File: dlg_audiointerface.h

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/////////////////////////////////////////////////////////////////////////////
// Name:        dlg_audiointerface.h
// Purpose:     
// Author:      
// Modified by: 
// Created:     29/03/2007 11:48:34
// RCS-ID:      
// Copyright:   
// Licence:     
/////////////////////////////////////////////////////////////////////////////
/*
 * Copyright (C) 2007-2008 Vaclav Peroutka <vaclavpe@seznam.cz>
 *
 * Licensed under the GNU General Public License Version 2
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#ifndef _DLG_AUDIOINTERFACE_H_
#define _DLG_AUDIOINTERFACE_H_

#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dlg_audiointerface.h"
#endif

/*!
 * Includes
 */

#include "RWAudio_IO.h"

////@begin includes
////@end includes

/*!
 * Forward declarations
 */

////@begin forward declarations
////@end forward declarations

/*!
 * Control identifiers
 */

////@begin control identifiers
#define SYMBOL_AUDIOINTERFACEDIALOG_STYLE wxCAPTION|wxRESIZE_BORDER|wxSYSTEM_MENU|wxCLOSE_BOX
#define SYMBOL_AUDIOINTERFACEDIALOG_TITLE _("Audio Interface Configuration")
#define SYMBOL_AUDIOINTERFACEDIALOG_IDNAME 32000
#define SYMBOL_AUDIOINTERFACEDIALOG_SIZE wxSize(400, 300)
#define SYMBOL_AUDIOINTERFACEDIALOG_POSITION wxDefaultPosition
////@end control identifiers

/*!
 * Compatibility
 */

#ifndef wxCLOSE_BOX
#define wxCLOSE_BOX 0x1000
#endif

/*!
 * AudioInterfaceDialog class declaration
 */

class AudioInterfaceDialog: public wxDialog
{    
    DECLARE_DYNAMIC_CLASS( AudioInterfaceDialog )
    DECLARE_EVENT_TABLE()

	RWAudioDevList m_DevRecList;
	RWAudioDevList m_DevPlayList;

public:
    /// Constructors
    AudioInterfaceDialog( );
    AudioInterfaceDialog( wxWindow* parent, wxWindowID id = SYMBOL_AUDIOINTERFACEDIALOG_IDNAME, const wxString& caption = SYMBOL_AUDIOINTERFACEDIALOG_TITLE, const wxPoint& pos = SYMBOL_AUDIOINTERFACEDIALOG_POSITION, const wxSize& size = SYMBOL_AUDIOINTERFACEDIALOG_SIZE, long style = SYMBOL_AUDIOINTERFACEDIALOG_STYLE );

    /// Creation
    bool Create( wxWindow* parent, wxWindowID id = SYMBOL_AUDIOINTERFACEDIALOG_IDNAME, const wxString& caption = SYMBOL_AUDIOINTERFACEDIALOG_TITLE, const wxPoint& pos = SYMBOL_AUDIOINTERFACEDIALOG_POSITION, const wxSize& size = SYMBOL_AUDIOINTERFACEDIALOG_SIZE, long style = SYMBOL_AUDIOINTERFACEDIALOG_STYLE );

    /// Initialises member variables
    void Init();

    /// Creates the controls and sizers
    void CreateControls();

////@begin AudioInterfaceDialog event handler declarations

////@end AudioInterfaceDialog event handler declarations

////@begin AudioInterfaceDialog member function declarations

    /// Retrieves bitmap resources
    wxBitmap GetBitmapResource( const wxString& name );

    /// Retrieves icon resources
    wxIcon GetIconResource( const wxString& name );
////@end AudioInterfaceDialog member function declarations

    /// Should we show tooltips?
    static bool ShowToolTips();

////@begin AudioInterfaceDialog member variables
////@end AudioInterfaceDialog member variables
    void SetDevices( RWAudioDevList devreclist, RWAudioDevList devpllist);
    void GetSelectedDevs( unsigned int * recdev, unsigned int * playdev, unsigned long int * newfreq);
    void OnChoiceChanged( wxCommandEvent& event );

};

#endif
    // _DLG_AUDIOINTERFACE_H_