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/**********************************************************************
Audacity: A Digital Audio Editor
VSTEffect.cpp
Dominic Mazzoni
Paul Licameli split from VSTEffect.cpp
This class implements a VST Plug-in effect. The plug-in must be
loaded in a platform-specific way and passed into the constructor,
but from here this class handles the interfacing.
********************************************************************//**
\class AEffect
\brief VST Effects class, conforming to VST layout.
*//********************************************************************/
#include "VSTEffectBase.h"
#include "VSTInstance.h"
#include <wx/time.h>
#include "Base64.h"
#include "ConfigInterface.h"
VSTEffectBase::VSTEffectBase(const PluginPath & path)
: VSTWrapper(path)
{
memset(&mTimeInfo, 0, sizeof(mTimeInfo));
mTimeInfo.samplePos = 0.0;
mTimeInfo.sampleRate = 44100.0; // this is a bogus value, but it's only for the display
mTimeInfo.nanoSeconds = wxGetUTCTimeMillis().ToDouble();
mTimeInfo.tempo = 120.0;
mTimeInfo.timeSigNumerator = 4;
mTimeInfo.timeSigDenominator = 4;
mTimeInfo.flags = kVstTempoValid | kVstNanosValid;
}
VSTEffectBase::~VSTEffectBase() = default;
PluginPath VSTEffectBase::GetPath() const
{
return mPath;
}
ComponentInterfaceSymbol VSTEffectBase::GetSymbol() const
{
return VSTWrapper::GetSymbol();
}
VendorSymbol VSTEffectBase::GetVendor() const
{
return { mVendor };
}
wxString VSTEffectBase::GetVersion() const
{
wxString version;
bool skipping = true;
for (int i = 0, s = 0; i < 4; i++, s += 8)
{
int dig = (mVersion >> s) & 0xff;
if (dig != 0 || !skipping)
{
version += !skipping ? wxT(".") : wxT("");
version += wxString::Format(wxT("%d"), dig);
skipping = false;
}
}
return version;
}
TranslatableString VSTEffectBase::GetDescription() const
{
// VST does have a product string opcode and some effects return a short
// description, but most do not or they just return the name again. So,
// try to provide some sort of useful information.
return XO("Audio In: %d, Audio Out: %d").Format( mAudioIns, mAudioOuts );
}
// ============================================================================
// EffectDefinitionInterface Implementation
// ============================================================================
EffectType VSTEffectBase::GetType() const
{
if (mAudioIns == 0 && mAudioOuts == 0)
{
return EffectTypeTool;
}
if (mAudioIns == 0)
{
return EffectTypeGenerate;
}
if (mAudioOuts == 0)
{
return EffectTypeAnalyze;
}
return EffectTypeProcess;
}
EffectFamilySymbol VSTEffectBase::GetFamily() const
{
return VSTPLUGINTYPE;
}
bool VSTEffectBase::IsInteractive() const
{
return mInteractive;
}
bool VSTEffectBase::IsDefault() const
{
return false;
}
auto VSTEffectBase::RealtimeSupport() const -> RealtimeSince
{
return RealtimeSince::Always;
/* return GetType() == EffectTypeProcess
? RealtimeSince::Always
: RealtimeSince::Never; */
}
bool VSTEffectBase::SupportsAutomation() const
{
return mAutomatable;
}
bool VSTEffectBase::InitializePlugin()
{
if (!mAEffect)
{
Load();
}
if (!mAEffect)
{
return false;
}
return true;
}
std::shared_ptr<EffectInstance> VSTEffectBase::MakeInstance() const
{
int userBlockSize;
GetConfig(*this, PluginSettings::Shared, wxT("Options"),
wxT("BufferSize"), userBlockSize, 8192);
size_t userBlockSizeC = std::max( 1, userBlockSize );
bool useLatency;
GetConfig(*this, PluginSettings::Shared, wxT("Options"),
wxT("UseLatency"), useLatency, true);
return std::make_shared<VSTInstance>(
*this, mPath, userBlockSizeC, userBlockSizeC, useLatency);
}
bool VSTEffectBase::SaveSettings(const EffectSettings& settings, CommandParameters& parms) const
{
const VSTSettings& vstSettings = GetSettings(settings);
for (const auto& item : vstSettings.mParamsMap)
{
if (item.second)
{
const auto& name = item.first;
const auto& value = *(item.second);
if (!parms.Write(name, value))
{
return false;
}
}
}
return true;
}
bool VSTEffectBase::LoadSettings(const CommandParameters& parms, EffectSettings& settings) const
{
VSTSettings& vstSettings = GetSettings(settings);
long index{};
wxString key;
double value = 0.0;
if (parms.GetFirstEntry(key, index))
{
do
{
if (parms.Read(key, &value)) {
auto &map = vstSettings.mParamsMap;
auto iter = map.find(key);
if (iter != map.end()) {
if (iter->second)
// Should be guaranteed by MakeSettings
iter->second = value;
else {
assert(false);
}
}
else
// Unknown parameter name in the file
return false;
}
} while (parms.GetNextEntry(key, index));
}
// Loads key-value pairs only from a config file -- no chunk
vstSettings.mChunk.resize(0);
vstSettings.mVersion = VSTWrapper::mVersion;
vstSettings.mUniqueID = VSTWrapper::mAEffect->uniqueID;
vstSettings.mNumParams = VSTWrapper::mAEffect->numParams;
return true;
}
RegistryPaths VSTEffectBase::GetFactoryPresets() const
{
RegistryPaths progs;
// Some plugins, like Guitar Rig 5, only report 128 programs while they have hundreds. While
// I was able to come up with a hack in the Guitar Rig case to gather all of the program names
// it would not let me set a program outside of the first 128.
if (mVstVersion >= 2)
{
for (int i = 0; i < mAEffect->numPrograms; i++)
{
progs.push_back(GetString(effGetProgramNameIndexed, i));
}
}
return progs;
}
OptionalMessage
VSTEffectBase::LoadFactoryPreset(int id, EffectSettings& settings) const
{
// To do: externalize state so const_cast isn't needed
bool loadOK = const_cast<VSTEffectBase*>(this)->DoLoadFactoryPreset(id) &&
FetchSettings(GetSettings(settings));
if (!loadOK)
return {};
return MakeMessageFS(
VSTInstance::GetSettings(settings));
}
bool VSTEffectBase::DoLoadFactoryPreset(int id)
{
callSetProgram(id);
return true;
}
bool VSTEffectBase::CanExportPresets() const
{
return true;
}
bool VSTEffectBase::HasOptions() const
{
return true;
}
std::vector<int> VSTEffectBase::GetEffectIDs()
{
std::vector<int> effectIDs;
// Are we a shell?
if (mVstVersion >= 2 && (VstPlugCategory) callDispatcher(effGetPlugCategory, 0, 0, NULL, 0) == kPlugCategShell)
{
char name[64];
int effectID;
effectID = (int) callDispatcher(effShellGetNextPlugin, 0, 0, &name, 0);
while (effectID)
{
effectIDs.push_back(effectID);
effectID = (int) callDispatcher(effShellGetNextPlugin, 0, 0, &name, 0);
}
}
return effectIDs;
}
OptionalMessage VSTEffectBase::LoadUserPreset(
const RegistryPath & group, EffectSettings &settings) const
{
wxString value;
auto info = GetChunkInfo();
GetConfig(*this, PluginSettings::Private, group, wxT("UniqueID"),
info.pluginUniqueID, info.pluginUniqueID);
GetConfig(*this, PluginSettings::Private, group, wxT("Version"),
info.pluginVersion, info.pluginVersion);
GetConfig(*this, PluginSettings::Private, group, wxT("Elements"),
info.numElements, info.numElements);
if ( ! IsCompatible(info) )
{
return {};
}
if (GetConfig(*this,
PluginSettings::Private, group, wxT("Chunk"), value, wxEmptyString))
{
ArrayOf<char> buf{ value.length() / 4 * 3 };
int len = Base64::Decode(value, buf.get());
if (len)
{
callSetChunk(true, len, buf.get(), &info);
if (!FetchSettings(GetSettings(settings)))
return {};
}
return MakeMessageFS(
VSTInstance::GetSettings(settings));
}
wxString parms;
if (!GetConfig(*this,
PluginSettings::Private, group, wxT("Parameters"), parms, wxEmptyString))
{
return {};
}
CommandParameters eap;
if (!eap.SetParameters(parms))
{
return {};
}
const bool loadOK = LoadSettings(eap, settings) &&
FetchSettings(GetSettings(settings));
if (!loadOK)
return {};
return MakeMessageFS(
VSTInstance::GetSettings(settings));
}
bool VSTEffectBase::SaveUserPreset(
const RegistryPath & group, const EffectSettings &settings) const
{
const auto& vstSettings = GetSettings(settings);
if ( ! StoreSettings(vstSettings) )
return false;
SetConfig(*this, PluginSettings::Private, group, wxT("UniqueID"), vstSettings.mUniqueID );
SetConfig(*this, PluginSettings::Private, group, wxT("Version"), vstSettings.mVersion );
SetConfig(*this, PluginSettings::Private, group, wxT("Elements"), vstSettings.mNumParams);
if (mAEffect->flags & effFlagsProgramChunks)
{
void *chunk = NULL;
int clen = (int) constCallDispatcher(effGetChunk, 1, 0, &chunk, 0.0);
if (clen <= 0)
{
return false;
}
SetConfig(*this, PluginSettings::Private, group, wxT("Chunk"),
Base64::Encode(chunk, clen));
return true;
}
CommandParameters eap;
if (!SaveSettings(settings, eap))
{
return false;
}
wxString parms;
if (!eap.GetParameters(parms))
{
return false;
}
return SetConfig(*this, PluginSettings::Private,
group, wxT("Parameters"), parms);
}
EffectSettings VSTEffectBase::MakeSettings() const
{
VSTSettings settings;
FetchSettings(settings);
return EffectSettings::Make<VSTSettings>(std::move(settings));
}
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