1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
|
class AddSurfaceModel
: ModelProcessor
{
%TypeHeaderCode
#include <BALL/VIEW/MODELS/surfaceModel.h>
%End
public:
AddSurfaceModel() throw();
AddSurfaceModel(const AddSurfaceModel&) throw();
~AddSurfaceModel() throw();
virtual void clear() throw();
virtual void clearComposites() throw();
SurfaceProcessor::SurfaceType getType() const;
void setType(SurfaceProcessor::SurfaceType);
void setProbeRadius(float) throw();
float getProbeRadius() const throw();
virtual bool createGeometricObjects() throw();
};
|