File: BasicSettings.cpp

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/*  SPDX-License-Identifier: GPL-2.0-or-later */
/*!********************************************************************

  Audacity: A Digital Audio Editor

  BasicSettings.h

  Vitaly Sverchinsky

**********************************************************************/

#include "BasicSettings.h"

using namespace audacity;

BasicSettings::BasicSettings() = default;

BasicSettings::~BasicSettings() = default;

bool BasicSettings::Exists(const wxString& key) const
{
   return HasEntry(key) || HasGroup(key);
}

bool BasicSettings::DeleteGroup(const wxString& key)
{
   if(HasGroup(key))
      return Remove(key);
   return false;
}

bool BasicSettings::DeleteEntry(const wxString& key)
{
   if(HasEntry(key))
      return Remove(key);
   return false;
}

auto BasicSettings::BeginGroup(const wxString& prefix) -> GroupScope
{
   DoBeginGroup(prefix);
   return { *this };
}

bool BasicSettings::Read(const wxString& key, float* value) const
{
   double d;
   if(Read(key, &d))
   {
      *value = static_cast<float>(d);
      return true;
   }
   return false;
}

wxString BasicSettings::Read(const wxString& key, const wxString& defaultValue) const
{
   wxString value;
   if(!Read(key, &value))
      return defaultValue;
   return value;
}

wxString BasicSettings::Read(const wxString& key, const char* defaultValue) const
{
   wxString value;
   if(!Read(key, &value))
      return { defaultValue };
   return value;
}

wxString BasicSettings::Read(const wxString& key, const wchar_t* defaultValue) const
{
   wxString value;
   if(!Read(key, &value))
      return { defaultValue };
   return value;
}

bool BasicSettings::ReadBool(const wxString& key, bool defaultValue) const
{
   return Read(key, defaultValue);
}

long BasicSettings::ReadLong(const wxString& key, long defaultValue) const
{
   return Read(key, defaultValue);
}

double BasicSettings::ReadDouble(const wxString& key, double defaultValue) const
{
   return Read(key, defaultValue);
}

bool BasicSettings::Write(const wxString& key, float value)
{
   return Write(key, static_cast<double>(value));
}

bool BasicSettings::Write(const wxString& key, const char* value)
{
   return Write(key, wxString(value));
}

bool BasicSettings::Write(const wxString& key, const wchar_t* value)
{
   return Write(key, wxString(value));
}

BasicSettings::GroupScope::GroupScope(BasicSettings& settings)
   : mSettings(settings)
{
}

 void BasicSettings::GroupScope::Reset() noexcept
{
   if(mSettings)
      mSettings->get().DoEndGroup();
   mSettings.reset();
}
 
BasicSettings::GroupScope::~GroupScope() { Reset(); }