE_CURRENT_BINARY_DIR}/modules.dot" )
#
# Code signing
#
cmd_option( ${_OPT}perform_codesign
"Perform code signing during the install step. This only works on Windows and macOS."
Off
)
cmake_dependent_option(
${_OPT}perform_notarization
"Perform notarization during the install step. This only works on macOS."
Off
"${_OPT}perform_codesign;APPLE"
Off
)
if( ${_OPT}perform_codesign )
include( AudacityCodeSigning )
endif()
#
# Packaging
#
cmd_option( ${_OPT}package_manual
"Package the manual along with the DMG and InnoSetup targets"
Off
)
# Variables, that are common for all package targets
if( CMAKE_SYSTEM_NAME MATCHES "Windows" )
include( AudacityInnoSetup )
endif()
# Uncomment what follows for symbol values.
#[[
get_cmake_property( _variableNames VARIABLES )
foreach( _variableName ${_variableNames} )
message( STATUS "${_variableName}=${${_variableName}}" )
endforeach()
#]]
#[[
include( PrintProperties )
print_properties( TARGET "wxWidgets" )
#]]
include( Package ) # do this last
|