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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: baseFunction.h,v 1.1 2005/11/21 19:27:02 anker Exp $
#ifndef BALL_SCORING_COMMON_BASEFUNCTION_H
#define BALL_SCORING_COMMON_BASEFUNCTION_H
namespace BALL
{
/** Define the interface for the base function
*/
class ScoringBaseFunction
{
public:
/**
*/
enum BaseFunctionType
{
/**
*/
BASE_FUNCTION_TYPE__LINEAR,
/**
*/
BASE_FUNCTION_TYPE__FERMI
};
///
ScoringBaseFunction()
;
///
ScoringBaseFunction(float lower, float upper)
;
///
virtual ~ScoringBaseFunction()
;
///
virtual void setLower(float lower)
;
///
virtual void setUpper(float upper)
;
///
virtual float calculate(float x) const
;
///
virtual float calculate(float x, float lower, float upper)
;
protected:
//_
float lower_;
//_
float upper_;
};
}
#endif // BALL_SCORING_COMMON_BASEFUNCTION_H
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