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/**********************************************************************
Audacity: A Digital Audio Editor
@file ModuleSettings.h
Paul Licameli split from ModulePrefs.h
**********************************************************************/
#ifndef __AUDACITY_MODULE_SETTINGS__
#define __AUDACITY_MODULE_SETTINGS__
#include "Identifier.h"
enum {
kModuleDisabled = 0,
kModuleEnabled = 1,
kModuleAsk = 2, // Will ask, each time, when audacity starts.
kModuleFailed = 3, // Audacity thinks this is a bad module.
kModuleNew = 4 // Audacity will ask once, and remember the answer.
};
namespace ModuleSettings {
MODULE_MANAGER_API int GetModuleStatus( const FilePath &fname );
MODULE_MANAGER_API void SetModuleStatus( const FilePath &fname, int iStatus );
}
#endif
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