1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
|
// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: modelProcessor.C,v 1.13 2005/12/23 17:03:34 amoll Exp $
//
#include <BALL/VIEW/MODELS/modelProcessor.h>
#include <BALL/VIEW/KERNEL/common.h>
#include <BALL/VIEW/KERNEL/geometricObject.h>
using namespace std;
namespace BALL
{
namespace VIEW
{
ModelProcessor::ModelProcessor()
: UnaryProcessor<Composite>(),
PropertyManager(),
drawing_precision_(DRAWING_PRECISION_HIGH),
surface_drawing_precision_(-1)
{
}
ModelProcessor::ModelProcessor(const ModelProcessor& model_processor)
: UnaryProcessor<Composite>(model_processor),
PropertyManager(model_processor),
drawing_precision_(model_processor.drawing_precision_),
surface_drawing_precision_(model_processor.surface_drawing_precision_)
{
}
ModelProcessor::~ModelProcessor()
{
clear();
}
void ModelProcessor::clear()
{
PropertyManager::clear();
for(std::list<GeometricObject*>::iterator it = geometric_objects_.begin(); it != geometric_objects_.end(); ++it)
{
delete *it;
}
geometric_objects_.clear();
drawing_precision_ = DRAWING_PRECISION_HIGH;
surface_drawing_precision_ = -1;
clearComposites();
}
void ModelProcessor::setDrawingPrecision(Index precision)
{
drawing_precision_ = precision;
}
Index ModelProcessor::getDrawingPrecision() const
{
return drawing_precision_;
}
void ModelProcessor::setSurfaceDrawingPrecision(float precision)
{
surface_drawing_precision_ = precision;
}
float ModelProcessor::getSurfaceDrawingPrecision() const
{
return surface_drawing_precision_;
}
} // namespace VIEW
} // namespace BALL
|