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#version 0.0
###############################
# Primary settings
###############################
# Initialize the default graph type:
# 0 --- Solution (fort.8)
# 1 --- Bifurcation (fort.7)
Graph Type = 1
# Choose 3D or 2D graph for the solution diagram:
3DSol = No
# Choose 3D or 2D graph for the bifurcation diagram:
3DBif = No
# Set X, Y, Z axes for the solution diagram:
# 0 is Time for X,Y,Z.
X Axis Solution = 0
Y Axis Solution = 1
Z Axis Solution = 2
# Set X, Y, Z axes for the bifurcation diagram:
X Axis Bifurcation = 0
Y Axis Bifurcation = 1
Z Axis Bifurcation = 2
#Set coloring method:
# -7 --- BRANCH
# -6 --- STABILITY
# -5 --- POINT
# -4 --- CURVE
# -3 --- TYPE
# -2 --- LABEL
# -1 --- COMPONENT
# Otherwise, according to the data in the ith column of the solution file.
# It can only be set to an integer value.
# For the solution diagram:
Coloring Method Solution = -2
# For the bifurcation diagram:
Coloring Method Bifurcation = -2
# Initialize the default graph style:
# 0 --- LINES, 1 --- TUBES, 2 ---- SURFACE
Graph Style = 1
#Set the window width and height:
Window Width = 1000
Window Height = 600
# Initialize the default options:
Draw Reference Plane = No
Draw Reference Sphere = No
Highlight Orbit = No
Orbit Animation = No
Normalize Data = Yes
Draw Background = No
Draw Labels = Yes
Show Label Numbers = No
Draw Legend = No
# Labeled solutions:
# -3 = Show all labeled solutions
# -2 = Show HALF labeled solutions
# -1 = Show SPEC labeled solutions
# 0 = Show NONE of the solutions
# Otherwise, show the specified solution(s)
Labels = -3
# Colors are represented by RGB values from 0 to 1.0.
# Background color:
Background Color = 0., 0., 0.
# Background transparency ([0.0, 1.0]):
Background Transparency = 0.9
# Color of the animation object:
Object Color = 1.0, 1.0, 1.0
###############################
# Secondary settings
###############################
# Set the radius of the animation object:
# The normal size is 1.0.
# For smaller radius, use 0.xxx
# For bigger radius, use X.XXX
Object Radius = 1.0
# Stable solution color:
Stable Solution Color = 0.0, 0.0, 1.0
# Unstable solution color:
Unstable Solution Color = 1.0, 0.0, 0.0
# Initialize the line pattern for showing stability:
UNSTABLE LINE PATTERN = 0xffff
STABLE LINE PATTERN = 0xffff
# Surface color:
Surface Color = 0.0, 1.0, 0.0
# Axes color:
X Axis Color = 1.0, 0.0, 0.0
Y Axis Color = 0.0, 1.0, 0.0
Z Axis Color = 0.0, 0.0, 1.0
# DEFAULT color is also used when animationLabel == 0, i.e.,
# when showing all solutions and highlighting the solutions
# Point Type RED GREEN BLUE
DEFAULT = 1.0, 1.0, 1.0, 0xffff
BP ALG = 1.0, 0.0, 0.0, 0xffff
LP ALG = 0.0, 1.0, 0.0, 0xffff
HB = 0.0, 0.0, 1.0, 0xffff
UZ4 = 1.0, 1.0, 0.0, 0xffff
UZ-4 = 0.5, 0.5, 0.0, 0xffff
LP DIF = 0.0, 0.0, 0.5, 0xffff
BP DIF = 0.0, 0.5, 0.5, 0xffff
PD = 1.0, 0.0, 1.0, 0xffff
TR = 0.0, 1.0, 1.0, 0xffff
EP = 0.3, 0.0, 0.3, 0xffff
MX = 0.6, 0.0, 0.6, 0xffff
OTHERS = 1.0, 1.0, 1.0, 0xffff
# Draw Scale:
Draw Scale = Yes
# Initialize the default coordinate axes:
# 0 --- None,
# 1 --- at geometry center or origin
# 2 --- at left and behind
# 3 --- at left and ahead
# 4 --- always at origin
Coordinate Type = 3
# Set the radius of the spheres used for labels:
# The normal size is 1.0.
# For smaller radius, use 0.xxx
# For bigger radius, use X.XXX
Label Sphere Radius = 1.0
# Line Width Scaler adjusts the thickness of curves:
Line Width Scaler = 1.0
# The AniLine Thickness Scaler sets the thickness of animated solution curves:
AniLine Thickness Scaler = 3.0
# Set the maximum and minimum animation speed:
Object Animation Speed = 50
Object Max Animation Speed = 100
Object Min Animation Speed = 0
# Set the maximum and minimum highlighting animation speed:
Orbit Animation Speed = 50
Orbit Max Animation Speed = 100
Orbit Min Animation Speed = 0
# Disk Rotation
Disk Rotation = 1.000000, 0.000000, 0.000000, 1.570796
# Disk Position
Disk Position = 0.000000, 0.000000, 0.000000
# Disk Radius
Disk Radius = 1.000000
# Disk Height
Disk Height = 0.001000
# Disk Transparency [0, 1]
Disk Transparency = 0.7
# Read Disk From File
Disk From File = No
# Sphere Position
Sphere Position = 0.000000, 0.000000, 0.000000
# Sphere Radius
Sphere Radius = 1.000000
# Sphere Transparency [0, 1]
Sphere Transparency = 0.7
# Read Sphere From File
Sphere From File = No
# Set the active AUTO parameter indices:
parameter ID = 10
# Set the number of periods animated.
# The value should be the power of 2.
Number of Period Animated = 1
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