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/**********************************************************************
Audacity: A Digital Audio Editor
@file Base64.cpp
@brief Base64 encode/decode (extracted from Audacity sources)
**********************************************************************/
#include "Base64.h"
#include <wx/string.h>
////////////////////////////////////////////////////////////////////////////////
// Base64 en/decoding
//
// Original routines marked as public domain and found at:
//
// http://en.wikibooks.org/wiki/Algorithm_implementation/Miscellaneous/Base64
//
////////////////////////////////////////////////////////////////////////////////
// Lookup table for encoding
const static wxChar cset[] = wxT("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/");
const static char padc = wxT('=');
wxString Base64::Encode(const void *in, int len)
{
auto p = static_cast<const unsigned char*>(in);
wxString out;
unsigned long temp;
for (int i = 0; i < len / 3; i++)
{
temp = (*p++) << 16; //Convert to big endian
temp += (*p++) << 8;
temp += (*p++);
out += cset[(temp & 0x00FC0000) >> 18];
out += cset[(temp & 0x0003F000) >> 12];
out += cset[(temp & 0x00000FC0) >> 6];
out += cset[(temp & 0x0000003F)];
}
switch (len % 3)
{
case 1:
temp = (*p++) << 16; //Convert to big endian
out += cset[(temp & 0x00FC0000) >> 18];
out += cset[(temp & 0x0003F000) >> 12];
out += padc;
out += padc;
break;
case 2:
temp = (*p++) << 16; //Convert to big endian
temp += (*p++) << 8;
out += cset[(temp & 0x00FC0000) >> 18];
out += cset[(temp & 0x0003F000) >> 12];
out += cset[(temp & 0x00000FC0) >> 6];
out += padc;
break;
}
return out;
}
int Base64::Decode(const wxString &in, void *out)
{
const auto len = in.length();
auto p = static_cast<unsigned char*>(out);
if (len % 4) //Sanity check
{
return 0;
}
//const char *a = in.mb_str();
//Setup a vector to hold the result
unsigned long temp = 0; //Holds decoded quanta
size_t i = 0;
while (i < len)
{
for (int quantumPosition = 0; quantumPosition < 4; quantumPosition++)
{
unsigned char c = in[i];
temp <<= 6;
if (c >= 0x41 && c <= 0x5A)
{
temp |= c - 0x41;
}
else if (c >= 0x61 && c <= 0x7A)
{
temp |= c - 0x47;
}
else if (c >= 0x30 && c <= 0x39)
{
temp |= c + 0x04;
}
else if (c == 0x2B)
{
temp |= 0x3E;
}
else if (c == 0x2F)
{
temp |= 0x3F;
}
else if (c == padc)
{
switch (len - i)
{
case 1: //One pad character
*p++ = (temp >> 16) & 0x000000FF;
*p++ = (temp >> 8) & 0x000000FF;
return p - static_cast<unsigned char*>(out);
case 2: //Two pad characters
*p++ = (temp >> 10) & 0x000000FF;
return p - static_cast<unsigned char*>(out);
}
}
i++;
}
*p++ = (temp >> 16) & 0x000000FF;
*p++ = (temp >> 8) & 0x000000FF;
*p++ = temp & 0x000000FF;
}
return p - static_cast<unsigned char*>(out);
}
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