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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: radiusRuleProcessor.h,v 1.13 2005/12/23 17:01:51 amoll Exp $
//
// Molecular Mechanics: rule-based assignment of radii
#ifndef BALL_MOLMEC_COMMON_RADIUSRULEPROCESSOR_H
#define BALL_MOLMEC_COMMON_RADIUSRULEPROCESSOR_H
#ifndef BALL_MOLMEC_COMMON_RULEPROCESSOR_H
# include <BALL/MOLMEC/COMMON/ruleProcessor.h>
#endif
namespace BALL
{
/** Radius Rule Processor.
\ingroup MolmecAssignment
*/
class BALL_EXPORT RadiusRuleProcessor
: public RuleProcessor
{
public:
BALL_CREATE(RadiusRuleProcessor)
/** Constructors and Destructors
*/
//@{
/** Default constructor
*/
RadiusRuleProcessor();
/** Detailed constructor
*/
RadiusRuleProcessor(INIFile& file, const String& prefix = "RadiusRules");
/** Copy constructor
*/
RadiusRuleProcessor(const RadiusRuleProcessor& rule_processor);
/** Destructor
*/
~RadiusRuleProcessor();
//@}
/** @name Processor related methods
*/
//@{
/**
*/
virtual Processor::Result operator () (Atom& atom);
//@}
};
} // namespace BALL
#endif // BALL_MOLMEC_COMMON_RADIUSRULEPROCESSOR_H
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