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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
// $Id: selectable.C,v 1.7 2002/12/12 10:05:40 oliver Exp $
#include <BALL/CONCEPT/selectable.h>
#include <BALL/CONCEPT/persistenceManager.h>
using namespace std;
namespace BALL
{
Selectable::Selectable()
: selected_(BALL_SELECTABLE_DEFAULT_SELECTION)
{
}
Selectable::Selectable(const Selectable& selectable, bool)
: selected_(selectable.selected_)
{
}
Selectable::~Selectable()
{
}
void Selectable::dump(ostream& s, Size depth) const
{
BALL_DUMP_STREAM_PREFIX(s);
BALL_DUMP_DEPTH(s, depth);
BALL_DUMP_HEADER(s, this, this)
BALL_DUMP_DEPTH(s, depth);
s << " selected: " << selected_ << endl;
BALL_DUMP_STREAM_SUFFIX(s);
}
void Selectable::write(PersistenceManager& pm) const
{
pm.writePrimitive(selected_, "selected_");
}
bool Selectable::read(PersistenceManager& pm)
{
return pm.readPrimitive(selected_, "selected_");
}
# ifdef BALL_NO_INLINE_FUNCTIONS
# include <BALL/CONCEPT/selectable.iC>
# endif
} // namespace BALL
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