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class Vector2
: PersistentObject
{
%TypeHeaderCode
#include <BALL/MATHS/vector2.h>
%End
public:
Vector2() throw();
Vector2(float) throw();
Vector2(float, float) throw();
Vector2(const Vector2&) throw();
~Vector2() throw();
virtual void clear() throw();
void set(float) throw();
void set(float, float) throw();
void set(const Vector2&) throw();
float getLength() const throw();
float getSquareLength() const throw();
Vector2& normalize() throw(DivisionByZero);
Vector2& negate() throw();
static const Vector2& getZero() throw();
static const Vector2& getUnit() throw();
float operator [] (Position) const throw(IndexOverflow);
%MethodCode
sipRes = sipCpp->operator [] (*a0);
%End
Vector2 operator - () const throw();
Vector2 operator + (const Vector2&) const throw();
Vector2 operator - (const Vector2&) const throw();
Vector2& operator += (const Vector2&) throw();
Vector2& operator -= (const Vector2&) throw();
Vector2 operator * (float) const throw();
Vector2& operator *= (float) throw();
Vector2 operator / (float) const throw(DivisionByZero);
Vector2& operator /= (float) throw(DivisionByZero);
float operator * (const Vector2&) const throw();
float getDistance(const Vector2&) const throw();
float getSquareDistance(const Vector2&) const throw();
bool operator == (const Vector2&) const throw();
bool operator != (const Vector2&) const throw();
bool isZero() const throw();
bool isOrthogonalTo(Vector2&) const throw();
bool isValid() const throw();
float x;
float y;
SIP_PYOBJECT __str__();
%MethodCode
static String tmp;
tmp = "(";
tmp += String(sipCpp->x) + " ";
tmp += String(sipCpp->y) + ")";
sipRes = PyString_FromString(tmp.c_str());
%End
};
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