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/**********************************************************************
Audacity: A Digital Audio Editor
Track.cpp
Dominic Mazzoni
*******************************************************************//**
\class Track
\brief Fundamental data object of Audacity, displayed in the TrackPanel.
Classes derived form it include the WaveTrack, NoteTrack, LabelTrack
and TimeTrack.
*//*******************************************************************/
#include "Track.h"
#include <algorithm>
#include <cassert>
#include <numeric>
#include <float.h>
#include <wx/file.h>
#include <wx/textfile.h>
#include <wx/log.h>
#include "BasicUI.h"
#include "Project.h"
#include "InconsistencyException.h"
#ifdef _MSC_VER
//Disable truncation warnings
#pragma warning( disable : 4786 )
#endif
Track::Track()
{
}
Track::Track(const Track& orig, ProtectedCreationArg&&)
{
}
// Copy all the track properties except the actual contents
void Track::Init(const Track &orig)
{
mId = orig.mId;
ChannelGroupAttachments &base = *this;
// Intentional slice assignment deep-copies the attachment array:
base = orig;
CopyGroupProperties(orig);
mLinkType = orig.mLinkType;
}
void Track::ReparentAllAttachments()
{
this->AttachedTrackObjects::ForEach([&](auto &attachment){
attachment.Reparent(this->SharedPointer());
});
}
const wxString &Track::GetName() const
{
return mName;
}
void Track::SetName( const wxString &n )
{
auto &name = mName;
if (name != n) {
name = n;
Notify(true);
}
}
bool Track::GetSelected() const
{
return mSelected;
}
void Track::SetSelected(bool s)
{
auto &selected = mSelected;
if (selected != s) {
selected = s;
auto pList = mList.lock();
if (pList)
pList->SelectionEvent(*this);
}
}
void Track::CopyAttachments(Track &dst, const Track &src, bool deep)
{
if (!deep) {
// Share the satellites with the original, though they do not point
// back to the duplicate track
AttachedTrackObjects &attachments = dst;
attachments = src; // shallow copy
}
else
src.AttachedTrackObjects::ForEach([&](auto &attachment){
// Copy view state that might be important to undo/redo
attachment.CopyTo(dst);
});
}
auto Track::Duplicate(DuplicateOptions options) const -> Holder
{
// invoke "virtual constructor" to copy track object proper:
auto result = Clone(options.backup);
CopyAttachments(*result, *this, !options.shallowCopyAttachments);
return result;
}
Track::~Track()
{
}
TrackNodePointer Track::GetNode() const
{
return mNode;
}
void Track::SetOwner
(const std::weak_ptr<TrackList> &list, TrackNodePointer node)
{
// BUG: When using this function to clear an owner, we may need to clear
// focused track too. Otherwise focus could remain on an invisible (or deleted) track.
mList = list;
mNode = node;
}
void Track::SetLinkType(LinkType linkType, bool completeList)
{
DoSetLinkType(linkType, completeList);
if (const auto pList = mList.lock()) {
pList->RecalcPositions(mNode);
pList->ResizingEvent(mNode);
}
}
void Track::CopyGroupProperties(const Track &other)
{
mName = other.mName;
mSelected = other.mSelected;
}
void Track::DoSetLinkType(LinkType linkType, bool completeList)
{
auto oldType = GetLinkType();
if (linkType == oldType)
// No change
return;
if (oldType == LinkType::None) {
// Becoming linked
// First ensure that the previous does not link to this
if (auto partner = GetLinkedTrack())
partner->mLinkType = LinkType::None;
assert(!GetLinkedTrack());
// Change my link type
mLinkType = linkType;
// Keep link consistency, while still in un-zipped state
if (auto partner = GetLinkedTrack()) {
partner->mLinkType = LinkType::None;
partner->CopyGroupProperties(*this);
}
}
else if (linkType == LinkType::None) {
// Becoming unlinked
if (HasLinkedTrack()) {
if (auto partner = GetLinkedTrack()) {
// Make independent copy of group data in the partner, which should
// have had none
ChannelGroupAttachments &base = *partner;
// Intentional slice assignment deep-copies the attachment array:
base = *this;
partner->CopyGroupProperties(*this);
partner->mLinkType = LinkType::None;
}
}
mLinkType = LinkType::None;
}
else
// Remaining linked, changing the type
mLinkType = linkType;
// Assertion checks only in a debug build, does not have side effects!
assert(!completeList || LinkConsistencyCheck());
}
Track *Track::GetLinkedTrack() const
{
auto pList = GetOwner();
if (!pList)
return nullptr;
if (!pList->isNull(mNode)) {
if (HasLinkedTrack()) {
auto next = pList->getNext( mNode );
if ( !pList->isNull( next ) )
return next->get();
}
if (mNode != pList->ListOfTracks::begin()) {
auto prev = pList->getPrev( mNode );
if ( !pList->isNull( prev ) ) {
auto track = prev->get();
if (track && track->HasLinkedTrack())
return track;
}
}
}
return nullptr;
}
bool Track::HasLinkedTrack() const noexcept
{
return mLinkType != LinkType::None;
}
std::optional<TranslatableString> Track::GetErrorOpening() const
{
return {};
}
void Track::Notify(bool allChannels, int code)
{
auto pList = mList.lock();
if (pList)
pList->DataEvent(SharedPointer(), allChannels, code);
}
void Track::SyncLockAdjust(double oldT1, double newT1)
{
const auto endTime = GetEndTime();
if (newT1 > oldT1 && oldT1 > endTime)
return;
if (newT1 > oldT1) {
auto cutChannels = Cut(oldT1, endTime);
Paste(newT1, *cutChannels);
}
else if (newT1 < oldT1)
// Remove from the track
Clear(newT1, oldT1);
}
bool Track::Any() const
{ return true; }
bool Track::IsSelected() const
{ return GetSelected(); }
bool Track::IsLeader() const
{
return !GetLinkedTrack() || HasLinkedTrack();
}
bool Track::LinkConsistencyFix(bool doFix)
{
assert(!doFix || IsLeader());
// Sanity checks for linked tracks; unsetting the linked property
// doesn't fix the problem, but it likely leaves us with orphaned
// sample blocks instead of much worse problems.
bool err = false;
if (HasLinkedTrack()) {
if (auto link = GetLinkedTrack()) {
// A linked track's partner should never itself be linked
if (link->HasLinkedTrack()) {
err = true;
if (doFix) {
wxLogWarning(
L"Left track %s had linked right track %s with extra right "
"track link.\n Removing extra link from right track.",
GetName(), link->GetName());
link->SetLinkType(LinkType::None);
}
}
}
else {
err = true;
if (doFix) {
wxLogWarning(
L"Track %s had link to NULL track. Setting it to not be linked.",
GetName());
SetLinkType(LinkType::None);
}
}
}
return ! err;
}
// TrackList
//
// The TrackList sends events whenever certain updates occur to the list it
// is managing. Any other classes that may be interested in get these updates
// should use TrackList::Subscribe().
//
// same value as in the default constructed TrackId:
long TrackList::sCounter = -1;
static const AudacityProject::AttachedObjects::RegisteredFactory key{
[](AudacityProject &project) { return TrackList::Create( &project ); }
};
TrackList &TrackList::Get( AudacityProject &project )
{
return project.AttachedObjects::Get< TrackList >( key );
}
const TrackList &TrackList::Get( const AudacityProject &project )
{
return Get( const_cast< AudacityProject & >( project ) );
}
TrackList::TrackList( AudacityProject *pOwner )
: mOwner{ pOwner }
{
}
// Factory function
TrackListHolder TrackList::Create(AudacityProject *pOwner)
{
return std::make_shared<TrackList>(pOwner);
}
#if 0
TrackList &TrackList::operator= (TrackList &&that)
{
if (this != &that) {
this->Clear();
Swap(that);
}
return *this;
}
#endif
void TrackList::Swap(TrackList &that)
{
auto SwapLOTs = [](
ListOfTracks &a, const std::weak_ptr< TrackList > &aSelf,
ListOfTracks &b, const std::weak_ptr< TrackList > &bSelf )
{
a.swap(b);
for (auto it = a.begin(), last = a.end(); it != last; ++it)
(*it)->SetOwner(aSelf, it);
for (auto it = b.begin(), last = b.end(); it != last; ++it)
(*it)->SetOwner(bSelf, it);
};
const auto self = shared_from_this();
const auto otherSelf = that.shared_from_this();
SwapLOTs( *this, self, that, otherSelf );
}
TrackList::~TrackList()
{
Clear(false);
}
wxString TrackList::MakeUniqueTrackName(const wxString& baseTrackName) const
{
int n = 1;
while(true) {
auto name = wxString::Format("%s %d", baseTrackName, n++);
bool found {false};
for(const auto track : Tracks<const Track>()) {
if(track->GetName() == name) {
found = true;
break;
}
}
if(!found)
return name;
}
}
void TrackList::RecalcPositions(TrackNodePointer node)
{
if (isNull(node))
return;
Track *t;
auto prev = getPrev(node);
if (!isNull(prev))
t = prev->get();
const auto theEnd = End();
for (auto n = DoFind(node->get()); n != theEnd; ++n)
t = *n;
}
void TrackList::QueueEvent(TrackListEvent event)
{
BasicUI::CallAfter( [wThis = weak_from_this(), event = std::move(event)]{
if (auto pThis = wThis.lock())
pThis->Publish(event);
} );
}
void TrackList::SelectionEvent(Track &track)
{
for (auto channel : Channels(&track))
QueueEvent({
TrackListEvent::SELECTION_CHANGE, channel->shared_from_this() });
}
void TrackList::DataEvent(
const std::shared_ptr<Track> &pTrack, bool allChannels, int code)
{
auto doQueueEvent = [this, code](const std::shared_ptr<Track> &theTrack){
QueueEvent({ TrackListEvent::TRACK_DATA_CHANGE, theTrack, code });
};
if (allChannels)
for (auto channel : Channels(pTrack.get()))
doQueueEvent(channel->shared_from_this());
else
doQueueEvent(pTrack);
}
void TrackList::PermutationEvent(TrackNodePointer node)
{
QueueEvent({ TrackListEvent::PERMUTED, *node });
}
void TrackList::DeletionEvent(std::weak_ptr<Track> node, bool duringReplace)
{
QueueEvent(
{ TrackListEvent::DELETION, std::move(node), duringReplace ? 1 : 0 });
}
void TrackList::AdditionEvent(TrackNodePointer node)
{
QueueEvent({ TrackListEvent::ADDITION, *node });
}
void TrackList::ResizingEvent(TrackNodePointer node)
{
QueueEvent({ TrackListEvent::RESIZING, *node });
}
auto TrackList::EmptyRange() const
-> TrackIterRange< Track >
{
auto it = const_cast<TrackList*>(this)->getEnd();
return {
{ it, it, it, &Track::Any },
{ it, it, it, &Track::Any }
};
}
auto TrackList::DoFind(Track *pTrack) -> TrackIter<Track>
{
if (!pTrack || pTrack->GetOwner().get() != this)
return EndIterator<Track>();
else
return MakeTrackIterator<Track>(pTrack->GetNode());
}
auto TrackList::Find(Track *pTrack) -> TrackIter<Track>
{
auto iter = DoFind(pTrack);
while( *iter && ! ( *iter )->IsLeader() )
--iter;
return iter.Filter( &Track::IsLeader );
}
void TrackList::Insert(const Track* before,
const Track::Holder &pSrc, bool assignIds)
{
assert(before == nullptr || Find(before) != EndIterator<const Track>());
if(before == nullptr)
{
Add(pSrc, assignIds);
return;
}
std::vector<Track *> arr;
arr.reserve(Size() + 1);
for (const auto track : *this) {
if (track == before)
arr.push_back(pSrc.get());
arr.push_back(track);
}
Add(pSrc, assignIds);
Permute(arr);
}
void TrackList::Permute(const std::vector<Track *> &tracks)
{
std::vector<TrackNodePointer> permutation;
for (const auto pTrack : tracks)
for (const auto pChannel : Channels(pTrack))
permutation.push_back(pChannel->GetNode());
for (const auto iter : permutation) {
ListOfTracks::value_type track = *iter;
erase(iter);
Track *pTrack = track.get();
pTrack->SetOwner(shared_from_this(), insert(ListOfTracks::end(), track));
}
auto n = getBegin();
RecalcPositions(n);
PermutationEvent(n);
}
Track *TrackList::FindById( TrackId id )
{
// Linear search. Tracks in a project are usually very few.
// Search only the non-pending tracks.
auto it = std::find_if( ListOfTracks::begin(), ListOfTracks::end(),
[=](const ListOfTracks::value_type &ptr){ return ptr->GetId() == id; } );
if (it == ListOfTracks::end())
return {};
return it->get();
}
Track *TrackList::DoAddToHead(const std::shared_ptr<Track> &t)
{
Track *pTrack = t.get();
push_front(ListOfTracks::value_type(t));
auto n = getBegin();
pTrack->SetOwner(shared_from_this(), n);
pTrack->SetId( TrackId{ ++sCounter } );
RecalcPositions(n);
AdditionEvent(n);
return front().get();
}
Track *TrackList::DoAdd(const std::shared_ptr<Track> &t, bool assignIds)
{
if (!ListOfTracks::empty()) {
auto &pLast = *ListOfTracks::rbegin();
if (pLast->mLinkType != Track::LinkType::None)
t->CopyGroupProperties(*pLast);
}
push_back(t);
auto n = getPrev( getEnd() );
t->SetOwner(shared_from_this(), n);
if (mAssignsIds && assignIds)
t->SetId(TrackId{ ++sCounter });
RecalcPositions(n);
AdditionEvent(n);
return back().get();
}
Track::Holder TrackList::ReplaceOne(Track &t, TrackList &&with)
{
assert(t.GetOwner().get() == this);
assert(!with.empty());
auto save = t.shared_from_this();
//! Move one track to the temporary list
auto node = t.GetNode();
t.SetOwner({}, {});
//! Redirect the list element of this
const auto iter = with.ListOfTracks::begin();
const auto pTrack = *iter;
*node = pTrack;
with.erase(iter);
pTrack->SetOwner(shared_from_this(), node);
pTrack->SetId(save->GetId());
RecalcPositions(node);
DeletionEvent(save, true);
AdditionEvent(node);
return save;
}
std::shared_ptr<Track> TrackList::Remove(Track &track)
{
auto *t = &track;
auto iter = getEnd();
auto node = t->GetNode();
t->SetOwner({}, {});
std::shared_ptr<Track> holder;
if (!isNull(node)) {
holder = *node;
iter = getNext(node);
erase(node);
if (!isNull(iter))
RecalcPositions(iter);
DeletionEvent(t->shared_from_this(), false);
}
return holder;
}
void TrackList::Clear(bool sendEvent)
{
// Null out the back-pointers to this in tracks, in case there
// are outstanding shared_ptrs to those tracks, making them outlive
// the temporary ListOfTracks below.
for (auto pTrack: Tracks<Track>()) {
pTrack->SetOwner({}, {});
if (sendEvent)
DeletionEvent(pTrack->shared_from_this(), false);
}
ListOfTracks tempList;
tempList.swap( *this );
}
/// Return a track in the list that comes after Track t
Track *TrackList::GetNext(Track &t, bool linked) const
{
auto node = t.GetNode();
if (!isNull(node)) {
if (linked && t.HasLinkedTrack())
node = getNext(node);
if (!isNull(node))
node = getNext(node);
if (!isNull(node))
return node->get();
}
return nullptr;
}
Track *TrackList::GetPrev(Track &t, bool linked) const
{
TrackNodePointer prev;
auto node = t.GetNode();
if (!isNull(node)) {
// linked is true and input track second in team?
if (linked) {
prev = getPrev(node);
if (!isNull(prev) &&
!t.HasLinkedTrack() && t.GetLinkedTrack())
// Make it the first
node = prev;
}
prev = getPrev(node);
if (!isNull(prev)) {
// Back up once
node = prev;
// Back up twice sometimes when linked is true
if (linked) {
prev = getPrev(node);
if( !isNull(prev) &&
!(*node)->HasLinkedTrack() &&
(*node)->GetLinkedTrack())
node = prev;
}
return node->get();
}
}
return nullptr;
}
bool TrackList::CanMoveUp(Track &t) const
{
return GetPrev(t, true) != nullptr;
}
bool TrackList::CanMoveDown(Track &t) const
{
return GetNext(t, true) != nullptr;
}
// This is used when you want to swap the track at s1 with the track at s2.
// The complication is that the tracks are stored in a single
// linked list.
void TrackList::SwapNodes(TrackNodePointer s1, TrackNodePointer s2)
{
// if a null pointer is passed in, we want to know about it
wxASSERT(!isNull(s1));
wxASSERT(!isNull(s2));
// Safety check...
if (s1 == s2)
return;
// Be sure s1 is the earlier iterator
{
const auto begin = ListOfTracks::begin();
auto d1 = std::distance(begin, s1);
auto d2 = std::distance(begin, s2);
if (d1 > d2)
std::swap(s1, s2);
}
// For saving the removed tracks
using Saved = ListOfTracks::value_type;
Saved saved1, saved2;
auto doSave = [&](Saved &saved, TrackNodePointer &s) {
saved = *s, s = erase(s);
};
doSave(saved1, s1);
// The two ranges are assumed to be disjoint but might abut
const bool same = (s1 == s2);
doSave(saved2, s2);
if (same)
// Careful, we invalidated s1 in the second doSave!
s1 = s2;
// Reinsert them
auto doInsert = [&](Saved &saved, TrackNodePointer &s) {
const auto pTrack = saved.get();
// Insert before s, and reassign s to point at the new node before
// old s; which is why we saved pointers in backwards order
pTrack->SetOwner(shared_from_this(), s = insert(s, saved) );
};
// This does not invalidate s2 even when it equals s1:
doInsert(saved2, s1);
// Even if s2 was same as s1, this correctly inserts the saved1 range
// after the saved2 range, when done after:
doInsert(saved1, s2);
// Now correct the Index in the tracks, and other things
RecalcPositions(s1);
PermutationEvent(s1);
}
bool TrackList::MoveUp(Track &t)
{
Track *p = GetPrev(t, true);
if (p) {
SwapNodes(p->GetNode(), t.GetNode());
return true;
}
return false;
}
bool TrackList::MoveDown(Track &t)
{
Track *n = GetNext(t, true);
if (n) {
SwapNodes(t.GetNode(), n->GetNode());
return true;
}
return false;
}
bool TrackList::empty() const
{
return Begin() == End();
}
namespace {
// Abstract the common pattern of the following two member functions
inline double Accumulate(const TrackList &list,
double (Track::*memfn)() const, double ident,
const double &(*combine)(const double&, const double&))
{
// Default the answer to zero for empty list
if (list.empty())
return 0.0;
// Otherwise accumulate minimum or maximum of track values
return list.Any().accumulate(ident, combine, memfn);
}
}
double TrackList::GetStartTime() const
{
return Accumulate(*this, &Track::GetStartTime,
std::numeric_limits<double>::max(), std::min);
}
double TrackList::GetEndTime() const
{
return Accumulate(*this, &Track::GetEndTime,
std::numeric_limits<double>::lowest(), std::max);
}
auto Track::ClassTypeInfo() -> const TypeInfo &
{
static Track::TypeInfo info{
{ "generic", "generic", XO("Generic Track") }, false };
return info;
}
bool Track::SupportsBasicEditing() const
{
return true;
}
// Serialize, not with tags of its own, but as attributes within a tag.
void Track::WriteCommonXMLAttributes(
XMLWriter &xmlFile, bool includeNameAndSelected) const
{
if (includeNameAndSelected) {
// May write name and selectedness redundantly for right channels,
// but continue doing that in case the file is opened in Audacity 3.1.x
// which does not have unique ChannelGroupData for the track
xmlFile.WriteAttr(wxT("name"), GetName());
xmlFile.WriteAttr(wxT("isSelected"), this->GetSelected());
}
AttachedTrackObjects::ForEach([&](auto &attachment){
attachment.WriteXMLAttributes( xmlFile );
});
}
// Return true iff the attribute is recognized.
bool Track::HandleCommonXMLAttribute(
const std::string_view& attr, const XMLAttributeValueView& valueView)
{
long nValue = -1;
bool handled = false;
AttachedTrackObjects::ForEach([&](auto &attachment){
handled = handled || attachment.HandleXMLAttribute( attr, valueView );
});
if (handled)
;
// Note that the per-group properties of name and selectedness may have
// been written redundantly for each channel, and values for the last
// channel will be the last ones assigned
else if (attr == "name") {
SetName(valueView.ToWString());
return true;
}
else if (attr == "isSelected" && valueView.TryGet(nValue)) {
this->SetSelected(nValue != 0);
return true;
}
return false;
}
void Track::AdjustPositions()
{
auto pList = mList.lock();
if (pList) {
pList->RecalcPositions(mNode);
pList->ResizingEvent(mNode);
}
}
Track::LinkType Track::GetLinkType() const noexcept
{
return mLinkType;
}
TrackListHolder TrackList::Temporary(AudacityProject *pProject,
const Track::Holder &pTrack)
{
assert(pTrack == nullptr || pTrack->GetOwner() == nullptr);
// Make a well formed channel group from these tracks
auto tempList = Create(pProject);
if (pTrack)
tempList->Add(pTrack);
tempList->mAssignsIds = false;
return tempList;
}
void TrackList::AssignUniqueId(const Track::Holder &track)
{
track->SetId(TrackId{ ++sCounter });
}
void TrackList::Append(TrackList &&list, bool assignIds)
{
auto iter = list.ListOfTracks::begin(),
end = list.ListOfTracks::end();
while (iter != end) {
auto pTrack = *iter;
iter = list.erase(iter);
this->Add(pTrack, assignIds);
}
}
void TrackList::AppendOne(TrackList &&list)
{
const auto iter = list.ListOfTracks::begin(),
end = list.ListOfTracks::end();
if (iter != end) {
auto pTrack = *iter;
list.erase(iter);
this->Add(pTrack);
}
}
Track::Holder TrackList::DetachFirst()
{
auto iter = ListOfTracks::begin();
auto result = *iter;
erase(iter);
result->SetOwner({}, {});
return result;
}
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