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/* aylet 0.4, a .AY music file player.
* Copyright (C) 2001-2005 Russell Marks and Ian Collier.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <getopt.h>
#include "main.h"
#include "sound.h"
#include "ui.h"
#include "z80.h"
#define AYLET_VER "0.5"
#define FRAME_STATES_48 (3500000/50)
#define FRAME_STATES_128 (3546900/50)
#define FRAME_STATES_CPC (4000000/50)
/* see main.h */
struct aydata_tag aydata;
struct time_tag tunetime;
char *progname;
/* start stopping (errr) after this many sec, 0=never.
* This is too short to allow some things to finish (Agent X 2
* springs to mind), but *so* many tunes repeat after less than 2 mins
* that I think this is a sensible default.
*/
int stopafter=3*60;
int fadetime=10; /* fadeout time *after* that in sec, 0=none */
static int done_fade=0;
/* the memory is a flat all-RAM 64k */
unsigned char mem[64*1024];
unsigned long tstates=0,tsmax=FRAME_STATES_128;
int ay_current_reg=0;
int silent_max=4*50; /* max frames of silence before skipping */
int highspeed=0;
int playing=1;
int paused=0;
int want_quit=0;
int use_ui=1;
int play_to_stdout=0;
int list_only=0;
char **ay_filenames=NULL; /* for ptrs to filenames */
int ay_num_files=0;
int ay_file=0;
int ay_track=0;
/* for prev-track - when we skip back a file, this flag
* indicates that we want to start at the last track.
*/
int go_to_last=0;
/* -1 to run as speccy, allowing only speccy ports;
* 0 to run as speccy, and allow speccy and CPC ports (initial value);
* 1 to run as CPC, allowing only CPC ports.
*/
int do_cpc=0;
/* 0 if playing "normal" (or with curses/GTK UI)
* # of track otherwise
* track number passed through additional parameter (-t)
*/
int play_one_track_only=0;
unsigned int in(int h,int l)
{
/* presumably nothing? XXX */
return(255);
}
unsigned int out(int h,int l,int a)
{
static int cpc_f4=0;
/* unlike a real speccy, it seems we should only emulate exact port
* number matches, rather than using bitmasks.
*/
if(do_cpc<1)
switch(l)
{
case 0xfd:
switch(h)
{
case 0xff:
do_cpc=-1;
write_reg:
ay_current_reg=(a&15);
break;
case 0xbf:
do_cpc=-1;
write_dat:
sound_ay_write(ay_current_reg,a,tstates);
break;
default:
/* ok, since we do at least have low byte=FDh,
* do bitmask for top byte to allow for
* crappy .ay conversions. But don't disable
* CPC autodetect, just in case.
*/
if((h&0xc0)==0xc0) goto write_reg;
if((h&0xc0)==0x80) goto write_dat;
}
break;
case 0xfe:
do_cpc=-1;
sound_beeper(a&0x10);
break;
}
if(do_cpc>-1)
switch(h)
{
case 0xf6:
switch(a&0xc0)
{
case 0x80: /* write */
sound_ay_write(ay_current_reg,cpc_f4,tstates);
break;
case 0xc0: /* select */
ay_current_reg=(cpc_f4&15);
break;
}
break;
case 0xf4:
cpc_f4=a;
if(!do_cpc)
{
/* restart as a more CPC-ish emulation */
do_cpc=1;
sound_ay_reset_cpc();
tsmax=FRAME_STATES_CPC;
if(tstates>tsmax) tstates-=tsmax;
}
break;
}
return(0); /* additional t-states */
}
void mem_init(int track)
{
static unsigned char intz[]=
{
0xf3, /* di */
0xcd,0,0, /* call init */
0xed,0x5e, /* loop: im 2 */
0xfb, /* ei */
0x76, /* halt */
0x18,0xfa /* jr loop */
};
static unsigned char intnz[]=
{
0xf3, /* di */
0xcd,0,0, /* call init */
0xed,0x56, /* loop: im 1 */
0xfb, /* ei */
0x76, /* halt */
0xcd,0,0, /* call interrupt */
0x18,0xf7 /* jr loop */
};
int init,ay_1st_block,ourinit,interrupt;
unsigned char *ptr;
int addr,len,ofs;
#define GETWORD(x) (((*(x))<<8)|(*(x+1)))
init=GETWORD(aydata.tracks[track].data_stacketc+2);
interrupt=GETWORD(aydata.tracks[track].data_stacketc+4);
ay_1st_block=GETWORD(aydata.tracks[track].data_memblocks);
memset(mem+0x0000,0xc9,0x0100);
memset(mem+0x0100,0xff,0x3f00);
memset(mem+0x4000,0x00,0xc000);
mem[0x38]=0xfb; /* ei */
/* call first AY block if no init */
ourinit=(init?init:ay_1st_block);
if(!interrupt)
memcpy(mem,intz,sizeof(intz));
else
{
memcpy(mem,intnz,sizeof(intnz));
mem[ 9]=interrupt%256;
mem[10]=interrupt/256;
}
mem[2]=ourinit%256;
mem[3]=ourinit/256;
/* now put the memory blocks in place */
ptr=aydata.tracks[track].data_memblocks;
while((addr=GETWORD(ptr))!=0)
{
len=GETWORD(ptr+2);
ofs=GETWORD(ptr+4);
if(ofs>=0x8000) ofs=-0x10000+ofs;
/* range check */
if(ptr-4-aydata.filedata+ofs>=aydata.filelen ||
ptr-4-aydata.filedata+ofs<0)
{
ptr+=6;
continue;
}
/* fix any broken length */
if(ptr+4+ofs+len>=aydata.filedata+aydata.filelen)
len=aydata.filedata+aydata.filelen-(ptr+4+ofs);
if(addr+len>0x10000)
len=0x10000-addr;
memcpy(mem+addr,ptr+4+ofs,len);
ptr+=6;
}
}
/* do action requested by UI code. returns zero if we need to
* exit the current track.
*/
int action_callback(enum cb_action_tag action)
{
switch(action)
{
case cb_quit:
/* we have to pretend to be playing to get out... :-) */
playing=1; paused=0;
want_quit=1;
return(0); /* exit track */
case cb_highspeed:
highspeed=!highspeed;
ui_change_notify();
break;
case cb_prev_file:
do_prev_file:
if(ay_file<=0)
{
go_to_last=0; /* wouldn't need that now */
goto do_stop;
}
ay_file--;
goto do_move;
case cb_next_file:
do_next_file:
if(ay_file>=ay_num_files-1)
goto do_stop;
ay_file++;
goto do_move;
case cb_prev_track:
if(ay_track<=0)
{
go_to_last=1;
goto do_prev_file;
}
ay_track--;
goto do_move;
case cb_next_track:
if(ay_track>=aydata.num_tracks-1)
goto do_next_file;
ay_track++;
do_move:
paused=0;
ui_change_notify();
return(0);
case cb_play:
playing=1;
if(paused) paused=0;
ui_change_notify();
break;
case cb_pause:
if(playing)
paused=!paused,ui_change_notify();
break;
case cb_stop:
do_stop:
if(playing)
{
playing=paused=0;
ui_change_notify();
return(0);
}
break;
case cb_restart:
ui_change_notify();
return(0);
case cb_dec_stopafter:
if(!(stopafter%30))
stopafter-=30;
else
stopafter-=stopafter%30;
if(stopafter<0) stopafter=10*60;
ui_change_notify();
break;
case cb_inc_stopafter:
if(!(stopafter%30))
stopafter+=30;
else
stopafter+=(30-stopafter%30);
if(stopafter>10*60) stopafter=0;
ui_change_notify();
break;
case cb_dec_fadetime:
fadetime--;
if(fadetime<1) fadetime=20;
ui_change_notify();
break;
case cb_inc_fadetime:
fadetime++;
if(fadetime>20) fadetime=1;
ui_change_notify();
break;
case cb_dec_vol:
case cb_inc_vol:
/* XXX NYI */
break;
default: /* for cb_none */
break;
}
return(1);
}
/* rets zero if we want to exit the emulation (i.e. exit track) */
int do_interrupt(void)
{
static int count=0;
static int silent_for=0;
count++;
if(count>=4) count=0;
if(!playing || paused)
usleep(20000);
else
{
/* check for fade needed */
if(!done_fade && stopafter && tunetime.min*60+tunetime.sec>=stopafter)
{
done_fade=1;
sound_start_fade(fadetime);
}
/* incr time */
tunetime.subsecframes++;
if(tunetime.subsecframes>=50)
{
tunetime.subsecframes=0;
tunetime.sec++;
if(tunetime.sec>=60)
{
tunetime.sec=0;
tunetime.min++;
}
}
/* play frame, and stop if it's been silent for a while */
if(!sound_frame(count==0 || !highspeed))
silent_for++;
else
silent_for=0;
if(silent_for>=silent_max)
{
silent_for=0;
ui_change_notify();
/* do next track, or file, or just stop */
/* if play_one_track_only is set, then finish now */
if (play_one_track_only)
{
want_quit=1;
return(0);
}
ay_track++;
if(ay_track>=aydata.num_tracks)
{
ay_track=0;
ay_file++;
if(ay_file>=ay_num_files)
{
/* return to first file/track (except for non-UI,
* to save any pointless reload), and stop.
*/
if(use_ui)
ay_file=ay_track=0;
else
ay_file--,ay_track=aydata.num_tracks-1;
playing=0;
}
}
return(0);
}
}
return(ui_frame());
}
int read_ay_file(char *filename)
{
FILE *in;
unsigned char *data,*buf,*ptr,*ptr2;
int data_alloc=16384,buf_alloc=16384,data_ofs=0;
int data_len;
int ret,tmp,f;
/* given the loopy format, it's much easier to deal with in memory.
* But I'm avoiding mmap() in case I want to tweak this to run from
* a pipe at some point.
*/
if((buf=malloc(buf_alloc))==NULL)
return(0);
if((data=malloc(data_alloc))==NULL)
{
free(buf);
return(0);
}
if((in=fopen(filename,"rb"))==NULL)
{
free(buf);
free(data);
return(0);
}
while((ret=fread(buf,1,buf_alloc,in))>0)
{
if(data_ofs+ret>=data_alloc)
{
unsigned char *oldptr=data;
data_alloc+=buf_alloc;
if((data=realloc(data,data_alloc))==NULL)
{
fclose(in);
free(oldptr);
free(buf);
return(0);
}
}
memcpy(data+data_ofs,buf,ret);
data_ofs+=ret;
}
free(buf);
if(ferror(in))
{
fclose(in);
free(data);
return(0);
}
fclose(in);
data_len=data_ofs;
if(memcmp(data,"ZXAYEMUL",8)!=0)
{
free(data);
return(0);
}
/* for the rest, we don't parse that much; just make copies of the
* offset `pointers' as real pointers, and save all the `top-level'
* stuff.
*/
aydata.tracks=NULL;
#define READWORD(x) (x)=256*(*ptr++); (x)|=*ptr++
#define READWORDPTR(x) READWORD(tmp); \
if(tmp>=0x8000) tmp=-0x10000+tmp; \
if(ptr-data-2+tmp>=data_len || ptr-data-2+tmp<0) \
{ \
free(data); \
if(aydata.tracks) free(aydata.tracks); \
return(0); \
} \
(x)=ptr-2+tmp
#define CHECK_ASCIIZ(x) \
if(!memchr((x),0,data+data_len-(x))) \
{ \
free(data); \
if(aydata.tracks) free(aydata.tracks); \
return(0); \
}
ptr=data+8;
aydata.filever=*ptr++;
aydata.playerver=*ptr++;
ptr+=2; /* skip `custom player' stuff */
READWORDPTR(aydata.authorstr);
CHECK_ASCIIZ(aydata.authorstr);
READWORDPTR(aydata.miscstr);
CHECK_ASCIIZ(aydata.miscstr);
aydata.num_tracks=1+*ptr++;
aydata.first_track=*ptr++;
/* skip to track info */
READWORDPTR(ptr2);
ptr=ptr2;
if((aydata.tracks=malloc(aydata.num_tracks*sizeof(struct ay_track_tag)))==NULL)
{
free(data);
return(0);
}
for(f=0;f<aydata.num_tracks;f++)
{
READWORDPTR(aydata.tracks[f].namestr);
CHECK_ASCIIZ(aydata.tracks[f].namestr);
READWORDPTR(aydata.tracks[f].data);
}
for(f=0;f<aydata.num_tracks;f++)
{
if(aydata.tracks[f].data-data+10>data_len-4)
{
free(aydata.tracks);
free(data);
return(0);
}
ptr=aydata.tracks[f].data+10;
READWORDPTR(aydata.tracks[f].data_stacketc);
READWORDPTR(aydata.tracks[f].data_memblocks);
ptr=aydata.tracks[f].data+4;
READWORD(aydata.tracks[f].fadestart);
READWORD(aydata.tracks[f].fadelen);
}
/* ok then, that's as much parsing as we do here. */
aydata.filedata=data;
aydata.filelen=data_len;
return(1);
}
static void tunetime_reset(void)
{
tunetime.min=tunetime.sec=tunetime.subsecframes=0;
done_fade=0;
}
/* read a file and play it. sound_init() should already have been called,
* and sound device should still be open when we exit.
*/
void mainloop(void)
{
int oldfile=-1;
aydata.filedata=NULL;
aydata.tracks=NULL;
/* this is kind of a weird multi-level event loop (if
* you consider do_interrupt()); it's difficult to do it very
* differently without turning the Z80 emulation inside-out.
*/
while(!want_quit)
{
/* load a new file if we need to */
if(ay_file!=oldfile)
{
if(aydata.tracks) free(aydata.tracks);
if(aydata.filedata) free(aydata.filedata);
if(!read_ay_file(ay_filenames[ay_file]))
{
ui_end();
if(sound_enabled) sound_end();
fprintf(stderr,"%s: reading `%s' failed.\n",
progname,ay_filenames[ay_file]);
exit(1);
}
if(!play_one_track_only)
ay_track=0;
else
{
ay_track=play_one_track_only-1;
if(ay_track>=aydata.num_tracks)
{
ui_end();
if(sound_enabled) sound_end();
fprintf(stderr,"%s: `%s' has only %d track%s.\n",
progname,ay_filenames[ay_file],
aydata.num_tracks,(aydata.num_tracks==1)?"":"s");
exit(1);
}
}
if(go_to_last)
{
go_to_last=0;
ay_track=aydata.num_tracks-1;
}
}
oldfile=ay_file;
/* only do the whole emulation thing if we're actually playing... */
if(playing)
{
/* re-enable sound after stopping, if needed */
if(!sound_enabled && !sound_init())
{
ui_end();
fprintf(stderr,"%s: couldn't reopen sound device.\n",progname);
exit(1);
}
ay_current_reg=0;
sound_ay_reset();
mem_init(ay_track);
tunetime_reset();
tsmax=FRAME_STATES_128;
do_cpc=0;
z80loop(aydata.tracks[ay_track].data,
aydata.tracks[ay_track].data_stacketc);
}
/* if stopped, close sound device */
if(sound_enabled && !playing)
sound_end();
/* do reset now, so any paused/stopped status time makes sense */
tunetime_reset();
while((!playing || paused) && ay_file==oldfile)
do_interrupt();
}
free(aydata.tracks);
free(aydata.filedata);
}
void usage_help(void)
{
printf("%s " AYLET_VER
" - copyright (C) 2001-2005 Russell Marks and Ian Collier.\n\n",progname);
printf("usage: %s [-BhlmnNsS] [-A stopafter] [-F fadetime] [-t tracknum]\n"
"\t\tfile [file2 ...]\n",
progname);
puts("\n"
" -A set stop-after time in seconds (the time at which tracks\n"
" start fading out), default 180 seconds (3 minutes).\n"
"\n"
" -B use ABC stereo (default ACB).\n"
"\n"
" -e force 8-bit output even if 16-bit playback is possible.\n"
"\n"
" -F set fade-out time in seconds (the time tracks take to\n"
" fade out), default 10 seconds.\n"
"\n"
" -h give this help.\n"
"\n"
" -l list contents of the files, rather than playing them.\n"
"\n"
" -m use mono rather than the default stereo.\n"
"\n"
" -n use a simple batch-playing tty style, rather than the\n"
" usual interface. (Only works in the curses version.)\n"
"\n"
" -N use narrower AY stereo separation.\n"
"\n"
" -s output sample data to stdout rather than playing it;\n"
" implies `-n'. The sample is 44.1kHz 16-bit stereo using\n"
" the machine's native byte ordering (or mono if using `-m',\n"
" and 8-bit if using `-e').\n"
"\n"
" -S use fake pseudo-stereo for the beeper.\n"
"\n"
" -t play specified track, then quit.\n");
}
void parseoptions(int argc,char *argv[])
{
int done=0;
opterr=0;
do
switch(getopt(argc,argv,"A:BeF:hlmnNsSt:"))
{
case 'A': /* stopafter */
stopafter=atoi(optarg);
if(stopafter<0) stopafter=0;
if(stopafter>10*60) stopafter=10*60;
break;
case 'B': /* ABC stereo (not ACB) */
sound_stereo_ay_abc=1;
break;
case 'e': /* eight-bit-only */
sixteenbit=0;
break;
case 'F': /* fadetime */
fadetime=atoi(optarg);
if(fadetime<1) fadetime=1;
if(fadetime>20) fadetime=20;
break;
case 'h':
usage_help();
exit(0);
case 'l': /* list tracks etc. rather than playing */
list_only=1;
break;
case 'm': /* mono */
sound_stereo=0;
break;
case 'N': /* narrow stereo separation */
sound_stereo_ay_narrow=1;
break;
case 'n': /* no UI (effective in non-X ver only) */
use_ui=0;
break;
case 'S': /* pseudostereo (for beeper) */
sound_stereo_beeper=1;
break;
case 's': /* play to stdout */
use_ui=0; /* implied */
play_to_stdout=1;
break;
case 't':
if (!(play_one_track_only=atoi(optarg))) {
fprintf(stderr, "%s: error parsing an argument.\n This should be "
"a numerical value betwen 1 and num_tracks.\n",
progname);
exit(1);
}
break;
case '?':
switch(optopt)
{
case 'A':
fprintf(stderr,"%s: "
"the `-A' option requires a stop-after time (in seconds).\n",
progname);
break;
case 'F':
fprintf(stderr,"%s: "
"the `-F' option requires a fade-out time (in seconds).\n",
progname);
break;
case 't':
fprintf(stderr,"%s: the -t option requires a track number to "
"play.\n",progname);
break;
default:
fprintf(stderr,"%s: "
"option `%c' not recognised.\n",
progname,optopt);
}
exit(1);
case -1:
done=1;
}
while(!done);
if(optind>=argc) /* if no filenames given... */
{
fprintf(stderr,"%s: you must specify the file(s) to %s.\n",
progname,list_only?"list":"play");
exit(1);
}
ay_filenames=argv+optind;
ay_num_files=argc-optind;
}
void do_list(void)
{
char *ptr;
int f,g;
aydata.filedata=NULL;
aydata.tracks=NULL;
for(f=0;f<ay_num_files;f++)
{
if(!read_ay_file(ay_filenames[f]))
{
fprintf(stderr,"%s: reading `%s' failed.\n",
progname,ay_filenames[f]);
continue;
}
ptr=strrchr(ay_filenames[f],'/');
printf("\n File:\t%s\n Misc:\t%s\nAuthor:\t%s\nTracks:\t%3d\n",
ptr?ptr+1:ay_filenames[f],aydata.miscstr,aydata.authorstr,
aydata.num_tracks);
for(g=0;g<aydata.num_tracks;g++)
printf("\t%3d - %s\n",g+1,aydata.tracks[g].namestr);
if(aydata.tracks) free(aydata.tracks);
if(aydata.filedata) free(aydata.filedata);
}
}
int main(int argc,char *argv[])
{
char *ptr;
progname=argv[0]?argv[0]:"aylet";
if((ptr=strrchr(progname,'/'))!=NULL)
progname=ptr+1;
parseoptions(argc,argv);
if(list_only)
{
do_list();
exit(0);
}
/* even when not using curses/GTK+ we go via the UI code
* (apart from the above :-)).
*/
ui_init(argc,argv);
if(!sound_init())
{
ui_end();
fprintf(stderr,"%s: couldn't open sound device.\n",progname);
exit(1);
}
mainloop();
if(sound_enabled)
sound_end();
ui_end();
exit(0);
}
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