File: sidl.sidl

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//
// File:        sidl.sidl
// Revision:    @(#) $Revision: 4470 $
// Date:        $Date: 2005-03-23 17:14:50 -0800 (Wed, 23 Mar 2005) $
// Description: sidl interface description for the basic sidl run-time library
// 
// Copyright (c) 2001, The Regents of the University of Calfornia.
// Produced at the Lawrence Livermore National Laboratory.
// Written by the Components Team <components@llnl.gov>
// UCRL-CODE-2002-054
// All rights reserved.
// 
// This file is part of Babel. For more information, see
// http://www.llnl.gov/CASC/components/. Please read the COPYRIGHT file
// for Our Notice and the LICENSE file for the GNU Lesser General Public
// License.
// 
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License (as published by
// the Free Software Foundation) version 2.1 dated February 1999.
// 
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the IMPLIED WARRANTY OF
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the terms and
// conditions of the GNU Lesser General Public License for more details.
// 
// You should have recieved a copy of the GNU Lesser General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

/**
 * The <code>sidl</code> package contains the fundamental type and interface
 * definitions for the <code>sidl</code> interface definition language.  It
 * defines common run-time libraries and common base classes and interfaces.
 * Every interface implicitly inherits from <code>sidl.BaseInterface</code>
 * and every class implicitly inherits from <code>sidl.BaseClass</code>.
 * 
 */
package sidl version 0.9.1 {

  /**
   * Every interface in <code>sidl</code> implicitly inherits
   * from <code>BaseInterface</code>, and it is implemented
   * by <code>BaseClass</code> below.
   */
  interface BaseInterface {

    /**
     * <p>
     * Add one to the intrinsic reference count in the underlying object.
     * Object in <code>sidl</code> have an intrinsic reference count.
     * Objects continue to exist as long as the reference count is
     * positive. Clients should call this method whenever they
     * create another ongoing reference to an object or interface.
     * </p>
     * <p>
     * This does not have a return value because there is no language
     * independent type that can refer to an interface or a
     * class.
     * </p>
     */
    void addRef();

    /**
     * Decrease by one the intrinsic reference count in the underlying
     * object, and delete the object if the reference is non-positive.
     * Objects in <code>sidl</code> have an intrinsic reference count.
     * Clients should call this method whenever they remove a
     * reference to an object or interface.
     */
    void deleteRef();

    /**
     * Return true if and only if <code>obj</code> refers to the same
     * object as this object.
     */
    bool isSame(in BaseInterface iobj);

    /**
     * Check whether the object can support the specified interface or
     * class.  If the <code>sidl</code> type name in <code>name</code>
     * is supported, then a reference to that object is returned with the
     * reference count incremented.  The callee will be responsible for
     * calling <code>deleteRef</code> on the returned object.  If
     * the specified type is not supported, then a null reference is
     * returned.
     */
    BaseInterface queryInt(in string name);

    /**
     * Return whether this object is an instance of the specified type.
     * The string name must be the <code>sidl</code> type name.  This
     * routine will return <code>true</code> if and only if a cast to
     * the string type name would succeed.
     */
    bool isType(in string name);

    /**
     * Return the meta-data about the class implementing this interface.
     */
    ClassInfo getClassInfo();
  }

  /**
   * Every class implicitly inherits from <code>BaseClass</code>.  This
   * class implements the methods in <code>BaseInterface</code>.
   */
  class BaseClass implements BaseInterface {
    /**
     * <p>
     * Add one to the intrinsic reference count in the underlying object.
     * Object in <code>sidl</code> have an intrinsic reference count.
     * Objects continue to exist as long as the reference count is
     * positive. Clients should call this method whenever they
     * create another ongoing reference to an object or interface.
     * </p>
     * <p>
     * This does not have a return value because there is no language
     * independent type that can refer to an interface or a
     * class.
     * </p>
     */
    final void addRef();

    /**
     * Decrease by one the intrinsic reference count in the underlying
     * object, and delete the object if the reference is non-positive.
     * Objects in <code>sidl</code> have an intrinsic reference count.
     * Clients should call this method whenever they remove a
     * reference to an object or interface.
     */
    final void deleteRef();

    /**
     * Return true if and only if <code>obj</code> refers to the same
     * object as this object.
     */
    final bool isSame(in BaseInterface iobj);

    /**
     * Check whether the object can support the specified interface or
     * class.  If the <code>sidl</code> type name in <code>name</code>
     * is supported, then a reference to that object is returned with the
     * reference count incremented.  The callee will be responsible for
     * calling <code>deleteRef</code> on the returned object.  If
     * the specified type is not supported, then a null reference is
     * returned.
     */
    BaseInterface queryInt(in string name);

    /**
     * Return whether this object is an instance of the specified type.
     * The string name must be the <code>sidl</code> type name.  This
     * routine will return <code>true</code> if and only if a cast to
     * the string type name would succeed.
     */
    bool isType(in string name);

    /**
     * Return the meta-data about the class implementing this interface.
     */
    final ClassInfo getClassInfo();
  }

  /**
   * Every exception implements <code>BaseException</code>. This interface
   * declares the basic functionality to get and set error messages and stack
   * traces.
   */
  interface BaseException {

    /**
     * Return the message associated with the exception.
     */
    string getNote();

    /**
     * Set the message associated with the exception.
     */
    void setNote(in string message);

    /**
     * Returns formatted string containing the concatenation of all 
     * tracelines.
     */
    string getTrace();

    /**
     * Adds a stringified entry/line to the stack trace.
     */
    void add[Line](in string traceline);

    /**
     * Formats and adds an entry to the stack trace based on the 
     * file name, line number, and method name.
     */
    void add(in string filename, in int lineno, in string methodname);
  }

  /**
   * <code>SIDLException</code> provides the basic functionality of the
   * <code>BaseException</code> interface for getting and setting error
   * messages and stack traces.
   */
  class SIDLException implements-all BaseException {
  }

  /**
   * <code>PreconditionViolation</code> provides the basic marker for 
   * a pre-condition exception.
   */
  class PreconditionViolation extends SIDLException {
  }

  /**
   * <code>PostconditionViolation</code> provides the basic marker for 
   * a post-condition exception.
   */
  class PostconditionViolation extends SIDLException {
  }

  /**
   * <code>InvariantViolation</code> provides the basic marker for 
   * a invariant exception.
   */
  class InvariantViolation extends SIDLException {
  }

  /**
   * When loading a dynamically linked library, there are three 
   * settings: LOCAL, GLOBAL and SCLSCOPE.
   */
  enum Scope {
     /** Attempt to load the symbols into a local namespace. */
     LOCAL,
     /** Attempt to load the symbols into the global namespace. */
     GLOBAL,
     /** Use the scope setting from the SCL file. */
     SCLSCOPE
  }

  /**
   * When loading a dynmaically linked library, there are three
   * settings: LAZY, NOW, SCLRESOLVE
   */
   enum Resolve {
     /** Resolve symbols on an as needed basis. */
     LAZY,
     /** Resolve all symbols at load time. */
     NOW,
     /** Use the resolve setting from the SCL file. */
     SCLRESOLVE
   }

  /**
   * The <code>DLL</code> class encapsulates access to a single
   * dynamically linked library.  DLLs are loaded at run-time using
   * the <code>loadLibrary</code> method and later unloaded using
   * <code>unloadLibrary</code>.  Symbols in a loaded library are
   * resolved to an opaque pointer by method <code>lookupSymbol</code>.
   * Class instances are created by <code>createClass</code>.
   */
  class DLL {

    /**
     * Load a dynamic link library using the specified URI.  The
     * URI may be of the form "main:", "lib:", "file:", "ftp:", or
     * "http:".  A URI that starts with any other protocol string
     * is assumed to be a file name.  The "main:" URI creates a
     * library that allows access to global symbols in the running
     * program's main address space.  The "lib:X" URI converts the
     * library "X" into a platform-specific name (e.g., libX.so) and
     * loads that library.  The "file:" URI opens the DLL from the
     * specified file path.  The "ftp:" and "http:" URIs copy the
     * specified library from the remote site into a local temporary
     * file and open that file.  This method returns true if the
     * DLL was loaded successfully and false otherwise.  Note that
     * the "ftp:" and "http:" protocols are valid only if the W3C
     * WWW library is available.
     *
     * @param uri          the URI to load. This can be a .la file
     *                     (a metadata file produced by libtool) or
     *                     a shared library binary (i.e., .so,
     *                     .dll or whatever is appropriate for your
     *                     OS)
     * @param loadGlobally <code>true</code> means that the shared
     *                     library symbols will be loaded into the
     *                     global namespace; <code>false</code> 
     *                     means they will be loaded into a 
     *                     private namespace. Some operating systems
     *                     may not be able to honor the value presented
     *                     here.
     * @param loadLazy     <code>true</code> instructs the loader to
     *                     that symbols can be resolved as needed (lazy)
     *                     instead of requiring everything to be resolved
     *                     now (at load time).
     */
    bool loadLibrary(in string uri,
                     in bool loadGlobally,
                     in bool loadLazy);

    /**
     * Get the library name.  This is the name used to load the
     * library in <code>loadLibrary</code> except that all file names
     * contain the "file:" protocol.
     */
    string getName();

    /**
     * Unload the dynamic link library.  The library may no longer
     * be used to access symbol names.  When the library is actually
     * unloaded from the memory image depends on details of the operating
     * system.
     */
    void unloadLibrary();

    /**
     * Lookup a symbol from the DLL and return the associated pointer.
     * A null value is returned if the name does not exist.
     */
    opaque lookupSymbol(in string linker_name);

    /**
     * Create an instance of the sidl class.  If the class constructor
     * is not defined in this DLL, then return null.
     */
    BaseClass createClass(in string sidl_name);
  }

  /**
   * Interface <code>Finder</code> is an interface for classes that resolve 
   * dynamic libraries.  
   * Class <code>Loader</code> takes one of these interfaces through the 
   * method <code>setFinder</code>.  If NULL is passed to setFinder, the 
   * class <code>DefaultFinder</code> is used.
   */
  interface Finder {
    /**
     * Find a DLL containing the specified information for a sidl
     * class. This method searches through the files in set set path
     * looking for a shared library that contains the client-side or IOR
     * for a particular sidl class.
     *
     * @param sidl_name  the fully qualified (long) name of the
     *                   class/interface to be found. Package names
     *                   are separated by period characters from each
     *                   other and the class/interface name.
     * @param target     to find a client-side binding, this is
     *                   normally the name of the language.
     *                   To find the implementation of a class
     *                   in order to make one, you should pass
     *                   the string "ior/impl" here.
     * @param lScope     this specifies whether the symbols should
     *                   be loaded into the global scope, a local
     *                   scope, or use the setting in the file.
     * @param lResolve   this specifies whether symbols should be
     *                   resolved as needed (LAZY), completely
     *                   resolved at load time (NOW), or use the
     *                   setting from the file.
     * @return a non-NULL object means the search was successful.
     *         The DLL has already been added.
     */
    DLL findLibrary(in string  sidl_name,
                           in string  target,
                           in Scope   lScope,
                           in Resolve lResolve);

    /**
     * Set the search path, which is a semi-colon separated sequence of
     * URIs as described in class <code>DLL</code>.  This method will
     * invalidate any existing search path.
     */
    void setSearchPath(in string path_name);

    /**
     * Return the current search path.  If the search path has not been
     * set, then the search path will be taken from environment variable
     * SIDL_DLL_PATH.
     */
    string getSearchPath();

    /**
     * Append the specified path fragment to the beginning of the
     * current search path.  If the search path has not yet been set
     * by a call to <code>setSearchPath</code>, then this fragment will
     * be appended to the path in environment variable SIDL_DLL_PATH.
     */
    void addSearchPath(in string path_fragment);

  }

  /**
   *  This class is the Default Finder.  If no Finder is set in class Loader,
   *  this finder is used.  It uses SCL files from the filesystem to
   *  resolve dynamic libraries.
   *
   * The initial search path is taken from the SIDL_DLL_PATH
   * environment variable.
   */

  class DFinder implements-all Finder {


  }


  /**
   * Class <code>Loader</code> manages dyanamic loading and symbol name
   * resolution for the sidl runtime system.  The <code>Loader</code> class
   * manages a library search path and keeps a record of all libraries
   * loaded through this interface, including the initial "global" symbols
   * in the main program.
   * 
   * Unless explicitly set, the <code>Loader</code> uses the default
   * <code>sidl.Finder</code> implemented in <code>sidl.DFinder</code>.
   * This class searches the filesystem for <code>.scl</code> files when
   * trying to find a class. The initial path is taken from the
   * environment variable SIDL_DLL_PATH, which is a semi-colon
   * separated sequence of URIs as described in class <code>DLL</code>.
   */
  class Loader {

    /**
     * Load the specified library if it has not already been loaded.
     * The URI format is defined in class <code>DLL</code>.  The search
     * path is not searched to resolve the library name.
     *
     * @param uri          the URI to load. This can be a .la file
     *                     (a metadata file produced by libtool) or
     *                     a shared library binary (i.e., .so,
     *                     .dll or whatever is appropriate for your
     *                     OS)
     * @param loadGlobally <code>true</code> means that the shared
     *                     library symbols will be loaded into the
     *                     global namespace; <code>false</code> 
     *                     means they will be loaded into a 
     *                     private namespace. Some operating systems
     *                     may not be able to honor the value presented
     *                     here.
     * @param loadLazy     <code>true</code> instructs the loader to
     *                     that symbols can be resolved as needed (lazy)
     *                     instead of requiring everything to be resolved
     *                     now.
     * @return if the load was successful, a non-NULL DLL object is returned.
     */
    static DLL loadLibrary(in string uri,
                           in bool loadGlobally,
                           in bool loadLazy);

    /**
     * Append the specified DLL to the beginning of the list of already
     * loaded DLLs.
     */
    static void addDLL(in DLL dll);

    /**
     * Unload all dynamic link libraries.  The library may no longer
     * be used to access symbol names.  When the library is actually
     * unloaded from the memory image depends on details of the operating
     * system.
     */
    static void unloadLibraries();

    /**
     * Find a DLL containing the specified information for a sidl
     * class. This method searches SCL files in the search path looking
     * for a shared library that contains the client-side or IOR
     * for a particular sidl class.
     *
     * This call is implemented by calling the current
     * <code>Finder</code>. The default finder searches the local
     * file system for <code>.scl</code> files to locate the
     * target class/interface.
     *
     * @param sidl_name  the fully qualified (long) name of the
     *                   class/interface to be found. Package names
     *                   are separated by period characters from each
     *                   other and the class/interface name.
     * @param target     to find a client-side binding, this is
     *                   normally the name of the language.
     *                   To find the implementation of a class
     *                   in order to make one, you should pass
     *                   the string "ior/impl" here.
     * @param lScope     this specifies whether the symbols should
     *                   be loaded into the global scope, a local
     *                   scope, or use the setting in the SCL file.
     * @param lResolve   this specifies whether symbols should be
     *                   resolved as needed (LAZY), completely
     *                   resolved at load time (NOW), or use the
     *                   setting from the SCL file.
     * @return a non-NULL object means the search was successful.
     *         The DLL has already been added.
     */
    static DLL findLibrary(in string  sidl_name,
                           in string  target,
                           in Scope   lScope,
                           in Resolve lResolve);

    /**
     * Set the search path, which is a semi-colon separated sequence of
     * URIs as described in class <code>DLL</code>.  This method will
     * invalidate any existing search path.
     *
     * This updates the search path in the current <code>Finder</code>.
     */
    static void setSearchPath(in string path_name);

    /**
     * Return the current search path.  The default
     * <code>Finder</code> initializes the search path
     * from environment variable SIDL_DLL_PATH.
     *
     */
    static string getSearchPath();

    /**
     * Append the specified path fragment to the beginning of the
     * current search path.  This method operates on the Loader's
     * current <code>Finder</code>. This will add a path to the
     * current search path. Normally, the search path is initialized
     * from the SIDL_DLL_PATH environment variable.
     */
    static void addSearchPath(in string path_fragment);

    /**
     * This method sets the <code>Finder</code> that
     * <code>Loader</code> will use to find DLLs.  If no
     * <code>Finder</code> is set or if NULL is passed in, the Default
     * Finder <code>DFinder</code> will be used.
     * 
     * Future calls to <code>findLibrary</code>,
     * <code>addSearchPath</code>, <code>getSearchPath</code>, and
     * <code>setSearchPath</code> are deligated to the
     * <code>Finder</code> set here.
     */
    static void setFinder(in Finder f);

    /**
     * This method gets the <code>Finder</code> that <code>Loader</code>
     * uses to find DLLs.  
     */
    static Finder getFinder();
  }

  /**
   * This provides an interface to the meta-data available on the
   * class.
   */
  interface ClassInfo {
     /**
      * Return the name of the class.
      */
     string getName();

    /**
     * Get the version of the intermediate object representation.
     * This will be in the form of major_version.minor_version.
     */
     string getIORVersion();
  }

  /**
   * An implementation of the <code>ClassInfo</code> interface. This provides
   * methods to set all the attributes that are read-only in the
   * <code>ClassInfo</code> interface.
   */
  class ClassInfoI implements-all ClassInfo {
     /**
      * Set the name of the class.
      */
     final void setName(in string name);

     /**
      * Set the IOR major and minor version numbers.
      */
     final void setIORVersion(in int major, in int minor);
  }

  /** 
   * This package has some I/O capability that's not core to the 
   * SIDL object model, but still needed by parts of the generated code
   */
  package io { 
      
      /** generic exception for I/O issues */
      class IOException extends sidl.SIDLException {
      }
      
      /**
       * Standard interface for packing Babel types
       */
      interface Serializer { 
	  void packBool( in string key, in bool value ) throws IOException ;
	  void packChar( in string key, in char value ) throws IOException ;
	  void packInt( in string key, in int value ) throws IOException ;
	  void packLong( in string key, in long value ) throws IOException ;
	  void packFloat( in string key, in float value ) throws IOException ;
	  void packDouble( in string key, in double value ) throws IOException ;
	  void packFcomplex( in string key, in fcomplex value ) throws IOException ;
	  void packDcomplex( in string key, in dcomplex value ) throws IOException ;
	  void packString( in string key, in string value ) throws IOException ;
	  //void pack[Serializable]( in string key, in Serializable value ) throws IOException;
	  
	  /* pack arrays of values */
	  // void pack[BoolArray]( in string key, in array<bool> value ) throws IOException ;
	  // void pack[CharArray]( in string key, in array<char> value ) throws IOException ;
	  // void pack[IntArray]( in string key, in array<int> value ) throws IOException ;
	  // void pack[LongArray]( in string key, in array<long> value ) throws IOException ;
	  // void pack[FloatArray]( in string key, in array<float> value ) throws IOException ;
	  // void pack[DoubleArray]( in string key, in array<double> value ) throws IOException ;
	  // void pack[FcomplexArray]( in string key, in array<fcomplex> value ) throws IOException ;
	  // void pack[DcomplexArray]( in string key, in array<dcomplex> value ) throws IOException ;
	  // void pack[StringArray]( in string key, in array<string> value ) throws IOException ;
	  // void pack[SerializableArray]( in string key, in array<Serializable> value ) throws IOException;
      }

      /**
       * Standard interface for unpacking Babel types
       */
      interface Deserializer { 
	  /* unpack values */
	  void unpackBool( in string key, out bool value ) throws IOException ;
	  void unpackChar( in string key, out char value ) throws IOException ;
	  void unpackInt( in string key, out int value ) throws IOException ;
	  void unpackLong( in string key, out long value ) throws IOException ;
	  void unpackFloat( in string key, out float value ) throws IOException ;
	  void unpackDouble( in string key, out double value ) throws IOException ;
	  void unpackFcomplex( in string key, out fcomplex value ) throws IOException ;
	  void unpackDcomplex( in string key, out dcomplex value ) throws IOException ;
	  void unpackString( in string key, out string value ) throws IOException ;
	  // void unpack[Serializable]( in string key, out Serializable value ) throws IOException;
	  
	  /* unpack arrays of values */
	  // void unpack[BoolArray]( in string key, out array<bool> value ) throws IOException ;
	  // void unpack[CharArray]( in string key, out array<char> value ) throws IOException ;
	  // void unpack[IntArray]( in string key, out array<int> value ) throws IOException ;
	  // void unpack[LongArray]( in string key, out array<long> value ) throws IOException ;
	  // void unpack[FloatArray]( in string key, out array<float> value ) throws IOException ;
	  // void unpack[DoubleArray]( in string key, out array<double> value ) throws IOException ;
	  // void unpack[FcomplexArray]( in string key, out array<fcomplex> value ) throws IOException ;
	  // void unpack[DcomplexArray]( in string key, out array<dcomplex> value ) throws IOException ;
	  // void unpack[StringArray]( in string key, out array<string> value ) throws IOException ;
	  // void unpack[SerializableArray]( in string key, out array<Serializable> value ) throws IOException ;
      }
      
      /** Classes that can pack or unpack themselves should implement this interface */
      interface Serializeable { 
	  void packObj( in Serializer ser );
	  void unpackObj( in Deserializer des );
      } 
  }

  /**
   * This package contains necessary interfaces for RMI protocols to 
   * hook into Babel, plus a Protocol Factory class.  The intention is 
   * that authors of new protocols will create classes that implement
   * InstanceHandle, Invocation and Response (they could even have one object
   * that implements all three interfaces).
   */
  package rmi { 

      /**
       * Generic Network Exception
       */
      class NetworkException extends sidl.io.IOException {
      }	

      /** 
       * This singleton class keeps a table of string prefixes (e.g. "babel" or "proteus")
       * to protocol implementations.  The intent is to parse a URL (e.g. "babel://server:port/class")
       * and create classes that implement <code>sidl.rmi.InstanceHandle</code>.
       */
      class ProtocolFactory { 
	  /** 
	   * Associate a particular prefix in the URL to a typeName <code>sidl.Loader</code> can find.
	   * The actual type is expected to implement <code>sidl.rmi.InstanceHandle</code>
	   * Return true iff the addition is successful.  (no collisions allowed)
	   */
	  static bool addProtocol( in string prefix, in string typeName ) throws NetworkException;
	  
	  /**
	   * Return the typeName associated with a particular prefix.
	   * Return empty string if the prefix
	   */
	  static string getProtocol( in string prefix ) throws NetworkException;

	  /**
	   * Remove a protocol from the active list.
	   */
	  static bool deleteProtocol( in string prefix ) throws NetworkException;
	  
	  /**
	   * Create a new remote object and a return an instance handle for that object. 
	   * The server and port number are in the url.  Return nil 
	   * if protocol unknown or InstanceHandle.init() failed.
	   */
	  static InstanceHandle createInstance( in string url, in string typeName ) throws NetworkException;

	  /**
	   * Create an new connection linked to an already existing object on a remote 
	   * server.  The server and port number are in the url, the objectID is the unique ID
           * of the remote object in the remote instance registry. 
	   * Return nil if protocol unknown or InstanceHandle.init() failed.
	   */
	  static InstanceHandle connectInstance( in string url, in string typeName, in string objectID ) throws NetworkException;	
      }

      /**
       * This interface holds the state information for handles to remote
       * objects.  Client-side messaging libraries are expected to implement
       * <code>sidl.rmi.InstanceHandle</code>, <code>sidl.rmi.Invocation</code>
       * and <code>sidl.rmi.Response</code>.
       * 
       *  When a connection is created between a stub and a real object:
       *       sidl_rmi_InstanceHandle c = sidl_rmi_ProtocolFactory_createInstance( url, typeName );
       * 
       *  When a method is invoked:
       *       sidl_rmi_Invocation i = sidl_rmi_InstanceHandle_createInvocationHandle( methodname );
       *       sidl_rmi_Invocation_packDouble( i, "input_val" , 2.0 );
       *       sidl_rmi_Invocation_packString( i, "input_str", "Hello" );
       *       ...
       *       sidl_rmi_Response r = sidl_rmi_Invocation_invokeMethod( i );
       *       sidl_rmi_Response_unpackBool( i, "_retval", &succeeded );
       *       sidl_rmi_Response_unpackFloat( i, "output_val", &f );
       * 
       */
      interface InstanceHandle {

	  /** initialize a connection (intended for use by the ProtocolFactory) */
	  bool init[Create]( in string protocol, in string server, in int port, in string typeName ) throws NetworkException;

	  /** initialize a connection (intended for use by the ProtocolFactory) */
	  bool init[Connect]( in string protocol, in string server, in int port, in string typeName, in string objectID ) throws NetworkException;

	  /** return the name of the protocol */
	  string getProtocol() throws NetworkException;

	  /** return the name of the server */
	  string getServerName() throws NetworkException;
	  
	  /** return the port number on the server */
	  int getPort() throws NetworkException;

	  /** return the session ID */
	  string getObjectID() throws NetworkException;

	  /** create a handle to invoke a named method */
	  Invocation createInvocation( in string methodName ) throws NetworkException;
	  
	  /** closes the connection (called be destructor, if not done explicitly) 
	   * returns true if successful, false otherwise (including subsequent calls)
	   */
	  bool close() throws NetworkException;
      }

      /**
       * This type is used to pack arguments and make the actual 
       * method invocation.
       */	 
      interface Invocation extends sidl.io.Serializer {

	  /** this method may be called only once at the end of the object's lifetime */
	  Response invokeMethod() throws NetworkException;
      }

      /**
       * This type is created when an InvocationHandle actually invokes its method.
        * It encapsulates all the results that users will want to pull out of a
       * remote method invocation.
       */
      interface Response extends sidl.io.Deserializer { 

	  /** returns true iff RMI hasn't timed out */
	  bool timedOut() throws NetworkException;

	  /** if returns null, then safe to unpack arguments */
	  sidl.BaseException getExceptionThrown() throws NetworkException;
	  
	  /** signal that all is complete */
	  bool done() throws NetworkException;
      }
  
      /**
       * This singleton class is implemented by Babel's runtime for RMI libraries to 
       * invoke methods on server objects.  It is assumed that the RMI library
       * has a self-describing stream of data, but the data may be reordered
       * from the natural argument list.
       * 
       * 
       * In the case of the RMI library receiving a self-describing stream
       * and wishing to invoke a method on a class... the RMI library would 
       * make a sequence of calls like:
       * 
       *       sidl_BaseClass bc = sidl_rmi_InstanceRegistry_getInstance( "instanceID" );
       *       sidl_rmi_TypeMap inArgs = sidl_rmi_TypeMap__create();
       *       
       *       sidl_rmi_TypeMap_putDouble( inArgs, "input_val" , 2.0 );
       *       sidl_rmi_TypeMap_putString( inArgs, "input_str", "Hello" );
       *       ...
       *       sidl_rmi_TypeMap ourArgs = sidl_BaseClass_execMethod( bc, "methodName" , t );
       * 
       *       sidl_rmi_Response_unpackBool( i, "_retval", &succeeded );
       *       sidl_rmi_Response_unpackFloat( i, "output_val", &f );
       */
      class InstanceRegistry { 

	  /** register an instance of a class
	   *  the registry will return a string guaranteed to be unique for
	   *  the lifetime of the process
	   */	      
	  static string registerInstance( in sidl.BaseClass instance ) throws NetworkException;

	  /** 
	   * returns a handle to the class based on the unique string
	   */
	  static sidl.BaseClass getInstance( in string instanceID ) throws NetworkException;

	  /** 	
	   * returns a handle to the class based on the unique string
	   * and removes the instance from the table.  
	   */
	  static sidl.BaseClass removeInstance( in string instanceID ) throws NetworkException;
      }

      interface InArgs extends  sidl.io.Deserializer { 
	  
      }
      
      interface OutArgs extends sidl.io.Serializer { 
	  
      }

  }
}