File: rendering.doc

package info (click to toggle)
ball 1.4.3~beta1-3
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 318,984 kB
  • sloc: cpp: 346,579; ansic: 4,097; python: 2,664; yacc: 1,778; lex: 1,099; xml: 964; sh: 688; sql: 316; awk: 118; makefile: 108
file content (24 lines) | stat: -rw-r--r-- 888 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: rendering.doc,v 1.6.20.1 2007/03/25 21:26:16 oliver Exp $
//

/**	\defgroup ViewRendering Renderer
		\ingroup Visualisation
		The VIEW libary currently contains two methods for rendering visualisations:
		<br> 
		The obviously most import is the \link BALL::VIEW::GLRenderer OPENGL renderer\endlink 
		which provides hardware acceleration and is
		e.g. used in the \link BALL::VIEW::Scene Scene\endlink. 
		<br>
		<br>
		In addition it is possible to export a Representation into 
		\link BALL::VIEW::POVRenderer POVRay\endlink format by using the class POVRenderer.
		This enables high quality rendering of single images e.g. for high resolution
		images in publications.
		<br>
		<br>
		If you want to add support for a new type of rendering, create a new derived 
		\link BALL::VIEW::Renderer Renderer\endlink class. 
*/