File: ProjectVersionConflictDialog.cpp

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/*  SPDX-License-Identifier: GPL-2.0-or-later */
/*!********************************************************************

  Audacity: A Digital Audio Editor

  NotCloudProjectDialog.cpp

  Dmitry Vedenko

**********************************************************************/

#include "ProjectVersionConflictDialog.h"

namespace audacity::cloud::audiocom::sync
{
namespace
{
struct DialogProperties final
{
   TranslatableString Title;
   TranslatableString Message;
   TranslatableString LocalButtonText;
   TranslatableString RemoteButtonText;
   bool HasCancelButton {};
};

const DialogProperties dialogProperties[] = {
   { XO("Project version conflict detected"),
     XO("There's a newer version of this Audacity project on Audio.com. Saving this project will replace it as the newest version instead."),
     XO("Save this project"), XO("Discard and open latest version"), false },
   { XO("Project version conflict detected"),
     XO("Project contains unsaved changes. There's a newer version of this Audacity project on Audio.com. Discarding changes will open the latest version instead."),
     XO("Open local project"), XO("Discard and open latest version"), true },
   { XO("Cloud project conflict"),
     XO("You are attempting to open a new active version of this project when there is already one open. Please select which version you wish to remain open."),
     XO("Keep currently open version"), XO("Open new version"), false },
};
} // namespace

ProjectVersionConflictDialog::ProjectVersionConflictDialog(
   const AudacityProject* project, ProjectVersionConflictDialogMode openMode)
    : AudioComDialogBase { project }
{
   const auto& properties = dialogProperties[static_cast<int>(openMode)];

   AddTitle(properties.Title);
   AddParagraph(properties.Message);

   if (properties.HasCancelButton)
      AddButton(CancelButtonIdentifier(), XO("Cancel"), EscButton);

   AddButton(
      UseLocalIdentifier(), properties.LocalButtonText,
      !properties.HasCancelButton ? EscButton : 0);

   AddButton(UseRemoteIdentifier(), properties.RemoteButtonText, DefaultButton);
}

DialogButtonIdentifier ProjectVersionConflictDialog::UseLocalIdentifier()
{
   return { L"local" };
}

DialogButtonIdentifier ProjectVersionConflictDialog::UseRemoteIdentifier()
{
   return { L"remote" };
}
} // namespace audacity::cloud::audiocom::sync