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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/io/socket_channel_handler.h>
#include <aws/common/error.h>
#include <aws/common/task_scheduler.h>
#include <aws/io/event_loop.h>
#include <aws/io/logging.h>
#include <aws/io/socket.h>
#include <aws/io/statistics.h>
#ifdef _MSC_VER
# pragma warning(disable : 4204) /* non-constant aggregate initializer */
#endif
struct socket_handler {
struct aws_socket *socket;
struct aws_channel_slot *slot;
size_t max_rw_size;
struct aws_channel_task read_task_storage;
struct aws_channel_task shutdown_task_storage;
struct aws_crt_statistics_socket stats;
int shutdown_err_code;
bool shutdown_in_progress;
};
static int s_socket_process_read_message(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
struct aws_io_message *message) {
(void)handler;
(void)slot;
(void)message;
AWS_LOGF_FATAL(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: process_read_message called on "
"socket handler. This should never happen",
(void *)handler);
/*since a socket handler will ALWAYS be the first handler in a channel,
* this should NEVER happen, if it does it's a programmer error.*/
AWS_ASSERT(0);
return aws_raise_error(AWS_IO_CHANNEL_ERROR_ERROR_CANT_ACCEPT_INPUT);
}
/* invoked by the socket when a write has completed or failed. */
static void s_on_socket_write_complete(
struct aws_socket *socket,
int error_code,
size_t amount_written,
void *user_data) {
if (user_data) {
struct aws_io_message *message = user_data;
struct aws_channel *channel = message->owning_channel;
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"static: write of size %llu, completed on channel %p",
(unsigned long long)amount_written,
(void *)channel);
if (message->on_completion) {
message->on_completion(channel, message, error_code, message->user_data);
}
if (socket && socket->handler) {
struct socket_handler *socket_handler = socket->handler->impl;
socket_handler->stats.bytes_written += amount_written;
}
aws_mem_release(message->allocator, message);
if (error_code) {
aws_channel_shutdown(channel, error_code);
}
}
}
static int s_socket_process_write_message(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
struct aws_io_message *message) {
(void)slot;
struct socket_handler *socket_handler = handler->impl;
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: writing message of size %llu",
(void *)handler,
(unsigned long long)message->message_data.len);
if (!aws_socket_is_open(socket_handler->socket)) {
return aws_raise_error(AWS_IO_SOCKET_CLOSED);
}
struct aws_byte_cursor cursor = aws_byte_cursor_from_buf(&message->message_data);
if (aws_socket_write(socket_handler->socket, &cursor, s_on_socket_write_complete, message)) {
return AWS_OP_ERR;
}
return AWS_OP_SUCCESS;
}
static void s_read_task(struct aws_channel_task *task, void *arg, aws_task_status status);
static void s_on_readable_notification(struct aws_socket *socket, int error_code, void *user_data);
/* Ok this next function is VERY important for how back pressure works. Here's what it's supposed to be doing:
*
* See how much data downstream is willing to accept.
* See how much we're actually willing to read per event loop tick (usually 16 kb).
* Take the minimum of those two.
* Try and read as much as possible up to the calculated max read.
* If we didn't read up to the max_read, we go back to waiting on the event loop to tell us we can read more.
* If we did read up to the max_read, we stop reading immediately and wait for either for a window update,
* or schedule a task to enforce fairness for other sockets in the event loop if we read up to the max
* read per event loop tick.
*/
static void s_do_read(struct socket_handler *socket_handler) {
size_t downstream_window = aws_channel_slot_downstream_read_window(socket_handler->slot);
size_t max_to_read =
downstream_window > socket_handler->max_rw_size ? socket_handler->max_rw_size : downstream_window;
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: invoking read. Downstream window %llu, max_to_read %llu",
(void *)socket_handler->slot->handler,
(unsigned long long)downstream_window,
(unsigned long long)max_to_read);
if (max_to_read == 0) {
return;
}
size_t total_read = 0;
size_t read = 0;
while (total_read < max_to_read && !socket_handler->shutdown_in_progress) {
size_t iter_max_read = max_to_read - total_read;
struct aws_io_message *message = aws_channel_acquire_message_from_pool(
socket_handler->slot->channel, AWS_IO_MESSAGE_APPLICATION_DATA, iter_max_read);
if (!message) {
break;
}
if (aws_socket_read(socket_handler->socket, &message->message_data, &read)) {
aws_mem_release(message->allocator, message);
break;
}
total_read += read;
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: read %llu from socket",
(void *)socket_handler->slot->handler,
(unsigned long long)read);
if (aws_channel_slot_send_message(socket_handler->slot, message, AWS_CHANNEL_DIR_READ)) {
aws_mem_release(message->allocator, message);
break;
}
}
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: total read on this tick %llu",
(void *)&socket_handler->slot->handler,
(unsigned long long)total_read);
socket_handler->stats.bytes_read += total_read;
/* resubscribe as long as there's no error, just return if we're in a would block scenario. */
if (total_read < max_to_read) {
int last_error = aws_last_error();
if (last_error != AWS_IO_READ_WOULD_BLOCK && !socket_handler->shutdown_in_progress) {
aws_channel_shutdown(socket_handler->slot->channel, last_error);
}
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: out of data to read on socket. "
"Waiting on event-loop notification.",
(void *)socket_handler->slot->handler);
return;
}
/* in this case, everything was fine, but there's still pending reads. We need to schedule a task to do the read
* again. */
if (!socket_handler->shutdown_in_progress && total_read == socket_handler->max_rw_size &&
!socket_handler->read_task_storage.task_fn) {
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: more data is pending read, but we've exceeded "
"the max read on this tick. Scheduling a task to read on next tick.",
(void *)socket_handler->slot->handler);
aws_channel_task_init(
&socket_handler->read_task_storage, s_read_task, socket_handler, "socket_handler_re_read");
aws_channel_schedule_task_now(socket_handler->slot->channel, &socket_handler->read_task_storage);
}
}
/* the socket is either readable or errored out. If it's readable, kick off s_do_read() to do its thing.
* If an error, start the channel shutdown process. */
static void s_on_readable_notification(struct aws_socket *socket, int error_code, void *user_data) {
(void)socket;
struct socket_handler *socket_handler = user_data;
AWS_LOGF_TRACE(AWS_LS_IO_SOCKET_HANDLER, "id=%p: socket is now readable", (void *)socket_handler->slot->handler);
/* read regardless so we can pick up data that was sent prior to the close. For example, peer sends a TLS ALERT
* then immediately closes the socket. On some platforms, we'll never see the readable flag. So we want to make
* sure we read the ALERT, otherwise, we'll end up telling the user that the channel shutdown because of a socket
* closure, when in reality it was a TLS error */
s_do_read(socket_handler);
if (error_code && !socket_handler->shutdown_in_progress) {
aws_channel_shutdown(socket_handler->slot->channel, error_code);
}
}
/* Either the result of a context switch (for fairness in the event loop), or a window update. */
static void s_read_task(struct aws_channel_task *task, void *arg, aws_task_status status) {
task->task_fn = NULL;
task->arg = NULL;
if (status == AWS_TASK_STATUS_RUN_READY) {
struct socket_handler *socket_handler = arg;
s_do_read(socket_handler);
}
}
static int s_socket_increment_read_window(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
size_t size) {
(void)size;
struct socket_handler *socket_handler = handler->impl;
if (!socket_handler->shutdown_in_progress && !socket_handler->read_task_storage.task_fn) {
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: increment read window message received, scheduling"
" task for another read operation.",
(void *)handler);
aws_channel_task_init(
&socket_handler->read_task_storage, s_read_task, socket_handler, "socket_handler_read_on_window_increment");
aws_channel_schedule_task_now(slot->channel, &socket_handler->read_task_storage);
}
return AWS_OP_SUCCESS;
}
static void s_close_task(struct aws_channel_task *task, void *arg, aws_task_status status) {
(void)task;
(void)status;
struct aws_channel_handler *handler = arg;
struct socket_handler *socket_handler = handler->impl;
/*
* Run this unconditionally regardless of status, otherwise channel will not
* finish shutting down properly
*/
/* this only happens in write direction. */
/* we also don't care about the free_scarce_resource_immediately
* code since we're always the last one in the shutdown sequence. */
aws_channel_slot_on_handler_shutdown_complete(
socket_handler->slot, AWS_CHANNEL_DIR_WRITE, socket_handler->shutdown_err_code, false);
}
static int s_socket_shutdown(
struct aws_channel_handler *handler,
struct aws_channel_slot *slot,
enum aws_channel_direction dir,
int error_code,
bool free_scarce_resource_immediately) {
struct socket_handler *socket_handler = (struct socket_handler *)handler->impl;
socket_handler->shutdown_in_progress = true;
if (dir == AWS_CHANNEL_DIR_READ) {
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: shutting down read direction with error_code %d",
(void *)handler,
error_code);
if (free_scarce_resource_immediately && aws_socket_is_open(socket_handler->socket)) {
if (aws_socket_close(socket_handler->socket)) {
return AWS_OP_ERR;
}
}
return aws_channel_slot_on_handler_shutdown_complete(slot, dir, error_code, free_scarce_resource_immediately);
}
AWS_LOGF_TRACE(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: shutting down write direction with error_code %d",
(void *)handler,
error_code);
if (aws_socket_is_open(socket_handler->socket)) {
aws_socket_close(socket_handler->socket);
}
/* Schedule a task to complete the shutdown, in case a do_read task is currently pending.
* It's OK to delay the shutdown, even when free_scarce_resources_immediately is true,
* because the socket has been closed: mitigating the risk that the socket is still being abused by
* a hostile peer. */
aws_channel_task_init(&socket_handler->shutdown_task_storage, s_close_task, handler, "socket_handler_close");
socket_handler->shutdown_err_code = error_code;
aws_channel_schedule_task_now(slot->channel, &socket_handler->shutdown_task_storage);
return AWS_OP_SUCCESS;
}
static size_t s_message_overhead(struct aws_channel_handler *handler) {
(void)handler;
return 0;
}
static size_t s_socket_initial_window_size(struct aws_channel_handler *handler) {
(void)handler;
return SIZE_MAX;
}
static void s_socket_destroy(struct aws_channel_handler *handler) {
if (handler != NULL) {
struct socket_handler *socket_handler = (struct socket_handler *)handler->impl;
if (socket_handler != NULL) {
aws_crt_statistics_socket_cleanup(&socket_handler->stats);
}
aws_mem_release(handler->alloc, handler);
}
}
static void s_reset_statistics(struct aws_channel_handler *handler) {
struct socket_handler *socket_handler = (struct socket_handler *)handler->impl;
aws_crt_statistics_socket_reset(&socket_handler->stats);
}
static void s_gather_statistics(struct aws_channel_handler *handler, struct aws_array_list *stats_list) {
struct socket_handler *socket_handler = (struct socket_handler *)handler->impl;
void *stats_base = &socket_handler->stats;
aws_array_list_push_back(stats_list, &stats_base);
}
static void s_trigger_read(struct aws_channel_handler *handler) {
struct socket_handler *socket_handler = (struct socket_handler *)handler->impl;
s_do_read(socket_handler);
}
static struct aws_channel_handler_vtable s_vtable = {
.process_read_message = s_socket_process_read_message,
.destroy = s_socket_destroy,
.process_write_message = s_socket_process_write_message,
.initial_window_size = s_socket_initial_window_size,
.increment_read_window = s_socket_increment_read_window,
.shutdown = s_socket_shutdown,
.message_overhead = s_message_overhead,
.reset_statistics = s_reset_statistics,
.gather_statistics = s_gather_statistics,
.trigger_read = s_trigger_read,
};
struct aws_channel_handler *aws_socket_handler_new(
struct aws_allocator *allocator,
struct aws_socket *socket,
struct aws_channel_slot *slot,
size_t max_read_size) {
/* make sure something has assigned this socket to an event loop, in client mode this will already have occurred.
In server mode, someone should have assigned it before calling us.*/
AWS_ASSERT(aws_socket_get_event_loop(socket));
struct aws_channel_handler *handler = NULL;
struct socket_handler *impl = NULL;
if (!aws_mem_acquire_many(
allocator, 2, &handler, sizeof(struct aws_channel_handler), &impl, sizeof(struct socket_handler))) {
return NULL;
}
impl->socket = socket;
impl->slot = slot;
impl->max_rw_size = max_read_size;
AWS_ZERO_STRUCT(impl->read_task_storage);
AWS_ZERO_STRUCT(impl->shutdown_task_storage);
impl->shutdown_in_progress = false;
if (aws_crt_statistics_socket_init(&impl->stats)) {
goto cleanup_handler;
}
AWS_LOGF_DEBUG(
AWS_LS_IO_SOCKET_HANDLER,
"id=%p: Socket handler created with max_read_size of %llu",
(void *)handler,
(unsigned long long)max_read_size);
handler->alloc = allocator;
handler->impl = impl;
handler->vtable = &s_vtable;
handler->slot = slot;
if (aws_socket_subscribe_to_readable_events(socket, s_on_readable_notification, impl)) {
goto cleanup_handler;
}
socket->handler = handler;
return handler;
cleanup_handler:
aws_mem_release(allocator, handler);
return NULL;
}
const struct aws_socket *aws_socket_handler_get_socket(const struct aws_channel_handler *handler) {
AWS_PRECONDITION(handler);
const struct socket_handler *socket_handler = handler->impl;
return socket_handler->socket;
}
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