1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167
|
/**********************************************************************
Audacity: A Digital Audio Editor
EffectOutputTracks.cpp
Paul Licameli split from Effect.cpp and EffectBase.cpp
**********************************************************************/
#include "EffectOutputTracks.h"
#include "BasicUI.h"
#include "SyncLock.h"
#include "UserException.h"
#include "WaveTrack.h"
#include "TimeStretching.h"
// Effect application counter
int EffectOutputTracks::nEffectsDone = 0;
EffectOutputTracks::EffectOutputTracks(
TrackList& tracks, EffectType effectType,
std::optional<TimeInterval> effectTimeInterval, bool allSyncLockSelected,
bool stretchSyncLocked)
: mTracks { tracks }
, mEffectType { effectType }
{
assert(
!effectTimeInterval.has_value() ||
effectTimeInterval->first <= effectTimeInterval->second);
// Reset map
mIMap.clear();
mOMap.clear();
mOutputTracks = TrackList::Create(mTracks.GetOwner());
auto trackRange = mTracks.Any() +
[&] (const Track *pTrack) {
return allSyncLockSelected
? SyncLock::IsSelectedOrSyncLockSelected(*pTrack)
: dynamic_cast<const WaveTrack*>(pTrack) && pTrack->GetSelected();
};
for (auto aTrack : trackRange) {
auto pTrack = aTrack->Duplicate();
mIMap.push_back(aTrack);
mOMap.push_back(pTrack.get());
mOutputTracks->Add(pTrack);
}
if (
effectTimeInterval.has_value() &&
effectTimeInterval->second > effectTimeInterval->first)
{
TimeStretching::WithClipRenderingProgress(
[&](const ProgressReporter& parent)
{
const auto tracksToUnstretch =
(stretchSyncLocked ? mOutputTracks->Any<WaveTrack>() :
mOutputTracks->Selected<WaveTrack>()) +
[&](const WaveTrack* pTrack)
{
return TimeStretching::HasPitchOrSpeed(
*pTrack, effectTimeInterval->first,
effectTimeInterval->second);
};
BasicUI::SplitProgress(
tracksToUnstretch.begin(), tracksToUnstretch.end(),
[&](WaveTrack* aTrack, const ProgressReporter& child) {
aTrack->ApplyPitchAndSpeed(effectTimeInterval, child);
},
parent);
});
}
// Invariant is established
assert(mIMap.size() == mOutputTracks->Size());
assert(mIMap.size() == mOMap.size());
}
EffectOutputTracks::~EffectOutputTracks() = default;
Track *EffectOutputTracks::AddToOutputTracks(const std::shared_ptr<Track> &t)
{
mIMap.push_back(nullptr);
mOMap.push_back(t.get());
auto result = mOutputTracks->Add(t);
// Invariant is maintained
assert(mIMap.size() == mOutputTracks->Size());
assert(mIMap.size() == mOMap.size());
return result;
}
const Track* EffectOutputTracks::GetMatchingInput(const Track& outTrack) const
{
const auto it = std::find(mOMap.begin(), mOMap.end(), &outTrack);
if (it == mOMap.end())
return nullptr;
const auto index = it - mOMap.begin();
return mIMap[index];
}
// Replace tracks with successfully processed mOutputTracks copies.
// Else clear and delete mOutputTracks copies.
void EffectOutputTracks::Commit()
{
if (!mOutputTracks) {
// Already committed, violating precondition. Maybe wrong intent...
assert(false);
// ... but harmless
return;
}
size_t cnt = mOMap.size();
size_t i = 0;
while (!mOutputTracks->empty()) {
const auto pOutputTrack = *mOutputTracks->begin();
// If tracks were removed from mOutputTracks, then there will be
// tracks in the map that must be removed from mTracks.
while (i < cnt && mOMap[i] != pOutputTrack) {
const auto t = mIMap[i];
// Class invariant justifies the assertion
assert(t);
++i;
mTracks.Remove(*t);
}
// The output track, still in the list, must also have been placed in
// the map
assert(i < cnt);
// Find the input track it corresponds to
if (!mIMap[i])
// This track was an addition to output tracks; add it to mTracks
mTracks.AppendOne(std::move(*mOutputTracks));
else if (
mEffectType != EffectTypeNone && mEffectType != EffectTypeAnalyze)
// Replace mTracks entry with the new track
mTracks.ReplaceOne(*mIMap[i], std::move(*mOutputTracks));
else
// This output track was just a placeholder for pre-processing. Discard
// it.
mOutputTracks->Remove(*pOutputTrack);
++i;
}
// If tracks were removed from mOutputTracks, then there may be tracks
// left at the end of the map that must be removed from mTracks.
while (i < cnt) {
const auto t = mIMap[i];
// Class invariant justifies the assertion
assert(t);
++i;
mTracks.Remove(*t);
}
// Reset map
mIMap.clear();
mOMap.clear();
// Make sure we processed everything
assert(mOutputTracks->empty());
// The output list is no longer needed
mOutputTracks.reset();
++nEffectsDone;
}
|