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/***********************************************************************
* file: vitmatrix.hh
* licence: Artistic Licence, see file LICENCE.TXT or
* http://www.opensource.org/licenses/artistic-license.php
* descr.: data structures used inside the viterbi matrix
* author: Oliver Keller (keller@cs.uni-goettingen.de)
*
**********************************************************************/
#ifndef _VITMATRIX_HH
#define _VITMATRIX_HH
// project includes
#include "types.hh" // for ProjectError
// standard C/C++ includes
#include <vector>
#include <map>
#include <list>
#include <limits>
#include <climits>
using namespace std;
// constants for Viterbi*Types
#define VIT_MIN_CAPACITY 7
#define MAX_LINKCOUNT 300
#define SUBSTATEVALUE_BITS (8*sizeof(short))
struct SubstateId {
explicit SubstateId(signed char s=-1, short v=0) : slot(s), value(v) {}
bool operator< (const SubstateId& other) const {
return
slot < other.slot || (slot == other.slot &&
value < other.value);
}
bool operator== (const SubstateId& other) const {
return slot == other.slot && value == other.value;
}
bool operator> (const SubstateId& other) const {
return (other < *this);
}
bool operator!= (const SubstateId& other) const {
return !operator==(other);
}
bool operator<= (const SubstateId& other) const {
return !operator>(other);
}
bool undef() {
return slot==-1 && value==0;
}
int fullId() const {
// implements a monotonous mapping
// with SubstateId() -> 0
return ((slot+1) << SUBSTATEVALUE_BITS) + value;
}
void set(int fromId) {
// reverse mapping int->SubstateId()
value = fromId;
slot = ((fromId-value) >> SUBSTATEVALUE_BITS) -1;
}
static SubstateId min(int slot) {
return SubstateId(slot, numeric_limits<short>::min());
}
static SubstateId max(int slot) {
return SubstateId(slot, numeric_limits<short>::max());
}
signed char slot;
short value;
};
#ifdef DEBUG
inline string itoa(SubstateId d) {
return "(" + itoa(d.slot) + "/" + itoa(d.value) + ")";
}
#endif
typedef map<SubstateId, SubstateId> SubstateIdMap;
#ifdef DEBUG
#define MEMUSEDBLCOUNT 10
struct GenericDataType {
GenericDataType() {
for (int i=0; i<MEMUSEDBLCOUNT; i++)
vals[i]=0;
}
void operator+=(const GenericDataType& other) {
for (int i=0; i<MEMUSEDBLCOUNT; i++)
vals[i]+=other.vals[i];
}
double& operator[] (int i) { return vals[i]; }
double vals[MEMUSEDBLCOUNT];
};
#endif
// exceptions thrown by Viterbi
struct NoSubmapFoundError : public ProjectError {
NoSubmapFoundError() :
ProjectError("Internal error: ViterbiSubmapType has no map!") {}
};
struct SubmapEmptyError : public ProjectError {
SubmapEmptyError() :
ProjectError("Internal error: ViterbiSubmapType is empty!") {}
};
/*
* AlgorithmVariant:
* this type is used to determine the variant implemented in the
* viterbiForwardAndSampling methods
*
*/
enum AlgorithmVariant { doViterbiOnly, doViterbiAndForward, doSampling, doBacktracking };
/* any changes made to the order above needs to be reflected in the following
functions */
inline bool doViterbi(AlgorithmVariant algovar) {
return algovar <= doViterbiAndForward;
}
inline bool needForwardTable(AlgorithmVariant algovar) {
return algovar == doViterbiAndForward || algovar == doSampling;
}
inline AlgorithmVariant doViterbi(bool needForwardTable) {
return needForwardTable ? doViterbiAndForward : doViterbiOnly;
}
/*
* ViterbiSubmapType:
* This class stores the probabilites for substates for a single
* pair (base position, state)
*
* the actual values are the entries of the map, multiplied by a common factor
*/
class ViterbiSubmapType;
struct ViterbiSubmapEntry {
ViterbiSubmapEntry(const Double& dbl=0, ViterbiSubmapType* pred=0) :
p(dbl), predMap(pred), succCount(0) {}
bool operator<(const ViterbiSubmapEntry& other) const {
return p<other.p;
}
bool operator<=(const ViterbiSubmapEntry& other) const {
return !(other < *this);
}
bool operator>=(const ViterbiSubmapEntry& other) const {
return !operator<(other);
}
bool operator>(const ViterbiSubmapEntry& other) const {
return other < *this;
}
void set(const Double& dbl, ViterbiSubmapType* pred) {
p =dbl;
predMap = pred;
}
Double p;
ViterbiSubmapType* predMap;
short succCount;
};
struct ViterbiSubmapBasetype : public map<SubstateId, ViterbiSubmapEntry > {
ViterbiSubmapBasetype(int ln) :
linkcount(ln),
predSubstates(0) {}
ViterbiSubmapBasetype(const ViterbiSubmapBasetype& other, int ln) :
map<SubstateId,ViterbiSubmapEntry>(other),
linkcount(ln),
predSubstates(0) {}
~ViterbiSubmapBasetype() {
delete predSubstates;
}
// multiple instances of ViterbiSubmapType can share the same values;
// this value tells how many of them exist, so ViterbiSubmapType
// knows when to delete the pointed to
int linkcount;
// this map stores the predecessor substates, if needed
SubstateIdMap* predSubstates;
}; // ViterbiSubmapBasetype
class ViterbiSubmapType {
friend class ViterbiColumnType;
// ``const'' in this class refers not to the contents of the map
// but just to the pointer (we want to be able to change
// substates of otherwise ``constant'' Viterbi columns)
public:
// these are aliases for a map iterator
typedef ViterbiSubmapBasetype::iterator iterator;
typedef ViterbiSubmapBasetype::const_iterator const_iterator;
// constructors
explicit ViterbiSubmapType(signed char st) :
factor(1), state(st), theMap(0) {}
// copy constructor: does not copy the map pointed to but
// just adds a link to it
ViterbiSubmapType(const ViterbiSubmapType& other) :
factor(other.factor), state(other.state)
{
link(other);
}
// destructor
~ViterbiSubmapType() {
unlink();
}
// assignment: the same behaviour as the copy constructor
void operator= (const ViterbiSubmapType& other) {
if (&other == this)
return;
factor = other.factor;
state = other.state;
unlink();
link(other);
}
// share another submap's map
void link (const ViterbiSubmapType& other, Double mult) {
factor = other.factor * mult;
unlink();
link(other);
}
// remove the map
void deactivate() {
unlink();
theMap=0;
}
int getMainState() const {
return state;
}
// the following methods can be used also when the map is NULL
bool inactive() const { // is the map NULL?
return (theMap==0);
}
bool empty() const {
return inactive() || theMap->empty();
}
bool emptypart(int part) {
return inactive() || begin(part) == end(part);
}
int size() const {
return inactive() ? 0 : theMap->size();
}
void activate() {
if (!theMap)
theMap = new ViterbiSubmapBasetype(1);
}
int linkcount() const {
return inactive() ? 0 : theMap->linkcount;
}
bool is_linked() {
return theMap && theMap->linkcount > 1;
}
// access predecessor substate map
SubstateIdMap* getPredSubstateMap() const;
SubstateId popPredSubstate(SubstateId substate) const;
void clearEmptySubstateMap() const;
void swapMaps(ViterbiSubmapType&); // exchange values with another instance
void merge(ViterbiSubmapType&, Double); // merge two maps and take the maximum entries
int eraseAllUnneededSubstates() const; // erase substates with succCount==0
// the following methods do not check if theMap is non-NULL
iterator begin() const {
return theMap->begin();
}
iterator begin(int slot) const {
return theMap->lower_bound(SubstateId::min(slot));
}
iterator end() const {
return theMap->end();
}
iterator end(int slot) const {
return theMap->upper_bound(SubstateId::max(slot));
}
iterator bound(SubstateId substate) const {
return theMap->lower_bound(substate);
}
iterator bound(signed char slot, short value) const {
return theMap->lower_bound(SubstateId(slot,value));
}
Double get(SubstateId substate) const {
const_iterator it = theMap->find(substate);
return it==end() ? 0 : it->second.p * factor;
}
iterator insert(iterator where, pair<SubstateId, ViterbiSubmapEntry> what) const {
// insert the value as is (without dividing it by factor)
return theMap->insert(where, what);
}
iterator insert(iterator where, SubstateId substate, const Double& value,
ViterbiSubmapType* pred) const {
// insert the value as is (without dividing it by factor)
return insert(where, make_pair(substate, ViterbiSubmapEntry(value,pred)));
}
void push_back(SubstateId substate, const Double& value, ViterbiSubmapType* pred) const {
// insert at end of map
insert(end(), substate, value, pred);
}
void erase(iterator start, iterator end) const {
theMap->erase(start, end);
}
void erase(SubstateId substate) const {
theMap->erase(substate);
}
short& succCount(SubstateId substate) {
return (*theMap)[substate].succCount;
}
short& succCount(iterator it) {
return it->second.succCount;
}
const short& succCount(iterator it) const {
#ifdef DEBUG
if (it == end())
throw SubmapEmptyError();
#endif
return it->second.succCount;
}
short& succCount() {
return succCount(begin());
}
void eraseAndDecCounts(iterator it) const;
bool setMax(SubstateId substate, Double value, ViterbiSubmapType* pred) const;
void cloneMap(ViterbiSubmapType* newPredMap, int maxlinkcount=1);
void cloneMapIfLinkcountExceeded(ViterbiSubmapType* newPredMap) {
cloneMap(newPredMap, MAX_LINKCOUNT);
}
void getMaxSubstate(SubstateId& substate, Double& value) const;
int eraseUnneededSubstate(SubstateId substate);
void registerPredecessors();
void useMaximum(Double& mainProb);
#ifdef DEBUG
// functions used for debugging only
GenericDataType memoryUsage();
void dieOnZero() const;
void checkAfterWindow() const;
SubstateId getPredecessorSubstate(SubstateId substate) const;
void checkCounts() const;
#endif
Double factor; // multiply this to the entries of the map to get the actual value
private:
// common to copy constructor and assignment operator:
void link(const ViterbiSubmapType& other) {
theMap = other.theMap;
if (theMap) theMap->linkcount++;
}
// common to destructor and assignment operator
void unlink() {
if (theMap && --(theMap->linkcount)==0)
delete theMap;
}
signed char state; // the main state
ViterbiSubmapBasetype* theMap; // the entries (probabilities/factor) for each substate
}; // ViterbiSubmapType
// inline definitions of ViterbiSubmapType member functions
// returns the predecessor substate map, creates one if none exists
inline SubstateIdMap* ViterbiSubmapType::getPredSubstateMap() const {
if (!theMap)
return 0;
SubstateIdMap*& result = theMap->predSubstates;
if (!result)
result = new SubstateIdMap;
return result;
}
inline void ViterbiSubmapType::clearEmptySubstateMap() const {
if (theMap && theMap->predSubstates &&
theMap->predSubstates->empty()) {
delete theMap->predSubstates;
theMap->predSubstates = 0;
}
}
inline void ViterbiSubmapType::swapMaps(ViterbiSubmapType& other) {
ViterbiSubmapBasetype* temp = theMap;
theMap = other.theMap;
other.theMap = temp;
}
inline void ViterbiSubmapType::eraseAndDecCounts(iterator it) const {
ViterbiSubmapType* pred = it->second.predMap;
if (pred) {
SubstateId substate = popPredSubstate(it->first);
pred->succCount(substate)--;
#ifdef DEBUG
if (pred->succCount(substate) < 0)
throw ProjectError("Have negative succCounts");
#endif
}
theMap->erase(it);
}
inline bool ViterbiSubmapType::setMax(SubstateId substate, Double value, ViterbiSubmapType* pred) const {
ViterbiSubmapEntry& target = (*theMap)[substate];
if (target.p * factor < value) {
target.set(value / factor, pred);
return true;
}
return false;
}
inline void ViterbiSubmapType::cloneMap(ViterbiSubmapType* newPredMap, int maxlinkcount) {
#ifdef DEBUG
if (newPredMap == 0)
throw ProjectError("SubstateModel::cloneMap: predMap==0!");
#endif
if (theMap->linkcount > maxlinkcount) {
theMap->linkcount--;
theMap = new ViterbiSubmapBasetype(*theMap,1);
for (iterator it=begin(); it != end(); ++it) {
it->second.predMap = newPredMap;
it->second.succCount = 0;
}
}
}
inline void ViterbiSubmapType::getMaxSubstate(SubstateId& substate, Double& value) const {
value = 0; substate.set(0);
if (empty())
return;
for (iterator it = begin(); it != end(); ++it)
if (it->second > value) {
substate = it->first;
value = it->second.p;
}
value *= factor;
}
/*
* ViterbiEntryType:
* one entry in the viterbi matrix, including the index for the substate map
*
*/
struct ViterbiEntryType {
ViterbiEntryType(signed char st, Double v, signed char i=-1) :
state(st), value(v), substate_idx(i) {}
signed char state;
Double value;
signed char substate_idx;
};
/*
* ViterbiColumnType:
* The entries of the Viterbi matrix belonging to the same base position
* Only nonzero values are actually stored
*
*/
typedef vector<ViterbiEntryType> ViterbiColumnBasetype;
class ViterbiColumnType : public ViterbiColumnBasetype {
public:
// constructor and destructor
ViterbiColumnType() :
ViterbiColumnBasetype(),
subProbs(), idx(0), maxsize(0) {}
~ViterbiColumnType() {
delete[] idx;
}
void reset(int n); // delete the column and reserve space for n states
void erase(int state); // erase the value for a particular state (including substates)
// return a value without autovivification
Double get(int state) const {
return has(state) ? elem(state).value : 0;
}
Double get(int state, SubstateId substate) const {
if (substate.undef()) return get(state);
try {
return getSubstates(state).get(substate);
} catch (NoSubmapFoundError) {
return 0;
}
}
// index operator; uses autovivication in non-const contexts
Double operator[](int state) const { // no autovivification
return get(state);
}
Double& operator[](int state) { // autovivification if needed
if (has(state))
return elem(state).value;
addState(state);
return back().value;
}
bool has(int state) const {
#ifdef DEBUG
if (state < 0 || state >= maxsize)
throw ProjectError("ViterbiColumnType: state out of range");
#endif
return idx[state] >= 0;
}
int size() { // number of elements !=0
return ViterbiColumnBasetype::size();
}
int max_capacity() { // this equals statecount
return maxsize;
}
// access substates
bool hasSubstates(int state) const {
int idx = getSubstateIdx(state);
return idx >= 0 && idx < subProbs.size() && !subProbs[idx].inactive();
}
const ViterbiSubmapType& getSubstates(int state) const;
ViterbiSubmapType& getSubstates(int state);
void getMaxSubstate(int state, SubstateId& substate, Double& value) const;
ViterbiSubmapType& addSubstates(const ViterbiSubmapType& newmap);
// calls a member function of class Tp with a parameter of
// type ViterbiSubmapType for each submap in the column
template <class Tp, class FncPtr>
void foreachSubstate(Tp p, FncPtr f) {
for (int i=0; i<subProbs.size(); i++)
(p->*f)(subProbs[i]);
}
void eraseSubstates(int state); // erase all the substates for a particular state
int eraseUnneededSubstates(); // calls eraseUnneededSubstates for each submap
int removeEmptySubmaps();
#ifdef DEBUG
// functions used for debugging only
int substateCount(int state) const {
try {
return getSubstates(state).size();
} catch (...) {
return 0;
}
}
int totalSubstateCount() const {
int result=0;
for (int i=0; i<subProbs.size(); i++) result += subProbs[i].size();
return result;
}
map<int,Double> substateCounts() const {
map<int,Double> result;
for (int i=0; i<subProbs.size(); i++)
result[subProbs[i].state] = subProbs[i].size();
return result;
}
void testIntegrity() const;
void checkAfterWindow() const {
for (int i=0; i < subProbs.size(); i++)
subProbs[i].checkAfterWindow();
}
void showSubstateInfo(ostream& strm) const;
void write(ostream& strm, const vector<string>&);
void write(const vector<string>&);
int getSubmapCapacity() {
return subProbs.capacity() * sizeof(ViterbiSubmapType);
}
GenericDataType getSubstateMemoryUsage();
void countSubmaps(map<ViterbiSubmapBasetype*,int>& linkcounts);
#endif
private:
const ViterbiEntryType& elem(int state) const {
return ViterbiColumnBasetype::operator[](idx[state]);
}
ViterbiEntryType& elem(int state) {
return ViterbiColumnBasetype::operator[](idx[state]);
}
void addState(int state, signed char sub_idx=-1);
signed char getSubstateIdx(int state) const {
return has(state) ? elem(state).substate_idx : -1;
}
void eraseSubProbs(int subidx);
vector<ViterbiSubmapType> subProbs; // the substate probabilities
signed char* idx; // for each state, the vector index
// or -1 if entry is zero
int maxsize; // number of states
}; // ViterbiColumnType
// inline definitions of ViterbiColumnType member functions
inline const ViterbiSubmapType& ViterbiColumnType::getSubstates(int state) const {
int idx = getSubstateIdx(state);
if (idx >= 0 && idx < subProbs.size()) {
const ViterbiSubmapType& result = subProbs[idx];
if (!result.inactive())
return result;
}
throw NoSubmapFoundError();
}
inline ViterbiSubmapType& ViterbiColumnType::getSubstates(int state) {
int idx = getSubstateIdx(state);
if (idx >= 0 && idx < subProbs.size()) {
ViterbiSubmapType& result = subProbs[idx];
if (!result.inactive())
return result;
}
throw NoSubmapFoundError();
}
inline void ViterbiColumnType::getMaxSubstate(int state, SubstateId& substate, Double& value) const {
Double mainval = get(state);
try {
const ViterbiSubmapType& submap = getSubstates(state);
submap.getMaxSubstate(substate, value);
if (value > mainval)
return;
} catch (NoSubmapFoundError) {}
substate.set(0); value = mainval;
}
inline int ViterbiColumnType::eraseUnneededSubstates() {
int result = 0;
for (int i=0; i<subProbs.size(); i++)
result += subProbs[i].eraseAllUnneededSubstates();
return result;
}
inline int ViterbiColumnType::removeEmptySubmaps() {
int result = 0;
for (int i=0; i<subProbs.size(); i++)
if (subProbs[i].empty() && !subProbs[i].inactive()) {
subProbs[i].deactivate();
result++;
}
return result;
}
inline void ViterbiColumnType::eraseSubProbs(int subidx) {
if (subidx >= 0) {
// overwrite entry at position subidx
// with the (previously) last entry
if (subidx < subProbs.size()-1) {
elem(subProbs.back().state).substate_idx = subidx;
subProbs[subidx] = subProbs.back();
}
// delete last entry in vector
subProbs.pop_back();
}
}
/*
* ViterbiMatrixType:
* An array of Viterbi columns
*/
class ViterbiMatrixType {
public:
ViterbiMatrixType () : data(0), count(0) {}
~ViterbiMatrixType() {
delete[] data;
}
void assign(int colcount, int colsize) {
count = colcount;
delete[] data;
data = new ViterbiColumnType[count];
for (int i=0; i<count; i++) {
data[i].reset(colsize);
}
}
ViterbiColumnType& operator[] (int i) {
return data[i];
}
const ViterbiColumnType& operator[] (int i) const {
return data[i];
}
int size() const {
return count;
}
#ifdef DEBUG
// functions used for debugging only
double load() {
double result=0;
for (int i=0; i<count; i++)
result += data[i].capacity();
return result / count;
}
double load(int i) {
return data[i].capacity();
}
double used_load() {
double result=0;
for (int i=0; i<count; i++)
result += data[i].size();
return result / count;
}
void write(ostream& strm, const vector<string>& stateNames = vector<string>()) {
for (int i=0; i<count; i++)
data[i].write(strm, stateNames);
}
int compare(istream&, const vector<string>& stateNames = vector<string>());
void showSubstateMemoryUsage(int from = 0, int to = -1);
#endif
private:
ViterbiColumnType* data;
int count;
}; // ViterbiMatrixType
/*
* Options lists are used for sampling; items also in backtracking
*/
class OptionListItem {
public:
OptionListItem(){reset();};
OptionListItem(int st, int bs, Double p){
state = st;
base = predEnd = bs;
probability = p;
}
OptionListItem(int st, int bs, int pe, Double p){
state = st;
base = bs;
predEnd = pe;
probability = p;
}
void reset(){state = TYPE_UNKNOWN; base = predEnd = -INT_MAX;}
void resetPredEnd() {predEnd = -INT_MAX;}
int state;
int base;
int predEnd; // base at which predecessor state ends, usually identical to base unless states (genes) overlap
Double probability;
};
inline bool operator< (const OptionListItem& first, const OptionListItem& second) {
// the largest probability comes first
return (first.probability > second.probability);
}
class OptionsList{
public:
OptionsList(){
cumprob = 0.0;
}
~OptionsList(){
while (!options.empty())
options.pop_front();
}
void add(int state, int base, Double probability, int predEnd = -INT_MAX) {
options.push_back(OptionListItem(state, base,
(predEnd == -INT_MAX)? base : predEnd,
probability));
cumprob += probability;
}
void prepareSampling() {
options.sort();
}
int size(){
return options.size();
}
void print(ostream& out) {
out << "options: " << cumprob << " | ";
for (list<OptionListItem>::iterator it = options.begin(); it != options.end(); ++it){
out << it->state << " " << it->base << " " << (it->probability/cumprob) << ", ";
}
out << endl;
}
OptionListItem sample();
private:
list<OptionListItem> options;
Double cumprob;
};
#endif // _VITMATRIX_HH
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