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class ModifyRepresentationDialog
: ModularWidget
{
%TypeHeaderCode
#include <BALL/VIEW/DIALOGS/modifyRepresentationDialog.h>
%End
public:
static Size countInstances();
static ModifyRepresentationDialog* getInstance(Position);
~ModifyRepresentationDialog() throw();
void setRepresentation(Representation*) throw();
void setGrid(RegularData3D*) throw();
void setMinValue(float);
void setMaxValue(float);
void setMidValue(float);
void setSplitRadius(float);
void accept();
void reject();
void tabChanged();
void autoScale();
void choosePressed();
void gridSelected();
void show();
void applySplit();
private:
ModifyRepresentationDialog(const ModifyRepresentationDialog&);
};
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