1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
class AddCartoonModel
: AddBackboneModel
{
%TypeHeaderCode
#include <BALL/VIEW/MODELS/cartoonModel.h>
%End
public:
AddCartoonModel() throw();
AddCartoonModel(const AddCartoonModel&) throw();
~AddCartoonModel() throw();
void setHelixRadius(float) throw();
float getHelixRadius() const throw();
void setArrowWidth(float) throw();
float getArrowWidth() const throw();
void setStrandHeight(float) throw();
float getStrandHeight() const throw();
void setStrandWidth(float) throw();
float getStrandWidth() const throw();
void setDNABaseRadius(float) throw();
float getDNABaseRadius() const throw();
void setDNAHelixRadius(float) throw();
float getDNAHelixRadius() const throw();
void setDNALadderRadius(float) throw();
float getDNALadderRadius() const throw();
void setDrawDNAAsLadderModel(bool) throw();
bool drawDNAAsLadderModel() throw();
void enableRibbons(bool) throw();
bool ribbonsEnabled() const throw();
};
|