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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: system.h,v 1.2 2002/02/27 12:18:19 sturm Exp $
// SYSTEM header file
// collective header file for all headers in BALL/SYSTEM
#ifndef BALL_SYSTEM_H
#define BALL_SYSTEM_H
#ifndef BALL_SYSTEM_DIRECTORY_H
# include <BALL/SYSTEM/directory.h>
#endif
#ifndef BALL_SYSTEM_FILE_H
# include <BALL/SYSTEM/file.h>
#endif
#ifndef BALL_SYSTEM_FILESYSTEM_H
# include <BALL/SYSTEM/fileSystem.h>
#endif
#ifndef BALL_SYSTEM_SOCKET_H
# include <BALL/SYSTEM/socket.h>
#endif
#ifndef BALL_SYSTEM_TIMER_H
# include <BALL/SYSTEM/timer.h>
#endif
#endif // BALL_SYSTEM_H
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