File: AudioUnitEffectsModule.h

package info (click to toggle)
audacity 3.7.3%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 125,252 kB
  • sloc: cpp: 358,238; ansic: 75,458; lisp: 7,761; sh: 3,410; python: 1,503; xml: 1,385; perl: 854; makefile: 122
file content (78 lines) | stat: -rw-r--r-- 2,220 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
/*!********************************************************************

  Audacity: A Digital Audio Editor

  @file AudioUnitEffectsModule.h

  Dominic Mazzoni
  Leland Lucius

  Paul Licameli split from AudioUnitEffect.h

**********************************************************************/
#ifndef AUDACITY_AUDIOUNIT_EFFECTS_MODULE_H
#define AUDACITY_AUDIOUNIT_EFFECTS_MODULE_H

#if USE_AUDIO_UNITS

#include <AudioToolbox/AudioUnitUtilities.h>
#include "Callable.h"
#include "GlobalVariable.h"
#include "PluginProvider.h"
#include "AudioUnitEffectBase.h"

///////////////////////////////////////////////////////////////////////////////
//
// AudioUnitEffectsModule
//
///////////////////////////////////////////////////////////////////////////////

class AudioUnitEffectsModule final : public PluginProvider
{
public:
   struct Factory : DefaultedGlobalHook<Factory,
      Callable::UniquePtrFactory<AudioUnitEffectBase,
         const PluginPath &, const wxString &/*name*/, AudioComponent>::Function
   >{};

   AudioUnitEffectsModule();
   virtual ~AudioUnitEffectsModule();

   // ComponentInterface implementation

   PluginPath GetPath() const override;
   ComponentInterfaceSymbol GetSymbol() const override;
   VendorSymbol GetVendor() const override;
   wxString GetVersion() const override;
   TranslatableString GetDescription() const override;

   // PluginProvider implementation

   bool Initialize() override;
   void Terminate() override;
   EffectFamilySymbol GetOptionalFamilySymbol() override;

   const FileExtensions &GetFileExtensions() override;
   FilePath InstallPath() override { return {}; }

   void AutoRegisterPlugins(PluginManagerInterface & pm) override;
   PluginPaths FindModulePaths(PluginManagerInterface & pm) override;
   unsigned DiscoverPluginsAtPath(
      const PluginPath & path, TranslatableString &errMsg,
      const RegistrationCallback &callback)
         override;

   
   bool CheckPluginExist(const PluginPath& path) const override;
   
   std::unique_ptr<ComponentInterface>
      LoadPlugin(const PluginPath & path) override;

   // AudioUnitEffectModule implementation

   void LoadAudioUnitsOfType(OSType inAUType, PluginPaths & effects);
};

#endif

#endif