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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*!********************************************************************
Audacity: A Digital Audio Editor
ProjectUploadOperation.h
Dmitry Vedenko
**********************************************************************/
#pragma once
#include <cstdint>
#include <memory>
#include <vector>
#include "concurrency/ICancellable.h"
class TrackList;
namespace audacity::cloud::audiocom::sync
{
enum class UploadMode
{
Normal,
CreateNew,
ForceOverwrite,
};
struct ProjectUploadData final
{
std::vector<uint8_t> ProjectSnapshot;
std::shared_ptr<TrackList> Tracks;
};
class ProjectUploadOperation /* not final */ : public concurrency::ICancellable
{
public:
virtual ~ProjectUploadOperation() = default;
virtual void Start() = 0;
virtual void SetUploadData(const ProjectUploadData& data) = 0;
virtual bool IsCompleted() const = 0;
}; // class AsynchronousOperation
} // namespace audacity::cloud::audiocom::sync
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