1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309
|
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QDialog>
#include <QtGui/QToolBar>
#include <QtGui/QAction>
#include <QtGui/QContextMenuEvent>
#include <QtGui/QProgressBar>
#include <dataItemView.h>
#include <dataItemScene.h>
#include <dataItem.h>
#include <modelItem.h>
#include <inputDataItem.h>
#include <CSVInputDataItem.h>
#include <featureSelectionItem.h>
#include <validationItem.h>
#include <predictionItem.h>
#include <SDFInputDialog.h>
#include <fileBrowser.h>
#include <modelConfigurationDialog.h>
#include <featureSelectionDialog.h>
#include <validationDialog.h>
#include <partitioningItem.h>
#include <inputPartitionItem.h>
#include <pipeline.h>
#include <BALL/QSAR/registry.h>
#include <BALL/SYSTEM/path.h>
namespace BALL
{
namespace VIEW
{
BALL::String valueToString(double value);
class ModelConfigurationDialog;
/** @class MainWindow
* @brief the main application
*
* @todo
*/
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
/** @name Constructors and Destructors*/
/** constructor*/
MainWindow();
MainWindow(char* executable_directory);
/** destructor */
~MainWindow();
/** creation of items*/
SDFInputDataItem* createSDFInput(QString filename);
CSVInputDataItem* createCSVInput(QString filename);
CSVInputDataItem* createCSVInput(BALL::QSAR::QSARData* data);
ModelItem* createModel(ModelItem* model, InputDataItem* input=NULL);
FeatureSelectionItem* createFeatureSelection(FeatureSelectionItem* fs, ModelItem* model=0, ModelItem* in_model=0);
ValidationItem* createValidation(ValidationItem* val, ModelItem* model=0);
PredictionItem* createPrediction(InputDataItem* input, ModelItem* model);
int chooseValidationStatisticDialog(ModelItem* modelitem);
//void changeModelItem(ModelItem* model, InputDataItem* input);
BALL::QSAR::Registry* registry();
Pipeline<ModelItem*> getModelPipeline();
/**add items to pipeline */
//void addInputToPipeline(InputDataItem* item);
//void addModelToPipeline(ModelItem* item);
//void addPredictionToPipeline(PredictionItem* item);
// void addFeatureSelectionToPipeline(FeatureSelectionItem* item);
// void addValidationToPipeline(ValidationItem* item);
void addDisconnectedItem(DataItem* item);
Pipeline<DataItem*> disconnectedItems();
/** submits the pipeline that was saved into configfile to a cluster */
void submitToCluster(String configfile);
String getDataDirectory();
/** @name Attributes */
/** pointer to the item that is currently being dragged */
DataItem* dragged_item;
/** name of the widget from which the current drag originated, i.e. "source_list", "model_list" or "view" */
string drag_source;
PreciseTime drag_start_time;
/* shortest desired duration of a mouse drag in units of seconds */
double min_drag_time;
void setLastUsedPath(String path);
/** checks whether the given item exists in any of this MainWindow's pipelines */
bool itemExists(DataItem* item);
/** before calling QGraphicsScene-update, checks for all models whether they are to be disabled and sets pixmaps accordingly */
void updatePipelineScene();
Pipeline<SDFInputDataItem*> sdf_input_pipeline_;
Pipeline<CSVInputDataItem*> csv_input_pipeline_;
Pipeline<ModelItem*> model_pipeline_;
Pipeline<FeatureSelectionItem*> fs_pipeline_;
Pipeline<ValidationItem*> val_pipeline_;
Pipeline<PredictionItem*> prediction_pipeline_;
Pipeline<DataItem*> disconnected_items_;
Pipeline<PartitioningItem*> partitioning_pipeline_;
Pipeline<InputPartitionItem*> partition_pipeline_;
Pipeline<DataItem*> all_items_pipeline_;
const String* getDescriptorExplanation(String descriptor_name);
private slots:
/** @name private slots
*/
void about();
void clearDesktop();
void restoreDesktop(QString filename);
void deleteItem();
void restoreDesktop();
void executePipeline();
void zoomIn();
void zoomOut();
/** exports the pipeline to files and return the name of the created config-file */
String exportPipeline();
// void exportPipeline(QString filename, bool ext);
void exportPipeline(QString filename);
void print();
void printToFile();
/** submits the current pipeline to a cluster */
void submit();
/** displays a preferences dialog that allow setting the cluster's queue parameters */
void preferencesDialog();
/** switches to fullscreen and from fullscreen back to normal view */
void fullscreen();
void showDocumentation();
private:
struct Settings
{
String input_data_path;
String config_path;
int size_x;
int size_y;
int pos_x;
int pos_y;
/** the prefix for submitting a job to the cluster, \n
e.g. "qsub -cwd" or "bsub" or "qsub -q long.q" ... **/
String submit_prefix;
/** path to the installation of QSARPipelinePackage */
String tools_path;
/** determines whether an email is to be send after completion of a submitted job */
bool send_email;
/** determines to which email address a notification of job completion should be send */
String email_address;
/** a folder where data may be stored temporarily */
String tmp_folder;
/** The character separating directories in a path. \n
By default BALL::FileSystem::PATH_SEPARATOR is used */
String path_separator;
/** names of files containing explanations for descriptors */
list<String> descriptor_explanation_files;
/** determines whether the documentation is to be shown at start-up */
bool show_documentation;
MainWindow* main_window;
void saveToFile(String file);
void readFromFile(String file);
};
/// the last used paths settings
Settings settings;
void init();
void createMenus();
void createToolBars();
void createStatusBar();
void createActions();
void createDockWindows();
void createDialogs();
/** saves the data of all InputItems and ModelItems to files.
@param archive if specified, the created files are compressed and saved as an archive (e.g. *.tar.gz) */
void saveItemsToFiles(String directory, String archive="", String configfile="");
void loadItemsFromFiles(String directory);
/** check whether the pipeline is not empty. Can be called before saving, submitting, printing the current pipeline.\n
If no items have been created yet, a message box is displayed
@return true if pipelines are empty, false otherwise */
bool checkForEmptyPipelines();
/** exports the current Pipeline to file(s).
@param no_immediate_archiving if true, the pipeline is saved as several files even if tar.gz archive was chosen. All created files will later be archived _after_ all calculation on the cluster for this pipeline are ready. */
String exportPipeline(bool no_immediate_archiving);
void readDescriptorExplanations();
void setProgressValue(int);
/** @name Private Attributes */
DataItemView* view_;
DataItemView* model_list_;
DataItemView* fs_list_;
DataItemView* val_list_;
DataItemScene view_scene_;
DataItemScene model_list_scene_;
DataItemScene fs_list_scene_;
DataItemScene val_list_scene_;
std::map<String,String> descriptor_explanations_;
bool read_descriptor_explanations_;
/** List of all dock-widget of the mainWindow. It is used for switching to/from fullscreen mode by hiding all dockwidgets */
list<QDockWidget*> dockwidgets_;
list<bool> dockwidget_enabled_;
/** is fullscreen currently enabled? */
bool fullscreen_;
/**registry including all available models */
BALL::QSAR::Registry* reg_;
//Path* path_;
QProgressBar* progress_bar_;
FileBrowser* file_browser_;
QDockWidget* documentation_;
ModelConfigurationDialog* modelConfigurationDialog_;
/** @name Menues
*/
QMenu* fileMenu_;
QMenu* editMenu_;
QMenu* helpMenu_;
QMenu* windowMenu_;
/** @name Toolbars
*/
QToolBar *fileToolBar_;
/** @name Actions
*/
QAction* exitAct_;
QAction* aboutAct_;
QAction* clearAct_;
QAction* delAct_;
QAction* modelAct_;
QAction* executeAct_;
QAction* restoreAct_;
QAction* exportAct_;
QAction* fullscreen_action_;
/** The directory of the executable of this program.\n
It is used to find subfolders for icons and documentation and has to be set from main.C */
String executable_directory_;
String data_directory_;
friend class ModelItem;
};
}
}
#endif
|