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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/http/private/h2_connection.h>
#include <aws/http/private/h2_stream.h>
#include <aws/http/private/h2_decoder.h>
#include <aws/http/private/h2_stream.h>
#include <aws/http/private/strutil.h>
#include <aws/common/clock.h>
#include <aws/common/logging.h>
#ifdef _MSC_VER
# pragma warning(disable : 4204) /* non-constant aggregate initializer */
#endif
/* Apple toolchains such as xcode and swiftpm define the DEBUG symbol. undef it here so we can actually use the token */
#undef DEBUG
#define CONNECTION_LOGF(level, connection, text, ...) \
AWS_LOGF_##level(AWS_LS_HTTP_CONNECTION, "id=%p: " text, (void *)(connection), __VA_ARGS__)
#define CONNECTION_LOG(level, connection, text) CONNECTION_LOGF(level, connection, "%s", text)
static int s_handler_process_read_message(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
struct aws_io_message *message);
static int s_handler_process_write_message(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
struct aws_io_message *message);
static int s_handler_increment_read_window(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
size_t size);
static int s_handler_shutdown(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
enum aws_channel_direction dir,
int error_code,
bool free_scarce_resources_immediately);
static size_t s_handler_initial_window_size(struct aws_channel_handler *handler);
static size_t s_handler_message_overhead(struct aws_channel_handler *handler);
static void s_handler_destroy(struct aws_channel_handler *handler);
static void s_handler_installed(struct aws_channel_handler *handler, struct aws_channel_slot *slot);
static struct aws_http_stream *s_connection_make_request(
struct aws_http_connection *client_connection,
const struct aws_http_make_request_options *options);
static void s_connection_close(struct aws_http_connection *connection_base);
static void s_connection_stop_new_request(struct aws_http_connection *connection_base);
static bool s_connection_is_open(const struct aws_http_connection *connection_base);
static bool s_connection_new_requests_allowed(const struct aws_http_connection *connection_base);
static void s_connection_update_window(struct aws_http_connection *connection_base, uint32_t increment_size);
static int s_connection_change_settings(
struct aws_http_connection *connection_base,
const struct aws_http2_setting *settings_array,
size_t num_settings,
aws_http2_on_change_settings_complete_fn *on_completed,
void *user_data);
static int s_connection_send_ping(
struct aws_http_connection *connection_base,
const struct aws_byte_cursor *optional_opaque_data,
aws_http2_on_ping_complete_fn *on_completed,
void *user_data);
static void s_connection_send_goaway(
struct aws_http_connection *connection_base,
uint32_t http2_error,
bool allow_more_streams,
const struct aws_byte_cursor *optional_debug_data);
static int s_connection_get_sent_goaway(
struct aws_http_connection *connection_base,
uint32_t *out_http2_error,
uint32_t *out_last_stream_id);
static int s_connection_get_received_goaway(
struct aws_http_connection *connection_base,
uint32_t *out_http2_error,
uint32_t *out_last_stream_id);
static void s_connection_get_local_settings(
const struct aws_http_connection *connection_base,
struct aws_http2_setting out_settings[AWS_HTTP2_SETTINGS_COUNT]);
static void s_connection_get_remote_settings(
const struct aws_http_connection *connection_base,
struct aws_http2_setting out_settings[AWS_HTTP2_SETTINGS_COUNT]);
static void s_cross_thread_work_task(struct aws_channel_task *task, void *arg, enum aws_task_status status);
static void s_outgoing_frames_task(struct aws_channel_task *task, void *arg, enum aws_task_status status);
static int s_encode_outgoing_frames_queue(struct aws_h2_connection *connection, struct aws_byte_buf *output);
static int s_encode_data_from_outgoing_streams(struct aws_h2_connection *connection, struct aws_byte_buf *output);
static int s_record_closed_stream(
struct aws_h2_connection *connection,
uint32_t stream_id,
enum aws_h2_stream_closed_when closed_when);
static void s_stream_complete(struct aws_h2_connection *connection, struct aws_h2_stream *stream, int error_code);
static void s_write_outgoing_frames(struct aws_h2_connection *connection, bool first_try);
static void s_finish_shutdown(struct aws_h2_connection *connection);
static void s_send_goaway(
struct aws_h2_connection *connection,
uint32_t h2_error_code,
bool allow_more_streams,
const struct aws_byte_cursor *optional_debug_data);
static struct aws_h2_pending_settings *s_new_pending_settings(
struct aws_allocator *allocator,
const struct aws_http2_setting *settings_array,
size_t num_settings,
aws_http2_on_change_settings_complete_fn *on_completed,
void *user_data);
static struct aws_h2err s_decoder_on_headers_begin(uint32_t stream_id, void *userdata);
static struct aws_h2err s_decoder_on_headers_i(
uint32_t stream_id,
const struct aws_http_header *header,
enum aws_http_header_name name_enum,
enum aws_http_header_block block_type,
void *userdata);
static struct aws_h2err s_decoder_on_headers_end(
uint32_t stream_id,
bool malformed,
enum aws_http_header_block block_type,
void *userdata);
static struct aws_h2err s_decoder_on_push_promise(uint32_t stream_id, uint32_t promised_stream_id, void *userdata);
static struct aws_h2err s_decoder_on_data_begin(
uint32_t stream_id,
uint32_t payload_len,
uint32_t total_padding_bytes,
bool end_stream,
void *userdata);
static struct aws_h2err s_decoder_on_data_i(uint32_t stream_id, struct aws_byte_cursor data, void *userdata);
static struct aws_h2err s_decoder_on_end_stream(uint32_t stream_id, void *userdata);
static struct aws_h2err s_decoder_on_rst_stream(uint32_t stream_id, uint32_t h2_error_code, void *userdata);
static struct aws_h2err s_decoder_on_ping_ack(uint8_t opaque_data[AWS_HTTP2_PING_DATA_SIZE], void *userdata);
static struct aws_h2err s_decoder_on_ping(uint8_t opaque_data[AWS_HTTP2_PING_DATA_SIZE], void *userdata);
static struct aws_h2err s_decoder_on_settings(
const struct aws_http2_setting *settings_array,
size_t num_settings,
void *userdata);
static struct aws_h2err s_decoder_on_settings_ack(void *userdata);
static struct aws_h2err s_decoder_on_window_update(uint32_t stream_id, uint32_t window_size_increment, void *userdata);
struct aws_h2err s_decoder_on_goaway(
uint32_t last_stream,
uint32_t error_code,
struct aws_byte_cursor debug_data,
void *userdata);
static void s_reset_statistics(struct aws_channel_handler *handler);
static void s_gather_statistics(struct aws_channel_handler *handler, struct aws_array_list *stats);
static struct aws_http_connection_vtable s_h2_connection_vtable = {
.channel_handler_vtable =
{
.process_read_message = s_handler_process_read_message,
.process_write_message = s_handler_process_write_message,
.increment_read_window = s_handler_increment_read_window,
.shutdown = s_handler_shutdown,
.initial_window_size = s_handler_initial_window_size,
.message_overhead = s_handler_message_overhead,
.destroy = s_handler_destroy,
.reset_statistics = s_reset_statistics,
.gather_statistics = s_gather_statistics,
},
.on_channel_handler_installed = s_handler_installed,
.make_request = s_connection_make_request,
.new_server_request_handler_stream = NULL,
.stream_send_response = NULL,
.close = s_connection_close,
.stop_new_requests = s_connection_stop_new_request,
.is_open = s_connection_is_open,
.new_requests_allowed = s_connection_new_requests_allowed,
.update_window = s_connection_update_window,
.change_settings = s_connection_change_settings,
.send_ping = s_connection_send_ping,
.send_goaway = s_connection_send_goaway,
.get_sent_goaway = s_connection_get_sent_goaway,
.get_received_goaway = s_connection_get_received_goaway,
.get_local_settings = s_connection_get_local_settings,
.get_remote_settings = s_connection_get_remote_settings,
};
static const struct aws_h2_decoder_vtable s_h2_decoder_vtable = {
.on_headers_begin = s_decoder_on_headers_begin,
.on_headers_i = s_decoder_on_headers_i,
.on_headers_end = s_decoder_on_headers_end,
.on_push_promise_begin = s_decoder_on_push_promise,
.on_data_begin = s_decoder_on_data_begin,
.on_data_i = s_decoder_on_data_i,
.on_end_stream = s_decoder_on_end_stream,
.on_rst_stream = s_decoder_on_rst_stream,
.on_ping_ack = s_decoder_on_ping_ack,
.on_ping = s_decoder_on_ping,
.on_settings = s_decoder_on_settings,
.on_settings_ack = s_decoder_on_settings_ack,
.on_window_update = s_decoder_on_window_update,
.on_goaway = s_decoder_on_goaway,
};
static void s_lock_synced_data(struct aws_h2_connection *connection) {
int err = aws_mutex_lock(&connection->synced_data.lock);
AWS_ASSERT(!err && "lock failed");
(void)err;
}
static void s_unlock_synced_data(struct aws_h2_connection *connection) {
int err = aws_mutex_unlock(&connection->synced_data.lock);
AWS_ASSERT(!err && "unlock failed");
(void)err;
}
static void s_acquire_stream_and_connection_lock(struct aws_h2_stream *stream, struct aws_h2_connection *connection) {
int err = aws_mutex_lock(&stream->synced_data.lock);
err |= aws_mutex_lock(&connection->synced_data.lock);
AWS_ASSERT(!err && "lock connection and stream failed");
(void)err;
}
static void s_release_stream_and_connection_lock(struct aws_h2_stream *stream, struct aws_h2_connection *connection) {
int err = aws_mutex_unlock(&connection->synced_data.lock);
err |= aws_mutex_unlock(&stream->synced_data.lock);
AWS_ASSERT(!err && "unlock connection and stream failed");
(void)err;
}
static void s_add_time_measurement_to_stats(uint64_t start_ns, uint64_t end_ns, uint64_t *output_ms) {
if (end_ns > start_ns) {
*output_ms += aws_timestamp_convert(end_ns - start_ns, AWS_TIMESTAMP_NANOS, AWS_TIMESTAMP_MILLIS, NULL);
} else {
*output_ms = 0;
}
}
/**
* Internal function for bringing connection to a stop.
* Invoked multiple times, including when:
* - Channel is shutting down in the read direction.
* - Channel is shutting down in the write direction.
* - An error occurs that will shutdown the channel.
* - User wishes to close the connection (this is the only case where the function may run off-thread).
*/
static void s_stop(
struct aws_h2_connection *connection,
bool stop_reading,
bool stop_writing,
bool schedule_shutdown,
int error_code) {
AWS_ASSERT(stop_reading || stop_writing || schedule_shutdown); /* You are required to stop at least 1 thing */
if (stop_reading) {
AWS_ASSERT(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
connection->thread_data.is_reading_stopped = true;
}
if (stop_writing) {
AWS_ASSERT(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
connection->thread_data.is_writing_stopped = true;
}
/* Even if we're not scheduling shutdown just yet (ex: sent final request but waiting to read final response)
* we don't consider the connection "open" anymore so user can't create more streams */
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection->synced_data.new_stream_error_code = AWS_ERROR_HTTP_CONNECTION_CLOSED;
connection->synced_data.is_open = false;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (schedule_shutdown) {
AWS_LOGF_INFO(
AWS_LS_HTTP_CONNECTION,
"id=%p: Shutting down connection with error code %d (%s).",
(void *)&connection->base,
error_code,
aws_error_name(error_code));
aws_channel_shutdown(connection->base.channel_slot->channel, error_code);
}
}
void aws_h2_connection_shutdown_due_to_write_err(struct aws_h2_connection *connection, int error_code) {
AWS_PRECONDITION(error_code);
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
if (connection->thread_data.channel_shutdown_waiting_for_goaway_to_be_written) {
/* If shutdown is waiting for writes to complete, but writes are now broken,
* then we must finish shutdown now */
s_finish_shutdown(connection);
} else {
s_stop(connection, false /*stop_reading*/, true /*stop_writing*/, true /*schedule_shutdown*/, error_code);
}
}
/* Common new() logic for server & client */
static struct aws_h2_connection *s_connection_new(
struct aws_allocator *alloc,
bool manual_window_management,
const struct aws_http2_connection_options *http2_options,
bool server) {
AWS_PRECONDITION(http2_options);
struct aws_h2_connection *connection = aws_mem_calloc(alloc, 1, sizeof(struct aws_h2_connection));
if (!connection) {
return NULL;
}
connection->base.vtable = &s_h2_connection_vtable;
connection->base.alloc = alloc;
connection->base.channel_handler.vtable = &s_h2_connection_vtable.channel_handler_vtable;
connection->base.channel_handler.alloc = alloc;
connection->base.channel_handler.impl = connection;
connection->base.http_version = AWS_HTTP_VERSION_2;
/* Init the next stream id (server must use even ids, client odd [RFC 7540 5.1.1])*/
connection->base.next_stream_id = (server ? 2 : 1);
/* Stream window management */
connection->base.stream_manual_window_management = manual_window_management;
/* Connection window management */
connection->conn_manual_window_management = http2_options->conn_manual_window_management;
connection->on_goaway_received = http2_options->on_goaway_received;
connection->on_remote_settings_change = http2_options->on_remote_settings_change;
aws_channel_task_init(
&connection->cross_thread_work_task, s_cross_thread_work_task, connection, "HTTP/2 cross-thread work");
aws_channel_task_init(
&connection->outgoing_frames_task, s_outgoing_frames_task, connection, "HTTP/2 outgoing frames");
/* 1 refcount for user */
aws_atomic_init_int(&connection->base.refcount, 1);
uint32_t max_stream_id = AWS_H2_STREAM_ID_MAX;
connection->synced_data.goaway_sent_last_stream_id = max_stream_id + 1;
connection->synced_data.goaway_received_last_stream_id = max_stream_id + 1;
aws_linked_list_init(&connection->synced_data.pending_stream_list);
aws_linked_list_init(&connection->synced_data.pending_frame_list);
aws_linked_list_init(&connection->synced_data.pending_settings_list);
aws_linked_list_init(&connection->synced_data.pending_ping_list);
aws_linked_list_init(&connection->synced_data.pending_goaway_list);
aws_linked_list_init(&connection->thread_data.outgoing_streams_list);
aws_linked_list_init(&connection->thread_data.pending_settings_queue);
aws_linked_list_init(&connection->thread_data.pending_ping_queue);
aws_linked_list_init(&connection->thread_data.stalled_window_streams_list);
aws_linked_list_init(&connection->thread_data.waiting_streams_list);
aws_linked_list_init(&connection->thread_data.outgoing_frames_queue);
if (aws_mutex_init(&connection->synced_data.lock)) {
CONNECTION_LOGF(
ERROR, connection, "Mutex init error %d (%s).", aws_last_error(), aws_error_name(aws_last_error()));
goto error;
}
if (aws_hash_table_init(
&connection->thread_data.active_streams_map, alloc, 8, aws_hash_ptr, aws_ptr_eq, NULL, NULL)) {
CONNECTION_LOGF(
ERROR, connection, "Hashtable init error %d (%s).", aws_last_error(), aws_error_name(aws_last_error()));
goto error;
}
size_t max_closed_streams = AWS_HTTP2_DEFAULT_MAX_CLOSED_STREAMS;
if (http2_options->max_closed_streams) {
max_closed_streams = http2_options->max_closed_streams;
}
connection->thread_data.closed_streams =
aws_cache_new_fifo(alloc, aws_hash_ptr, aws_ptr_eq, NULL, NULL, max_closed_streams);
if (!connection->thread_data.closed_streams) {
CONNECTION_LOGF(
ERROR, connection, "FIFO cache init error %d (%s).", aws_last_error(), aws_error_name(aws_last_error()));
goto error;
}
/* Initialize the value of settings */
memcpy(connection->thread_data.settings_peer, aws_h2_settings_initial, sizeof(aws_h2_settings_initial));
memcpy(connection->thread_data.settings_self, aws_h2_settings_initial, sizeof(aws_h2_settings_initial));
memcpy(connection->synced_data.settings_peer, aws_h2_settings_initial, sizeof(aws_h2_settings_initial));
memcpy(connection->synced_data.settings_self, aws_h2_settings_initial, sizeof(aws_h2_settings_initial));
connection->thread_data.window_size_peer = AWS_H2_INIT_WINDOW_SIZE;
connection->thread_data.window_size_self = AWS_H2_INIT_WINDOW_SIZE;
connection->thread_data.goaway_received_last_stream_id = AWS_H2_STREAM_ID_MAX;
connection->thread_data.goaway_sent_last_stream_id = AWS_H2_STREAM_ID_MAX;
aws_crt_statistics_http2_channel_init(&connection->thread_data.stats);
connection->thread_data.stats.was_inactive = true; /* Start with non active streams */
connection->synced_data.is_open = true;
connection->synced_data.new_stream_error_code = AWS_ERROR_SUCCESS;
/* Create a new decoder */
struct aws_h2_decoder_params params = {
.alloc = alloc,
.vtable = &s_h2_decoder_vtable,
.userdata = connection,
.logging_id = connection,
.is_server = server,
};
connection->thread_data.decoder = aws_h2_decoder_new(¶ms);
if (!connection->thread_data.decoder) {
CONNECTION_LOGF(
ERROR, connection, "Decoder init error %d (%s)", aws_last_error(), aws_error_name(aws_last_error()));
goto error;
}
if (aws_h2_frame_encoder_init(&connection->thread_data.encoder, alloc, &connection->base)) {
CONNECTION_LOGF(
ERROR, connection, "Encoder init error %d (%s)", aws_last_error(), aws_error_name(aws_last_error()));
goto error;
}
/* User data from connection base is not ready until the handler installed */
connection->thread_data.init_pending_settings = s_new_pending_settings(
connection->base.alloc,
http2_options->initial_settings_array,
http2_options->num_initial_settings,
http2_options->on_initial_settings_completed,
NULL /* user_data is set later... */);
if (!connection->thread_data.init_pending_settings) {
goto error;
}
/* We enqueue the inital settings when handler get installed */
return connection;
error:
s_handler_destroy(&connection->base.channel_handler);
return NULL;
}
struct aws_http_connection *aws_http_connection_new_http2_server(
struct aws_allocator *allocator,
bool manual_window_management,
const struct aws_http2_connection_options *http2_options) {
struct aws_h2_connection *connection = s_connection_new(allocator, manual_window_management, http2_options, true);
if (!connection) {
return NULL;
}
connection->base.server_data = &connection->base.client_or_server_data.server;
return &connection->base;
}
struct aws_http_connection *aws_http_connection_new_http2_client(
struct aws_allocator *allocator,
bool manual_window_management,
const struct aws_http2_connection_options *http2_options) {
struct aws_h2_connection *connection = s_connection_new(allocator, manual_window_management, http2_options, false);
if (!connection) {
return NULL;
}
connection->base.client_data = &connection->base.client_or_server_data.client;
return &connection->base;
}
static void s_handler_destroy(struct aws_channel_handler *handler) {
struct aws_h2_connection *connection = handler->impl;
CONNECTION_LOG(TRACE, connection, "Destroying connection");
/* No streams should be left in internal datastructures */
AWS_ASSERT(
!aws_hash_table_is_valid(&connection->thread_data.active_streams_map) ||
aws_hash_table_get_entry_count(&connection->thread_data.active_streams_map) == 0);
AWS_ASSERT(aws_linked_list_empty(&connection->thread_data.waiting_streams_list));
AWS_ASSERT(aws_linked_list_empty(&connection->thread_data.stalled_window_streams_list));
AWS_ASSERT(aws_linked_list_empty(&connection->thread_data.outgoing_streams_list));
AWS_ASSERT(aws_linked_list_empty(&connection->synced_data.pending_stream_list));
AWS_ASSERT(aws_linked_list_empty(&connection->synced_data.pending_frame_list));
AWS_ASSERT(aws_linked_list_empty(&connection->synced_data.pending_settings_list));
AWS_ASSERT(aws_linked_list_empty(&connection->synced_data.pending_ping_list));
AWS_ASSERT(aws_linked_list_empty(&connection->synced_data.pending_goaway_list));
AWS_ASSERT(aws_linked_list_empty(&connection->thread_data.pending_ping_queue));
AWS_ASSERT(aws_linked_list_empty(&connection->thread_data.pending_settings_queue));
/* Clean up any unsent frames and structures */
struct aws_linked_list *outgoing_frames_queue = &connection->thread_data.outgoing_frames_queue;
while (!aws_linked_list_empty(outgoing_frames_queue)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(outgoing_frames_queue);
struct aws_h2_frame *frame = AWS_CONTAINER_OF(node, struct aws_h2_frame, node);
aws_h2_frame_destroy(frame);
}
if (connection->thread_data.init_pending_settings) {
/* if initial settings were never sent, we need to clear the memory here */
aws_mem_release(connection->base.alloc, connection->thread_data.init_pending_settings);
}
aws_h2_decoder_destroy(connection->thread_data.decoder);
aws_h2_frame_encoder_clean_up(&connection->thread_data.encoder);
aws_hash_table_clean_up(&connection->thread_data.active_streams_map);
aws_cache_destroy(connection->thread_data.closed_streams);
aws_mutex_clean_up(&connection->synced_data.lock);
aws_mem_release(connection->base.alloc, connection);
}
static struct aws_h2_pending_settings *s_new_pending_settings(
struct aws_allocator *allocator,
const struct aws_http2_setting *settings_array,
size_t num_settings,
aws_http2_on_change_settings_complete_fn *on_completed,
void *user_data) {
size_t settings_storage_size = sizeof(struct aws_http2_setting) * num_settings;
struct aws_h2_pending_settings *pending_settings;
void *settings_storage;
if (!aws_mem_acquire_many(
allocator,
2,
&pending_settings,
sizeof(struct aws_h2_pending_settings),
&settings_storage,
settings_storage_size)) {
return NULL;
}
AWS_ZERO_STRUCT(*pending_settings);
/* We buffer the settings up, incase the caller has freed them when the ACK arrives */
pending_settings->settings_array = settings_storage;
if (settings_array) {
memcpy(pending_settings->settings_array, settings_array, num_settings * sizeof(struct aws_http2_setting));
}
pending_settings->num_settings = num_settings;
pending_settings->on_completed = on_completed;
pending_settings->user_data = user_data;
return pending_settings;
}
static struct aws_h2_pending_ping *s_new_pending_ping(
struct aws_allocator *allocator,
const struct aws_byte_cursor *optional_opaque_data,
const uint64_t started_time,
void *user_data,
aws_http2_on_ping_complete_fn *on_completed) {
struct aws_h2_pending_ping *pending_ping = aws_mem_calloc(allocator, 1, sizeof(struct aws_h2_pending_ping));
if (!pending_ping) {
return NULL;
}
if (optional_opaque_data) {
memcpy(pending_ping->opaque_data, optional_opaque_data->ptr, AWS_HTTP2_PING_DATA_SIZE);
}
pending_ping->started_time = started_time;
pending_ping->on_completed = on_completed;
pending_ping->user_data = user_data;
return pending_ping;
}
static struct aws_h2_pending_goaway *s_new_pending_goaway(
struct aws_allocator *allocator,
uint32_t http2_error,
bool allow_more_streams,
const struct aws_byte_cursor *optional_debug_data) {
struct aws_byte_cursor debug_data;
AWS_ZERO_STRUCT(debug_data);
if (optional_debug_data) {
debug_data = *optional_debug_data;
}
struct aws_h2_pending_goaway *pending_goaway;
void *debug_data_storage;
/* mem acquire cannot fail anymore */
aws_mem_acquire_many(
allocator, 2, &pending_goaway, sizeof(struct aws_h2_pending_goaway), &debug_data_storage, debug_data.len);
if (debug_data.len) {
memcpy(debug_data_storage, debug_data.ptr, debug_data.len);
debug_data.ptr = debug_data_storage;
}
pending_goaway->debug_data = debug_data;
pending_goaway->http2_error = http2_error;
pending_goaway->allow_more_streams = allow_more_streams;
return pending_goaway;
}
void aws_h2_connection_enqueue_outgoing_frame(struct aws_h2_connection *connection, struct aws_h2_frame *frame) {
AWS_PRECONDITION(frame->type != AWS_H2_FRAME_T_DATA);
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
if (frame->high_priority) {
/* Check from the head of the queue, and find a node with normal priority, and insert before it */
struct aws_linked_list_node *iter = aws_linked_list_begin(&connection->thread_data.outgoing_frames_queue);
/* one past the last element */
const struct aws_linked_list_node *end = aws_linked_list_end(&connection->thread_data.outgoing_frames_queue);
while (iter != end) {
struct aws_h2_frame *frame_i = AWS_CONTAINER_OF(iter, struct aws_h2_frame, node);
if (connection->thread_data.current_outgoing_frame == frame_i) {
iter = iter->next;
continue;
}
if (!frame_i->high_priority) {
break;
}
iter = iter->next;
}
aws_linked_list_insert_before(iter, &frame->node);
} else {
aws_linked_list_push_back(&connection->thread_data.outgoing_frames_queue, &frame->node);
}
}
static void s_on_channel_write_complete(
struct aws_channel *channel,
struct aws_io_message *message,
int err_code,
void *user_data) {
(void)message;
struct aws_h2_connection *connection = user_data;
if (err_code) {
CONNECTION_LOGF(ERROR, connection, "Message did not write to network, error %s", aws_error_name(err_code));
aws_h2_connection_shutdown_due_to_write_err(connection, err_code);
return;
}
CONNECTION_LOG(TRACE, connection, "Message finished writing to network. Rescheduling outgoing frame task");
/* To avoid wasting memory, we only want ONE of our written aws_io_messages in the channel at a time.
* Therefore, we wait until it's written to the network before trying to send another
* by running the outgoing-frame-task again.
*
* We also want to share the network with other channels.
* Therefore, when the write completes, we SCHEDULE the outgoing-frame-task
* to run again instead of calling the function directly.
* This way, if the message completes synchronously,
* we're not hogging the network by writing message after message in a tight loop */
aws_channel_schedule_task_now(channel, &connection->outgoing_frames_task);
}
static void s_outgoing_frames_task(struct aws_channel_task *task, void *arg, enum aws_task_status status) {
(void)task;
if (status != AWS_TASK_STATUS_RUN_READY) {
return;
}
struct aws_h2_connection *connection = arg;
s_write_outgoing_frames(connection, false /*first_try*/);
}
static void s_write_outgoing_frames(struct aws_h2_connection *connection, bool first_try) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
AWS_PRECONDITION(connection->thread_data.is_outgoing_frames_task_active);
struct aws_channel_slot *channel_slot = connection->base.channel_slot;
struct aws_linked_list *outgoing_frames_queue = &connection->thread_data.outgoing_frames_queue;
struct aws_linked_list *outgoing_streams_list = &connection->thread_data.outgoing_streams_list;
if (connection->thread_data.is_writing_stopped) {
return;
}
/* Determine whether there's work to do, and end task immediately if there's not.
* Note that we stop writing DATA frames if the channel is trying to shut down */
bool has_control_frames = !aws_linked_list_empty(outgoing_frames_queue);
bool has_data_frames = !aws_linked_list_empty(outgoing_streams_list);
bool may_write_data_frames = (connection->thread_data.window_size_peer > AWS_H2_MIN_WINDOW_SIZE) &&
!connection->thread_data.channel_shutdown_waiting_for_goaway_to_be_written;
bool will_write = has_control_frames || (has_data_frames && may_write_data_frames);
if (!will_write) {
if (!first_try) {
CONNECTION_LOGF(
TRACE,
connection,
"Outgoing frames task stopped. has_control_frames:%d has_data_frames:%d may_write_data_frames:%d",
has_control_frames,
has_data_frames,
may_write_data_frames);
}
connection->thread_data.is_outgoing_frames_task_active = false;
if (connection->thread_data.channel_shutdown_waiting_for_goaway_to_be_written) {
s_finish_shutdown(connection);
}
return;
}
if (first_try) {
CONNECTION_LOG(TRACE, connection, "Starting outgoing frames task");
}
/* Acquire aws_io_message, that we will attempt to fill up */
struct aws_io_message *msg = aws_channel_slot_acquire_max_message_for_write(channel_slot);
if (AWS_UNLIKELY(!msg)) {
CONNECTION_LOG(ERROR, connection, "Failed to acquire message from pool, closing connection.");
goto error;
}
/* Set up callback so we can send another message when this one completes */
msg->on_completion = s_on_channel_write_complete;
msg->user_data = connection;
CONNECTION_LOGF(
TRACE,
connection,
"Outgoing frames task acquired message with %zu bytes available",
msg->message_data.capacity - msg->message_data.len);
/* Write as many frames from outgoing_frames_queue as possible. */
if (s_encode_outgoing_frames_queue(connection, &msg->message_data)) {
goto error;
}
/* If outgoing_frames_queue emptied, and connection is running normally,
* then write as many DATA frames from outgoing_streams_list as possible. */
if (aws_linked_list_empty(outgoing_frames_queue) && may_write_data_frames) {
if (s_encode_data_from_outgoing_streams(connection, &msg->message_data)) {
goto error;
}
}
if (msg->message_data.len) {
/* Write message to channel.
* outgoing_frames_task will resume when message completes. */
CONNECTION_LOGF(TRACE, connection, "Outgoing frames task sending message of size %zu", msg->message_data.len);
if (aws_channel_slot_send_message(channel_slot, msg, AWS_CHANNEL_DIR_WRITE)) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed to send channel message: %s. Closing connection.",
aws_error_name(aws_last_error()));
goto error;
}
} else {
/* Message is empty, warn that no work is being done and reschedule the task to try again next tick.
* It's likely that body isn't ready, so body streaming function has no data to write yet.
* If this scenario turns out to be common we should implement a "pause" feature. */
CONNECTION_LOG(WARN, connection, "Outgoing frames task sent no data, will try again next tick.");
aws_mem_release(msg->allocator, msg);
aws_channel_schedule_task_now(channel_slot->channel, &connection->outgoing_frames_task);
}
return;
error:;
int error_code = aws_last_error();
if (msg) {
aws_mem_release(msg->allocator, msg);
}
aws_h2_connection_shutdown_due_to_write_err(connection, error_code);
}
/* Write as many frames from outgoing_frames_queue as possible (contains all non-DATA frames) */
static int s_encode_outgoing_frames_queue(struct aws_h2_connection *connection, struct aws_byte_buf *output) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
struct aws_linked_list *outgoing_frames_queue = &connection->thread_data.outgoing_frames_queue;
/* Write as many frames from outgoing_frames_queue as possible. */
while (!aws_linked_list_empty(outgoing_frames_queue)) {
struct aws_linked_list_node *frame_node = aws_linked_list_front(outgoing_frames_queue);
struct aws_h2_frame *frame = AWS_CONTAINER_OF(frame_node, struct aws_h2_frame, node);
connection->thread_data.current_outgoing_frame = frame;
bool frame_complete;
if (aws_h2_encode_frame(&connection->thread_data.encoder, frame, output, &frame_complete)) {
CONNECTION_LOGF(
ERROR,
connection,
"Error encoding frame: type=%s stream=%" PRIu32 " error=%s",
aws_h2_frame_type_to_str(frame->type),
frame->stream_id,
aws_error_name(aws_last_error()));
return AWS_OP_ERR;
}
if (!frame_complete) {
if (output->len == 0) {
/* We're in trouble if an empty message isn't big enough for this frame to do any work with */
CONNECTION_LOGF(
ERROR,
connection,
"Message is too small for encoder. frame-type=%s stream=%" PRIu32 " available-space=%zu",
aws_h2_frame_type_to_str(frame->type),
frame->stream_id,
output->capacity);
aws_raise_error(AWS_ERROR_INVALID_STATE);
return AWS_OP_ERR;
}
CONNECTION_LOG(TRACE, connection, "Outgoing frames task filled message, and has more frames to send later");
break;
}
/* Done encoding frame, pop from queue and cleanup*/
aws_linked_list_remove(frame_node);
aws_h2_frame_destroy(frame);
connection->thread_data.current_outgoing_frame = NULL;
}
return AWS_OP_SUCCESS;
}
/* Write as many DATA frames from outgoing_streams_list as possible. */
static int s_encode_data_from_outgoing_streams(struct aws_h2_connection *connection, struct aws_byte_buf *output) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
struct aws_linked_list *outgoing_streams_list = &connection->thread_data.outgoing_streams_list;
if (aws_linked_list_empty(outgoing_streams_list)) {
return AWS_OP_SUCCESS;
}
struct aws_linked_list *stalled_window_streams_list = &connection->thread_data.stalled_window_streams_list;
struct aws_linked_list *waiting_streams_list = &connection->thread_data.waiting_streams_list;
/* If a stream stalls, put it in this list until the function ends so we don't keep trying to read from it.
* We put it back at the end of function. */
struct aws_linked_list stalled_streams_list;
aws_linked_list_init(&stalled_streams_list);
int aws_error_code = 0;
/* We simply round-robin through streams, instead of using stream priority.
* Respecting priority is not required (RFC-7540 5.3), so we're ignoring it for now. This also keeps use safe
* from priority DOS attacks: https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2019-9513 */
while (!aws_linked_list_empty(outgoing_streams_list)) {
if (connection->thread_data.window_size_peer <= AWS_H2_MIN_WINDOW_SIZE) {
CONNECTION_LOGF(
DEBUG,
connection,
"Peer connection's flow-control window is too small now %zu. Connection will stop sending DATA until "
"WINDOW_UPDATE is received.",
connection->thread_data.window_size_peer);
goto done;
}
/* Stop looping if message is so full it's not worth the bother */
size_t space_available = output->capacity - output->len;
size_t worth_trying_threshold = AWS_H2_FRAME_PREFIX_SIZE * 2;
if (space_available < worth_trying_threshold) {
CONNECTION_LOG(TRACE, connection, "Outgoing frames task filled message, and has more frames to send later");
goto done;
}
struct aws_linked_list_node *node = aws_linked_list_pop_front(outgoing_streams_list);
struct aws_h2_stream *stream = AWS_CONTAINER_OF(node, struct aws_h2_stream, node);
/* Ask stream to encode a data frame.
* Stream may complete itself as a result of encoding its data,
* in which case it will vanish from the connection's datastructures as a side-effect of this call.
* But if stream has more data to send, push it back into the appropriate list. */
int data_encode_status;
if (aws_h2_stream_encode_data_frame(stream, &connection->thread_data.encoder, output, &data_encode_status)) {
aws_error_code = aws_last_error();
CONNECTION_LOGF(
ERROR,
connection,
"Connection error while encoding DATA on stream %" PRIu32 ", %s",
stream->base.id,
aws_error_name(aws_error_code));
goto done;
}
/* If stream has more data, push it into the appropriate list. */
switch (data_encode_status) {
case AWS_H2_DATA_ENCODE_COMPLETE:
break;
case AWS_H2_DATA_ENCODE_ONGOING:
aws_linked_list_push_back(outgoing_streams_list, node);
break;
case AWS_H2_DATA_ENCODE_ONGOING_BODY_STREAM_STALLED:
aws_linked_list_push_back(&stalled_streams_list, node);
break;
case AWS_H2_DATA_ENCODE_ONGOING_WAITING_FOR_WRITES:
stream->thread_data.waiting_for_writes = true;
aws_linked_list_push_back(waiting_streams_list, node);
break;
case AWS_H2_DATA_ENCODE_ONGOING_WINDOW_STALLED:
aws_linked_list_push_back(stalled_window_streams_list, node);
AWS_H2_STREAM_LOG(
DEBUG,
stream,
"Peer stream's flow-control window is too small. Data frames on this stream will not be sent until "
"WINDOW_UPDATE. ");
break;
default:
CONNECTION_LOG(ERROR, connection, "Data encode status is invalid.");
aws_error_code = AWS_ERROR_INVALID_STATE;
}
}
done:
/* Return any stalled streams to outgoing_streams_list */
while (!aws_linked_list_empty(&stalled_streams_list)) {
aws_linked_list_push_back(outgoing_streams_list, aws_linked_list_pop_front(&stalled_streams_list));
}
if (aws_error_code) {
return aws_raise_error(aws_error_code);
}
if (aws_linked_list_empty(outgoing_streams_list)) {
/* transition from something to write -> nothing to write */
uint64_t now_ns = 0;
aws_channel_current_clock_time(connection->base.channel_slot->channel, &now_ns);
s_add_time_measurement_to_stats(
connection->thread_data.outgoing_timestamp_ns,
now_ns,
&connection->thread_data.stats.pending_outgoing_stream_ms);
}
return AWS_OP_SUCCESS;
}
/* If the outgoing-frames-task isn't scheduled, run it immediately. */
void aws_h2_try_write_outgoing_frames(struct aws_h2_connection *connection) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
if (connection->thread_data.is_outgoing_frames_task_active) {
return;
}
connection->thread_data.is_outgoing_frames_task_active = true;
s_write_outgoing_frames(connection, true /*first_try*/);
}
/**
* Returns successfully and sets `out_stream` if stream is currently active.
* Returns successfully and sets `out_stream` to NULL if the frame should be ignored.
* Returns failed aws_h2err if it is a connection error to receive this frame.
*/
struct aws_h2err s_get_active_stream_for_incoming_frame(
struct aws_h2_connection *connection,
uint32_t stream_id,
enum aws_h2_frame_type frame_type,
struct aws_h2_stream **out_stream) {
*out_stream = NULL;
/* Check active streams */
struct aws_hash_element *found = NULL;
const void *stream_id_key = (void *)(size_t)stream_id;
aws_hash_table_find(&connection->thread_data.active_streams_map, stream_id_key, &found);
if (found) {
/* Found it! return */
*out_stream = found->value;
return AWS_H2ERR_SUCCESS;
}
bool client_initiated = (stream_id % 2) == 1;
bool self_initiated_stream = client_initiated && (connection->base.client_data != NULL);
bool peer_initiated_stream = !self_initiated_stream;
if ((self_initiated_stream && stream_id >= connection->base.next_stream_id) ||
(peer_initiated_stream && stream_id > connection->thread_data.latest_peer_initiated_stream_id)) {
/* Illegal to receive frames for a stream in the idle state (stream doesn't exist yet)
* (except server receiving HEADERS to start a stream, but that's handled elsewhere) */
CONNECTION_LOGF(
ERROR,
connection,
"Illegal to receive %s frame on stream id=%" PRIu32 " state=IDLE",
aws_h2_frame_type_to_str(frame_type),
stream_id);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
if (peer_initiated_stream && stream_id > connection->thread_data.goaway_sent_last_stream_id) {
/* Once GOAWAY sent, ignore frames for peer-initiated streams whose id > last-stream-id */
CONNECTION_LOGF(
TRACE,
connection,
"Ignoring %s frame on stream id=%" PRIu32 " because GOAWAY sent with last-stream-id=%" PRIu32,
aws_h2_frame_type_to_str(frame_type),
stream_id,
connection->thread_data.goaway_sent_last_stream_id);
return AWS_H2ERR_SUCCESS;
}
void *cached_value = NULL;
/* Stream is closed, check whether it's legal for a few more frames to trickle in */
if (aws_cache_find(connection->thread_data.closed_streams, stream_id_key, &cached_value)) {
return aws_h2err_from_last_error();
}
if (cached_value) {
if (frame_type == AWS_H2_FRAME_T_PRIORITY) {
/* If we support PRIORITY, do something here. Right now just ignore it */
return AWS_H2ERR_SUCCESS;
}
enum aws_h2_stream_closed_when closed_when = (enum aws_h2_stream_closed_when)(size_t)cached_value;
switch (closed_when) {
case AWS_H2_STREAM_CLOSED_WHEN_BOTH_SIDES_END_STREAM:
/* WINDOW_UPDATE or RST_STREAM frames can be received ... for a short period after
* a DATA or HEADERS frame containing an END_STREAM flag is sent.
* Endpoints MUST ignore WINDOW_UPDATE or RST_STREAM frames received in this state */
if (frame_type == AWS_H2_FRAME_T_WINDOW_UPDATE || frame_type == AWS_H2_FRAME_T_RST_STREAM) {
CONNECTION_LOGF(
TRACE,
connection,
"Ignoring %s frame on stream id=%" PRIu32 " because END_STREAM flag was recently sent.",
aws_h2_frame_type_to_str(frame_type),
stream_id);
return AWS_H2ERR_SUCCESS;
} else {
CONNECTION_LOGF(
ERROR,
connection,
"Illegal to receive %s frame on stream id=%" PRIu32 " after END_STREAM has been received.",
aws_h2_frame_type_to_str(frame_type),
stream_id);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_STREAM_CLOSED);
}
break;
case AWS_H2_STREAM_CLOSED_WHEN_RST_STREAM_RECEIVED:
/* An endpoint that receives any frame other than PRIORITY after receiving a RST_STREAM
* MUST treat that as a stream error (Section 5.4.2) of type STREAM_CLOSED */
CONNECTION_LOGF(
ERROR,
connection,
"Illegal to receive %s frame on stream id=%" PRIu32 " after RST_STREAM has been received",
aws_h2_frame_type_to_str(frame_type),
stream_id);
struct aws_h2_frame *rst_stream =
aws_h2_frame_new_rst_stream(connection->base.alloc, stream_id, AWS_HTTP2_ERR_STREAM_CLOSED);
if (!rst_stream) {
CONNECTION_LOGF(
ERROR, connection, "Error creating RST_STREAM frame, %s", aws_error_name(aws_last_error()));
return aws_h2err_from_last_error();
}
aws_h2_connection_enqueue_outgoing_frame(connection, rst_stream);
return AWS_H2ERR_SUCCESS;
case AWS_H2_STREAM_CLOSED_WHEN_RST_STREAM_SENT:
/* An endpoint MUST ignore frames that it receives on closed streams after it has sent a RST_STREAM
* frame */
CONNECTION_LOGF(
TRACE,
connection,
"Ignoring %s frame on stream id=%" PRIu32 " because RST_STREAM was recently sent.",
aws_h2_frame_type_to_str(frame_type),
stream_id);
return AWS_H2ERR_SUCCESS;
break;
default:
CONNECTION_LOGF(
ERROR, connection, "Invalid state fo cached closed stream, stream id=%" PRIu32, stream_id);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_INTERNAL_ERROR);
break;
}
}
if (frame_type == AWS_H2_FRAME_T_PRIORITY) {
/* ignored if the stream has been removed from the dependency tree */
return AWS_H2ERR_SUCCESS;
}
/* Stream closed (purged from closed_streams, or implicitly closed when its ID was skipped) */
CONNECTION_LOGF(
ERROR,
connection,
"Illegal to receive %s frame on stream id=%" PRIu32
", no memory of closed stream (ID skipped, or removed from cache)",
aws_h2_frame_type_to_str(frame_type),
stream_id);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
/* Decoder callbacks */
struct aws_h2err s_decoder_on_headers_begin(uint32_t stream_id, void *userdata) {
struct aws_h2_connection *connection = userdata;
if (connection->base.server_data) {
/* Server would create new request-handler stream... */
return aws_h2err_from_aws_code(AWS_ERROR_UNIMPLEMENTED);
}
struct aws_h2_stream *stream;
struct aws_h2err err =
s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_HEADERS, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_headers_begin(stream);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
struct aws_h2err s_decoder_on_headers_i(
uint32_t stream_id,
const struct aws_http_header *header,
enum aws_http_header_name name_enum,
enum aws_http_header_block block_type,
void *userdata) {
struct aws_h2_connection *connection = userdata;
struct aws_h2_stream *stream;
struct aws_h2err err =
s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_HEADERS, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_headers_i(stream, header, name_enum, block_type);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
struct aws_h2err s_decoder_on_headers_end(
uint32_t stream_id,
bool malformed,
enum aws_http_header_block block_type,
void *userdata) {
struct aws_h2_connection *connection = userdata;
struct aws_h2_stream *stream;
struct aws_h2err err =
s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_HEADERS, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_headers_end(stream, malformed, block_type);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
struct aws_h2err s_decoder_on_push_promise(uint32_t stream_id, uint32_t promised_stream_id, void *userdata) {
struct aws_h2_connection *connection = userdata;
AWS_ASSERT(connection->base.client_data); /* decoder has already enforced this */
AWS_ASSERT(promised_stream_id % 2 == 0); /* decoder has already enforced this */
/* The identifier of a newly established stream MUST be numerically greater
* than all streams that the initiating endpoint has opened or reserved (RFC-7540 5.1.1) */
if (promised_stream_id <= connection->thread_data.latest_peer_initiated_stream_id) {
CONNECTION_LOGF(
ERROR,
connection,
"Newly promised stream ID %" PRIu32 " must be higher than previously established ID %" PRIu32,
promised_stream_id,
connection->thread_data.latest_peer_initiated_stream_id);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
connection->thread_data.latest_peer_initiated_stream_id = promised_stream_id;
/* If we ever fully support PUSH_PROMISE, this is where we'd add the
* promised_stream_id to some reserved_streams datastructure */
struct aws_h2_stream *stream;
struct aws_h2err err =
s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_PUSH_PROMISE, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_push_promise(stream, promised_stream_id);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
static int s_connection_send_update_window(struct aws_h2_connection *connection, uint32_t window_size) {
struct aws_h2_frame *connection_window_update_frame =
aws_h2_frame_new_window_update(connection->base.alloc, 0, window_size);
if (!connection_window_update_frame) {
CONNECTION_LOGF(
ERROR,
connection,
"WINDOW_UPDATE frame on connection failed to be sent, error %s",
aws_error_name(aws_last_error()));
return AWS_OP_ERR;
}
aws_h2_connection_enqueue_outgoing_frame(connection, connection_window_update_frame);
connection->thread_data.window_size_self += window_size;
return AWS_OP_SUCCESS;
}
struct aws_h2err s_decoder_on_data_begin(
uint32_t stream_id,
uint32_t payload_len,
uint32_t total_padding_bytes,
bool end_stream,
void *userdata) {
struct aws_h2_connection *connection = userdata;
/* A receiver that receives a flow-controlled frame MUST always account for its contribution against the connection
* flow-control window, unless the receiver treats this as a connection error */
if (aws_sub_size_checked(
connection->thread_data.window_size_self, payload_len, &connection->thread_data.window_size_self)) {
CONNECTION_LOGF(
ERROR,
connection,
"DATA length %" PRIu32 " exceeds flow-control window %zu",
payload_len,
connection->thread_data.window_size_self);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_FLOW_CONTROL_ERROR);
}
struct aws_h2_stream *stream;
struct aws_h2err err = s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_DATA, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_data_begin(stream, payload_len, total_padding_bytes, end_stream);
if (aws_h2err_failed(err)) {
return err;
}
}
/* Handle automatic updates of the connection flow window */
uint32_t auto_window_update;
if (connection->conn_manual_window_management) {
/* Automatically update the flow-window to account for padding, even though "manual window management"
* is enabled. We do this because the current API doesn't have any way to inform the user about padding,
* so we can't expect them to manage it themselves. */
auto_window_update = total_padding_bytes;
} else {
/* Automatically update the full amount we just received */
auto_window_update = payload_len;
}
if (auto_window_update != 0) {
if (s_connection_send_update_window(connection, auto_window_update)) {
return aws_h2err_from_last_error();
}
CONNECTION_LOGF(
TRACE,
connection,
"Automatically updating connection window by %" PRIu32 "(%" PRIu32 " due to padding).",
auto_window_update,
total_padding_bytes);
}
return AWS_H2ERR_SUCCESS;
}
struct aws_h2err s_decoder_on_data_i(uint32_t stream_id, struct aws_byte_cursor data, void *userdata) {
struct aws_h2_connection *connection = userdata;
/* Pass data to stream */
struct aws_h2_stream *stream;
struct aws_h2err err = s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_DATA, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_data_i(stream, data);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
struct aws_h2err s_decoder_on_end_stream(uint32_t stream_id, void *userdata) {
struct aws_h2_connection *connection = userdata;
/* Not calling s_get_active_stream_for_incoming_frame() here because END_STREAM
* isn't an actual frame type. It's a flag on DATA or HEADERS frames, and we
* already checked the legality of those frames in their respective callbacks. */
struct aws_hash_element *found = NULL;
aws_hash_table_find(&connection->thread_data.active_streams_map, (void *)(size_t)stream_id, &found);
if (found) {
struct aws_h2_stream *stream = found->value;
struct aws_h2err err = aws_h2_stream_on_decoder_end_stream(stream);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
static struct aws_h2err s_decoder_on_rst_stream(uint32_t stream_id, uint32_t h2_error_code, void *userdata) {
struct aws_h2_connection *connection = userdata;
/* Pass RST_STREAM to stream */
struct aws_h2_stream *stream;
struct aws_h2err err =
s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_RST_STREAM, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_rst_stream(stream, h2_error_code);
if (aws_h2err_failed(err)) {
return err;
}
}
return AWS_H2ERR_SUCCESS;
}
static struct aws_h2err s_decoder_on_ping_ack(uint8_t opaque_data[AWS_HTTP2_PING_DATA_SIZE], void *userdata) {
struct aws_h2_connection *connection = userdata;
if (aws_linked_list_empty(&connection->thread_data.pending_ping_queue)) {
CONNECTION_LOG(ERROR, connection, "Received extraneous PING ACK.");
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
struct aws_h2err err;
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->thread_data.pending_ping_queue);
struct aws_h2_pending_ping *pending_ping = AWS_CONTAINER_OF(node, struct aws_h2_pending_ping, node);
/* Check the payload */
if (!aws_array_eq(opaque_data, AWS_HTTP2_PING_DATA_SIZE, pending_ping->opaque_data, AWS_HTTP2_PING_DATA_SIZE)) {
CONNECTION_LOG(ERROR, connection, "Received PING ACK with mismatched opaque-data.");
err = aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
goto error;
}
uint64_t time_stamp;
if (aws_high_res_clock_get_ticks(&time_stamp)) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed getting the time stamp when PING ACK received, error %s",
aws_error_name(aws_last_error()));
err = aws_h2err_from_last_error();
goto error;
}
uint64_t rtt;
if (aws_sub_u64_checked(time_stamp, pending_ping->started_time, &rtt)) {
CONNECTION_LOGF(
ERROR,
connection,
"Overflow from time stamp when PING ACK received, error %s",
aws_error_name(aws_last_error()));
err = aws_h2err_from_last_error();
goto error;
}
CONNECTION_LOGF(TRACE, connection, "Round trip time is %lf ms, approximately", (double)rtt / 1000000);
/* fire the callback */
if (pending_ping->on_completed) {
pending_ping->on_completed(&connection->base, rtt, AWS_ERROR_SUCCESS, pending_ping->user_data);
}
aws_mem_release(connection->base.alloc, pending_ping);
return AWS_H2ERR_SUCCESS;
error:
if (pending_ping->on_completed) {
pending_ping->on_completed(&connection->base, 0 /* fake rtt */, err.aws_code, pending_ping->user_data);
}
aws_mem_release(connection->base.alloc, pending_ping);
return err;
}
static struct aws_h2err s_decoder_on_ping(uint8_t opaque_data[AWS_HTTP2_PING_DATA_SIZE], void *userdata) {
struct aws_h2_connection *connection = userdata;
/* send a PING frame with the ACK flag set in response, with an identical payload. */
struct aws_h2_frame *ping_ack_frame = aws_h2_frame_new_ping(connection->base.alloc, true, opaque_data);
if (!ping_ack_frame) {
CONNECTION_LOGF(
ERROR, connection, "Ping ACK frame failed to be sent, error %s", aws_error_name(aws_last_error()));
return aws_h2err_from_last_error();
}
aws_h2_connection_enqueue_outgoing_frame(connection, ping_ack_frame);
return AWS_H2ERR_SUCCESS;
}
static struct aws_h2err s_decoder_on_settings(
const struct aws_http2_setting *settings_array,
size_t num_settings,
void *userdata) {
struct aws_h2_connection *connection = userdata;
struct aws_h2err err;
/* Once all values have been processed, the recipient MUST immediately emit a SETTINGS frame with the ACK flag
* set.(RFC-7540 6.5.3) */
CONNECTION_LOG(TRACE, connection, "Setting frame processing ends");
struct aws_h2_frame *settings_ack_frame = aws_h2_frame_new_settings(connection->base.alloc, NULL, 0, true);
if (!settings_ack_frame) {
CONNECTION_LOGF(
ERROR, connection, "Settings ACK frame failed to be sent, error %s", aws_error_name(aws_last_error()));
return aws_h2err_from_last_error();
}
aws_h2_connection_enqueue_outgoing_frame(connection, settings_ack_frame);
/* Allocate a block of memory for settings_array in callback, which will only includes the settings we changed,
* freed once the callback finished */
struct aws_http2_setting *callback_array = NULL;
if (num_settings) {
callback_array = aws_mem_acquire(connection->base.alloc, num_settings * sizeof(struct aws_http2_setting));
if (!callback_array) {
return aws_h2err_from_last_error();
}
}
size_t callback_array_num = 0;
/* Apply the change to encoder and connection */
struct aws_h2_frame_encoder *encoder = &connection->thread_data.encoder;
for (size_t i = 0; i < num_settings; i++) {
if (connection->thread_data.settings_peer[settings_array[i].id] == settings_array[i].value) {
/* No change, don't do any work */
continue;
}
switch (settings_array[i].id) {
case AWS_HTTP2_SETTINGS_HEADER_TABLE_SIZE: {
aws_h2_frame_encoder_set_setting_header_table_size(encoder, settings_array[i].value);
} break;
case AWS_HTTP2_SETTINGS_INITIAL_WINDOW_SIZE: {
/* When the value of SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST adjust the size of all stream
* flow-control windows that it maintains by the difference between the new value and the old value. */
int32_t size_changed =
settings_array[i].value - connection->thread_data.settings_peer[settings_array[i].id];
struct aws_hash_iter stream_iter = aws_hash_iter_begin(&connection->thread_data.active_streams_map);
while (!aws_hash_iter_done(&stream_iter)) {
struct aws_h2_stream *stream = stream_iter.element.value;
aws_hash_iter_next(&stream_iter);
err = aws_h2_stream_window_size_change(stream, size_changed, false /*self*/);
if (aws_h2err_failed(err)) {
CONNECTION_LOG(
ERROR,
connection,
"Connection error, change to SETTINGS_INITIAL_WINDOW_SIZE caused a stream's flow-control "
"window to exceed the maximum size");
goto error;
}
}
} break;
case AWS_HTTP2_SETTINGS_MAX_FRAME_SIZE: {
aws_h2_frame_encoder_set_setting_max_frame_size(encoder, settings_array[i].value);
} break;
default:
break;
}
connection->thread_data.settings_peer[settings_array[i].id] = settings_array[i].value;
callback_array[callback_array_num++] = settings_array[i];
}
if (connection->on_remote_settings_change) {
connection->on_remote_settings_change(
&connection->base, callback_array, callback_array_num, connection->base.user_data);
}
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
memcpy(
connection->synced_data.settings_peer,
connection->thread_data.settings_peer,
sizeof(connection->thread_data.settings_peer));
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
aws_mem_release(connection->base.alloc, callback_array);
return AWS_H2ERR_SUCCESS;
error:
aws_mem_release(connection->base.alloc, callback_array);
return err;
}
static struct aws_h2err s_decoder_on_settings_ack(void *userdata) {
struct aws_h2_connection *connection = userdata;
if (aws_linked_list_empty(&connection->thread_data.pending_settings_queue)) {
CONNECTION_LOG(ERROR, connection, "Received a malicious extra SETTINGS acknowledgment");
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
struct aws_h2err err;
struct aws_h2_pending_settings *pending_settings = NULL;
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->thread_data.pending_settings_queue);
pending_settings = AWS_CONTAINER_OF(node, struct aws_h2_pending_settings, node);
struct aws_http2_setting *settings_array = pending_settings->settings_array;
/* Apply the settings */
struct aws_h2_decoder *decoder = connection->thread_data.decoder;
for (size_t i = 0; i < pending_settings->num_settings; i++) {
if (connection->thread_data.settings_self[settings_array[i].id] == settings_array[i].value) {
/* No change, don't do any work */
continue;
}
switch (settings_array[i].id) {
case AWS_HTTP2_SETTINGS_HEADER_TABLE_SIZE: {
aws_h2_decoder_set_setting_header_table_size(decoder, settings_array[i].value);
} break;
case AWS_HTTP2_SETTINGS_ENABLE_PUSH: {
aws_h2_decoder_set_setting_enable_push(decoder, settings_array[i].value);
} break;
case AWS_HTTP2_SETTINGS_INITIAL_WINDOW_SIZE: {
/* When the value of SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST adjust the size of all stream
* flow-control windows that it maintains by the difference between the new value and the old value. */
int32_t size_changed =
settings_array[i].value - connection->thread_data.settings_self[settings_array[i].id];
struct aws_hash_iter stream_iter = aws_hash_iter_begin(&connection->thread_data.active_streams_map);
while (!aws_hash_iter_done(&stream_iter)) {
struct aws_h2_stream *stream = stream_iter.element.value;
aws_hash_iter_next(&stream_iter);
err = aws_h2_stream_window_size_change(stream, size_changed, true /*self*/);
if (aws_h2err_failed(err)) {
CONNECTION_LOG(
ERROR,
connection,
"Connection error, change to SETTINGS_INITIAL_WINDOW_SIZE from internal caused a stream's "
"flow-control window to exceed the maximum size");
goto error;
}
}
} break;
case AWS_HTTP2_SETTINGS_MAX_FRAME_SIZE: {
aws_h2_decoder_set_setting_max_frame_size(decoder, settings_array[i].value);
} break;
default:
break;
}
connection->thread_data.settings_self[settings_array[i].id] = settings_array[i].value;
}
/* invoke the change settings completed user callback */
if (pending_settings->on_completed) {
pending_settings->on_completed(&connection->base, AWS_ERROR_SUCCESS, pending_settings->user_data);
}
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
memcpy(
connection->synced_data.settings_self,
connection->thread_data.settings_self,
sizeof(connection->thread_data.settings_self));
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
/* clean up the pending_settings */
aws_mem_release(connection->base.alloc, pending_settings);
return AWS_H2ERR_SUCCESS;
error:
/* invoke the user callback with error code */
if (pending_settings->on_completed) {
pending_settings->on_completed(&connection->base, err.aws_code, pending_settings->user_data);
}
/* clean up the pending settings here */
aws_mem_release(connection->base.alloc, pending_settings);
return err;
}
static struct aws_h2err s_decoder_on_window_update(uint32_t stream_id, uint32_t window_size_increment, void *userdata) {
struct aws_h2_connection *connection = userdata;
if (stream_id == 0) {
/* Let's update the connection flow-control window size */
if (window_size_increment == 0) {
/* flow-control window increment of 0 MUST be treated as error (RFC7540 6.9.1) */
CONNECTION_LOG(ERROR, connection, "Window update frame with 0 increment size");
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
if (connection->thread_data.window_size_peer + window_size_increment > AWS_H2_WINDOW_UPDATE_MAX) {
/* We MUST NOT allow a flow-control window to exceed the max */
CONNECTION_LOG(
ERROR,
connection,
"Window update frame causes the connection flow-control window exceeding the maximum size");
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_FLOW_CONTROL_ERROR);
}
if (connection->thread_data.window_size_peer <= AWS_H2_MIN_WINDOW_SIZE) {
CONNECTION_LOGF(
DEBUG,
connection,
"Peer connection's flow-control window is resumed from too small to %" PRIu32
". Connection will resume sending DATA.",
window_size_increment);
}
connection->thread_data.window_size_peer += window_size_increment;
return AWS_H2ERR_SUCCESS;
} else {
/* Update the flow-control window size for stream */
struct aws_h2_stream *stream;
bool window_resume;
struct aws_h2err err =
s_get_active_stream_for_incoming_frame(connection, stream_id, AWS_H2_FRAME_T_WINDOW_UPDATE, &stream);
if (aws_h2err_failed(err)) {
return err;
}
if (stream) {
err = aws_h2_stream_on_decoder_window_update(stream, window_size_increment, &window_resume);
if (aws_h2err_failed(err)) {
return err;
}
if (window_resume) {
/* Set the stream free from stalled list */
AWS_H2_STREAM_LOGF(
DEBUG,
stream,
"Peer stream's flow-control window is resumed from 0 or negative to %" PRIu32
" Stream will resume sending data.",
stream->thread_data.window_size_peer);
aws_linked_list_remove(&stream->node);
aws_linked_list_push_back(&connection->thread_data.outgoing_streams_list, &stream->node);
}
}
}
return AWS_H2ERR_SUCCESS;
}
struct aws_h2err s_decoder_on_goaway(
uint32_t last_stream,
uint32_t error_code,
struct aws_byte_cursor debug_data,
void *userdata) {
struct aws_h2_connection *connection = userdata;
if (last_stream > connection->thread_data.goaway_received_last_stream_id) {
CONNECTION_LOGF(
ERROR,
connection,
"Received GOAWAY with invalid last-stream-id=%" PRIu32 ", must not exceed previous last-stream-id=%" PRIu32,
last_stream,
connection->thread_data.goaway_received_last_stream_id);
return aws_h2err_from_h2_code(AWS_HTTP2_ERR_PROTOCOL_ERROR);
}
/* stop sending any new stream and making new request */
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection->synced_data.new_stream_error_code = AWS_ERROR_HTTP_GOAWAY_RECEIVED;
connection->synced_data.goaway_received_last_stream_id = last_stream;
connection->synced_data.goaway_received_http2_error_code = error_code;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
connection->thread_data.goaway_received_last_stream_id = last_stream;
CONNECTION_LOGF(
DEBUG,
connection,
"Received GOAWAY error-code=%s(0x%x) last-stream-id=%" PRIu32,
aws_http2_error_code_to_str(error_code),
error_code,
last_stream);
/* Complete activated streams whose id is higher than last_stream, since they will not process by peer. We should
* treat them as they had never been created at all.
* This would be more efficient if we could iterate streams in reverse-id order */
struct aws_hash_iter stream_iter = aws_hash_iter_begin(&connection->thread_data.active_streams_map);
while (!aws_hash_iter_done(&stream_iter)) {
struct aws_h2_stream *stream = stream_iter.element.value;
aws_hash_iter_next(&stream_iter);
if (stream->base.id > last_stream) {
AWS_H2_STREAM_LOG(
DEBUG,
stream,
"stream ID is higher than GOAWAY last stream ID, please retry this stream on a new connection.");
s_stream_complete(connection, stream, AWS_ERROR_HTTP_GOAWAY_RECEIVED);
}
}
if (connection->on_goaway_received) {
/* Inform user about goaway received and the error code. */
connection->on_goaway_received(
&connection->base, last_stream, error_code, debug_data, connection->base.user_data);
}
return AWS_H2ERR_SUCCESS;
}
/* End decoder callbacks */
static int s_send_connection_preface_client_string(struct aws_h2_connection *connection) {
/* Just send the magic string on its own aws_io_message. */
struct aws_io_message *msg = aws_channel_acquire_message_from_pool(
connection->base.channel_slot->channel,
AWS_IO_MESSAGE_APPLICATION_DATA,
aws_h2_connection_preface_client_string.len);
if (!msg) {
goto error;
}
if (!aws_byte_buf_write_from_whole_cursor(&msg->message_data, aws_h2_connection_preface_client_string)) {
aws_raise_error(AWS_ERROR_INVALID_STATE);
goto error;
}
if (aws_channel_slot_send_message(connection->base.channel_slot, msg, AWS_CHANNEL_DIR_WRITE)) {
goto error;
}
return AWS_OP_SUCCESS;
error:
if (msg) {
aws_mem_release(msg->allocator, msg);
}
return AWS_OP_ERR;
}
static void s_handler_installed(struct aws_channel_handler *handler, struct aws_channel_slot *slot) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(slot->channel));
struct aws_h2_connection *connection = handler->impl;
connection->base.channel_slot = slot;
/* Acquire a hold on the channel to prevent its destruction until the user has
* given the go-ahead via aws_http_connection_release() */
aws_channel_acquire_hold(slot->channel);
/* Send HTTP/2 connection preface (RFC-7540 3.5)
* - clients must send magic string
* - both client and server must send SETTINGS frame */
if (connection->base.client_data) {
if (s_send_connection_preface_client_string(connection)) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed to send client connection preface string, %s",
aws_error_name(aws_last_error()));
goto error;
}
}
struct aws_h2_pending_settings *init_pending_settings = connection->thread_data.init_pending_settings;
aws_linked_list_push_back(&connection->thread_data.pending_settings_queue, &init_pending_settings->node);
connection->thread_data.init_pending_settings = NULL;
/* Set user_data here, the user_data is valid now */
init_pending_settings->user_data = connection->base.user_data;
struct aws_h2_frame *init_settings_frame = aws_h2_frame_new_settings(
connection->base.alloc,
init_pending_settings->settings_array,
init_pending_settings->num_settings,
false /*ACK*/);
if (!init_settings_frame) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed to create the initial settings frame, error %s",
aws_error_name(aws_last_error()));
aws_mem_release(connection->base.alloc, init_pending_settings);
goto error;
}
/* enqueue the initial settings frame here */
aws_linked_list_push_back(&connection->thread_data.outgoing_frames_queue, &init_settings_frame->node);
/* If not manual connection window management, update the connection window to max. */
if (!connection->conn_manual_window_management) {
uint32_t initial_window_update_size = AWS_H2_WINDOW_UPDATE_MAX - AWS_H2_INIT_WINDOW_SIZE;
struct aws_h2_frame *connection_window_update_frame =
aws_h2_frame_new_window_update(connection->base.alloc, 0 /* stream_id */, initial_window_update_size);
AWS_ASSERT(connection_window_update_frame);
/* enqueue the windows update frame here */
aws_linked_list_push_back(
&connection->thread_data.outgoing_frames_queue, &connection_window_update_frame->node);
connection->thread_data.window_size_self += initial_window_update_size;
}
aws_h2_try_write_outgoing_frames(connection);
return;
error:
aws_h2_connection_shutdown_due_to_write_err(connection, aws_last_error());
}
static void s_stream_complete(struct aws_h2_connection *connection, struct aws_h2_stream *stream, int error_code) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
/* Nice logging */
if (error_code) {
AWS_H2_STREAM_LOGF(
ERROR, stream, "Stream completed with error %d (%s).", error_code, aws_error_name(error_code));
} else if (stream->base.client_data) {
int status = stream->base.client_data->response_status;
AWS_H2_STREAM_LOGF(
DEBUG, stream, "Client stream complete, response status %d (%s)", status, aws_http_status_text(status));
} else {
AWS_H2_STREAM_LOG(DEBUG, stream, "Server stream complete");
}
/* Remove stream from active_streams_map and outgoing_stream_list (if it was in them at all) */
aws_hash_table_remove(&connection->thread_data.active_streams_map, (void *)(size_t)stream->base.id, NULL, NULL);
if (stream->node.next) {
aws_linked_list_remove(&stream->node);
}
if (aws_hash_table_get_entry_count(&connection->thread_data.active_streams_map) == 0 &&
connection->thread_data.incoming_timestamp_ns != 0) {
uint64_t now_ns = 0;
aws_channel_current_clock_time(connection->base.channel_slot->channel, &now_ns);
/* transition from something to read -> nothing to read and nothing to write */
s_add_time_measurement_to_stats(
connection->thread_data.incoming_timestamp_ns,
now_ns,
&connection->thread_data.stats.pending_incoming_stream_ms);
connection->thread_data.stats.was_inactive = true;
connection->thread_data.incoming_timestamp_ns = 0;
}
aws_h2_stream_complete(stream, error_code);
/* release connection's hold on stream */
aws_http_stream_release(&stream->base);
}
int aws_h2_connection_on_stream_closed(
struct aws_h2_connection *connection,
struct aws_h2_stream *stream,
enum aws_h2_stream_closed_when closed_when,
int aws_error_code) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
AWS_PRECONDITION(stream->thread_data.state == AWS_H2_STREAM_STATE_CLOSED);
AWS_PRECONDITION(stream->base.id != 0);
uint32_t stream_id = stream->base.id;
/* Mark stream complete. This removes the stream from any "active" datastructures,
* invokes its completion callback, and releases its refcount. */
s_stream_complete(connection, stream, aws_error_code);
stream = NULL; /* Reference released, do not touch again */
if (s_record_closed_stream(connection, stream_id, closed_when)) {
return AWS_OP_ERR;
}
return AWS_OP_SUCCESS;
}
static int s_record_closed_stream(
struct aws_h2_connection *connection,
uint32_t stream_id,
enum aws_h2_stream_closed_when closed_when) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
if (aws_cache_put(connection->thread_data.closed_streams, (void *)(size_t)stream_id, (void *)(size_t)closed_when)) {
CONNECTION_LOG(ERROR, connection, "Failed inserting ID into cache of recently closed streams");
return AWS_OP_ERR;
}
return AWS_OP_SUCCESS;
}
int aws_h2_connection_send_rst_and_close_reserved_stream(
struct aws_h2_connection *connection,
uint32_t stream_id,
uint32_t h2_error_code) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
struct aws_h2_frame *rst_stream = aws_h2_frame_new_rst_stream(connection->base.alloc, stream_id, h2_error_code);
if (!rst_stream) {
CONNECTION_LOGF(ERROR, connection, "Error creating RST_STREAM frame, %s", aws_error_name(aws_last_error()));
return AWS_OP_ERR;
}
aws_h2_connection_enqueue_outgoing_frame(connection, rst_stream);
/* If we ever fully support PUSH_PROMISE, this is where we'd remove the
* promised_stream_id from some reserved_streams datastructure */
return s_record_closed_stream(connection, stream_id, AWS_H2_STREAM_CLOSED_WHEN_RST_STREAM_SENT);
}
/* Move stream into "active" datastructures and notify stream that it can send frames now */
static void s_move_stream_to_thread(
struct aws_h2_connection *connection,
struct aws_h2_stream *stream,
int new_stream_error_code) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
if (new_stream_error_code) {
aws_raise_error(new_stream_error_code);
AWS_H2_STREAM_LOGF(
ERROR,
stream,
"Failed activating stream, error %d (%s)",
aws_last_error(),
aws_error_name(aws_last_error()));
goto error;
}
uint32_t max_concurrent_streams = connection->thread_data.settings_peer[AWS_HTTP2_SETTINGS_MAX_CONCURRENT_STREAMS];
if (aws_hash_table_get_entry_count(&connection->thread_data.active_streams_map) >= max_concurrent_streams) {
AWS_H2_STREAM_LOG(ERROR, stream, "Failed activating stream, max concurrent streams are reached");
aws_raise_error(AWS_ERROR_HTTP_MAX_CONCURRENT_STREAMS_EXCEEDED);
goto error;
}
if (aws_hash_table_put(
&connection->thread_data.active_streams_map, (void *)(size_t)stream->base.id, stream, NULL)) {
AWS_H2_STREAM_LOG(ERROR, stream, "Failed inserting stream into map");
goto error;
}
enum aws_h2_stream_body_state body_state = AWS_H2_STREAM_BODY_STATE_NONE;
if (aws_h2_stream_on_activated(stream, &body_state)) {
goto error;
}
if (aws_hash_table_get_entry_count(&connection->thread_data.active_streams_map) == 1) {
/* transition from nothing to read -> something to read */
uint64_t now_ns = 0;
aws_channel_current_clock_time(connection->base.channel_slot->channel, &now_ns);
connection->thread_data.incoming_timestamp_ns = now_ns;
}
switch (body_state) {
case AWS_H2_STREAM_BODY_STATE_WAITING_WRITES:
aws_linked_list_push_back(&connection->thread_data.waiting_streams_list, &stream->node);
break;
case AWS_H2_STREAM_BODY_STATE_ONGOING:
aws_linked_list_push_back(&connection->thread_data.outgoing_streams_list, &stream->node);
break;
default:
break;
}
return;
error:
/* If the stream got into any datastructures, s_stream_complete() will remove it */
s_stream_complete(connection, stream, aws_last_error());
}
/* Perform on-thread work that is triggered by calls to the connection/stream API */
static void s_cross_thread_work_task(struct aws_channel_task *task, void *arg, enum aws_task_status status) {
(void)task;
if (status != AWS_TASK_STATUS_RUN_READY) {
return;
}
struct aws_h2_connection *connection = arg;
struct aws_linked_list pending_frames;
aws_linked_list_init(&pending_frames);
struct aws_linked_list pending_streams;
aws_linked_list_init(&pending_streams);
struct aws_linked_list pending_settings;
aws_linked_list_init(&pending_settings);
struct aws_linked_list pending_ping;
aws_linked_list_init(&pending_ping);
struct aws_linked_list pending_goaway;
aws_linked_list_init(&pending_goaway);
size_t window_update_size;
int new_stream_error_code;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection->synced_data.is_cross_thread_work_task_scheduled = false;
aws_linked_list_swap_contents(&connection->synced_data.pending_frame_list, &pending_frames);
aws_linked_list_swap_contents(&connection->synced_data.pending_stream_list, &pending_streams);
aws_linked_list_swap_contents(&connection->synced_data.pending_settings_list, &pending_settings);
aws_linked_list_swap_contents(&connection->synced_data.pending_ping_list, &pending_ping);
aws_linked_list_swap_contents(&connection->synced_data.pending_goaway_list, &pending_goaway);
window_update_size = connection->synced_data.window_update_size;
connection->synced_data.window_update_size = 0;
new_stream_error_code = connection->synced_data.new_stream_error_code;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
/* Enqueue new pending control frames */
while (!aws_linked_list_empty(&pending_frames)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&pending_frames);
struct aws_h2_frame *frame = AWS_CONTAINER_OF(node, struct aws_h2_frame, node);
aws_h2_connection_enqueue_outgoing_frame(connection, frame);
}
/* We already enqueued the window_update frame, just apply the change and let our peer check this value, no matter
* overflow happens or not. Peer will detect it for us. */
connection->thread_data.window_size_self =
aws_add_size_saturating(connection->thread_data.window_size_self, window_update_size);
/* Process new pending_streams */
while (!aws_linked_list_empty(&pending_streams)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&pending_streams);
struct aws_h2_stream *stream = AWS_CONTAINER_OF(node, struct aws_h2_stream, node);
s_move_stream_to_thread(connection, stream, new_stream_error_code);
}
/* Move pending settings to thread data */
while (!aws_linked_list_empty(&pending_settings)) {
aws_linked_list_push_back(
&connection->thread_data.pending_settings_queue, aws_linked_list_pop_front(&pending_settings));
}
/* Move pending PING to thread data */
while (!aws_linked_list_empty(&pending_ping)) {
aws_linked_list_push_back(
&connection->thread_data.pending_ping_queue, aws_linked_list_pop_front(&pending_ping));
}
/* Send user requested goaways */
while (!aws_linked_list_empty(&pending_goaway)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&pending_goaway);
struct aws_h2_pending_goaway *goaway = AWS_CONTAINER_OF(node, struct aws_h2_pending_goaway, node);
s_send_goaway(connection, goaway->http2_error, goaway->allow_more_streams, &goaway->debug_data);
aws_mem_release(connection->base.alloc, goaway);
}
/* It's likely that frames were queued while processing cross-thread work.
* If so, try writing them now */
aws_h2_try_write_outgoing_frames(connection);
}
int aws_h2_stream_activate(struct aws_http_stream *stream) {
struct aws_h2_stream *h2_stream = AWS_CONTAINER_OF(stream, struct aws_h2_stream, base);
struct aws_http_connection *base_connection = stream->owning_connection;
struct aws_h2_connection *connection = AWS_CONTAINER_OF(base_connection, struct aws_h2_connection, base);
int err;
bool was_cross_thread_work_scheduled = false;
{ /* BEGIN CRITICAL SECTION */
s_acquire_stream_and_connection_lock(h2_stream, connection);
if (stream->id) {
/* stream has already been activated. */
s_release_stream_and_connection_lock(h2_stream, connection);
return AWS_OP_SUCCESS;
}
err = connection->synced_data.new_stream_error_code;
if (err) {
s_release_stream_and_connection_lock(h2_stream, connection);
goto error;
}
stream->id = aws_http_connection_get_next_stream_id(base_connection);
if (stream->id) {
/* success */
was_cross_thread_work_scheduled = connection->synced_data.is_cross_thread_work_task_scheduled;
connection->synced_data.is_cross_thread_work_task_scheduled = true;
aws_linked_list_push_back(&connection->synced_data.pending_stream_list, &h2_stream->node);
h2_stream->synced_data.api_state = AWS_H2_STREAM_API_STATE_ACTIVE;
}
s_release_stream_and_connection_lock(h2_stream, connection);
} /* END CRITICAL SECTION */
if (!stream->id) {
/* aws_http_connection_get_next_stream_id() raises its own error. */
return AWS_OP_ERR;
}
/* connection keeps activated stream alive until stream completes */
aws_atomic_fetch_add(&stream->refcount, 1);
stream->metrics.stream_id = stream->id;
if (!was_cross_thread_work_scheduled) {
CONNECTION_LOG(TRACE, connection, "Scheduling cross-thread work task");
aws_channel_schedule_task_now(connection->base.channel_slot->channel, &connection->cross_thread_work_task);
}
return AWS_OP_SUCCESS;
error:
CONNECTION_LOGF(
ERROR,
connection,
"Failed to activate the stream id=%p, new streams are not allowed now. error %d (%s)",
(void *)stream,
err,
aws_error_name(err));
return aws_raise_error(err);
}
static struct aws_http_stream *s_connection_make_request(
struct aws_http_connection *client_connection,
const struct aws_http_make_request_options *options) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(client_connection, struct aws_h2_connection, base);
/* #TODO: http/2-ify the request (ex: add ":method" header). Should we mutate a copy or the original? Validate?
* Or just pass pointer to headers struct and let encoder transform it while encoding? */
struct aws_h2_stream *stream = aws_h2_stream_new_request(client_connection, options);
if (!stream) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed to create stream, error %d (%s)",
aws_last_error(),
aws_error_name(aws_last_error()));
return NULL;
}
int new_stream_error_code;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
new_stream_error_code = connection->synced_data.new_stream_error_code;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (new_stream_error_code) {
aws_raise_error(new_stream_error_code);
CONNECTION_LOGF(
ERROR,
connection,
"Cannot create request stream, error %d (%s)",
aws_last_error(),
aws_error_name(aws_last_error()));
goto error;
}
AWS_H2_STREAM_LOG(DEBUG, stream, "Created HTTP/2 request stream"); /* #TODO: print method & path */
return &stream->base;
error:
/* Force destruction of the stream, avoiding ref counting */
stream->base.vtable->destroy(&stream->base);
return NULL;
}
static void s_connection_close(struct aws_http_connection *connection_base) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
/* Don't stop reading/writing immediately, let that happen naturally during the channel shutdown process. */
s_stop(connection, false /*stop_reading*/, false /*stop_writing*/, true /*schedule_shutdown*/, AWS_ERROR_SUCCESS);
}
static void s_connection_stop_new_request(struct aws_http_connection *connection_base) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
if (!connection->synced_data.new_stream_error_code) {
connection->synced_data.new_stream_error_code = AWS_ERROR_HTTP_CONNECTION_CLOSED;
}
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
}
static bool s_connection_is_open(const struct aws_http_connection *connection_base) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
bool is_open;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
is_open = connection->synced_data.is_open;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
return is_open;
}
static bool s_connection_new_requests_allowed(const struct aws_http_connection *connection_base) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
int new_stream_error_code;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
new_stream_error_code = connection->synced_data.new_stream_error_code;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
return new_stream_error_code == 0;
}
static void s_connection_update_window(struct aws_http_connection *connection_base, uint32_t increment_size) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
if (!increment_size) {
/* Silently do nothing. */
return;
}
if (!connection->conn_manual_window_management) {
/* auto-mode, manual update window is not supported, silently do nothing with warning log. */
CONNECTION_LOG(
DEBUG,
connection,
"Connection manual window management is off, update window operations are not supported.");
return;
}
struct aws_h2_frame *connection_window_update_frame =
aws_h2_frame_new_window_update(connection->base.alloc, 0, increment_size);
if (!connection_window_update_frame) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed to create WINDOW_UPDATE frame on connection, error %s",
aws_error_name(aws_last_error()));
/* OOM should result in a crash. And the increment size is too huge is the only other failure case, which will
* result in overflow. */
goto overflow;
}
int err = 0;
bool cross_thread_work_should_schedule = false;
bool connection_open = false;
size_t sum_size = 0;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
err |= aws_add_size_checked(connection->synced_data.window_update_size, increment_size, &sum_size);
err |= sum_size > AWS_H2_WINDOW_UPDATE_MAX;
connection_open = connection->synced_data.is_open;
if (!err && connection_open) {
cross_thread_work_should_schedule = !connection->synced_data.is_cross_thread_work_task_scheduled;
connection->synced_data.is_cross_thread_work_task_scheduled = true;
aws_linked_list_push_back(
&connection->synced_data.pending_frame_list, &connection_window_update_frame->node);
connection->synced_data.window_update_size = sum_size;
}
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (err) {
CONNECTION_LOG(
ERROR,
connection,
"The connection's flow-control windows has been incremented beyond 2**31 -1, the max for HTTP/2. The ");
aws_h2_frame_destroy(connection_window_update_frame);
goto overflow;
}
if (cross_thread_work_should_schedule) {
CONNECTION_LOG(TRACE, connection, "Scheduling cross-thread work task");
aws_channel_schedule_task_now(connection->base.channel_slot->channel, &connection->cross_thread_work_task);
}
if (!connection_open) {
/* connection already closed, just do nothing */
aws_h2_frame_destroy(connection_window_update_frame);
return;
}
CONNECTION_LOGF(
TRACE,
connection,
"User requested to update the HTTP/2 connection's flow-control windows by %" PRIu32 ".",
increment_size);
return;
overflow:
/* Shutdown the connection as overflow detected */
s_stop(
connection,
false /*stop_reading*/,
false /*stop_writing*/,
true /*schedule_shutdown*/,
AWS_ERROR_OVERFLOW_DETECTED);
}
static int s_connection_change_settings(
struct aws_http_connection *connection_base,
const struct aws_http2_setting *settings_array,
size_t num_settings,
aws_http2_on_change_settings_complete_fn *on_completed,
void *user_data) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
if (!settings_array && num_settings) {
CONNECTION_LOG(ERROR, connection, "Settings_array is NULL and num_settings is not zero.");
return aws_raise_error(AWS_ERROR_INVALID_ARGUMENT);
}
struct aws_h2_pending_settings *pending_settings =
s_new_pending_settings(connection->base.alloc, settings_array, num_settings, on_completed, user_data);
if (!pending_settings) {
return AWS_OP_ERR;
}
struct aws_h2_frame *settings_frame =
aws_h2_frame_new_settings(connection->base.alloc, settings_array, num_settings, false /*ACK*/);
if (!settings_frame) {
CONNECTION_LOGF(
ERROR, connection, "Failed to create settings frame, error %s", aws_error_name(aws_last_error()));
aws_mem_release(connection->base.alloc, pending_settings);
return AWS_OP_ERR;
}
bool was_cross_thread_work_scheduled = false;
bool connection_open;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection_open = connection->synced_data.is_open;
if (!connection_open) {
s_unlock_synced_data(connection);
goto closed;
}
was_cross_thread_work_scheduled = connection->synced_data.is_cross_thread_work_task_scheduled;
connection->synced_data.is_cross_thread_work_task_scheduled = true;
aws_linked_list_push_back(&connection->synced_data.pending_frame_list, &settings_frame->node);
aws_linked_list_push_back(&connection->synced_data.pending_settings_list, &pending_settings->node);
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (!was_cross_thread_work_scheduled) {
CONNECTION_LOG(TRACE, connection, "Scheduling cross-thread work task");
aws_channel_schedule_task_now(connection->base.channel_slot->channel, &connection->cross_thread_work_task);
}
return AWS_OP_SUCCESS;
closed:
CONNECTION_LOG(ERROR, connection, "Failed to change settings, connection is closed or closing.");
aws_h2_frame_destroy(settings_frame);
aws_mem_release(connection->base.alloc, pending_settings);
return aws_raise_error(AWS_ERROR_INVALID_STATE);
}
static int s_connection_send_ping(
struct aws_http_connection *connection_base,
const struct aws_byte_cursor *optional_opaque_data,
aws_http2_on_ping_complete_fn *on_completed,
void *user_data) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
if (optional_opaque_data && optional_opaque_data->len != 8) {
CONNECTION_LOG(ERROR, connection, "Only 8 bytes opaque data supported for PING in HTTP/2");
return aws_raise_error(AWS_ERROR_INVALID_ARGUMENT);
}
uint64_t time_stamp;
if (aws_high_res_clock_get_ticks(&time_stamp)) {
CONNECTION_LOGF(
ERROR,
connection,
"Failed getting the time stamp to start PING, error %s",
aws_error_name(aws_last_error()));
return AWS_OP_ERR;
}
struct aws_h2_pending_ping *pending_ping =
s_new_pending_ping(connection->base.alloc, optional_opaque_data, time_stamp, user_data, on_completed);
if (!pending_ping) {
return AWS_OP_ERR;
}
struct aws_h2_frame *ping_frame =
aws_h2_frame_new_ping(connection->base.alloc, false /*ACK*/, pending_ping->opaque_data);
if (!ping_frame) {
CONNECTION_LOGF(ERROR, connection, "Failed to create PING frame, error %s", aws_error_name(aws_last_error()));
aws_mem_release(connection->base.alloc, pending_ping);
return AWS_OP_ERR;
}
bool was_cross_thread_work_scheduled = false;
bool connection_open;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection_open = connection->synced_data.is_open;
if (!connection_open) {
s_unlock_synced_data(connection);
goto closed;
}
was_cross_thread_work_scheduled = connection->synced_data.is_cross_thread_work_task_scheduled;
connection->synced_data.is_cross_thread_work_task_scheduled = true;
aws_linked_list_push_back(&connection->synced_data.pending_frame_list, &ping_frame->node);
aws_linked_list_push_back(&connection->synced_data.pending_ping_list, &pending_ping->node);
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (!was_cross_thread_work_scheduled) {
CONNECTION_LOG(TRACE, connection, "Scheduling cross-thread work task");
aws_channel_schedule_task_now(connection->base.channel_slot->channel, &connection->cross_thread_work_task);
}
return AWS_OP_SUCCESS;
closed:
CONNECTION_LOG(ERROR, connection, "Failed to send ping, connection is closed or closing.");
aws_h2_frame_destroy(ping_frame);
aws_mem_release(connection->base.alloc, pending_ping);
return aws_raise_error(AWS_ERROR_INVALID_STATE);
}
static void s_connection_send_goaway(
struct aws_http_connection *connection_base,
uint32_t http2_error,
bool allow_more_streams,
const struct aws_byte_cursor *optional_debug_data) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
struct aws_h2_pending_goaway *pending_goaway =
s_new_pending_goaway(connection->base.alloc, http2_error, allow_more_streams, optional_debug_data);
bool was_cross_thread_work_scheduled = false;
bool connection_open;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection_open = connection->synced_data.is_open;
if (!connection_open) {
s_unlock_synced_data(connection);
CONNECTION_LOG(DEBUG, connection, "Goaway not sent, connection is closed or closing.");
aws_mem_release(connection->base.alloc, pending_goaway);
return;
}
was_cross_thread_work_scheduled = connection->synced_data.is_cross_thread_work_task_scheduled;
connection->synced_data.is_cross_thread_work_task_scheduled = true;
aws_linked_list_push_back(&connection->synced_data.pending_goaway_list, &pending_goaway->node);
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (allow_more_streams && (http2_error != AWS_HTTP2_ERR_NO_ERROR)) {
CONNECTION_LOGF(
DEBUG,
connection,
"Send goaway with allow more streams on and non-zero error code %s(0x%x)",
aws_http2_error_code_to_str(http2_error),
http2_error);
}
if (!was_cross_thread_work_scheduled) {
CONNECTION_LOG(TRACE, connection, "Scheduling cross-thread work task");
aws_channel_schedule_task_now(connection->base.channel_slot->channel, &connection->cross_thread_work_task);
}
}
static void s_get_settings_general(
const struct aws_http_connection *connection_base,
struct aws_http2_setting out_settings[AWS_HTTP2_SETTINGS_COUNT],
bool local) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
uint32_t synced_settings[AWS_HTTP2_SETTINGS_END_RANGE];
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
if (local) {
memcpy(
synced_settings, connection->synced_data.settings_self, sizeof(connection->synced_data.settings_self));
} else {
memcpy(
synced_settings, connection->synced_data.settings_peer, sizeof(connection->synced_data.settings_peer));
}
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
for (int i = AWS_HTTP2_SETTINGS_BEGIN_RANGE; i < AWS_HTTP2_SETTINGS_END_RANGE; i++) {
/* settings range begin with 1, store them into 0-based array of aws_http2_setting */
out_settings[i - 1].id = i;
out_settings[i - 1].value = synced_settings[i];
}
return;
}
static void s_connection_get_local_settings(
const struct aws_http_connection *connection_base,
struct aws_http2_setting out_settings[AWS_HTTP2_SETTINGS_COUNT]) {
s_get_settings_general(connection_base, out_settings, true /*local*/);
}
static void s_connection_get_remote_settings(
const struct aws_http_connection *connection_base,
struct aws_http2_setting out_settings[AWS_HTTP2_SETTINGS_COUNT]) {
s_get_settings_general(connection_base, out_settings, false /*local*/);
}
/* Send a GOAWAY with the lowest possible last-stream-id or graceful shutdown warning */
static void s_send_goaway(
struct aws_h2_connection *connection,
uint32_t h2_error_code,
bool allow_more_streams,
const struct aws_byte_cursor *optional_debug_data) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
uint32_t last_stream_id = allow_more_streams ? AWS_H2_STREAM_ID_MAX
: aws_min_u32(
connection->thread_data.latest_peer_initiated_stream_id,
connection->thread_data.goaway_sent_last_stream_id);
if (last_stream_id > connection->thread_data.goaway_sent_last_stream_id) {
CONNECTION_LOG(
DEBUG,
connection,
"GOAWAY frame with lower last stream id has been sent, ignoring sending graceful shutdown warning.");
return;
}
struct aws_byte_cursor debug_data;
AWS_ZERO_STRUCT(debug_data);
if (optional_debug_data) {
debug_data = *optional_debug_data;
}
struct aws_h2_frame *goaway =
aws_h2_frame_new_goaway(connection->base.alloc, last_stream_id, h2_error_code, debug_data);
if (!goaway) {
CONNECTION_LOGF(ERROR, connection, "Error creating GOAWAY frame, %s", aws_error_name(aws_last_error()));
goto error;
}
connection->thread_data.goaway_sent_last_stream_id = last_stream_id;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
connection->synced_data.goaway_sent_last_stream_id = last_stream_id;
connection->synced_data.goaway_sent_http2_error_code = h2_error_code;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
aws_h2_connection_enqueue_outgoing_frame(connection, goaway);
return;
error:
aws_h2_connection_shutdown_due_to_write_err(connection, aws_last_error());
}
static int s_connection_get_sent_goaway(
struct aws_http_connection *connection_base,
uint32_t *out_http2_error,
uint32_t *out_last_stream_id) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
uint32_t sent_last_stream_id;
uint32_t sent_http2_error;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
sent_last_stream_id = connection->synced_data.goaway_sent_last_stream_id;
sent_http2_error = connection->synced_data.goaway_sent_http2_error_code;
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
uint32_t max_stream_id = AWS_H2_STREAM_ID_MAX;
if (sent_last_stream_id == max_stream_id + 1) {
CONNECTION_LOG(ERROR, connection, "No GOAWAY has been sent so far.");
return aws_raise_error(AWS_ERROR_INVALID_STATE);
}
*out_http2_error = sent_http2_error;
*out_last_stream_id = sent_last_stream_id;
return AWS_OP_SUCCESS;
}
static int s_connection_get_received_goaway(
struct aws_http_connection *connection_base,
uint32_t *out_http2_error,
uint32_t *out_last_stream_id) {
struct aws_h2_connection *connection = AWS_CONTAINER_OF(connection_base, struct aws_h2_connection, base);
uint32_t received_last_stream_id = 0;
uint32_t received_http2_error = 0;
bool goaway_not_ready = false;
uint32_t max_stream_id = AWS_H2_STREAM_ID_MAX;
{ /* BEGIN CRITICAL SECTION */
s_lock_synced_data(connection);
if (connection->synced_data.goaway_received_last_stream_id == max_stream_id + 1) {
goaway_not_ready = true;
} else {
received_last_stream_id = connection->synced_data.goaway_received_last_stream_id;
received_http2_error = connection->synced_data.goaway_received_http2_error_code;
}
s_unlock_synced_data(connection);
} /* END CRITICAL SECTION */
if (goaway_not_ready) {
CONNECTION_LOG(ERROR, connection, "No GOAWAY has been received so far.");
return aws_raise_error(AWS_ERROR_INVALID_STATE);
}
*out_http2_error = received_http2_error;
*out_last_stream_id = received_last_stream_id;
return AWS_OP_SUCCESS;
}
static int s_handler_process_read_message(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
struct aws_io_message *message) {
(void)slot;
struct aws_h2_connection *connection = handler->impl;
CONNECTION_LOGF(TRACE, connection, "Begin processing message of size %zu.", message->message_data.len);
if (connection->thread_data.is_reading_stopped) {
CONNECTION_LOG(ERROR, connection, "Cannot process message because connection is shutting down.");
goto clean_up;
}
/* Any error that bubbles up from the decoder or its callbacks is treated as
* a Connection Error (a GOAWAY frames is sent, and the connection is closed) */
struct aws_byte_cursor message_cursor = aws_byte_cursor_from_buf(&message->message_data);
struct aws_h2err err = aws_h2_decode(connection->thread_data.decoder, &message_cursor);
if (aws_h2err_failed(err)) {
CONNECTION_LOGF(
ERROR,
connection,
"Failure while receiving frames, %s. Sending GOAWAY %s(0x%x) and closing connection",
aws_error_name(err.aws_code),
aws_http2_error_code_to_str(err.h2_code),
err.h2_code);
goto shutdown;
}
/* HTTP/2 protocol uses WINDOW_UPDATE frames to coordinate data rates with peer,
* so we can just keep the aws_channel's read-window wide open */
if (aws_channel_slot_increment_read_window(slot, message->message_data.len)) {
CONNECTION_LOGF(
ERROR,
connection,
"Incrementing read window failed, error %d (%s). Closing connection",
aws_last_error(),
aws_error_name(aws_last_error()));
err = aws_h2err_from_last_error();
goto shutdown;
}
goto clean_up;
shutdown:
s_send_goaway(connection, err.h2_code, false /*allow_more_streams*/, NULL /*optional_debug_data*/);
aws_h2_try_write_outgoing_frames(connection);
s_stop(connection, true /*stop_reading*/, false /*stop_writing*/, true /*schedule_shutdown*/, err.aws_code);
clean_up:
aws_mem_release(message->allocator, message);
/* Flush any outgoing frames that might have been queued as a result of decoder callbacks. */
aws_h2_try_write_outgoing_frames(connection);
return AWS_OP_SUCCESS;
}
static int s_handler_process_write_message(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
struct aws_io_message *message) {
(void)handler;
(void)slot;
(void)message;
return aws_raise_error(AWS_ERROR_UNIMPLEMENTED);
}
static int s_handler_increment_read_window(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
size_t size) {
(void)handler;
(void)slot;
(void)size;
return aws_raise_error(AWS_ERROR_UNIMPLEMENTED);
}
static int s_handler_shutdown(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
enum aws_channel_direction dir,
int error_code,
bool free_scarce_resources_immediately) {
struct aws_h2_connection *connection = handler->impl;
CONNECTION_LOGF(
TRACE,
connection,
"Channel shutting down in %s direction with error code %d (%s).",
(dir == AWS_CHANNEL_DIR_READ) ? "read" : "write",
error_code,
aws_error_name(error_code));
if (dir == AWS_CHANNEL_DIR_READ) {
/* This call ensures that no further streams will be created. */
s_stop(connection, true /*stop_reading*/, false /*stop_writing*/, false /*schedule_shutdown*/, error_code);
/* Send user requested GOAWAY, if they haven't been sent before. It's OK to access
* synced_data.pending_goaway_list without holding the lock because no more user_requested GOAWAY can be added
* after s_stop() has been invoked. */
if (!aws_linked_list_empty(&connection->synced_data.pending_goaway_list)) {
while (!aws_linked_list_empty(&connection->synced_data.pending_goaway_list)) {
struct aws_linked_list_node *node =
aws_linked_list_pop_front(&connection->synced_data.pending_goaway_list);
struct aws_h2_pending_goaway *goaway = AWS_CONTAINER_OF(node, struct aws_h2_pending_goaway, node);
s_send_goaway(connection, goaway->http2_error, goaway->allow_more_streams, &goaway->debug_data);
aws_mem_release(connection->base.alloc, goaway);
}
aws_h2_try_write_outgoing_frames(connection);
}
/* Send GOAWAY if none have been sent so far,
* or if we've only sent a "graceful shutdown warning" that didn't name a last-stream-id */
if (connection->thread_data.goaway_sent_last_stream_id == AWS_H2_STREAM_ID_MAX) {
s_send_goaway(
connection,
error_code ? AWS_HTTP2_ERR_INTERNAL_ERROR : AWS_HTTP2_ERR_NO_ERROR,
false /*allow_more_streams*/,
NULL /*optional_debug_data*/);
aws_h2_try_write_outgoing_frames(connection);
}
aws_channel_slot_on_handler_shutdown_complete(
slot, AWS_CHANNEL_DIR_READ, error_code, free_scarce_resources_immediately);
} else /* AWS_CHANNEL_DIR_WRITE */ {
connection->thread_data.channel_shutdown_error_code = error_code;
connection->thread_data.channel_shutdown_immediately = free_scarce_resources_immediately;
connection->thread_data.channel_shutdown_waiting_for_goaway_to_be_written = true;
/* We'd prefer to wait until we know GOAWAY has been written, but don't wait if... */
if (free_scarce_resources_immediately /* we must finish ASAP */ ||
connection->thread_data.is_writing_stopped /* write will never complete */ ||
!connection->thread_data.is_outgoing_frames_task_active /* write is already complete */) {
s_finish_shutdown(connection);
} else {
CONNECTION_LOG(TRACE, connection, "HTTP/2 handler will finish shutdown once GOAWAY frame is written");
}
}
return AWS_OP_SUCCESS;
}
static void s_finish_shutdown(struct aws_h2_connection *connection) {
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
AWS_PRECONDITION(connection->thread_data.channel_shutdown_waiting_for_goaway_to_be_written);
CONNECTION_LOG(TRACE, connection, "Finishing HTTP/2 handler shutdown");
connection->thread_data.channel_shutdown_waiting_for_goaway_to_be_written = false;
s_stop(
connection,
false /*stop_reading*/,
true /*stop_writing*/,
false /*schedule_shutdown*/,
connection->thread_data.channel_shutdown_error_code);
/* Remove remaining streams from internal datastructures and mark them as complete. */
struct aws_hash_iter stream_iter = aws_hash_iter_begin(&connection->thread_data.active_streams_map);
while (!aws_hash_iter_done(&stream_iter)) {
struct aws_h2_stream *stream = stream_iter.element.value;
aws_hash_iter_delete(&stream_iter, true);
aws_hash_iter_next(&stream_iter);
s_stream_complete(connection, stream, AWS_ERROR_HTTP_CONNECTION_CLOSED);
}
/* It's OK to access synced_data without holding the lock because
* no more streams or user-requested control frames can be added after s_stop() has been invoked. */
while (!aws_linked_list_empty(&connection->synced_data.pending_stream_list)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->synced_data.pending_stream_list);
struct aws_h2_stream *stream = AWS_CONTAINER_OF(node, struct aws_h2_stream, node);
s_stream_complete(connection, stream, AWS_ERROR_HTTP_CONNECTION_CLOSED);
}
while (!aws_linked_list_empty(&connection->synced_data.pending_frame_list)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->synced_data.pending_frame_list);
struct aws_h2_frame *frame = AWS_CONTAINER_OF(node, struct aws_h2_frame, node);
aws_h2_frame_destroy(frame);
}
/* invoke pending callbacks haven't moved into thread, and clean up the data */
while (!aws_linked_list_empty(&connection->synced_data.pending_settings_list)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->synced_data.pending_settings_list);
struct aws_h2_pending_settings *settings = AWS_CONTAINER_OF(node, struct aws_h2_pending_settings, node);
if (settings->on_completed) {
settings->on_completed(&connection->base, AWS_ERROR_HTTP_CONNECTION_CLOSED, settings->user_data);
}
aws_mem_release(connection->base.alloc, settings);
}
while (!aws_linked_list_empty(&connection->synced_data.pending_ping_list)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->synced_data.pending_ping_list);
struct aws_h2_pending_ping *ping = AWS_CONTAINER_OF(node, struct aws_h2_pending_ping, node);
if (ping->on_completed) {
ping->on_completed(&connection->base, 0 /*fake rtt*/, AWS_ERROR_HTTP_CONNECTION_CLOSED, ping->user_data);
}
aws_mem_release(connection->base.alloc, ping);
}
/* invoke pending callbacks moved into thread, and clean up the data */
while (!aws_linked_list_empty(&connection->thread_data.pending_settings_queue)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->thread_data.pending_settings_queue);
struct aws_h2_pending_settings *pending_settings = AWS_CONTAINER_OF(node, struct aws_h2_pending_settings, node);
/* fire the user callback with error */
if (pending_settings->on_completed) {
pending_settings->on_completed(
&connection->base, AWS_ERROR_HTTP_CONNECTION_CLOSED, pending_settings->user_data);
}
aws_mem_release(connection->base.alloc, pending_settings);
}
while (!aws_linked_list_empty(&connection->thread_data.pending_ping_queue)) {
struct aws_linked_list_node *node = aws_linked_list_pop_front(&connection->thread_data.pending_ping_queue);
struct aws_h2_pending_ping *pending_ping = AWS_CONTAINER_OF(node, struct aws_h2_pending_ping, node);
/* fire the user callback with error */
if (pending_ping->on_completed) {
pending_ping->on_completed(
&connection->base, 0 /*fake rtt*/, AWS_ERROR_HTTP_CONNECTION_CLOSED, pending_ping->user_data);
}
aws_mem_release(connection->base.alloc, pending_ping);
}
aws_channel_slot_on_handler_shutdown_complete(
connection->base.channel_slot,
AWS_CHANNEL_DIR_WRITE,
connection->thread_data.channel_shutdown_error_code,
connection->thread_data.channel_shutdown_immediately);
}
static size_t s_handler_initial_window_size(struct aws_channel_handler *handler) {
(void)handler;
/* HTTP/2 protocol uses WINDOW_UPDATE frames to coordinate data rates with peer,
* so we can just keep the aws_channel's read-window wide open */
return SIZE_MAX;
}
static size_t s_handler_message_overhead(struct aws_channel_handler *handler) {
(void)handler;
/* "All frames begin with a fixed 9-octet header followed by a variable-length payload" (RFC-7540 4.1) */
return 9;
}
static void s_reset_statistics(struct aws_channel_handler *handler) {
struct aws_h2_connection *connection = handler->impl;
aws_crt_statistics_http2_channel_reset(&connection->thread_data.stats);
if (aws_hash_table_get_entry_count(&connection->thread_data.active_streams_map) == 0) {
/* Check the current state */
connection->thread_data.stats.was_inactive = true;
}
return;
}
static void s_gather_statistics(struct aws_channel_handler *handler, struct aws_array_list *stats) {
struct aws_h2_connection *connection = handler->impl;
AWS_PRECONDITION(aws_channel_thread_is_callers_thread(connection->base.channel_slot->channel));
/* TODO: Need update the way we calculate statistics, to account for user-controlled pauses.
* If user is adding chunks 1 by 1, there can naturally be a gap in the upload.
* If the user lets the stream-window go to zero, there can naturally be a gap in the download. */
uint64_t now_ns = 0;
if (aws_channel_current_clock_time(connection->base.channel_slot->channel, &now_ns)) {
return;
}
if (!aws_linked_list_empty(&connection->thread_data.outgoing_streams_list)) {
s_add_time_measurement_to_stats(
connection->thread_data.outgoing_timestamp_ns,
now_ns,
&connection->thread_data.stats.pending_outgoing_stream_ms);
connection->thread_data.outgoing_timestamp_ns = now_ns;
}
if (aws_hash_table_get_entry_count(&connection->thread_data.active_streams_map) != 0) {
s_add_time_measurement_to_stats(
connection->thread_data.incoming_timestamp_ns,
now_ns,
&connection->thread_data.stats.pending_incoming_stream_ms);
connection->thread_data.incoming_timestamp_ns = now_ns;
} else {
connection->thread_data.stats.was_inactive = true;
}
void *stats_base = &connection->thread_data.stats;
aws_array_list_push_back(stats, &stats_base);
}
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